fix nil savedata on logout

This commit is contained in:
wish
2023-02-11 20:36:55 +11:00
parent 955ed73dbb
commit 939c4e2496

View File

@@ -253,7 +253,7 @@ func logoutPlayer(s *Session) {
removeSessionFromStage(s) removeSessionFromStage(s)
saveData, err := GetCharacterSaveData(s, s.charID) saveData, err := GetCharacterSaveData(s, s.charID)
if err != nil { if err != nil || saveData == nil {
s.logger.Error("Failed to get savedata") s.logger.Error("Failed to get savedata")
return return
} }