refactor(channelserver): extract GuildRepository for guild table access

Per anti-patterns.md item #9, guild-related SQL was scattered across
~15 handler files with no repository abstraction. Following the same
pattern established by CharacterRepository, this centralizes all
guilds, guild_characters, and guild_applications table access into a
single GuildRepository (~30 methods).

guild_model.go and handlers_guild_member.go are trimmed to types and
pure business logic only. All handler files (guild_*, festa, mail,
house, mercenary, rengoku) now call s.server.guildRepo methods
instead of direct DB queries or methods on domain objects.
This commit is contained in:
Houmgaor
2026-02-20 22:06:55 +01:00
parent d642cbef24
commit 96d07f1c04
21 changed files with 1244 additions and 791 deletions

View File

@@ -12,7 +12,7 @@ import (
func handleMsgMhfPostGuildScout(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfPostGuildScout)
actorCharGuildData, err := GetCharacterGuildData(s, s.charID)
actorCharGuildData, err := s.server.guildRepo.GetCharacterMembership(s.charID)
if err != nil {
s.logger.Error("Failed to get character guild data for scout", zap.Error(err))
@@ -25,7 +25,7 @@ func handleMsgMhfPostGuildScout(s *Session, p mhfpacket.MHFPacket) {
return
}
guildInfo, err := GetGuildInfoByID(s, actorCharGuildData.GuildID)
guildInfo, err := s.server.guildRepo.GetByID(actorCharGuildData.GuildID)
if err != nil {
s.logger.Error("Failed to get guild info for scout", zap.Error(err))
@@ -33,7 +33,7 @@ func handleMsgMhfPostGuildScout(s *Session, p mhfpacket.MHFPacket) {
return
}
hasApplication, err := guildInfo.HasApplicationForCharID(s, pkt.CharID)
hasApplication, err := s.server.guildRepo.HasApplication(guildInfo.ID, pkt.CharID)
if err != nil {
s.logger.Error("Failed to check application for scout", zap.Error(err))
@@ -54,10 +54,10 @@ func handleMsgMhfPostGuildScout(s *Session, p mhfpacket.MHFPacket) {
return
}
err = guildInfo.CreateApplication(s, pkt.CharID, GuildApplicationTypeInvited, transaction)
err = s.server.guildRepo.CreateApplication(guildInfo.ID, pkt.CharID, s.charID, GuildApplicationTypeInvited, transaction)
if err != nil {
rollbackTransaction(s, transaction)
_ = transaction.Rollback()
s.logger.Error("Failed to create guild scout application", zap.Error(err))
doAckBufFail(s, pkt.AckHandle, nil)
return
@@ -77,7 +77,7 @@ func handleMsgMhfPostGuildScout(s *Session, p mhfpacket.MHFPacket) {
err = mail.Send(s, transaction)
if err != nil {
rollbackTransaction(s, transaction)
_ = transaction.Rollback()
doAckBufFail(s, pkt.AckHandle, nil)
return
}
@@ -96,7 +96,7 @@ func handleMsgMhfPostGuildScout(s *Session, p mhfpacket.MHFPacket) {
func handleMsgMhfCancelGuildScout(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfCancelGuildScout)
guildCharData, err := GetCharacterGuildData(s, s.charID)
guildCharData, err := s.server.guildRepo.GetCharacterMembership(s.charID)
if err != nil {
s.logger.Error("Failed to get character guild data for cancel scout", zap.Error(err))
@@ -109,14 +109,14 @@ func handleMsgMhfCancelGuildScout(s *Session, p mhfpacket.MHFPacket) {
return
}
guild, err := GetGuildInfoByID(s, guildCharData.GuildID)
guild, err := s.server.guildRepo.GetByID(guildCharData.GuildID)
if err != nil {
doAckBufFail(s, pkt.AckHandle, make([]byte, 4))
return
}
err = guild.CancelInvitation(s, pkt.InvitationID)
err = s.server.guildRepo.CancelInvitation(guild.ID, pkt.InvitationID)
if err != nil {
doAckBufFail(s, pkt.AckHandle, make([]byte, 4))
@@ -129,7 +129,7 @@ func handleMsgMhfCancelGuildScout(s *Session, p mhfpacket.MHFPacket) {
func handleMsgMhfAnswerGuildScout(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfAnswerGuildScout)
bf := byteframe.NewByteFrame()
guild, err := GetGuildInfoByCharacterId(s, pkt.LeaderID)
guild, err := s.server.guildRepo.GetByCharID(pkt.LeaderID)
if err != nil {
s.logger.Error("Failed to get guild info for answer scout", zap.Error(err))
@@ -137,7 +137,7 @@ func handleMsgMhfAnswerGuildScout(s *Session, p mhfpacket.MHFPacket) {
return
}
app, err := guild.GetApplicationForCharID(s, s.charID, GuildApplicationTypeInvited)
app, err := s.server.guildRepo.GetApplication(guild.ID, s.charID, GuildApplicationTypeInvited)
if app == nil || err != nil {
s.logger.Warn(
@@ -154,7 +154,7 @@ func handleMsgMhfAnswerGuildScout(s *Session, p mhfpacket.MHFPacket) {
var mail []Mail
if pkt.Answer {
err = guild.AcceptApplication(s, s.charID)
err = s.server.guildRepo.AcceptApplication(guild.ID, s.charID)
mail = append(mail, Mail{
RecipientID: s.charID,
Subject: s.server.i18n.guild.invite.success.title,
@@ -169,7 +169,7 @@ func handleMsgMhfAnswerGuildScout(s *Session, p mhfpacket.MHFPacket) {
IsSystemMessage: true,
})
} else {
err = guild.RejectApplication(s, s.charID)
err = s.server.guildRepo.RejectApplication(guild.ID, s.charID)
mail = append(mail, Mail{
RecipientID: s.charID,
Subject: s.server.i18n.guild.invite.rejected.title,
@@ -201,13 +201,13 @@ func handleMsgMhfAnswerGuildScout(s *Session, p mhfpacket.MHFPacket) {
func handleMsgMhfGetGuildScoutList(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfGetGuildScoutList)
guildInfo, _ := GetGuildInfoByCharacterId(s, s.charID)
guildInfo, _ := s.server.guildRepo.GetByCharID(s.charID)
if guildInfo == nil && s.prevGuildID == 0 {
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
return
} else {
guildInfo, err := GetGuildInfoByID(s, s.prevGuildID)
guildInfo, err := s.server.guildRepo.GetByID(s.prevGuildID)
if guildInfo == nil || err != nil {
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
return
@@ -216,7 +216,7 @@ func handleMsgMhfGetGuildScoutList(s *Session, p mhfpacket.MHFPacket) {
rows, err := s.server.db.Queryx(`
SELECT c.id, c.name, c.hr, c.gr, ga.actor_id
FROM guild_applications ga
FROM guild_applications ga
JOIN characters c ON c.id = ga.character_id
WHERE ga.guild_id = $1 AND ga.application_type = 'invited'
`, guildInfo.ID)