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refactor(channelserver): extract GuildRepository for guild table access
Per anti-patterns.md item #9, guild-related SQL was scattered across ~15 handler files with no repository abstraction. Following the same pattern established by CharacterRepository, this centralizes all guilds, guild_characters, and guild_applications table access into a single GuildRepository (~30 methods). guild_model.go and handlers_guild_member.go are trimmed to types and pure business logic only. All handler files (guild_*, festa, mail, house, mercenary, rengoku) now call s.server.guildRepo methods instead of direct DB queries or methods on domain objects.
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@@ -213,8 +213,11 @@ type RengokuScore struct {
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func handleMsgMhfEnumerateRengokuRanking(s *Session, p mhfpacket.MHFPacket) {
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pkt := p.(*mhfpacket.MsgMhfEnumerateRengokuRanking)
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guild, _ := GetGuildInfoByCharacterId(s, s.charID)
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isApplicant, _ := guild.HasApplicationForCharID(s, s.charID)
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guild, _ := s.server.guildRepo.GetByCharID(s.charID)
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var isApplicant bool
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if guild != nil {
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isApplicant, _ = s.server.guildRepo.HasApplication(guild.ID, s.charID)
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}
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if isApplicant {
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guild = nil
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}
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