Merge branch 'main' of https://github.com/ZeruLight/Erupe into feature/enum-event

This commit is contained in:
stratic-dev
2025-04-30 15:59:23 +00:00
40 changed files with 569 additions and 211 deletions

View File

@@ -88,7 +88,7 @@ func updateRights(s *Session) {
Rights: s.courses,
UnkSize: 0,
}
s.QueueSendMHF(update)
s.QueueSendMHFNonBlocking(update)
}
func handleMsgHead(s *Session, p mhfpacket.MHFPacket) {}
@@ -143,7 +143,6 @@ func handleMsgSysLogin(s *Session, p mhfpacket.MHFPacket) {
s.token = pkt.LoginTokenString
s.Unlock()
updateRights(s)
bf := byteframe.NewByteFrame()
bf.WriteUint32(uint32(TimeAdjusted().Unix())) // Unix timestamp
@@ -193,7 +192,7 @@ func logoutPlayer(s *Session) {
for _, sess := range s.server.sessions {
for rSlot := range stage.reservedClientSlots {
if sess.charID == rSlot && sess.stage != nil && sess.stage.id[3:5] != "Qs" {
sess.QueueSendMHF(&mhfpacket.MsgSysStageDestruct{})
sess.QueueSendMHFNonBlocking(&mhfpacket.MsgSysStageDestruct{})
}
}
}
@@ -1051,32 +1050,58 @@ func handleMsgMhfUpdateEtcPoint(s *Session, p mhfpacket.MHFPacket) {
func handleMsgMhfStampcardStamp(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfStampcardStamp)
rewards := []struct {
HR uint16
Item1 uint16
Quantity1 uint16
Item2 uint16
Quantity2 uint16
}{
{0, 6164, 1, 6164, 2},
{50, 6164, 2, 6164, 3},
{100, 6164, 3, 5392, 1},
{300, 5392, 1, 5392, 3},
{999, 5392, 1, 5392, 4},
}
if _config.ErupeConfig.RealClientMode <= _config.Z1 {
for _, reward := range rewards {
if pkt.HR >= reward.HR {
pkt.Item1 = reward.Item1
pkt.Quantity1 = reward.Quantity1
pkt.Item2 = reward.Item2
pkt.Quantity2 = reward.Quantity2
}
}
}
bf := byteframe.NewByteFrame()
bf.WriteUint16(pkt.HR)
var stamps uint16
_ = s.server.db.QueryRow(`SELECT stampcard FROM characters WHERE id = $1`, s.charID).Scan(&stamps)
if _config.ErupeConfig.RealClientMode >= _config.G1 {
bf.WriteUint16(pkt.GR)
}
var stamps, rewardTier, rewardUnk uint16
reward := mhfitem.MHFItemStack{Item: mhfitem.MHFItem{}}
s.server.db.QueryRow(`UPDATE characters SET stampcard = stampcard + $1 WHERE id = $2 RETURNING stampcard`, pkt.Stamps, s.charID).Scan(&stamps)
bf.WriteUint16(stamps - pkt.Stamps)
bf.WriteUint16(stamps)
stamps += pkt.Stamps
bf.WriteUint16(stamps)
s.server.db.Exec(`UPDATE characters SET stampcard = $1 WHERE id = $2`, stamps, s.charID)
if stamps%30 == 0 {
bf.WriteUint16(2)
bf.WriteUint16(pkt.Reward2)
bf.WriteUint16(pkt.Item2)
bf.WriteUint16(pkt.Quantity2)
addWarehouseItem(s, mhfitem.MHFItemStack{Item: mhfitem.MHFItem{ItemID: pkt.Item2}, Quantity: pkt.Quantity2})
} else if stamps%15 == 0 {
bf.WriteUint16(1)
bf.WriteUint16(pkt.Reward1)
bf.WriteUint16(pkt.Item1)
bf.WriteUint16(pkt.Quantity1)
addWarehouseItem(s, mhfitem.MHFItemStack{Item: mhfitem.MHFItem{ItemID: pkt.Item1}, Quantity: pkt.Quantity1})
} else {
bf.WriteBytes(make([]byte, 8))
if stamps/30 > (stamps-pkt.Stamps)/30 {
rewardTier = 2
rewardUnk = pkt.Reward2
reward = mhfitem.MHFItemStack{Item: mhfitem.MHFItem{ItemID: pkt.Item2}, Quantity: pkt.Quantity2}
addWarehouseItem(s, reward)
} else if stamps/15 > (stamps-pkt.Stamps)/15 {
rewardTier = 1
rewardUnk = pkt.Reward1
reward = mhfitem.MHFItemStack{Item: mhfitem.MHFItem{ItemID: pkt.Item1}, Quantity: pkt.Quantity1}
addWarehouseItem(s, reward)
}
bf.WriteUint16(rewardTier)
bf.WriteUint16(rewardUnk)
bf.WriteUint16(reward.Item.ItemID)
bf.WriteUint16(reward.Quantity)
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
}

View File

@@ -4,6 +4,7 @@ import (
"erupe-ce/common/byteframe"
"erupe-ce/common/mhfcourse"
ps "erupe-ce/common/pascalstring"
_config "erupe-ce/config"
"erupe-ce/network/mhfpacket"
"fmt"
"go.uber.org/zap"
@@ -92,10 +93,11 @@ func handleMsgMhfGetCafeDuration(s *Session, p mhfpacket.MHFPacket) {
if mhfcourse.CourseExists(30, s.courses) {
cafeTime = uint32(TimeAdjusted().Unix()) - uint32(s.sessionStart) + cafeTime
}
bf.WriteUint32(cafeTime) // Total cafe time
bf.WriteUint16(0)
ps.Uint16(bf, fmt.Sprintf(s.server.i18n.cafe.reset, int(cafeReset.Month()), cafeReset.Day()), true)
bf.WriteUint32(cafeTime)
if _config.ErupeConfig.RealClientMode >= _config.ZZ {
bf.WriteUint16(0)
ps.Uint16(bf, fmt.Sprintf(s.server.i18n.cafe.reset, int(cafeReset.Month()), cafeReset.Day()), true)
}
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
}
@@ -164,7 +166,7 @@ func handleMsgMhfReceiveCafeDurationBonus(s *Session, p mhfpacket.MHFPacket) {
FROM characters ch
WHERE ch.id = $1
) >= time_req`, s.charID, TimeAdjusted().Unix()-s.sessionStart)
if err != nil {
if err != nil || !mhfcourse.CourseExists(30, s.courses) {
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
} else {
for rows.Next() {

View File

@@ -82,7 +82,7 @@ func sendServerChatMessage(s *Session, message string) {
RawDataPayload: bf.Data(),
}
s.QueueSendMHF(castedBin)
s.QueueSendMHFNonBlocking(castedBin)
}
func parseChatCommand(s *Session, command string) {
@@ -198,7 +198,7 @@ func parseChatCommand(s *Session, command string) {
temp.Build(deleteNotif, s.clientContext)
}
deleteNotif.WriteUint16(uint16(network.MSG_SYS_END))
s.QueueSend(deleteNotif.Data())
s.QueueSendNonBlocking(deleteNotif.Data())
time.Sleep(500 * time.Millisecond)
reloadNotif := byteframe.NewByteFrame()
for _, session := range s.server.sessions {
@@ -233,7 +233,7 @@ func parseChatCommand(s *Session, command string) {
temp.Build(reloadNotif, s.clientContext)
}
reloadNotif.WriteUint16(uint16(network.MSG_SYS_END))
s.QueueSend(reloadNotif.Data())
s.QueueSendNonBlocking(reloadNotif.Data())
} else {
sendDisabledCommandMessage(s, commands["Reload"])
}
@@ -381,7 +381,7 @@ func parseChatCommand(s *Session, command string) {
payload.WriteInt16(int16(x)) // X
payload.WriteInt16(int16(y)) // Y
payloadBytes := payload.Data()
s.QueueSendMHF(&mhfpacket.MsgSysCastedBinary{
s.QueueSendMHFNonBlocking(&mhfpacket.MsgSysCastedBinary{
CharID: s.charID,
MessageType: BinaryMessageTypeState,
RawDataPayload: payloadBytes,
@@ -407,6 +407,13 @@ func parseChatCommand(s *Session, command string) {
} else {
sendDisabledCommandMessage(s, commands["Discord"])
}
case commands["Playtime"].Prefix:
if commands["Playtime"].Enabled || s.isOp() {
playtime := s.playtime + uint32(time.Now().Sub(s.playtimeTime).Seconds())
sendServerChatMessage(s, fmt.Sprintf(s.server.i18n.commands.playtime, playtime/60/60, playtime/60%60, playtime%60))
} else {
sendDisabledCommandMessage(s, commands["Playtime"])
}
case commands["Help"].Prefix:
if commands["Help"].Enabled || s.isOp() {
for _, command := range commands {
@@ -532,7 +539,7 @@ func handleMsgSysCastBinary(s *Session, p mhfpacket.MHFPacket) {
char := s.server.FindSessionByCharID(targetID)
if char != nil {
char.QueueSendMHF(resp)
char.QueueSendMHFNonBlocking(resp)
}
}
default:

View File

@@ -23,6 +23,7 @@ const (
pGalleryData // +1748
pToreData // +240
pGardenData // +68
pPlaytime // +4
pWeaponType // +1
pWeaponID // +2
pHR // +2
@@ -45,6 +46,7 @@ type CharacterSaveData struct {
GalleryData []byte
ToreData []byte
GardenData []byte
Playtime uint32
WeaponType uint8
WeaponID uint16
HR uint16
@@ -59,6 +61,7 @@ func getPointers() map[SavePointer]int {
pointers := map[SavePointer]int{pGender: 81, lBookshelfData: 5576}
switch _config.ErupeConfig.RealClientMode {
case _config.ZZ:
pointers[pPlaytime] = 128356
pointers[pWeaponID] = 128522
pointers[pWeaponType] = 128789
pointers[pHouseTier] = 129900
@@ -74,6 +77,7 @@ func getPointers() map[SavePointer]int {
case _config.Z2, _config.Z1, _config.G101, _config.G10, _config.G91, _config.G9, _config.G81, _config.G8,
_config.G7, _config.G61, _config.G6, _config.G52, _config.G51, _config.G5, _config.GG, _config.G32, _config.G31,
_config.G3, _config.G2, _config.G1:
pointers[pPlaytime] = 92356
pointers[pWeaponID] = 92522
pointers[pWeaponType] = 92789
pointers[pHouseTier] = 93900
@@ -87,6 +91,7 @@ func getPointers() map[SavePointer]int {
pointers[pRP] = 106614
pointers[pKQF] = 110720
case _config.F5, _config.F4:
pointers[pPlaytime] = 60356
pointers[pWeaponID] = 60522
pointers[pWeaponType] = 60789
pointers[pHouseTier] = 61900
@@ -98,6 +103,7 @@ func getPointers() map[SavePointer]int {
pointers[pGardenData] = 74424
pointers[pRP] = 74614
case _config.S6:
pointers[pPlaytime] = 12356
pointers[pWeaponID] = 12522
pointers[pWeaponType] = 12789
pointers[pHouseTier] = 13900
@@ -231,6 +237,7 @@ func (save *CharacterSaveData) updateStructWithSaveData() {
save.GalleryData = save.decompSave[save.Pointers[pGalleryData] : save.Pointers[pGalleryData]+1748]
save.ToreData = save.decompSave[save.Pointers[pToreData] : save.Pointers[pToreData]+240]
save.GardenData = save.decompSave[save.Pointers[pGardenData] : save.Pointers[pGardenData]+68]
save.Playtime = binary.LittleEndian.Uint32(save.decompSave[save.Pointers[pPlaytime] : save.Pointers[pPlaytime]+4])
save.WeaponType = save.decompSave[save.Pointers[pWeaponType]]
save.WeaponID = binary.LittleEndian.Uint16(save.decompSave[save.Pointers[pWeaponID] : save.Pointers[pWeaponID]+2])
save.HR = binary.LittleEndian.Uint16(save.decompSave[save.Pointers[pHR] : save.Pointers[pHR]+2])

View File

@@ -54,6 +54,9 @@ func handleMsgMhfSavedata(s *Session, p mhfpacket.MHFPacket) {
}
characterSaveData.updateStructWithSaveData()
s.playtime = characterSaveData.Playtime
s.playtimeTime = time.Now()
// Bypass name-checker if new
if characterSaveData.IsNewCharacter == true {
s.Name = characterSaveData.Name

View File

@@ -13,6 +13,7 @@ import (
type Distribution struct {
ID uint32 `db:"id"`
Deadline time.Time `db:"deadline"`
Rights uint32 `db:"rights"`
TimesAcceptable uint16 `db:"times_acceptable"`
TimesAccepted uint16 `db:"times_accepted"`
MinHR int16 `db:"min_hr"`
@@ -23,7 +24,7 @@ type Distribution struct {
MaxGR int16 `db:"max_gr"`
EventName string `db:"event_name"`
Description string `db:"description"`
Data []byte `db:"data"`
Selection bool `db:"selection"`
}
func handleMsgMhfEnumerateDistItem(s *Session, p mhfpacket.MHFPacket) {
@@ -32,7 +33,7 @@ func handleMsgMhfEnumerateDistItem(s *Session, p mhfpacket.MHFPacket) {
var itemDists []Distribution
bf := byteframe.NewByteFrame()
rows, err := s.server.db.Queryx(`
SELECT d.id, event_name, description, times_acceptable,
SELECT d.id, event_name, description, COALESCE(rights, 0) AS rights, COALESCE(selection, false) AS selection, times_acceptable,
COALESCE(min_hr, -1) AS min_hr, COALESCE(max_hr, -1) AS max_hr,
COALESCE(min_sr, -1) AS min_sr, COALESCE(max_sr, -1) AS max_sr,
COALESCE(min_gr, -1) AS min_gr, COALESCE(max_gr, -1) AS max_gr,
@@ -60,7 +61,7 @@ func handleMsgMhfEnumerateDistItem(s *Session, p mhfpacket.MHFPacket) {
for _, dist := range itemDists {
bf.WriteUint32(dist.ID)
bf.WriteUint32(uint32(dist.Deadline.Unix()))
bf.WriteUint32(0) // Unk
bf.WriteUint32(dist.Rights)
bf.WriteUint16(dist.TimesAcceptable)
bf.WriteUint16(dist.TimesAccepted)
if _config.ErupeConfig.RealClientMode >= _config.G9 {
@@ -79,7 +80,11 @@ func handleMsgMhfEnumerateDistItem(s *Session, p mhfpacket.MHFPacket) {
bf.WriteUint16(0) // Unk
}
if _config.ErupeConfig.RealClientMode >= _config.G8 {
bf.WriteUint8(0) // Unk
if dist.Selection {
bf.WriteUint8(2) // Selection
} else {
bf.WriteUint8(0)
}
}
if _config.ErupeConfig.RealClientMode >= _config.G7 {
bf.WriteUint16(0) // Unk

View File

@@ -292,7 +292,7 @@ func handleMsgMhfInfoFesta(s *Session, p mhfpacket.MHFPacket) {
} else {
bf.WriteUint32(s.server.erupeConfig.GameplayOptions.MaximumFP)
}
bf.WriteUint16(500)
bf.WriteUint16(100) // Reward multiplier (%)
var temp uint32
bf.WriteUint16(4)

View File

@@ -971,14 +971,21 @@ func handleMsgMhfInfoGuild(s *Session, p mhfpacket.MHFPacket) {
bf.WriteUint8(0)
bf.WriteUint8(0)
bf.WriteBool(!guild.Recruiting)
flags := uint8(0)
if !guild.Recruiting {
flags |= 0x01
}
//if guild.Suspended {
// flags |= 0x02
//}
bf.WriteUint8(flags)
if characterGuildData == nil || characterGuildData.IsApplicant {
bf.WriteUint16(0x00)
bf.WriteUint16(0)
} else if guild.LeaderCharID == s.charID {
bf.WriteUint16(0x01)
bf.WriteUint16(1)
} else {
bf.WriteUint16(0x02)
bf.WriteUint16(2)
}
bf.WriteUint32(uint32(guild.CreatedAt.Unix()))
@@ -1098,20 +1105,25 @@ func handleMsgMhfInfoGuild(s *Session, p mhfpacket.MHFPacket) {
bf.WriteUint32(applicant.CharID)
bf.WriteUint32(0)
bf.WriteUint16(applicant.HR)
bf.WriteUint16(applicant.GR)
if s.server.erupeConfig.RealClientMode >= _config.G10 {
bf.WriteUint16(applicant.GR)
}
ps.Uint8(bf, applicant.Name, true)
}
}
type UnkGuildInfo struct {
Unk0 uint8
type Activity struct {
Pass uint8
Unk1 uint8
Unk2 uint8
}
unkGuildInfo := []UnkGuildInfo{}
bf.WriteUint8(uint8(len(unkGuildInfo)))
for _, info := range unkGuildInfo {
bf.WriteUint8(info.Unk0)
activity := []Activity{
// 1,0,0 = ok
// 0,0,0 = ng
}
bf.WriteUint8(uint8(len(activity)))
for _, info := range activity {
bf.WriteUint8(info.Pass)
bf.WriteUint8(info.Unk1)
bf.WriteUint8(info.Unk2)
}
@@ -1159,7 +1171,7 @@ func handleMsgMhfInfoGuild(s *Session, p mhfpacket.MHFPacket) {
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
} else {
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 5))
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 4))
}
}
@@ -1526,7 +1538,7 @@ func handleMsgMhfGetGuildManageRight(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfGetGuildManageRight)
guild, err := GetGuildInfoByCharacterId(s, s.charID)
if guild == nil && s.prevGuildID != 0 {
if guild == nil || s.prevGuildID != 0 {
guild, err = GetGuildInfoByID(s, s.prevGuildID)
s.prevGuildID = 0
if guild == nil || err != nil {

View File

@@ -61,35 +61,41 @@ func (gm *GuildMember) Save(s *Session) error {
}
const guildMembersSelectSQL = `
SELECT * FROM (
SELECT
g.id AS guild_id,
joined_at,
COALESCE((SELECT SUM(souls) FROM festa_submissions fs WHERE fs.character_id=c.id), 0) AS souls,
COALESCE(rp_today, 0) AS rp_today,
COALESCE(rp_yesterday, 0) AS rp_yesterday,
c.name,
c.id AS character_id,
COALESCE(order_index, 0) AS order_index,
c.last_login,
COALESCE(recruiter, false) AS recruiter,
COALESCE(avoid_leadership, false) AS avoid_leadership,
c.hr,
c.gr,
c.weapon_id,
c.weapon_type,
EXISTS(SELECT 1 FROM guild_applications ga WHERE ga.character_id=c.id AND application_type='applied') AS is_applicant,
CASE WHEN g.leader_id = c.id THEN true ELSE false END AS is_leader
SELECT
COALESCE(g.id, 0) AS guild_id,
joined_at,
COALESCE((SELECT SUM(souls) FROM festa_submissions fs WHERE fs.character_id=c.id), 0) AS souls,
COALESCE(rp_today, 0) AS rp_today,
COALESCE(rp_yesterday, 0) AS rp_yesterday,
c.name,
c.id AS character_id,
COALESCE(order_index, 0) AS order_index,
c.last_login,
COALESCE(recruiter, false) AS recruiter,
COALESCE(avoid_leadership, false) AS avoid_leadership,
c.hr,
c.gr,
c.weapon_id,
c.weapon_type,
CASE WHEN g.leader_id = c.id THEN true ELSE false END AS is_leader,
character.is_applicant
FROM (
SELECT character_id, true as is_applicant, guild_id
FROM guild_applications ga
WHERE ga.application_type = 'applied'
UNION
SELECT character_id, false as is_applicant, guild_id
FROM guild_characters gc
LEFT JOIN characters c ON c.id = gc.character_id
LEFT JOIN guilds g ON g.id = gc.guild_id
) AS subquery
) character
JOIN characters c on character.character_id = c.id
LEFT JOIN guild_characters gc ON gc.character_id = character.character_id
LEFT JOIN guilds g ON g.id = gc.guild_id
`
func GetGuildMembers(s *Session, guildID uint32, applicants bool) ([]*GuildMember, error) {
rows, err := s.server.db.Queryx(fmt.Sprintf(`
%s
WHERE guild_id = $1 AND is_applicant = $2
WHERE character.guild_id = $1 AND is_applicant = $2
`, guildMembersSelectSQL), guildID, applicants)
if err != nil {
@@ -115,7 +121,7 @@ func GetGuildMembers(s *Session, guildID uint32, applicants bool) ([]*GuildMembe
}
func GetCharacterGuildData(s *Session, charID uint32) (*GuildMember, error) {
rows, err := s.server.db.Queryx(fmt.Sprintf("%s WHERE character_id=$1", guildMembersSelectSQL), charID)
rows, err := s.server.db.Queryx(fmt.Sprintf("%s WHERE character.character_id=$1", guildMembersSelectSQL), charID)
if err != nil {
s.logger.Error(fmt.Sprintf("failed to retrieve membership data for character '%d'", charID))

View File

@@ -367,13 +367,17 @@ func handleMsgMhfAcquireTitle(s *Session, p mhfpacket.MHFPacket) {
func handleMsgMhfResetTitle(s *Session, p mhfpacket.MHFPacket) {}
func handleMsgMhfOperateWarehouse(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfOperateWarehouse)
func initializeWarehouse(s *Session) {
var t int
err := s.server.db.QueryRow("SELECT character_id FROM warehouse WHERE character_id=$1", s.charID).Scan(&t)
if err != nil {
s.server.db.Exec("INSERT INTO warehouse (character_id) VALUES ($1)", s.charID)
}
}
func handleMsgMhfOperateWarehouse(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfOperateWarehouse)
initializeWarehouse(s)
bf := byteframe.NewByteFrame()
bf.WriteUint8(pkt.Operation)
switch pkt.Operation {
@@ -446,6 +450,7 @@ func addWarehouseEquipment(s *Session, equipment mhfitem.MHFEquipment) {
}
func warehouseGetItems(s *Session, index uint8) []mhfitem.MHFItemStack {
initializeWarehouse(s)
var data []byte
var items []mhfitem.MHFItemStack
s.server.db.QueryRow(fmt.Sprintf(`SELECT item%d FROM warehouse WHERE character_id=$1`, index), s.charID).Scan(&data)

View File

@@ -185,7 +185,7 @@ func SendMailNotification(s *Session, m *Mail, recipient *Session) {
castedBinary.Build(bf, s.clientContext)
recipient.QueueSendMHF(castedBinary)
recipient.QueueSendMHFNonBlocking(castedBinary)
}
func getCharacterName(s *Session, charID uint32) string {

View File

@@ -21,7 +21,6 @@ func handleMsgMhfLoadPartner(s *Session, p mhfpacket.MHFPacket) {
data = make([]byte, 9)
}
doAckBufSucceed(s, pkt.AckHandle, data)
doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00})
}
func handleMsgMhfSavePartner(s *Session, p mhfpacket.MHFPacket) {
@@ -157,60 +156,60 @@ func handleMsgMhfSaveMercenary(s *Session, p mhfpacket.MHFPacket) {
func handleMsgMhfReadMercenaryW(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfReadMercenaryW)
if pkt.Op > 0 {
bf := byteframe.NewByteFrame()
var pactID uint32
var name string
var cid uint32
bf := byteframe.NewByteFrame()
s.server.db.QueryRow("SELECT pact_id FROM characters WHERE id=$1", s.charID).Scan(&pactID)
if pactID > 0 {
s.server.db.QueryRow("SELECT name, id FROM characters WHERE rasta_id = $1", pactID).Scan(&name, &cid)
bf.WriteUint8(1) // numLends
bf.WriteUint32(pactID)
bf.WriteUint32(cid)
bf.WriteBool(false) // ?
bf.WriteUint32(uint32(TimeAdjusted().Add(time.Hour * 24 * -8).Unix()))
bf.WriteUint32(uint32(TimeAdjusted().Add(time.Hour * 24 * -1).Unix()))
bf.WriteBytes(stringsupport.PaddedString(name, 18, true))
} else {
bf.WriteUint8(0)
}
if pkt.Op < 2 {
var loans uint8
temp := byteframe.NewByteFrame()
rows, _ := s.server.db.Query("SELECT name, id, pact_id FROM characters WHERE pact_id=(SELECT rasta_id FROM characters WHERE id=$1)", s.charID)
for rows.Next() {
loans++
rows.Scan(&name, &cid, &pactID)
temp.WriteUint32(pactID)
temp.WriteUint32(cid)
temp.WriteUint32(uint32(TimeAdjusted().Add(time.Hour * 24 * -8).Unix()))
temp.WriteUint32(uint32(TimeAdjusted().Add(time.Hour * 24 * -1).Unix()))
temp.WriteBytes(stringsupport.PaddedString(name, 18, true))
}
bf.WriteUint8(loans)
bf.WriteBytes(temp.Data())
}
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
return
}
var data []byte
var gcp uint32
s.server.db.QueryRow("SELECT savemercenary FROM characters WHERE id=$1", s.charID).Scan(&data)
s.server.db.QueryRow("SELECT COALESCE(gcp, 0) FROM characters WHERE id=$1", s.charID).Scan(&gcp)
resp := byteframe.NewByteFrame()
resp.WriteUint16(0)
if len(data) == 0 {
resp.WriteBool(false)
var pactID, cid uint32
var name string
s.server.db.QueryRow("SELECT pact_id FROM characters WHERE id=$1", s.charID).Scan(&pactID)
if pactID > 0 {
s.server.db.QueryRow("SELECT name, id FROM characters WHERE rasta_id = $1", pactID).Scan(&name, &cid)
bf.WriteUint8(1) // numLends
bf.WriteUint32(pactID)
bf.WriteUint32(cid)
bf.WriteBool(true) // Escort enabled
bf.WriteUint32(uint32(TimeAdjusted().Unix()))
bf.WriteUint32(uint32(TimeAdjusted().Add(time.Hour * 24 * 7).Unix()))
bf.WriteBytes(stringsupport.PaddedString(name, 18, true))
} else {
resp.WriteBool(true)
resp.WriteBytes(data)
bf.WriteUint8(0)
}
resp.WriteUint32(gcp)
doAckBufSucceed(s, pkt.AckHandle, resp.Data())
if pkt.Op != 2 && pkt.Op != 5 {
var loans uint8
temp := byteframe.NewByteFrame()
rows, _ := s.server.db.Query("SELECT name, id, pact_id FROM characters WHERE pact_id=(SELECT rasta_id FROM characters WHERE id=$1)", s.charID)
for rows.Next() {
err := rows.Scan(&name, &cid, &pactID)
if err != nil {
continue
}
loans++
temp.WriteUint32(pactID)
temp.WriteUint32(cid)
temp.WriteUint32(uint32(TimeAdjusted().Unix()))
temp.WriteUint32(uint32(TimeAdjusted().Add(time.Hour * 24 * 7).Unix()))
temp.WriteBytes(stringsupport.PaddedString(name, 18, true))
}
bf.WriteUint8(loans)
bf.WriteBytes(temp.Data())
if pkt.Op != 1 && pkt.Op != 4 {
var data []byte
var gcp uint32
s.server.db.QueryRow("SELECT savemercenary FROM characters WHERE id=$1", s.charID).Scan(&data)
s.server.db.QueryRow("SELECT COALESCE(gcp, 0) FROM characters WHERE id=$1", s.charID).Scan(&gcp)
if len(data) == 0 {
bf.WriteBool(false)
} else {
bf.WriteBool(true)
bf.WriteBytes(data)
}
bf.WriteUint32(gcp)
}
}
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
}
func handleMsgMhfReadMercenaryM(s *Session, p mhfpacket.MHFPacket) {

View File

@@ -238,8 +238,10 @@ func loadQuestFile(s *Session, questId int) []byte {
}
questBody.WriteBytes(newStrings.Data())
s.server.questCacheLock.Lock()
s.server.questCacheData[questId] = questBody.Data()
s.server.questCacheTime[questId] = time.Now()
s.server.questCacheLock.Unlock()
return questBody.Data()
}

View File

@@ -129,12 +129,12 @@ func (s *Session) notifyRavi() {
raviNotif.WriteUint16(0x0010) // End it.
if s.server.erupeConfig.GameplayOptions.LowLatencyRaviente {
for session := range sema.clients {
session.QueueSend(raviNotif.Data())
session.QueueSendNonBlocking(raviNotif.Data())
}
} else {
for session := range sema.clients {
if session.charID == s.charID {
session.QueueSend(raviNotif.Data())
session.QueueSendNonBlocking(raviNotif.Data())
}
}
}

View File

@@ -65,6 +65,15 @@ func handleMsgSysCreateAcquireSemaphore(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgSysCreateAcquireSemaphore)
SemaphoreID := pkt.SemaphoreID
if s.server.HasSemaphore(s) {
s.semaphoreMode = !s.semaphoreMode
}
if s.semaphoreMode {
s.semaphoreID[1]++
} else {
s.semaphoreID[0]++
}
newSemaphore, exists := s.server.semaphore[SemaphoreID]
if !exists {
s.server.semaphoreLock.Lock()
@@ -77,7 +86,7 @@ func handleMsgSysCreateAcquireSemaphore(s *Session, p mhfpacket.MHFPacket) {
maxPlayers: 127,
}
} else {
s.server.semaphore[SemaphoreID] = NewSemaphore(s.server, SemaphoreID, 1)
s.server.semaphore[SemaphoreID] = NewSemaphore(s, SemaphoreID, 1)
}
newSemaphore = s.server.semaphore[SemaphoreID]
s.server.semaphoreLock.Unlock()
@@ -103,7 +112,7 @@ func handleMsgSysCreateAcquireSemaphore(s *Session, p mhfpacket.MHFPacket) {
func handleMsgSysAcquireSemaphore(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgSysAcquireSemaphore)
if sema, exists := s.server.semaphore[pkt.SemaphoreID]; exists {
sema.clients[s] = s.charID
sema.host = s
bf := byteframe.NewByteFrame()
bf.WriteUint32(sema.id)
doAckSimpleSucceed(s, pkt.AckHandle, bf.Data())

View File

@@ -59,7 +59,7 @@ func doStageTransfer(s *Session, ackHandle uint32, stageID string) {
s.Unlock()
// Tell the client to cleanup its current stage objects.
s.QueueSendMHF(&mhfpacket.MsgSysCleanupObject{})
s.QueueSendMHFNonBlocking(&mhfpacket.MsgSysCleanupObject{})
// Confirm the stage entry.
doAckSimpleSucceed(s, ackHandle, []byte{0x00, 0x00, 0x00, 0x00})
@@ -112,9 +112,8 @@ func doStageTransfer(s *Session, ackHandle uint32, stageID string) {
s.stage.RUnlock()
}
newNotif.WriteUint16(0x0010) // End it.
if len(newNotif.Data()) > 2 {
s.QueueSend(newNotif.Data())
s.QueueSendNonBlocking(newNotif.Data())
}
}
@@ -238,7 +237,7 @@ func handleMsgSysUnlockStage(s *Session, p mhfpacket.MHFPacket) {
for charID := range s.reservationStage.reservedClientSlots {
session := s.server.FindSessionByCharID(charID)
if session != nil {
session.QueueSendMHF(&mhfpacket.MsgSysStageDestruct{})
session.QueueSendMHFNonBlocking(&mhfpacket.MsgSysStageDestruct{})
}
}
@@ -362,7 +361,7 @@ func handleMsgSysWaitStageBinary(s *Session, p mhfpacket.MHFPacket) {
doAckBufSucceed(s, pkt.AckHandle, []byte{0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00})
return
}
for {
for i := 0; i < 10; i++ {
s.logger.Debug("MsgSysWaitStageBinary before lock and get stage")
stage.Lock()
stageBinary, gotBinary := stage.rawBinaryData[stageBinaryKey{pkt.BinaryType0, pkt.BinaryType1}]
@@ -370,13 +369,15 @@ func handleMsgSysWaitStageBinary(s *Session, p mhfpacket.MHFPacket) {
s.logger.Debug("MsgSysWaitStageBinary after lock and get stage")
if gotBinary {
doAckBufSucceed(s, pkt.AckHandle, stageBinary)
break
return
} else {
s.logger.Debug("Waiting stage binary", zap.Uint8("BinaryType0", pkt.BinaryType0), zap.Uint8("pkt.BinaryType1", pkt.BinaryType1))
time.Sleep(1 * time.Second)
continue
}
}
s.logger.Warn("MsgSysWaitStageBinary stage binary timeout")
doAckBufSucceed(s, pkt.AckHandle, []byte{})
} else {
s.logger.Warn("Failed to get stage", zap.String("StageID", pkt.StageID))
}

View File

@@ -75,6 +75,7 @@ type Server struct {
raviente *Raviente
questCacheLock sync.RWMutex
questCacheData map[int][]byte
questCacheTime map[int]time.Time
}
@@ -207,6 +208,7 @@ func (s *Server) Start() error {
go s.acceptClients()
go s.manageSessions()
go s.invalidateSessions()
// Start the discord bot for chat integration.
if s.erupeConfig.Discord.Enabled && s.discordBot != nil {
@@ -278,6 +280,21 @@ func (s *Server) manageSessions() {
}
}
func (s *Server) invalidateSessions() {
for {
if s.isShuttingDown {
break
}
for _, sess := range s.sessions {
if time.Now().Sub(sess.lastPacket) > time.Second*time.Duration(30) {
s.logger.Info("session timeout", zap.String("Name", sess.Name))
logoutPlayer(sess)
}
}
time.Sleep(time.Second * 10)
}
}
// BroadcastMHF queues a MHFPacket to be sent to all sessions.
func (s *Server) BroadcastMHF(pkt mhfpacket.MHFPacket, ignoredSession *Session) {
// Broadcast the data.
@@ -424,24 +441,13 @@ func (s *Server) FindObjectByChar(charID uint32) *Object {
return nil
}
func (s *Server) NextSemaphoreID() uint32 {
for {
exists := false
s.semaphoreIndex = s.semaphoreIndex + 1
if s.semaphoreIndex > 0xFFFF {
s.semaphoreIndex = 1
}
for _, semaphore := range s.semaphore {
if semaphore.id == s.semaphoreIndex {
exists = true
break
}
}
if !exists {
break
func (s *Server) HasSemaphore(ses *Session) bool {
for _, semaphore := range s.semaphore {
if semaphore.host == ses {
return true
}
}
return s.semaphoreIndex
return false
}
func (s *Server) Season() uint8 {

View File

@@ -10,6 +10,7 @@ type i18n struct {
noOp string
disabled string
reload string
playtime string
kqf struct {
get string
set struct {
@@ -175,6 +176,8 @@ func getLangStrings(s *Server) i18n {
i.commands.noOp = "You don't have permission to use this command"
i.commands.disabled = "%s command is disabled"
i.commands.reload = "Reloading players..."
i.commands.playtime = "Playtime: %d hours %d minutes %d seconds"
i.commands.kqf.get = "KQF: %x"
i.commands.kqf.set.error = "Error in command. Format: %s set xxxxxxxxxxxxxxxx"
i.commands.kqf.set.success = "KQF set, please switch Land/World"

View File

@@ -22,15 +22,18 @@ type Semaphore struct {
// Max Players for Semaphore
maxPlayers uint16
host *Session
}
// NewSemaphore creates a new Semaphore with intialized values
func NewSemaphore(s *Server, ID string, MaxPlayers uint16) *Semaphore {
func NewSemaphore(s *Session, ID string, MaxPlayers uint16) *Semaphore {
sema := &Semaphore{
name: ID,
id: s.NextSemaphoreID(),
id: s.GetSemaphoreID(),
clients: make(map[*Session]uint32),
maxPlayers: MaxPlayers,
host: s,
}
return sema
}

View File

@@ -4,6 +4,7 @@ import (
"encoding/binary"
"encoding/hex"
"erupe-ce/common/mhfcourse"
_config "erupe-ce/config"
"fmt"
"io"
"net"
@@ -15,6 +16,7 @@ import (
"erupe-ce/network"
"erupe-ce/network/clientctx"
"erupe-ce/network/mhfpacket"
"go.uber.org/zap"
)
@@ -48,7 +50,12 @@ type Session struct {
kqf []byte
kqfOverride bool
semaphore *Semaphore // Required for the stateful MsgSysUnreserveStage packet.
playtime uint32
playtimeTime time.Time
semaphore *Semaphore // Required for the stateful MsgSysUnreserveStage packet.
semaphoreMode bool
semaphoreID []uint16
// A stack containing the stage movement history (push on enter/move, pop on back)
stageMoveStack *stringstack.StringStack
@@ -79,6 +86,7 @@ func NewSession(server *Server, conn net.Conn) *Session {
sessionStart: TimeAdjusted().Unix(),
stageMoveStack: stringstack.New(),
ackStart: make(map[uint32]time.Time),
semaphoreID: make([]uint16, 2),
}
s.SetObjectID()
return s
@@ -96,22 +104,9 @@ func (s *Session) Start() {
// QueueSend queues a packet (raw []byte) to be sent.
func (s *Session) QueueSend(data []byte) {
s.logMessage(binary.BigEndian.Uint16(data[0:2]), data, "Server", s.Name)
select {
case s.sendPackets <- packet{data, false}:
// Enqueued data
default:
s.logger.Warn("Packet queue too full, flushing!")
var tempPackets []packet
for len(s.sendPackets) > 0 {
tempPacket := <-s.sendPackets
if !tempPacket.nonBlocking {
tempPackets = append(tempPackets, tempPacket)
}
}
for _, tempPacket := range tempPackets {
s.sendPackets <- tempPacket
}
s.sendPackets <- packet{data, false}
err := s.cryptConn.SendPacket(append(data, []byte{0x00, 0x10}...))
if err != nil {
s.logger.Warn("Failed to send packet")
}
}
@@ -138,6 +133,19 @@ func (s *Session) QueueSendMHF(pkt mhfpacket.MHFPacket) {
s.QueueSend(bf.Data())
}
// QueueSendMHFNonBlocking queues a MHFPacket to be sent, dropping the packet entirely if the queue is full.
func (s *Session) QueueSendMHFNonBlocking(pkt mhfpacket.MHFPacket) {
// Make the header
bf := byteframe.NewByteFrame()
bf.WriteUint16(uint16(pkt.Opcode()))
// Build the packet onto the byteframe.
pkt.Build(bf, s.clientContext)
// Queue it.
s.QueueSendNonBlocking(bf.Data())
}
// QueueAck is a helper function to queue an MSG_SYS_ACK with the given ack handle and data.
func (s *Session) QueueAck(ackHandle uint32, data []byte) {
bf := byteframe.NewByteFrame()
@@ -150,26 +158,26 @@ func (s *Session) QueueAck(ackHandle uint32, data []byte) {
func (s *Session) sendLoop() {
var pkt packet
for {
var buf []byte
if s.closed {
return
}
for len(s.sendPackets) > 0 {
pkt = <-s.sendPackets
err := s.cryptConn.SendPacket(append(pkt.data, []byte{0x00, 0x10}...))
buf = append(buf, pkt.data...)
}
if len(buf) > 0 {
err := s.cryptConn.SendPacket(append(buf, []byte{0x00, 0x10}...))
if err != nil {
s.logger.Warn("Failed to send packet")
}
}
time.Sleep(5 * time.Millisecond)
time.Sleep(time.Duration(_config.ErupeConfig.LoopDelay) * time.Millisecond)
}
}
func (s *Session) recvLoop() {
for {
if time.Now().Add(-30 * time.Second).After(s.lastPacket) {
logoutPlayer(s)
return
}
if s.closed {
logoutPlayer(s)
return
@@ -185,7 +193,7 @@ func (s *Session) recvLoop() {
return
}
s.handlePacketGroup(pkt)
time.Sleep(5 * time.Millisecond)
time.Sleep(time.Duration(_config.ErupeConfig.LoopDelay) * time.Millisecond)
}
}
@@ -272,7 +280,7 @@ func (s *Session) logMessage(opcode uint16, data []byte, sender string, recipien
} else {
fmt.Printf("[%s] -> [%s]\n", sender, recipient)
}
fmt.Printf("Opcode: %s\n", opcodePID)
fmt.Printf("Opcode: (Dec: %d Hex: 0x%04X Name: %s) \n", opcode, opcode, opcodePID)
if s.server.erupeConfig.DebugOptions.LogMessageData {
if len(data) <= s.server.erupeConfig.DebugOptions.MaxHexdumpLength {
fmt.Printf("Data [%d bytes]:\n%s\n", len(data), hex.Dump(data))
@@ -310,6 +318,14 @@ func (s *Session) NextObjectID() uint32 {
return bf.ReadUint32()
}
func (s *Session) GetSemaphoreID() uint32 {
if s.semaphoreMode {
return 0x000E0000 + uint32(s.semaphoreID[1])
} else {
return 0x000F0000 + uint32(s.semaphoreID[0])
}
}
func (s *Session) isOp() bool {
var op bool
err := s.server.db.QueryRow(`SELECT op FROM users u WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$1)`, s.charID).Scan(&op)