mirror of
https://github.com/Mezeporta/Erupe.git
synced 2025-12-22 03:45:24 +01:00
Discord Integration Improvement
How to config the bot integration:
- In the config.json file, find the and do the following in my instruction.
"discord": {
"enabled": false, // set this value to "true" to enable it
"bottoken": "", // add your bot token, for this you need a bot
"realtimeChannelID": "", // add the Discord channel ID that will receive and send messages
"serverId": "", // add your Discord group ID here
"devRoles": [], // add a Discord dev role for a few internal commands, like debug
"devMode": false
- It is possible to set it to multiple Worlds too, for that just do the following:
By default it will only broadcast messages in the Normal World using the Local and Party chat.
In the main.go file, find the and do the following.
//DiscordBot: discordBot, // just remove the "//" to enable it for that World.
- Use the command !players in the Discord chat to see a list of all online players.
By : Invasores de Fronteiras
https://github.com/Invasor-de-Fronteiras/Erupe
This commit is contained in:
@@ -18,7 +18,10 @@
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"discord": {
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"discord": {
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"enabled": false,
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"enabled": false,
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"bottoken": "",
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"bottoken": "",
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"channelid": ""
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"realtimeChannelID": "",
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"serverId": "",
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"devRoles": [],
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"devMode": false
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},
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},
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"database": {
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"database": {
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"host": "localhost",
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"host": "localhost",
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@@ -43,7 +43,10 @@ type SaveDumpOptions struct {
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type Discord struct {
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type Discord struct {
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Enabled bool
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Enabled bool
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BotToken string
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BotToken string
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ChannelID string
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ServerID string
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RealtimeChannelID string
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DevRoles []string
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DevMode bool
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}
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}
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// Database holds the postgres database config.
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// Database holds the postgres database config.
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@@ -154,4 +157,3 @@ func LoadConfig() (*Config, error) {
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return c, nil
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return c, nil
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}
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}
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@@ -9,6 +9,7 @@ import (
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"github.com/Solenataris/Erupe/config"
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"github.com/Solenataris/Erupe/config"
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"github.com/Solenataris/Erupe/server/channelserver"
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"github.com/Solenataris/Erupe/server/channelserver"
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"github.com/Solenataris/Erupe/server/discordbot"
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"github.com/Solenataris/Erupe/server/entranceserver"
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"github.com/Solenataris/Erupe/server/entranceserver"
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"github.com/Solenataris/Erupe/server/launcherserver"
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"github.com/Solenataris/Erupe/server/launcherserver"
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"github.com/Solenataris/Erupe/server/signserver"
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"github.com/Solenataris/Erupe/server/signserver"
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@@ -39,6 +40,31 @@ func main() {
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logger.Fatal("Failed to load config", zap.Error(err))
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logger.Fatal("Failed to load config", zap.Error(err))
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}
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}
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// Discord bot
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var discordBot *discordbot.DiscordBot = nil
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if erupeConfig.Discord.Enabled {
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bot, err := discordbot.NewDiscordBot(discordbot.DiscordBotOptions{
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Logger: logger,
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Config: erupeConfig,
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})
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if err != nil {
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logger.Fatal("Failed to create discord bot", zap.Error(err))
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}
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// Discord bot
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err = bot.Start()
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if err != nil {
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logger.Fatal("Failed to starts discord bot", zap.Error(err))
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}
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discordBot = bot
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} else {
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logger.Info("Discord bot is disabled")
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}
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// Create the postgres DB pool.
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// Create the postgres DB pool.
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connectString := fmt.Sprintf(
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connectString := fmt.Sprintf(
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"host=%s port=%d user=%s password=%s dbname= %s sslmode=disable",
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"host=%s port=%d user=%s password=%s dbname= %s sslmode=disable",
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@@ -116,6 +142,9 @@ func main() {
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Logger: logger.Named("channel"),
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Logger: logger.Named("channel"),
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ErupeConfig: erupeConfig,
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ErupeConfig: erupeConfig,
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DB: db,
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DB: db,
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Name: erupeConfig.Entrance.Entries[0].Name,
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Enable: erupeConfig.Entrance.Entries[0].Channels[0].MaxPlayers > 0,
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//DiscordBot: discordBot,
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})
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})
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err = channelServer1.Start(erupeConfig.Channel.Port1)
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err = channelServer1.Start(erupeConfig.Channel.Port1)
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@@ -129,6 +158,9 @@ func main() {
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Logger: logger.Named("channel"),
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Logger: logger.Named("channel"),
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ErupeConfig: erupeConfig,
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ErupeConfig: erupeConfig,
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DB: db,
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DB: db,
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Name: erupeConfig.Entrance.Entries[1].Name,
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Enable: erupeConfig.Entrance.Entries[1].Channels[0].MaxPlayers > 0,
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DiscordBot: discordBot,
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})
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})
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err = channelServer2.Start(erupeConfig.Channel.Port2)
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err = channelServer2.Start(erupeConfig.Channel.Port2)
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@@ -141,6 +173,9 @@ func main() {
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Logger: logger.Named("channel"),
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Logger: logger.Named("channel"),
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ErupeConfig: erupeConfig,
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ErupeConfig: erupeConfig,
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DB: db,
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DB: db,
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Name: erupeConfig.Entrance.Entries[2].Name,
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Enable: erupeConfig.Entrance.Entries[2].Channels[0].MaxPlayers > 0,
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//DiscordBot: discordBot,
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})
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})
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err = channelServer3.Start(erupeConfig.Channel.Port3)
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err = channelServer3.Start(erupeConfig.Channel.Port3)
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@@ -153,6 +188,9 @@ func main() {
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Logger: logger.Named("channel"),
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Logger: logger.Named("channel"),
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ErupeConfig: erupeConfig,
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ErupeConfig: erupeConfig,
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DB: db,
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DB: db,
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Name: erupeConfig.Entrance.Entries[3].Name,
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Enable: erupeConfig.Entrance.Entries[3].Channels[0].MaxPlayers > 0,
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//DiscordBot: discordBot,
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})
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})
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err = channelServer4.Start(erupeConfig.Channel.Port4)
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err = channelServer4.Start(erupeConfig.Channel.Port4)
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@@ -129,9 +129,8 @@ func handleMsgSysCastBinary(s *Session, p mhfpacket.MHFPacket) {
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fmt.Printf("Got chat message: %+v\n", chatMessage)
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fmt.Printf("Got chat message: %+v\n", chatMessage)
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// Discord integration
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// Discord integration
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if s.server.erupeConfig.Discord.Enabled {
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if chatMessage.Type == binpacket.ChatTypeLocal || chatMessage.Type == binpacket.ChatTypeParty {
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message := fmt.Sprintf("%s: %s", chatMessage.SenderName, chatMessage.Message)
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s.server.DiscordChannelSend(chatMessage.SenderName, chatMessage.Message)
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s.server.discordSession.ChannelMessageSend(s.server.erupeConfig.Discord.ChannelID, message)
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}
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}
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// RAVI COMMANDS
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// RAVI COMMANDS
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@@ -2,162 +2,344 @@ package channelserver
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import (
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import (
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"fmt"
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"fmt"
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"os"
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"sort"
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"strings"
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"strings"
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"time"
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"github.com/bwmarrin/discordgo"
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"github.com/bwmarrin/discordgo"
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)
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)
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type Character struct {
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ID uint32 `db:"id"`
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IsFemale bool `db:"is_female"`
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IsNewCharacter bool `db:"is_new_character"`
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Name string `db:"name"`
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UnkDescString string `db:"unk_desc_string"`
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HRP uint16 `db:"hrp"`
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GR uint16 `db:"gr"`
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WeaponType uint16 `db:"weapon_type"`
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LastLogin uint32 `db:"last_login"`
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}
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var weapons = []string{
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"<:gs:970861408227049477>",
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"<:hbg:970861408281563206>",
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"<:hm:970861408239628308>",
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"<:lc:970861408298352660>",
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"<:sns:970861408319315988>",
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"<:lbg:970861408327725137>",
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"<:ds:970861408277368883>",
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"<:ls:970861408319311872>",
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"<:hh:970861408222863400>",
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"<:gl:970861408327720980>",
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"<:bw:970861408294174780>",
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"<:tf:970861408424177744>",
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"<:sw:970861408340283472>",
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"<:ms:970861408411594842>",
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}
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func (s *Server) getCharacterForUser(uid int) (*Character, error) {
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character := Character{}
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err := s.db.Get(&character, "SELECT id, is_female, is_new_character, name, unk_desc_string, hrp, gr, weapon_type, last_login FROM characters WHERE id = $1", uid)
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if err != nil {
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return nil, err
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}
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return &character, nil
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}
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func CountChars(s *Server) string {
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count := 0
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for _, stage := range s.stages {
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count += len(stage.clients)
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}
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message := fmt.Sprintf("Server [%s]: %d players;", s.name, count)
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return message
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}
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type ListPlayer struct {
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CharName string
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InQuest bool
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WeaponEmoji string
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QuestEmoji string
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StageName string
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}
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func (p *ListPlayer) toString(length int) string {
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status := ""
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if p.InQuest {
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status = "(in quest " + p.QuestEmoji + ")"
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} else {
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status = p.StageName
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}
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missingSpace := length - len(p.CharName)
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whitespaces := strings.Repeat(" ", missingSpace+5)
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return fmt.Sprintf("%s %s %s %s", p.WeaponEmoji, p.CharName, whitespaces, status)
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}
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func getPlayerList(s *Server) ([]ListPlayer, int) {
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list := []ListPlayer{}
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questEmojis := []string{
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":white_circle:",
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":red_circle:",
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":blue_circle:",
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":brown_circle:",
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":green_circle:",
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":purple_circle:",
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":yellow_circle:",
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":orange_circle:",
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}
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bigNameLen := 0
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for _, stage := range s.stages {
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if len(stage.clients) == 0 {
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continue
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}
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questEmoji := ":black_circle:"
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if len(questEmojis) > 0 {
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questEmoji = questEmojis[len(questEmojis)-1]
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questEmojis = questEmojis[:len(questEmojis)-1]
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}
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isQuest := stage.isQuest()
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for client := range stage.clients {
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char, err := s.getCharacterForUser(int(client.charID))
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if err == nil {
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if len(char.Name) > bigNameLen {
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bigNameLen = len(char.Name)
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}
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list = append(list, ListPlayer{
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CharName: char.Name,
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InQuest: isQuest,
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QuestEmoji: questEmoji,
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WeaponEmoji: weapons[char.WeaponType],
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StageName: stage.GetName(),
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})
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|
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|
}
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|
}
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|
}
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|
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return list, bigNameLen
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}
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|
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func PlayerList(s *Server) string {
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|
list := ""
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count := 0
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listPlayers, bigNameLen := getPlayerList(s)
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|
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|
sort.SliceStable(listPlayers, func(i, j int) bool {
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|
return listPlayers[i].CharName < listPlayers[j].CharName
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|
})
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|
|
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|
for _, lp := range listPlayers {
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|
list += lp.toString(bigNameLen) + "\n"
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|
count++
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|
}
|
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|
|
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|
message := fmt.Sprintf("<:SnS:822963937360347148> Frontier Hunters Online: [%s ] <:switcha:822963906401533992> \n============== Total %d =============\n", s.name, count)
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|
message += list
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|
|
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|
return message
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|
}
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|
|
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|
func debug(s *Server) string {
|
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|
list := ""
|
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|
|
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|
for _, stage := range s.stages {
|
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|
if !stage.isQuest() && len(stage.objects) == 0 {
|
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|
continue
|
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|
}
|
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|
|
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|
list += fmt.Sprintf(" -> Stage: %s StageId: %s\n", stage.GetName(), stage.id)
|
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|
isQuest := "false"
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|
hasDeparted := "false"
|
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|
|
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|
if stage.isQuest() {
|
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|
isQuest = "true"
|
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|
}
|
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|
|
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|
list += fmt.Sprintf(" '-> isQuest: %s\n", isQuest)
|
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|
|
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|
if stage.isQuest() {
|
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|
if stage.hasDeparted {
|
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|
hasDeparted = "true"
|
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|
}
|
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|
|
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|
list += fmt.Sprintf(" '-> isDeparted: %s\n", hasDeparted)
|
||||||
|
list += fmt.Sprintf(" '-> reserveSlots (%d/%d)\n", len(stage.reservedClientSlots), stage.maxPlayers)
|
||||||
|
|
||||||
|
for charid, _ := range stage.reservedClientSlots {
|
||||||
|
char, err := s.getCharacterForUser(int(charid))
|
||||||
|
if err == nil {
|
||||||
|
list += fmt.Sprintf(" '-> %s\n", char.Name)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
list += " '-> objects: \n"
|
||||||
|
for _, obj := range stage.objects {
|
||||||
|
objInfo := fmt.Sprintf("X,Y,Z: %f %f %f", obj.x, obj.y, obj.z)
|
||||||
|
list += fmt.Sprintf(" '-> ObjectId: %d - %s\n", obj.id, objInfo)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
message := fmt.Sprintf("Objects in Server: [%s ]\n", s.name)
|
||||||
|
message += list
|
||||||
|
|
||||||
|
return message
|
||||||
|
}
|
||||||
|
|
||||||
|
func questlist(s *Server) string {
|
||||||
|
list := ""
|
||||||
|
|
||||||
|
for _, stage := range s.stages {
|
||||||
|
if !stage.isQuest() {
|
||||||
|
continue
|
||||||
|
}
|
||||||
|
|
||||||
|
hasDeparted := ""
|
||||||
|
if stage.hasDeparted {
|
||||||
|
hasDeparted = " - departed"
|
||||||
|
}
|
||||||
|
list += fmt.Sprintf(" '-> StageId: %s (%d/%d) %s - %s\n", stage.id, len(stage.reservedClientSlots), stage.maxPlayers, hasDeparted, stage.createdAt)
|
||||||
|
|
||||||
|
for charid, _ := range stage.reservedClientSlots {
|
||||||
|
char, err := s.getCharacterForUser(int(charid))
|
||||||
|
if err == nil {
|
||||||
|
list += fmt.Sprintf(" '-> %s\n", char.Name)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
message := fmt.Sprintf("Quests in Server: [%s ]\n", s.name)
|
||||||
|
message += list
|
||||||
|
|
||||||
|
return message
|
||||||
|
}
|
||||||
|
|
||||||
|
func removeStageById(s *Server, stageId string) string {
|
||||||
|
if s.stages[stageId] != nil {
|
||||||
|
delete(s.stages, stageId)
|
||||||
|
return "Stage deleted!"
|
||||||
|
}
|
||||||
|
|
||||||
|
return "Stage not found!"
|
||||||
|
}
|
||||||
|
|
||||||
|
func cleanStr(str string) string {
|
||||||
|
return strings.ToLower(strings.Trim(str, " "))
|
||||||
|
}
|
||||||
|
|
||||||
|
func getCharInfo(server *Server, charName string) string {
|
||||||
|
var s *Stage
|
||||||
|
var c *Session
|
||||||
|
|
||||||
|
for _, stage := range server.stages {
|
||||||
|
for client := range stage.clients {
|
||||||
|
|
||||||
|
if client.Name == "" {
|
||||||
|
continue
|
||||||
|
}
|
||||||
|
|
||||||
|
if cleanStr(client.Name) == cleanStr(charName) {
|
||||||
|
s = stage
|
||||||
|
c = client
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if s == nil {
|
||||||
|
return "Character not found"
|
||||||
|
}
|
||||||
|
|
||||||
|
objInfo := ""
|
||||||
|
|
||||||
|
obj := server.FindStageObjectByChar(c.charID)
|
||||||
|
// server.logger.Info("Found object: %+v", zap.Object("obj", obj))
|
||||||
|
|
||||||
|
if obj != nil {
|
||||||
|
objInfo = fmt.Sprintf("X,Y,Z: %f %f %f", obj.x, obj.y, obj.z)
|
||||||
|
}
|
||||||
|
|
||||||
|
return fmt.Sprintf("Character: %s\nStage: %s\nStageId: %s\n%s", c.Name, s.GetName(), s.id, objInfo)
|
||||||
|
}
|
||||||
|
|
||||||
|
func (s *Server) isDiscordAdmin(ds *discordgo.Session, m *discordgo.MessageCreate) bool {
|
||||||
|
for _, role := range m.Member.Roles {
|
||||||
|
for _, id := range s.erupeConfig.Discord.DevRoles {
|
||||||
|
if id == role {
|
||||||
|
return true
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return false
|
||||||
|
}
|
||||||
|
|
||||||
// onDiscordMessage handles receiving messages from discord and forwarding them ingame.
|
// onDiscordMessage handles receiving messages from discord and forwarding them ingame.
|
||||||
func (s *Server) onDiscordMessage(ds *discordgo.Session, m *discordgo.MessageCreate) {
|
func (s *Server) onDiscordMessage(ds *discordgo.Session, m *discordgo.MessageCreate) {
|
||||||
// Ignore messages from our bot, or ones that are not in the correct channel.
|
// Ignore messages from our bot, or ones that are not in the correct channel.
|
||||||
if m.Author.ID == ds.State.User.ID || m.ChannelID != s.erupeConfig.Discord.ChannelID {
|
if m.Author.ID == ds.State.User.ID || !s.enable {
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
|
|
||||||
// Broadcast to the game clients.
|
// Ignore other channels in devMode
|
||||||
data := m.Content
|
if s.erupeConfig.Discord.DevMode && m.ChannelID != s.erupeConfig.Discord.RealtimeChannelID {
|
||||||
|
|
||||||
// Split on comma.
|
|
||||||
result := strings.Split(data, " ")
|
|
||||||
|
|
||||||
if result[0] == "!maintenancedate" && m.Author.ID == "836027554628370492" {
|
|
||||||
replaceDays := dayConvert(result[1])
|
|
||||||
replaceMonth := MonthConvert(result[3])
|
|
||||||
|
|
||||||
s.BroadcastChatMessage("MAINTENANCE EXCEPTIONNELLE :")
|
|
||||||
s.BroadcastChatMessage("Les serveurs seront temporairement inaccessibles le")
|
|
||||||
s.BroadcastChatMessage(fmt.Sprintf("%s %s %s %s a partir de %s heures et %s minutes.", replaceDays, result[2], replaceMonth, result[4], result[5], result[6])) // Jour Mois Année Heures Minutes
|
|
||||||
s.BroadcastChatMessage("Evitez de vous connecter durant cette periode. Veuillez nous")
|
|
||||||
s.BroadcastChatMessage("excuser pour la gene occasionee. Merci de votre cooperation.")
|
|
||||||
return
|
|
||||||
} else if result[0] == "!maintenance" && m.Author.ID == "836027554628370492" {
|
|
||||||
s.BroadcastChatMessage("RAPPEL DE MAINTENANCE DU MARDI (18H-22H): Les serveurs seront")
|
|
||||||
s.BroadcastChatMessage("temporairement inaccessibles dans 15 minutes. Veuillez ne pas")
|
|
||||||
s.BroadcastChatMessage("vous connecter ou deconnectez-vous maintenant, afin de ne pas")
|
|
||||||
s.BroadcastChatMessage("perturber les operations de maintenance. Veuillez nous")
|
|
||||||
s.BroadcastChatMessage("excuser pour la gene occasionnee. Merci de votre cooperation.")
|
|
||||||
s.TimerUpdate(15, 0, true)
|
|
||||||
return
|
|
||||||
} else if result[0] == "!Rmaintenancedate" && m.Author.ID == "836027554628370492" {
|
|
||||||
s.BroadcastChatMessage("RAPPEL DE MAINTENANCE EXCEPTIONNELLE: Les serveurs seront")
|
|
||||||
s.BroadcastChatMessage("temporairement inaccessibles dans 15 minutes. Veuillez ne pas")
|
|
||||||
s.BroadcastChatMessage("vous connecter ou deconnectez-vous maintenant, afin de ne pas")
|
|
||||||
s.BroadcastChatMessage("perturber les operations de maintenance. Veuillez nous")
|
|
||||||
s.BroadcastChatMessage("excuser pour la gene occasionnee. Merci de votre cooperation.")
|
|
||||||
s.TimerUpdate(15, 1, true)
|
|
||||||
return
|
|
||||||
} else if result[0] == "!maintenanceStop" && m.Author.ID == "836027554628370492" {
|
|
||||||
s.BroadcastChatMessage("INFORMATION: A titre exceptionnel, il n'y aura pas de")
|
|
||||||
s.BroadcastChatMessage("maintenance de 18h a 22h, vous pouvez continuer de jouer")
|
|
||||||
s.BroadcastChatMessage("librement jusqu'a la prochaine annonce de maintenance !")
|
|
||||||
s.BroadcastChatMessage("Bonne chasse !")
|
|
||||||
s.TimerUpdate(0, 0, false)
|
|
||||||
return
|
|
||||||
} else if result[0] == "!maintenanceStopExec" && m.Author.ID == "836027554628370492" {
|
|
||||||
replaceDays := dayConvert(result[1])
|
|
||||||
replaceMonth := MonthConvert(result[3])
|
|
||||||
|
|
||||||
s.BroadcastChatMessage("INFORMATION: A titre exceptionnel, il n'y aura pas de")
|
|
||||||
s.BroadcastChatMessage(fmt.Sprintf("maintenance le %s %s %s %s a partir de", replaceDays, result[2], replaceMonth, result[4])) // Jour Mois Année
|
|
||||||
s.BroadcastChatMessage(fmt.Sprintf("%s heures et %s minutes, vous pouvez continuer de jouer", result[5], result[6])) // Heures Minutes
|
|
||||||
s.BroadcastChatMessage("librement jusqu'a la prochaine annonce de maintenance !")
|
|
||||||
s.BroadcastChatMessage("Bonne chasse !")
|
|
||||||
s.TimerUpdate(0, 1, false)
|
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
|
|
||||||
|
args := strings.Split(m.Content, " ")
|
||||||
|
commandName := args[0]
|
||||||
|
|
||||||
|
// Move to slash commadns
|
||||||
|
if commandName == "!players" {
|
||||||
|
ds.ChannelMessageSend(m.ChannelID, PlayerList(s))
|
||||||
|
return
|
||||||
|
}
|
||||||
|
|
||||||
|
if commandName == "-char" {
|
||||||
|
if len(args) < 2 {
|
||||||
|
ds.ChannelMessageSend(m.ChannelID, "Usage: !char <char name>")
|
||||||
|
return
|
||||||
|
}
|
||||||
|
|
||||||
|
charName := strings.Join(args[1:], " ")
|
||||||
|
ds.ChannelMessageSend(m.ChannelID, getCharInfo(s, charName))
|
||||||
|
return
|
||||||
|
}
|
||||||
|
|
||||||
|
if commandName == "!debug" && s.isDiscordAdmin(ds, m) {
|
||||||
|
ds.ChannelMessageSend(m.ChannelID, debug(s))
|
||||||
|
return
|
||||||
|
}
|
||||||
|
|
||||||
|
if commandName == "!questlist" && s.isDiscordAdmin(ds, m) {
|
||||||
|
ds.ChannelMessageSend(m.ChannelID, questlist(s))
|
||||||
|
return
|
||||||
|
}
|
||||||
|
|
||||||
|
if commandName == "!remove-stage" && s.isDiscordAdmin(ds, m) {
|
||||||
|
if len(args) < 2 {
|
||||||
|
ds.ChannelMessageSend(m.ChannelID, "Usage: !remove-stage <stage id>")
|
||||||
|
return
|
||||||
|
}
|
||||||
|
|
||||||
|
stageId := strings.Join(args[1:], " ")
|
||||||
|
ds.ChannelMessageSend(m.ChannelID, removeStageById(s, stageId))
|
||||||
|
return
|
||||||
|
}
|
||||||
|
|
||||||
|
if m.ChannelID == s.erupeConfig.Discord.RealtimeChannelID {
|
||||||
message := fmt.Sprintf("[DISCORD] %s: %s", m.Author.Username, m.Content)
|
message := fmt.Sprintf("[DISCORD] %s: %s", m.Author.Username, m.Content)
|
||||||
s.BroadcastChatMessage(message)
|
s.BroadcastChatMessage(s.discordBot.NormalizeDiscordMessage(message))
|
||||||
}
|
|
||||||
|
|
||||||
func dayConvert(result string) string {
|
|
||||||
var replaceDays string
|
|
||||||
|
|
||||||
if result == "1" {
|
|
||||||
replaceDays = "Lundi"
|
|
||||||
} else if result == "2" {
|
|
||||||
replaceDays = "Mardi"
|
|
||||||
} else if result == "3" {
|
|
||||||
replaceDays = "Mercredi"
|
|
||||||
} else if result == "4" {
|
|
||||||
replaceDays = "Jeudi"
|
|
||||||
} else if result == "5" {
|
|
||||||
replaceDays = "Vendredi"
|
|
||||||
} else if result == "6" {
|
|
||||||
replaceDays = "Samedi"
|
|
||||||
} else if result == "7" {
|
|
||||||
replaceDays = "Dimanche"
|
|
||||||
} else {
|
|
||||||
replaceDays = "NULL"
|
|
||||||
}
|
|
||||||
|
|
||||||
return replaceDays
|
|
||||||
}
|
|
||||||
|
|
||||||
func MonthConvert(result string) string {
|
|
||||||
var replaceMonth string
|
|
||||||
|
|
||||||
if result == "01" {
|
|
||||||
replaceMonth = "Janvier"
|
|
||||||
} else if result == "02" {
|
|
||||||
replaceMonth = "Fevrier"
|
|
||||||
} else if result == "03" {
|
|
||||||
replaceMonth = "Mars"
|
|
||||||
} else if result == "04" {
|
|
||||||
replaceMonth = "Avril"
|
|
||||||
} else if result == "05" {
|
|
||||||
replaceMonth = "Mai"
|
|
||||||
} else if result == "06" {
|
|
||||||
replaceMonth = "Juin"
|
|
||||||
} else if result == "07" {
|
|
||||||
replaceMonth = "Juillet"
|
|
||||||
} else if result == "08" {
|
|
||||||
replaceMonth = "Aout"
|
|
||||||
} else if result == "09" {
|
|
||||||
replaceMonth = "Septembre"
|
|
||||||
} else if result == "10" {
|
|
||||||
replaceMonth = "Octobre"
|
|
||||||
} else if result == "11" {
|
|
||||||
replaceMonth = "Novembre"
|
|
||||||
} else if result == "12" {
|
|
||||||
replaceMonth = "Decembre"
|
|
||||||
} else {
|
|
||||||
replaceMonth = "NULL"
|
|
||||||
}
|
|
||||||
|
|
||||||
return replaceMonth
|
|
||||||
}
|
|
||||||
|
|
||||||
func (s *Server) TimerUpdate(timer int, typeStop int, disableAutoOff bool) {
|
|
||||||
timertotal := 0
|
|
||||||
for timer > 0 {
|
|
||||||
time.Sleep(1 * time.Minute)
|
|
||||||
timer -= 1
|
|
||||||
timertotal += 1
|
|
||||||
if disableAutoOff {
|
|
||||||
// Un message s'affiche toutes les 10 minutes pour prévenir de la maintenance.
|
|
||||||
if timertotal == 10 {
|
|
||||||
timertotal = 0
|
|
||||||
if typeStop == 0 {
|
|
||||||
s.BroadcastChatMessage("RAPPEL DE MAINTENANCE DU MARDI (18H-22H): Les serveurs seront")
|
|
||||||
s.BroadcastChatMessage(fmt.Sprintf("temporairement inaccessibles dans %d minutes. Veuillez ne pas", timer))
|
|
||||||
s.BroadcastChatMessage("vous connecter ou deconnectez-vous maintenant, afin de ne pas")
|
|
||||||
s.BroadcastChatMessage("perturber les operations de maintenance. Veuillez nous excuser")
|
|
||||||
s.BroadcastChatMessage("pour la gene occasionnee. Merci de votre cooperation.")
|
|
||||||
} else {
|
|
||||||
s.BroadcastChatMessage("RAPPEL DE MAINTENANCE EXCEPTIONNELLE: Les serveurs seront")
|
|
||||||
s.BroadcastChatMessage(fmt.Sprintf("temporairement inaccessibles dans %d minutes. Veuillez ne pas", timer))
|
|
||||||
s.BroadcastChatMessage("vous connecter ou deconnectez-vous maintenant, afin de ne pas")
|
|
||||||
s.BroadcastChatMessage("perturber les operations de maintenance. Veuillez nous excuser")
|
|
||||||
s.BroadcastChatMessage("pour la gene occasionnee. Merci de votre cooperation.")
|
|
||||||
}
|
|
||||||
}
|
|
||||||
// Déconnecter tous les joueurs du serveur.
|
|
||||||
if timer == 0 {
|
|
||||||
os.Exit(-1)
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -9,16 +9,36 @@ import (
|
|||||||
"github.com/Solenataris/Erupe/config"
|
"github.com/Solenataris/Erupe/config"
|
||||||
"github.com/Solenataris/Erupe/network/binpacket"
|
"github.com/Solenataris/Erupe/network/binpacket"
|
||||||
"github.com/Solenataris/Erupe/network/mhfpacket"
|
"github.com/Solenataris/Erupe/network/mhfpacket"
|
||||||
"github.com/bwmarrin/discordgo"
|
"github.com/Solenataris/Erupe/server/discordbot"
|
||||||
"github.com/jmoiron/sqlx"
|
"github.com/jmoiron/sqlx"
|
||||||
"go.uber.org/zap"
|
"go.uber.org/zap"
|
||||||
)
|
)
|
||||||
|
|
||||||
|
type StageIdType = string
|
||||||
|
|
||||||
|
const (
|
||||||
|
// GlobalStage is the stage that is used for all users.
|
||||||
|
MezeportaStageId StageIdType = "sl1Ns200p0a0u0"
|
||||||
|
GuildHallLv1StageId StageIdType = "sl1Ns202p0a0u0"
|
||||||
|
GuildHallLv2StageId StageIdType = "sl1Ns203p0a0u0"
|
||||||
|
GuildHallLv3StageId StageIdType = "sl1Ns204p0a0u0"
|
||||||
|
PugiFarmStageId StageIdType = "sl1Ns205p0a0u0"
|
||||||
|
RastaBarStageId StageIdType = "sl1Ns211p0a0u0"
|
||||||
|
PalloneCaravanStageId StageIdType = "sl1Ns260p0a0u0"
|
||||||
|
GookFarmStageId StageIdType = "sl1Ns265p0a0u0"
|
||||||
|
DivaFountainStageId StageIdType = "sl2Ns379p0a0u0"
|
||||||
|
DivaHallStageId StageIdType = "sl1Ns445p0a0u0"
|
||||||
|
MezFesStageId StageIdType = "sl1Ns462p0a0u0"
|
||||||
|
)
|
||||||
|
|
||||||
// Config struct allows configuring the server.
|
// Config struct allows configuring the server.
|
||||||
type Config struct {
|
type Config struct {
|
||||||
Logger *zap.Logger
|
Logger *zap.Logger
|
||||||
DB *sqlx.DB
|
DB *sqlx.DB
|
||||||
|
DiscordBot *discordbot.DiscordBot
|
||||||
ErupeConfig *config.Config
|
ErupeConfig *config.Config
|
||||||
|
Name string
|
||||||
|
Enable bool
|
||||||
}
|
}
|
||||||
|
|
||||||
// Map key type for a user binary part.
|
// Map key type for a user binary part.
|
||||||
@@ -37,7 +57,6 @@ type Server struct {
|
|||||||
deleteConns chan net.Conn
|
deleteConns chan net.Conn
|
||||||
sessions map[net.Conn]*Session
|
sessions map[net.Conn]*Session
|
||||||
listener net.Listener // Listener that is created when Server.Start is called.
|
listener net.Listener // Listener that is created when Server.Start is called.
|
||||||
|
|
||||||
isShuttingDown bool
|
isShuttingDown bool
|
||||||
|
|
||||||
stagesLock sync.RWMutex
|
stagesLock sync.RWMutex
|
||||||
@@ -52,7 +71,67 @@ type Server struct {
|
|||||||
semaphore map[string]*Semaphore
|
semaphore map[string]*Semaphore
|
||||||
|
|
||||||
// Discord chat integration
|
// Discord chat integration
|
||||||
discordSession *discordgo.Session
|
discordBot *discordbot.DiscordBot
|
||||||
|
|
||||||
|
name string
|
||||||
|
enable bool
|
||||||
|
|
||||||
|
raviente *Raviente
|
||||||
|
}
|
||||||
|
|
||||||
|
type Raviente struct {
|
||||||
|
sync.Mutex
|
||||||
|
|
||||||
|
register *RavienteRegister
|
||||||
|
state *RavienteState
|
||||||
|
support *RavienteSupport
|
||||||
|
}
|
||||||
|
|
||||||
|
type RavienteRegister struct {
|
||||||
|
nextTime uint32
|
||||||
|
startTime uint32
|
||||||
|
postTime uint32
|
||||||
|
killedTime uint32
|
||||||
|
ravienteType uint32
|
||||||
|
maxPlayers uint32
|
||||||
|
carveQuest uint32
|
||||||
|
register []uint32
|
||||||
|
}
|
||||||
|
|
||||||
|
type RavienteState struct {
|
||||||
|
damageMultiplier uint32
|
||||||
|
stateData []uint32
|
||||||
|
}
|
||||||
|
|
||||||
|
type RavienteSupport struct {
|
||||||
|
supportData []uint32
|
||||||
|
}
|
||||||
|
|
||||||
|
// Set up the Raviente variables for the server
|
||||||
|
func NewRaviente() *Raviente {
|
||||||
|
ravienteRegister := &RavienteRegister {
|
||||||
|
nextTime: 0,
|
||||||
|
startTime: 0,
|
||||||
|
killedTime: 0,
|
||||||
|
postTime: 0,
|
||||||
|
ravienteType: 0,
|
||||||
|
maxPlayers: 0,
|
||||||
|
carveQuest: 0,
|
||||||
|
}
|
||||||
|
ravienteState := &RavienteState {
|
||||||
|
damageMultiplier: 1,
|
||||||
|
}
|
||||||
|
ravienteSupport := &RavienteSupport { }
|
||||||
|
ravienteRegister.register = []uint32{0, 0, 0, 0, 0}
|
||||||
|
ravienteState.stateData = []uint32{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}
|
||||||
|
ravienteSupport.supportData = []uint32{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}
|
||||||
|
|
||||||
|
raviente := &Raviente {
|
||||||
|
register: ravienteRegister,
|
||||||
|
state: ravienteState,
|
||||||
|
support: ravienteSupport,
|
||||||
|
}
|
||||||
|
return raviente
|
||||||
}
|
}
|
||||||
|
|
||||||
// NewServer creates a new Server type.
|
// NewServer creates a new Server type.
|
||||||
@@ -67,7 +146,10 @@ func NewServer(config *Config) *Server {
|
|||||||
stages: make(map[string]*Stage),
|
stages: make(map[string]*Stage),
|
||||||
userBinaryParts: make(map[userBinaryPartID][]byte),
|
userBinaryParts: make(map[userBinaryPartID][]byte),
|
||||||
semaphore: make(map[string]*Semaphore),
|
semaphore: make(map[string]*Semaphore),
|
||||||
discordSession: nil,
|
discordBot: config.DiscordBot,
|
||||||
|
name: config.Name,
|
||||||
|
enable: config.Enable,
|
||||||
|
raviente: NewRaviente(),
|
||||||
}
|
}
|
||||||
|
|
||||||
// Mezeporta
|
// Mezeporta
|
||||||
@@ -88,7 +170,7 @@ func NewServer(config *Config) *Server {
|
|||||||
// Rasta bar stage
|
// Rasta bar stage
|
||||||
s.stages["sl1Ns211p0a0u0"] = NewStage("sl1Ns211p0a0u0")
|
s.stages["sl1Ns211p0a0u0"] = NewStage("sl1Ns211p0a0u0")
|
||||||
|
|
||||||
// Carvane
|
// Pallone Carvan
|
||||||
s.stages["sl1Ns260p0a0u0"] = NewStage("sl1Ns260p0a0u0")
|
s.stages["sl1Ns260p0a0u0"] = NewStage("sl1Ns260p0a0u0")
|
||||||
|
|
||||||
// Gook Farm
|
// Gook Farm
|
||||||
@@ -103,16 +185,6 @@ func NewServer(config *Config) *Server {
|
|||||||
// MezFes
|
// MezFes
|
||||||
s.stages["sl1Ns462p0a0u0"] = NewStage("sl1Ns462p0a0u0")
|
s.stages["sl1Ns462p0a0u0"] = NewStage("sl1Ns462p0a0u0")
|
||||||
|
|
||||||
// Create the discord session, (not actually connecting to discord servers yet).
|
|
||||||
if s.erupeConfig.Discord.Enabled {
|
|
||||||
ds, err := discordgo.New("Bot " + s.erupeConfig.Discord.BotToken)
|
|
||||||
if err != nil {
|
|
||||||
s.logger.Fatal("Error creating Discord session.", zap.Error(err))
|
|
||||||
}
|
|
||||||
ds.AddHandler(s.onDiscordMessage)
|
|
||||||
s.discordSession = ds
|
|
||||||
}
|
|
||||||
|
|
||||||
return s
|
return s
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -128,12 +200,8 @@ func (s *Server) Start(port int) error {
|
|||||||
go s.manageSessions()
|
go s.manageSessions()
|
||||||
|
|
||||||
// Start the discord bot for chat integration.
|
// Start the discord bot for chat integration.
|
||||||
if s.erupeConfig.Discord.Enabled {
|
if s.erupeConfig.Discord.Enabled && s.discordBot != nil {
|
||||||
err = s.discordSession.Open()
|
s.discordBot.Session.AddHandler(s.onDiscordMessage)
|
||||||
if err != nil {
|
|
||||||
s.logger.Warn("Error opening Discord session.", zap.Error(err))
|
|
||||||
return err
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
return nil
|
return nil
|
||||||
@@ -146,11 +214,8 @@ func (s *Server) Shutdown() {
|
|||||||
s.Unlock()
|
s.Unlock()
|
||||||
|
|
||||||
s.listener.Close()
|
s.listener.Close()
|
||||||
close(s.acceptConns)
|
|
||||||
|
|
||||||
if s.erupeConfig.Discord.Enabled {
|
close(s.acceptConns)
|
||||||
s.discordSession.Close()
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
func (s *Server) acceptClients() {
|
func (s *Server) acceptClients() {
|
||||||
@@ -232,7 +297,7 @@ func (s *Server) BroadcastChatMessage(message string) {
|
|||||||
Type: 5,
|
Type: 5,
|
||||||
Flags: 0x80,
|
Flags: 0x80,
|
||||||
Message: message,
|
Message: message,
|
||||||
SenderName: "Erupe",
|
SenderName: s.name,
|
||||||
}
|
}
|
||||||
msgBinChat.Build(bf)
|
msgBinChat.Build(bf)
|
||||||
|
|
||||||
@@ -243,6 +308,13 @@ func (s *Server) BroadcastChatMessage(message string) {
|
|||||||
}, nil)
|
}, nil)
|
||||||
}
|
}
|
||||||
|
|
||||||
|
func (s *Server) DiscordChannelSend(charName string, content string) {
|
||||||
|
if s.erupeConfig.Discord.Enabled && s.discordBot != nil {
|
||||||
|
message := fmt.Sprintf("**%s** : %s", charName, content)
|
||||||
|
s.discordBot.RealtimeChannelSend(message)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
func (s *Server) FindSessionByCharID(charID uint32) *Session {
|
func (s *Server) FindSessionByCharID(charID uint32) *Session {
|
||||||
s.stagesLock.RLock()
|
s.stagesLock.RLock()
|
||||||
defer s.stagesLock.RUnlock()
|
defer s.stagesLock.RUnlock()
|
||||||
@@ -259,3 +331,21 @@ func (s *Server) FindSessionByCharID(charID uint32) *Session {
|
|||||||
|
|
||||||
return nil
|
return nil
|
||||||
}
|
}
|
||||||
|
|
||||||
|
func (s *Server) FindStageObjectByChar(charID uint32) *StageObject {
|
||||||
|
s.stagesLock.RLock()
|
||||||
|
defer s.stagesLock.RUnlock()
|
||||||
|
for _, stage := range s.stages {
|
||||||
|
stage.RLock()
|
||||||
|
for objId := range stage.objects {
|
||||||
|
obj := stage.objects[objId]
|
||||||
|
if obj.ownerCharID == charID {
|
||||||
|
stage.RUnlock()
|
||||||
|
return obj
|
||||||
|
}
|
||||||
|
}
|
||||||
|
stage.RUnlock()
|
||||||
|
}
|
||||||
|
|
||||||
|
return nil
|
||||||
|
}
|
||||||
|
|||||||
@@ -1,9 +1,12 @@
|
|||||||
package channelserver
|
package channelserver
|
||||||
|
|
||||||
import (
|
import (
|
||||||
|
"sync"
|
||||||
|
|
||||||
|
"time"
|
||||||
|
|
||||||
"github.com/Andoryuuta/byteframe"
|
"github.com/Andoryuuta/byteframe"
|
||||||
"github.com/Solenataris/Erupe/network/mhfpacket"
|
"github.com/Solenataris/Erupe/network/mhfpacket"
|
||||||
"sync"
|
|
||||||
)
|
)
|
||||||
|
|
||||||
// StageObject holds infomation about a specific stage object.
|
// StageObject holds infomation about a specific stage object.
|
||||||
@@ -55,6 +58,7 @@ type Stage struct {
|
|||||||
maxPlayers uint16
|
maxPlayers uint16
|
||||||
hasDeparted bool
|
hasDeparted bool
|
||||||
password string
|
password string
|
||||||
|
createdAt string
|
||||||
}
|
}
|
||||||
|
|
||||||
// NewStage creates a new stage with intialized values.
|
// NewStage creates a new stage with intialized values.
|
||||||
@@ -68,6 +72,7 @@ func NewStage(ID string) *Stage {
|
|||||||
maxPlayers: 4,
|
maxPlayers: 4,
|
||||||
gameObjectCount: 1,
|
gameObjectCount: 1,
|
||||||
objectList: make(map[uint8]*ObjectMap),
|
objectList: make(map[uint8]*ObjectMap),
|
||||||
|
createdAt: time.Now().Format("01-02-2006 15:04:05"),
|
||||||
}
|
}
|
||||||
s.InitObjectList()
|
s.InitObjectList()
|
||||||
return s
|
return s
|
||||||
@@ -104,6 +109,47 @@ func (s *Stage) InitObjectList() {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
func (s *Stage) isCharInQuestByID(charID uint32) bool {
|
||||||
|
if _, exists := s.reservedClientSlots[charID]; exists {
|
||||||
|
return exists
|
||||||
|
}
|
||||||
|
|
||||||
|
return false
|
||||||
|
}
|
||||||
|
|
||||||
|
func (s *Stage) isQuest() bool {
|
||||||
|
return len(s.reservedClientSlots) > 0
|
||||||
|
}
|
||||||
|
|
||||||
|
func (stage *Stage) GetName() string {
|
||||||
|
switch stage.id {
|
||||||
|
case MezeportaStageId:
|
||||||
|
return "Mezeporta"
|
||||||
|
case GuildHallLv1StageId:
|
||||||
|
return "Guild Hall Lv1"
|
||||||
|
case GuildHallLv2StageId:
|
||||||
|
return "Guild Hall Lv2"
|
||||||
|
case GuildHallLv3StageId:
|
||||||
|
return "Guild Hall Lv3"
|
||||||
|
case PugiFarmStageId:
|
||||||
|
return "Pugi Farm"
|
||||||
|
case RastaBarStageId:
|
||||||
|
return "Rasta Bar"
|
||||||
|
case PalloneCaravanStageId:
|
||||||
|
return "Pallone Caravan"
|
||||||
|
case GookFarmStageId:
|
||||||
|
return "Gook Farm"
|
||||||
|
case DivaFountainStageId:
|
||||||
|
return "Diva Fountain"
|
||||||
|
case DivaHallStageId:
|
||||||
|
return "Diva Hall"
|
||||||
|
case MezFesStageId:
|
||||||
|
return "Mez Fes"
|
||||||
|
default:
|
||||||
|
return ""
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
func (s *Stage) GetNewObjectID(CharID uint32) uint32 {
|
func (s *Stage) GetNewObjectID(CharID uint32) uint32 {
|
||||||
ObjId := uint8(0)
|
ObjId := uint8(0)
|
||||||
for seq := uint8(0x7f); seq > uint8(0); seq-- {
|
for seq := uint8(0x7f); seq > uint8(0); seq-- {
|
||||||
|
|||||||
120
Erupe/server/discordbot/discord_bot.go
Normal file
120
Erupe/server/discordbot/discord_bot.go
Normal file
@@ -0,0 +1,120 @@
|
|||||||
|
package discordbot
|
||||||
|
|
||||||
|
import (
|
||||||
|
"regexp"
|
||||||
|
|
||||||
|
"github.com/Solenataris/Erupe/config"
|
||||||
|
"github.com/bwmarrin/discordgo"
|
||||||
|
"go.uber.org/zap"
|
||||||
|
)
|
||||||
|
|
||||||
|
type DiscordBot struct {
|
||||||
|
Session *discordgo.Session
|
||||||
|
config *config.Config
|
||||||
|
logger *zap.Logger
|
||||||
|
MainGuild *discordgo.Guild
|
||||||
|
RealtimeChannel *discordgo.Channel
|
||||||
|
}
|
||||||
|
|
||||||
|
type DiscordBotOptions struct {
|
||||||
|
Config *config.Config
|
||||||
|
Logger *zap.Logger
|
||||||
|
}
|
||||||
|
|
||||||
|
func NewDiscordBot(options DiscordBotOptions) (discordBot *DiscordBot, err error) {
|
||||||
|
session, err := discordgo.New("Bot " + options.Config.Discord.BotToken)
|
||||||
|
|
||||||
|
if err != nil {
|
||||||
|
options.Logger.Fatal("Discord failed", zap.Error(err))
|
||||||
|
return nil, err
|
||||||
|
}
|
||||||
|
|
||||||
|
mainGuild, err := session.Guild(options.Config.Discord.ServerID)
|
||||||
|
|
||||||
|
if err != nil {
|
||||||
|
options.Logger.Fatal("Discord failed to get main guild", zap.Error(err))
|
||||||
|
return nil, err
|
||||||
|
}
|
||||||
|
|
||||||
|
realtimeChannel, err := session.Channel(options.Config.Discord.RealtimeChannelID)
|
||||||
|
|
||||||
|
if err != nil {
|
||||||
|
options.Logger.Fatal("Discord failed to create realtimeChannel", zap.Error(err))
|
||||||
|
return nil, err
|
||||||
|
}
|
||||||
|
|
||||||
|
discordBot = &DiscordBot{
|
||||||
|
config: options.Config,
|
||||||
|
logger: options.Logger,
|
||||||
|
Session: session,
|
||||||
|
MainGuild: mainGuild,
|
||||||
|
RealtimeChannel: realtimeChannel,
|
||||||
|
}
|
||||||
|
|
||||||
|
return
|
||||||
|
}
|
||||||
|
|
||||||
|
func (bot *DiscordBot) Start() (err error) {
|
||||||
|
err = bot.Session.Open()
|
||||||
|
|
||||||
|
return
|
||||||
|
}
|
||||||
|
|
||||||
|
func (bot *DiscordBot) FindRoleByID(id string) *discordgo.Role {
|
||||||
|
for _, role := range bot.MainGuild.Roles {
|
||||||
|
if role.ID == id {
|
||||||
|
return role
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return nil
|
||||||
|
}
|
||||||
|
|
||||||
|
// Replace all mentions to real name from the message.
|
||||||
|
func (bot *DiscordBot) NormalizeDiscordMessage(message string) string {
|
||||||
|
userRegex := regexp.MustCompile(`<@!?(\d{17,19})>`)
|
||||||
|
emojiRegex := regexp.MustCompile(`(?:<a?)?:(\w+):(?:\d{18}>)?`)
|
||||||
|
roleRegex := regexp.MustCompile(`<@&(\d{17,19})>`)
|
||||||
|
|
||||||
|
result := ReplaceTextAll(message, userRegex, func(userId string) string {
|
||||||
|
user, err := bot.Session.User(userId)
|
||||||
|
|
||||||
|
if err != nil {
|
||||||
|
return "@unknown" // @Unknown
|
||||||
|
}
|
||||||
|
|
||||||
|
return "@" + user.Username
|
||||||
|
})
|
||||||
|
|
||||||
|
result = ReplaceTextAll(result, emojiRegex, func(emojiName string) string {
|
||||||
|
return ":" + emojiName + ":"
|
||||||
|
})
|
||||||
|
|
||||||
|
result = ReplaceTextAll(result, roleRegex, func(roleId string) string {
|
||||||
|
role := bot.FindRoleByID(roleId)
|
||||||
|
|
||||||
|
if role != nil {
|
||||||
|
return "@!" + role.Name
|
||||||
|
}
|
||||||
|
|
||||||
|
return "@!unknown"
|
||||||
|
})
|
||||||
|
|
||||||
|
return string(result)
|
||||||
|
}
|
||||||
|
|
||||||
|
func (bot *DiscordBot) RealtimeChannelSend(message string) (err error) {
|
||||||
|
_, err = bot.Session.ChannelMessageSend(bot.RealtimeChannel.ID, message)
|
||||||
|
|
||||||
|
return
|
||||||
|
}
|
||||||
|
|
||||||
|
func ReplaceTextAll(text string, regex *regexp.Regexp, handler func(input string) string) string {
|
||||||
|
result := regex.ReplaceAllFunc([]byte(text), func(s []byte) []byte {
|
||||||
|
input := regex.ReplaceAllString(string(s), `$1`)
|
||||||
|
|
||||||
|
return []byte(handler(input))
|
||||||
|
})
|
||||||
|
|
||||||
|
return string(result)
|
||||||
|
}
|
||||||
Reference in New Issue
Block a user