mirror of
https://github.com/Mezeporta/Erupe.git
synced 2025-12-16 17:05:03 +01:00
Exposed EnumEvent
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@@ -102,7 +102,13 @@
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"EnableHiganjimaEvent": false,
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"EnableHiganjimaEvent": false,
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"EnableNierEvent": false,
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"EnableNierEvent": false,
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"DisableRoad": false,
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"DisableRoad": false,
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"SeasonOverride": false
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"SeasonOverride": false,
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"EnumerateEvent": {
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"Enabled":false,
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"EventID":8,
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"Duration":172800,
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"QuestIDs": [20001, 20004, 20005, 20006, 20011, 20012, 20013, 20018, 20019, 20020, 20021, 20022, 20023, 20024, 20025, 20026, 20027, 20028, 20029]
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}
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},
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},
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"Discord": {
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"Discord": {
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"Enabled": false,
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"Enabled": false,
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@@ -139,6 +139,13 @@ type CapLinkOptions struct {
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Port int
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Port int
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}
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}
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type EnumerateEventOptions struct {
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QuestIDs []uint16
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EventID uint16
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Enabled bool
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Duration int
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}
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// GameplayOptions has various gameplay modifiers
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// GameplayOptions has various gameplay modifiers
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type GameplayOptions struct {
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type GameplayOptions struct {
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MinFeatureWeapons int // Minimum number of Active Feature weapons to generate daily
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MinFeatureWeapons int // Minimum number of Active Feature weapons to generate daily
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@@ -193,6 +200,7 @@ type GameplayOptions struct {
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EnableNierEvent bool // Enables the Nier event in the Rasta Bar
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EnableNierEvent bool // Enables the Nier event in the Rasta Bar
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DisableRoad bool // Disables the Hunting Road
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DisableRoad bool // Disables the Hunting Road
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SeasonOverride bool // Overrides the Quest Season with the current Mezeporta Season
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SeasonOverride bool // Overrides the Quest Season with the current Mezeporta Season
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EnumerateEvent EnumerateEventOptions
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}
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}
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// Discord holds the discord integration config.
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// Discord holds the discord integration config.
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@@ -11,13 +11,13 @@ import (
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)
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)
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type Event struct {
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type Event struct {
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EventType uint16
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EventType uint16 //0 Nothing //1 or 2 "An Acient Dragon has attacked the fort"
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Unk1 uint16
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Unk1 uint16
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Unk2 uint16
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Unk2 uint16
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Unk3 uint16
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Unk3 uint16
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Unk4 uint16
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Unk4 uint16
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Unk5 uint32
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StartTime time.Time
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Unk6 uint32
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EndTime time.Time
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QuestFileIDs []uint16
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QuestFileIDs []uint16
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}
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}
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@@ -26,6 +26,9 @@ func handleMsgMhfEnumerateEvent(s *Session, p mhfpacket.MHFPacket) {
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bf := byteframe.NewByteFrame()
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bf := byteframe.NewByteFrame()
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events := []Event{}
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events := []Event{}
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if s.server.erupeConfig.GameplayOptions.EnumerateEvent.Enabled {
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events = append(events, Event{s.server.erupeConfig.GameplayOptions.EnumerateEvent.EventID, 0, 0, 0, 0, TimeWeekNext().Add(-time.Duration(s.server.erupeConfig.GameplayOptions.EnumerateEvent.Duration) * time.Second), TimeWeekNext(), s.server.erupeConfig.GameplayOptions.EnumerateEvent.QuestIDs})
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}
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bf.WriteUint8(uint8(len(events)))
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bf.WriteUint8(uint8(len(events)))
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for _, event := range events {
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for _, event := range events {
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@@ -34,8 +37,8 @@ func handleMsgMhfEnumerateEvent(s *Session, p mhfpacket.MHFPacket) {
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bf.WriteUint16(event.Unk2)
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bf.WriteUint16(event.Unk2)
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bf.WriteUint16(event.Unk3)
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bf.WriteUint16(event.Unk3)
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bf.WriteUint16(event.Unk4)
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bf.WriteUint16(event.Unk4)
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bf.WriteUint32(event.Unk5)
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bf.WriteUint32(uint32(event.StartTime.Unix()))
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bf.WriteUint32(event.Unk6)
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bf.WriteUint32(uint32(event.EndTime.Unix()))
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if event.EventType == 2 {
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if event.EventType == 2 {
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bf.WriteUint8(uint8(len(event.QuestFileIDs)))
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bf.WriteUint8(uint8(len(event.QuestFileIDs)))
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for _, qf := range event.QuestFileIDs {
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for _, qf := range event.QuestFileIDs {
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