Merge pull request #3 from xl3lackout/main

Merge several changes
This commit is contained in:
wish
2022-06-16 11:37:00 +10:00
committed by GitHub
15 changed files with 1567 additions and 955 deletions

View File

@@ -1,153 +1,156 @@
{ {
"host_ip": "", "host_ip": "",
"bin_path": "bin", "bin_path": "bin",
"devmode": true, "devmode": true,
"devmodeoptions": { "devmodeoptions": {
"serverName" : "", "serverName" : "",
"cleandb": false, "cleandb": false,
"maxlauncherhr": true, "maxlauncherhr": true,
"LogOutboundMessages": false, "LogOutboundMessages": false,
"Event": 0, "Event": 0,
"OpcodeMessages": false, "OpcodeMessages": false,
"SaveDumps": { "SaveDumps": {
"Enabled": true, "Enabled": true,
"OutputDir": "savedata" "OutputDir": "savedata"
} }
}, },
"discord": { "discord": {
"enabled": false, "enabled": false,
"bottoken": "", "bottoken": "",
"channelid": "" "realtimeChannelID": "",
}, "serverId": "",
"database": { "devRoles": [],
"host": "localhost", "devMode": false
"port": 5432, },
"user": "postgres", "database": {
"password": "", "host": "localhost",
"database": "erupe" "port": 5432,
}, "user": "postgres",
"launcher": { "password": "",
"port": 80, "database": "erupe"
"UseOriginalLauncherFiles": false },
}, "launcher": {
"sign": { "port": 80,
"port": 53312 "UseOriginalLauncherFiles": false
}, },
"channel": { "sign": {
"port1": 54001, "port": 53312
"port2": 54002, },
"port3": 54003, "channel": {
"port4": 54004 "port1": 54001,
}, "port2": 54002,
"entrance": { "port3": 54003,
"port": 53310, "port4": 54004
"entries": [ },
{ "entrance": {
"name": " Server #1", "port": 53310,
"ip": "", "entries": [
"unk2": 0, {
"type": 3, "name": " Server #1",
"season": 3, "ip": "",
"unk6": 0, "unk2": 0,
"allowedclientflags": "4096", "type": 3,
"channels": [ "season": 3,
{ "unk6": 0,
"port": 54001, "allowedclientflags": "4096",
"MaxPlayers": 100, "channels": [
"CurrentPlayers": 0, {
"Unk4": 0, "port": 54001,
"Unk5": 0, "MaxPlayers": 100,
"Unk6": 0, "CurrentPlayers": 0,
"Unk7": 0, "Unk4": 0,
"Unk8": 0, "Unk5": 0,
"Unk9": 0, "Unk6": 0,
"Unk10": 319, "Unk7": 0,
"Unk11": 248, "Unk8": 0,
"Unk12": 159, "Unk9": 0,
"Unk13": 12345 "Unk10": 319,
} "Unk11": 248,
] "Unk12": 159,
}, "Unk13": 12345
{ }
"name": " Server #2", ]
"ip": "", },
"unk2": 0, {
"type": 1, "name": " Server #2",
"season": 3, "ip": "",
"unk6": 0, "unk2": 0,
"allowedclientflags": 0, "type": 1,
"channels": [ "season": 3,
{ "unk6": 0,
"port": 54002, "allowedclientflags": 0,
"MaxPlayers": 50, "channels": [
"CurrentPlayers": 0, {
"Unk4": 0, "port": 54002,
"Unk5": 0, "MaxPlayers": 50,
"Unk6": 0, "CurrentPlayers": 0,
"Unk7": 0, "Unk4": 0,
"Unk8": 0, "Unk5": 0,
"Unk9": 0, "Unk6": 0,
"Unk10": 318, "Unk7": 0,
"Unk11": 251, "Unk8": 0,
"Unk12": 155, "Unk9": 0,
"Unk13": 12345 "Unk10": 318,
} "Unk11": 251,
] "Unk12": 155,
}, "Unk13": 12345
{ }
"name": " Server #3", ]
"ip": "", },
"unk2": 0, {
"type": 2, "name": " Server #3",
"season": 1, "ip": "",
"unk6": 0, "unk2": 0,
"allowedclientflags": 0, "type": 2,
"channels": [ "season": 1,
{ "unk6": 0,
"port": 54003, "allowedclientflags": 0,
"MaxPlayers": 50, "channels": [
"CurrentPlayers": 0, {
"Unk4": 0, "port": 54003,
"Unk5": 0, "MaxPlayers": 50,
"Unk6": 0, "CurrentPlayers": 0,
"Unk7": 0, "Unk4": 0,
"Unk8": 0, "Unk5": 0,
"Unk9": 0, "Unk6": 0,
"Unk10": 318, "Unk7": 0,
"Unk11": 251, "Unk8": 0,
"Unk12": 155, "Unk9": 0,
"Unk13": 12345 "Unk10": 318,
} "Unk11": 251,
] "Unk12": 155,
}, "Unk13": 12345
{ }
"name": " Server #4", ]
"ip": "", },
"unk2": 0, {
"type": 4, "name": " Server #4",
"season": 0, "ip": "",
"unk6": 0, "unk2": 0,
"allowedclientflags": 0, "type": 4,
"channels": [ "season": 0,
{ "unk6": 0,
"port": 54004, "allowedclientflags": 0,
"MaxPlayers": 50, "channels": [
"CurrentPlayers": 0, {
"Unk4": 0, "port": 54004,
"Unk5": 0, "MaxPlayers": 50,
"Unk6": 0, "CurrentPlayers": 0,
"Unk7": 0, "Unk4": 0,
"Unk8": 0, "Unk5": 0,
"Unk9": 0, "Unk6": 0,
"Unk10": 318, "Unk7": 0,
"Unk11": 251, "Unk8": 0,
"Unk12": 155, "Unk9": 0,
"Unk13": 12345 "Unk10": 318,
} "Unk11": 251,
] "Unk12": 155,
"Unk13": 12345
} }
] ]
}
}
]
}
} }

View File

@@ -1,157 +1,159 @@
package config package config
import ( import (
"log" "log"
"net" "net"
"github.com/spf13/viper" "github.com/spf13/viper"
) )
// Config holds the global server-wide config. // Config holds the global server-wide config.
type Config struct { type Config struct {
HostIP string `mapstructure:"host_ip"` HostIP string `mapstructure:"host_ip"`
BinPath string `mapstructure:"bin_path"` BinPath string `mapstructure:"bin_path"`
DevMode bool DevMode bool
DevModeOptions DevModeOptions DevModeOptions DevModeOptions
Discord Discord Discord Discord
Database Database Database Database
Launcher Launcher Launcher Launcher
Sign Sign Sign Sign
Channel Channel Channel Channel
Entrance Entrance Entrance Entrance
} }
// DevModeOptions holds various debug/temporary options for use while developing Erupe. // DevModeOptions holds various debug/temporary options for use while developing Erupe.
type DevModeOptions struct { type DevModeOptions struct {
ServerName string // To get specific instance server about (Current Players/Event Week) ServerName string // To get specific instance server about (Current Players/Event Week)
CleanDB bool // Automatically wipes the DB on server reset. CleanDB bool // Automatically wipes the DB on server reset.
MaxLauncherHR bool // Sets the HR returned in the launcher to HR9 so that you can join non-beginner worlds. MaxLauncherHR bool // Sets the HR returned in the launcher to HR9 so that you can join non-beginner worlds.
FixedStageID bool // Causes all move_stage to use the ID sl1Ns200p0a0u0 to get you into all stages FixedStageID bool // Causes all move_stage to use the ID sl1Ns200p0a0u0 to get you into all stages
LogOutboundMessages bool // Log all messages sent to the clients LogOutboundMessages bool // Log all messages sent to the clients
Event int // Changes the current event Event int // Changes the current event
OpcodeMessages bool // Get all message for Opcodes OpcodeMessages bool // Get all message for Opcodes
SaveDumps SaveDumpOptions SaveDumps SaveDumpOptions
} }
type SaveDumpOptions struct { type SaveDumpOptions struct {
Enabled bool Enabled bool
OutputDir string OutputDir string
} }
// Discord holds the discord integration config. // Discord holds the discord integration config.
type Discord struct { type Discord struct {
Enabled bool Enabled bool
BotToken string BotToken string
ChannelID string ServerID string
} RealtimeChannelID string
DevRoles []string
// Database holds the postgres database config. DevMode bool
type Database struct { }
Host string
Port int // Database holds the postgres database config.
User string type Database struct {
Password string Host string
Database string Port int
} User string
Password string
// Launcher holds the launcher server config. Database string
type Launcher struct { }
Port int
UseOriginalLauncherFiles bool // Launcher holds the launcher server config.
} type Launcher struct {
Port int
// Sign holds the sign server config. UseOriginalLauncherFiles bool
type Sign struct { }
Port int
} // Sign holds the sign server config.
type Sign struct {
// Channel holds the channel server config. Port int
type Channel struct { }
Port1 int
Port2 int // Channel holds the channel server config.
Port3 int type Channel struct {
Port4 int Port1 int
} Port2 int
Port3 int
// Entrance holds the entrance server config. Port4 int
type Entrance struct { }
Port uint16
Entries []EntranceServerInfo // Entrance holds the entrance server config.
} type Entrance struct {
Port uint16
// EntranceServerInfo represents an entry in the serverlist. Entries []EntranceServerInfo
type EntranceServerInfo struct { }
IP string
Unk2 uint16 // EntranceServerInfo represents an entry in the serverlist.
Type uint8 // Server type. 0=?, 1=open, 2=cities, 3=newbie, 4=bar type EntranceServerInfo struct {
Season uint8 // Server activity. 0 = green, 1 = orange, 2 = blue IP string
Unk6 uint8 // Something to do with server recommendation on 0, 3, and 5. Unk2 uint16
Name string // Server name, 66 byte null terminated Shift-JIS(JP) or Big5(TW). Type uint8 // Server type. 0=?, 1=open, 2=cities, 3=newbie, 4=bar
Season uint8 // Server activity. 0 = green, 1 = orange, 2 = blue
// 4096(PC, PS3/PS4)?, 8258(PC, PS3/PS4)?, 8192 == nothing? Unk6 uint8 // Something to do with server recommendation on 0, 3, and 5.
// THIS ONLY EXISTS IF Binary8Header.type == "SV2", NOT "SVR"! Name string // Server name, 66 byte null terminated Shift-JIS(JP) or Big5(TW).
AllowedClientFlags uint32
// 4096(PC, PS3/PS4)?, 8258(PC, PS3/PS4)?, 8192 == nothing?
Channels []EntranceChannelInfo // THIS ONLY EXISTS IF Binary8Header.type == "SV2", NOT "SVR"!
} AllowedClientFlags uint32
// EntranceChannelInfo represents an entry in a server's channel list. Channels []EntranceChannelInfo
type EntranceChannelInfo struct { }
Port uint16
MaxPlayers uint16 // EntranceChannelInfo represents an entry in a server's channel list.
CurrentPlayers uint16 type EntranceChannelInfo struct {
Unk4 uint16 Port uint16
Unk5 uint16 MaxPlayers uint16
Unk6 uint16 CurrentPlayers uint16
Unk7 uint16 Unk4 uint16
Unk8 uint16 Unk5 uint16
Unk9 uint16 Unk6 uint16
Unk10 uint16 Unk7 uint16
Unk11 uint16 Unk8 uint16
Unk12 uint16 Unk9 uint16
Unk13 uint16 Unk10 uint16
} Unk11 uint16
Unk12 uint16
// getOutboundIP4 gets the preferred outbound ip4 of this machine Unk13 uint16
// From https://stackoverflow.com/a/37382208 }
func getOutboundIP4() net.IP {
conn, err := net.Dial("udp4", "8.8.8.8:80") // getOutboundIP4 gets the preferred outbound ip4 of this machine
if err != nil { // From https://stackoverflow.com/a/37382208
log.Fatal(err) func getOutboundIP4() net.IP {
} conn, err := net.Dial("udp4", "8.8.8.8:80")
defer conn.Close() if err != nil {
log.Fatal(err)
localAddr := conn.LocalAddr().(*net.UDPAddr) }
defer conn.Close()
return localAddr.IP.To4()
} localAddr := conn.LocalAddr().(*net.UDPAddr)
// LoadConfig loads the given config toml file. return localAddr.IP.To4()
func LoadConfig() (*Config, error) { }
viper.SetConfigName("config")
viper.AddConfigPath(".") // LoadConfig loads the given config toml file.
func LoadConfig() (*Config, error) {
viper.SetDefault("DevModeOptions.SaveDumps", SaveDumpOptions{ viper.SetConfigName("config")
Enabled: false, viper.AddConfigPath(".")
OutputDir: "savedata",
}) viper.SetDefault("DevModeOptions.SaveDumps", SaveDumpOptions{
Enabled: false,
err := viper.ReadInConfig() OutputDir: "savedata",
if err != nil { })
return nil, err
} err := viper.ReadInConfig()
if err != nil {
c := &Config{} return nil, err
err = viper.Unmarshal(c) }
if err != nil {
return nil, err c := &Config{}
} err = viper.Unmarshal(c)
if err != nil {
if c.HostIP == "" { return nil, err
c.HostIP = getOutboundIP4().To4().String() }
}
if c.HostIP == "" {
return c, nil c.HostIP = getOutboundIP4().To4().String()
} }
return c, nil
}

26
Erupe/distitem.sql Normal file
View File

@@ -0,0 +1,26 @@
BEGIN;
CREATE TABLE public.distribution
(
id serial NOT NULL PRIMARY KEY,
character_id int,
type int NOT NULL,
deadline timestamp without time zone,
event_name text NOT NULL DEFAULT 'GM Gift!',
description text NOT NULL DEFAULT '~C05You received a gift!',
times_acceptable int NOT NULL DEFAULT 1,
min_hr int NOT NULL DEFAULT 65535,
max_hr int NOT NULL DEFAULT 65535,
min_sr int NOT NULL DEFAULT 65535,
max_sr int NOT NULL DEFAULT 65535,
min_gr int NOT NULL DEFAULT 65535,
max_gr int NOT NULL DEFAULT 65535,
data bytea NOT NULL
);
CREATE TABLE public.distributions_accepted
(
distribution_id int,
character_id int
);
END;

View File

@@ -1,177 +1,215 @@
package main package main
import ( import (
"fmt" "fmt"
"os" "os"
"os/signal" "os/signal"
"syscall" "syscall"
"time" "time"
"github.com/Solenataris/Erupe/config" "github.com/Solenataris/Erupe/config"
"github.com/Solenataris/Erupe/server/channelserver" "github.com/Solenataris/Erupe/server/channelserver"
"github.com/Solenataris/Erupe/server/entranceserver" "github.com/Solenataris/Erupe/server/discordbot"
"github.com/Solenataris/Erupe/server/launcherserver" "github.com/Solenataris/Erupe/server/entranceserver"
"github.com/Solenataris/Erupe/server/signserver" "github.com/Solenataris/Erupe/server/launcherserver"
"github.com/jmoiron/sqlx" "github.com/Solenataris/Erupe/server/signserver"
_ "github.com/lib/pq" "github.com/jmoiron/sqlx"
"go.uber.org/zap" _ "github.com/lib/pq"
) "go.uber.org/zap"
)
// Temporary DB auto clean on startup for quick development & testing.
func cleanDB(db *sqlx.DB) { // Temporary DB auto clean on startup for quick development & testing.
_ = db.MustExec("DELETE FROM guild_characters") func cleanDB(db *sqlx.DB) {
_ = db.MustExec("DELETE FROM guilds") _ = db.MustExec("DELETE FROM guild_characters")
_ = db.MustExec("DELETE FROM characters") _ = db.MustExec("DELETE FROM guilds")
_ = db.MustExec("DELETE FROM sign_sessions") _ = db.MustExec("DELETE FROM characters")
_ = db.MustExec("DELETE FROM users") _ = db.MustExec("DELETE FROM sign_sessions")
} _ = db.MustExec("DELETE FROM users")
}
func main() {
zapLogger, _ := zap.NewDevelopment() func main() {
defer zapLogger.Sync() zapLogger, _ := zap.NewDevelopment()
logger := zapLogger.Named("main") defer zapLogger.Sync()
logger := zapLogger.Named("main")
logger.Info("Starting Erupe")
logger.Info("Starting Erupe")
// Load the configuration.
erupeConfig, err := config.LoadConfig() // Load the configuration.
if err != nil { erupeConfig, err := config.LoadConfig()
logger.Fatal("Failed to load config", zap.Error(err)) if err != nil {
} logger.Fatal("Failed to load config", zap.Error(err))
}
// Create the postgres DB pool.
connectString := fmt.Sprintf( // Discord bot
"host=%s port=%d user=%s password=%s dbname= %s sslmode=disable", var discordBot *discordbot.DiscordBot = nil
erupeConfig.Database.Host,
erupeConfig.Database.Port, if erupeConfig.Discord.Enabled {
erupeConfig.Database.User, bot, err := discordbot.NewDiscordBot(discordbot.DiscordBotOptions{
erupeConfig.Database.Password, Logger: logger,
erupeConfig.Database.Database, Config: erupeConfig,
) })
db, err := sqlx.Open("postgres", connectString) if err != nil {
if err != nil { logger.Fatal("Failed to create discord bot", zap.Error(err))
logger.Fatal("Failed to open sql database", zap.Error(err)) }
}
// Discord bot
// Test the DB connection. err = bot.Start()
err = db.Ping()
if err != nil { if err != nil {
logger.Fatal("Failed to ping database", zap.Error(err)) logger.Fatal("Failed to starts discord bot", zap.Error(err))
} }
logger.Info("Connected to database")
discordBot = bot
// Clean the DB if the option is on. } else {
if erupeConfig.DevMode && erupeConfig.DevModeOptions.CleanDB { logger.Info("Discord bot is disabled")
logger.Info("Cleaning DB") }
cleanDB(db)
logger.Info("Done cleaning DB") // Create the postgres DB pool.
} connectString := fmt.Sprintf(
"host=%s port=%d user=%s password=%s dbname= %s sslmode=disable",
// Now start our server(s). erupeConfig.Database.Host,
erupeConfig.Database.Port,
// Launcher HTTP server. erupeConfig.Database.User,
launcherServer := launcherserver.NewServer( erupeConfig.Database.Password,
&launcherserver.Config{ erupeConfig.Database.Database,
Logger: logger.Named("launcher"), )
ErupeConfig: erupeConfig,
DB: db, db, err := sqlx.Open("postgres", connectString)
UseOriginalLauncherFiles: erupeConfig.Launcher.UseOriginalLauncherFiles, if err != nil {
}) logger.Fatal("Failed to open sql database", zap.Error(err))
err = launcherServer.Start() }
if err != nil {
logger.Fatal("Failed to start launcher server", zap.Error(err)) // Test the DB connection.
} err = db.Ping()
logger.Info("Started launcher server.") if err != nil {
logger.Fatal("Failed to ping database", zap.Error(err))
// Entrance server. }
entranceServer := entranceserver.NewServer( logger.Info("Connected to database")
&entranceserver.Config{
Logger: logger.Named("entrance"), // Clean the DB if the option is on.
ErupeConfig: erupeConfig, if erupeConfig.DevMode && erupeConfig.DevModeOptions.CleanDB {
DB: db, logger.Info("Cleaning DB")
}) cleanDB(db)
err = entranceServer.Start() logger.Info("Done cleaning DB")
if err != nil { }
logger.Fatal("Failed to start entrance server", zap.Error(err))
} // Now start our server(s).
logger.Info("Started entrance server.")
// Launcher HTTP server.
// Sign server. launcherServer := launcherserver.NewServer(
signServer := signserver.NewServer( &launcherserver.Config{
&signserver.Config{ Logger: logger.Named("launcher"),
Logger: logger.Named("sign"), ErupeConfig: erupeConfig,
ErupeConfig: erupeConfig, DB: db,
DB: db, UseOriginalLauncherFiles: erupeConfig.Launcher.UseOriginalLauncherFiles,
}) })
err = signServer.Start() err = launcherServer.Start()
if err != nil { if err != nil {
logger.Fatal("Failed to start sign server", zap.Error(err)) logger.Fatal("Failed to start launcher server", zap.Error(err))
} }
logger.Info("Started sign server.") logger.Info("Started launcher server.")
// Channel Server // Entrance server.
channelServer1 := channelserver.NewServer( entranceServer := entranceserver.NewServer(
&channelserver.Config{ &entranceserver.Config{
Logger: logger.Named("channel"), Logger: logger.Named("entrance"),
ErupeConfig: erupeConfig, ErupeConfig: erupeConfig,
DB: db, DB: db,
}) })
err = entranceServer.Start()
err = channelServer1.Start(erupeConfig.Channel.Port1) if err != nil {
if err != nil { logger.Fatal("Failed to start entrance server", zap.Error(err))
logger.Fatal("Failed to start channel server1", zap.Error(err)) }
} logger.Info("Started entrance server.")
logger.Info("Started channel server.")
// Channel Server // Sign server.
channelServer2 := channelserver.NewServer( signServer := signserver.NewServer(
&channelserver.Config{ &signserver.Config{
Logger: logger.Named("channel"), Logger: logger.Named("sign"),
ErupeConfig: erupeConfig, ErupeConfig: erupeConfig,
DB: db, DB: db,
}) })
err = signServer.Start()
err = channelServer2.Start(erupeConfig.Channel.Port2) if err != nil {
if err != nil { logger.Fatal("Failed to start sign server", zap.Error(err))
logger.Fatal("Failed to start channel server2", zap.Error(err)) }
} logger.Info("Started sign server.")
// Channel Server
channelServer3 := channelserver.NewServer( // Channel Server
&channelserver.Config{ channelServer1 := channelserver.NewServer(
Logger: logger.Named("channel"), &channelserver.Config{
ErupeConfig: erupeConfig, Logger: logger.Named("channel"),
DB: db, ErupeConfig: erupeConfig,
}) DB: db,
Name: erupeConfig.Entrance.Entries[0].Name,
err = channelServer3.Start(erupeConfig.Channel.Port3) Enable: erupeConfig.Entrance.Entries[0].Channels[0].MaxPlayers > 0,
if err != nil { //DiscordBot: discordBot,
logger.Fatal("Failed to start channel server3", zap.Error(err)) })
}
// Channel Server err = channelServer1.Start(erupeConfig.Channel.Port1)
channelServer4 := channelserver.NewServer( if err != nil {
&channelserver.Config{ logger.Fatal("Failed to start channel server1", zap.Error(err))
Logger: logger.Named("channel"), }
ErupeConfig: erupeConfig, logger.Info("Started channel server.")
DB: db, // Channel Server
}) channelServer2 := channelserver.NewServer(
&channelserver.Config{
err = channelServer4.Start(erupeConfig.Channel.Port4) Logger: logger.Named("channel"),
if err != nil { ErupeConfig: erupeConfig,
logger.Fatal("Failed to start channel server4", zap.Error(err)) DB: db,
} Name: erupeConfig.Entrance.Entries[1].Name,
// Wait for exit or interrupt with ctrl+C. Enable: erupeConfig.Entrance.Entries[1].Channels[0].MaxPlayers > 0,
c := make(chan os.Signal, 1) DiscordBot: discordBot,
signal.Notify(c, os.Interrupt, syscall.SIGTERM) })
<-c
err = channelServer2.Start(erupeConfig.Channel.Port2)
logger.Info("Trying to shutdown gracefully.") if err != nil {
channelServer4.Shutdown() logger.Fatal("Failed to start channel server2", zap.Error(err))
channelServer3.Shutdown() }
channelServer2.Shutdown() // Channel Server
channelServer1.Shutdown() channelServer3 := channelserver.NewServer(
signServer.Shutdown() &channelserver.Config{
entranceServer.Shutdown() Logger: logger.Named("channel"),
launcherServer.Shutdown() ErupeConfig: erupeConfig,
DB: db,
time.Sleep(1 * time.Second) Name: erupeConfig.Entrance.Entries[2].Name,
} Enable: erupeConfig.Entrance.Entries[2].Channels[0].MaxPlayers > 0,
//DiscordBot: discordBot,
})
err = channelServer3.Start(erupeConfig.Channel.Port3)
if err != nil {
logger.Fatal("Failed to start channel server3", zap.Error(err))
}
// Channel Server
channelServer4 := channelserver.NewServer(
&channelserver.Config{
Logger: logger.Named("channel"),
ErupeConfig: erupeConfig,
DB: db,
Name: erupeConfig.Entrance.Entries[3].Name,
Enable: erupeConfig.Entrance.Entries[3].Channels[0].MaxPlayers > 0,
//DiscordBot: discordBot,
})
err = channelServer4.Start(erupeConfig.Channel.Port4)
if err != nil {
logger.Fatal("Failed to start channel server4", zap.Error(err))
}
// Wait for exit or interrupt with ctrl+C.
c := make(chan os.Signal, 1)
signal.Notify(c, os.Interrupt, syscall.SIGTERM)
<-c
logger.Info("Trying to shutdown gracefully.")
channelServer4.Shutdown()
channelServer3.Shutdown()
channelServer2.Shutdown()
channelServer1.Shutdown()
signServer.Shutdown()
entranceServer.Shutdown()
launcherServer.Shutdown()
time.Sleep(1 * time.Second)
}

View File

@@ -38,4 +38,4 @@ func (m *MsgMhfApplyDistItem) Build(bf *byteframe.ByteFrame, ctx *clientctx.Clie
bf.WriteUint32(m.Unk2) bf.WriteUint32(m.Unk2)
bf.WriteUint32(m.Unk3) bf.WriteUint32(m.Unk3)
return nil return nil
} }

View File

@@ -30,4 +30,4 @@ func (m *MsgMhfGetDistDescription) Parse(bf *byteframe.ByteFrame, ctx *clientctx
// Build builds a binary packet from the current data. // Build builds a binary packet from the current data.
func (m *MsgMhfGetDistDescription) Build(bf *byteframe.ByteFrame, ctx *clientctx.ClientContext) error { func (m *MsgMhfGetDistDescription) Build(bf *byteframe.ByteFrame, ctx *clientctx.ClientContext) error {
return errors.New("NOT IMPLEMENTED") return errors.New("NOT IMPLEMENTED")
} }

View File

@@ -0,0 +1,39 @@
BEGIN;
CREATE TABLE IF NOT EXISTS public.normal_shop_items
(
shoptype integer,
shopid integer,
itemhash integer not null,
itemid integer,
points integer,
tradequantity integer,
rankreqlow integer,
rankreqhigh integer,
rankreqg integer,
storelevelreq integer,
maximumquantity integer,
boughtquantity integer,
roadfloorsrequired integer,
weeklyfataliskills integer,
enable_weeks character varying(8)
);
ALTER TABLE IF EXISTS public.normal_shop_items
(
ADD COLUMN enable_weeks character varying(8)
);
CREATE TABLE IF NOT EXISTS public.shop_item_state
(
char_id bigint REFERENCES characters (id),
itemhash int UNIQUE NOT NULL,
usedquantity int,
week int
);
ALTER TABLE IF EXISTS public.shop_item_state
(
ADD COLUMN week int
);
END;

View File

@@ -143,9 +143,8 @@ func handleMsgSysCastBinary(s *Session, p mhfpacket.MHFPacket) {
fmt.Printf("Got chat message: %+v\n", chatMessage) fmt.Printf("Got chat message: %+v\n", chatMessage)
// Discord integration // Discord integration
if s.server.erupeConfig.Discord.Enabled { if chatMessage.Type == binpacket.ChatTypeLocal || chatMessage.Type == binpacket.ChatTypeParty {
message := fmt.Sprintf("%s: %s", chatMessage.SenderName, chatMessage.Message) s.server.DiscordChannelSend(chatMessage.SenderName, chatMessage.Message)
s.server.discordSession.ChannelMessageSend(s.server.erupeConfig.Discord.ChannelID, message)
} }
// RAVI COMMANDS V2 // RAVI COMMANDS V2

View File

@@ -2,162 +2,344 @@ package channelserver
import ( import (
"fmt" "fmt"
"os" "sort"
"strings" "strings"
"time"
"github.com/bwmarrin/discordgo" "github.com/bwmarrin/discordgo"
) )
// onDiscordMessage handles receiving messages from discord and forwarding them ingame. type Character struct {
func (s *Server) onDiscordMessage(ds *discordgo.Session, m *discordgo.MessageCreate) { ID uint32 `db:"id"`
// Ignore messages from our bot, or ones that are not in the correct channel. IsFemale bool `db:"is_female"`
if m.Author.ID == ds.State.User.ID || m.ChannelID != s.erupeConfig.Discord.ChannelID { IsNewCharacter bool `db:"is_new_character"`
return Name string `db:"name"`
} UnkDescString string `db:"unk_desc_string"`
HRP uint16 `db:"hrp"`
// Broadcast to the game clients. GR uint16 `db:"gr"`
data := m.Content WeaponType uint16 `db:"weapon_type"`
LastLogin uint32 `db:"last_login"`
// Split on comma.
result := strings.Split(data, " ")
if result[0] == "!maintenancedate" && m.Author.ID == "836027554628370492" {
replaceDays := dayConvert(result[1])
replaceMonth := MonthConvert(result[3])
s.BroadcastChatMessage("MAINTENANCE EXCEPTIONNELLE :")
s.BroadcastChatMessage("Les serveurs seront temporairement inaccessibles le")
s.BroadcastChatMessage(fmt.Sprintf("%s %s %s %s a partir de %s heures et %s minutes.", replaceDays, result[2], replaceMonth, result[4], result[5], result[6])) // Jour Mois Année Heures Minutes
s.BroadcastChatMessage("Evitez de vous connecter durant cette periode. Veuillez nous")
s.BroadcastChatMessage("excuser pour la gene occasionee. Merci de votre cooperation.")
return
} else if result[0] == "!maintenance" && m.Author.ID == "836027554628370492" {
s.BroadcastChatMessage("RAPPEL DE MAINTENANCE DU MARDI (18H-22H): Les serveurs seront")
s.BroadcastChatMessage("temporairement inaccessibles dans 15 minutes. Veuillez ne pas")
s.BroadcastChatMessage("vous connecter ou deconnectez-vous maintenant, afin de ne pas")
s.BroadcastChatMessage("perturber les operations de maintenance. Veuillez nous")
s.BroadcastChatMessage("excuser pour la gene occasionnee. Merci de votre cooperation.")
s.TimerUpdate(15, 0, true)
return
} else if result[0] == "!Rmaintenancedate" && m.Author.ID == "836027554628370492" {
s.BroadcastChatMessage("RAPPEL DE MAINTENANCE EXCEPTIONNELLE: Les serveurs seront")
s.BroadcastChatMessage("temporairement inaccessibles dans 15 minutes. Veuillez ne pas")
s.BroadcastChatMessage("vous connecter ou deconnectez-vous maintenant, afin de ne pas")
s.BroadcastChatMessage("perturber les operations de maintenance. Veuillez nous")
s.BroadcastChatMessage("excuser pour la gene occasionnee. Merci de votre cooperation.")
s.TimerUpdate(15, 1, true)
return
} else if result[0] == "!maintenanceStop" && m.Author.ID == "836027554628370492" {
s.BroadcastChatMessage("INFORMATION: A titre exceptionnel, il n'y aura pas de")
s.BroadcastChatMessage("maintenance de 18h a 22h, vous pouvez continuer de jouer")
s.BroadcastChatMessage("librement jusqu'a la prochaine annonce de maintenance !")
s.BroadcastChatMessage("Bonne chasse !")
s.TimerUpdate(0, 0, false)
return
} else if result[0] == "!maintenanceStopExec" && m.Author.ID == "836027554628370492" {
replaceDays := dayConvert(result[1])
replaceMonth := MonthConvert(result[3])
s.BroadcastChatMessage("INFORMATION: A titre exceptionnel, il n'y aura pas de")
s.BroadcastChatMessage(fmt.Sprintf("maintenance le %s %s %s %s a partir de", replaceDays, result[2], replaceMonth, result[4])) // Jour Mois Année
s.BroadcastChatMessage(fmt.Sprintf("%s heures et %s minutes, vous pouvez continuer de jouer", result[5], result[6])) // Heures Minutes
s.BroadcastChatMessage("librement jusqu'a la prochaine annonce de maintenance !")
s.BroadcastChatMessage("Bonne chasse !")
s.TimerUpdate(0, 1, false)
return
}
message := fmt.Sprintf("[DISCORD] %s: %s", m.Author.Username, m.Content)
s.BroadcastChatMessage(message)
} }
func dayConvert(result string) string { var weapons = []string{
var replaceDays string "<:gs:970861408227049477>",
"<:hbg:970861408281563206>",
"<:hm:970861408239628308>",
"<:lc:970861408298352660>",
"<:sns:970861408319315988>",
"<:lbg:970861408327725137>",
"<:ds:970861408277368883>",
"<:ls:970861408319311872>",
"<:hh:970861408222863400>",
"<:gl:970861408327720980>",
"<:bw:970861408294174780>",
"<:tf:970861408424177744>",
"<:sw:970861408340283472>",
"<:ms:970861408411594842>",
}
if result == "1" { func (s *Server) getCharacterForUser(uid int) (*Character, error) {
replaceDays = "Lundi" character := Character{}
} else if result == "2" { err := s.db.Get(&character, "SELECT id, is_female, is_new_character, name, unk_desc_string, hrp, gr, weapon_type, last_login FROM characters WHERE id = $1", uid)
replaceDays = "Mardi" if err != nil {
} else if result == "3" { return nil, err
replaceDays = "Mercredi" }
} else if result == "4" {
replaceDays = "Jeudi" return &character, nil
} else if result == "5" { }
replaceDays = "Vendredi"
} else if result == "6" { func CountChars(s *Server) string {
replaceDays = "Samedi" count := 0
} else if result == "7" { for _, stage := range s.stages {
replaceDays = "Dimanche" count += len(stage.clients)
}
message := fmt.Sprintf("Server [%s]: %d players;", s.name, count)
return message
}
type ListPlayer struct {
CharName string
InQuest bool
WeaponEmoji string
QuestEmoji string
StageName string
}
func (p *ListPlayer) toString(length int) string {
status := ""
if p.InQuest {
status = "(in quest " + p.QuestEmoji + ")"
} else { } else {
replaceDays = "NULL" status = p.StageName
} }
return replaceDays missingSpace := length - len(p.CharName)
whitespaces := strings.Repeat(" ", missingSpace+5)
return fmt.Sprintf("%s %s %s %s", p.WeaponEmoji, p.CharName, whitespaces, status)
} }
func MonthConvert(result string) string { func getPlayerList(s *Server) ([]ListPlayer, int) {
var replaceMonth string list := []ListPlayer{}
questEmojis := []string{
if result == "01" { ":white_circle:",
replaceMonth = "Janvier" ":red_circle:",
} else if result == "02" { ":blue_circle:",
replaceMonth = "Fevrier" ":brown_circle:",
} else if result == "03" { ":green_circle:",
replaceMonth = "Mars" ":purple_circle:",
} else if result == "04" { ":yellow_circle:",
replaceMonth = "Avril" ":orange_circle:",
} else if result == "05" {
replaceMonth = "Mai"
} else if result == "06" {
replaceMonth = "Juin"
} else if result == "07" {
replaceMonth = "Juillet"
} else if result == "08" {
replaceMonth = "Aout"
} else if result == "09" {
replaceMonth = "Septembre"
} else if result == "10" {
replaceMonth = "Octobre"
} else if result == "11" {
replaceMonth = "Novembre"
} else if result == "12" {
replaceMonth = "Decembre"
} else {
replaceMonth = "NULL"
} }
return replaceMonth bigNameLen := 0
}
func (s *Server) TimerUpdate(timer int, typeStop int, disableAutoOff bool) { for _, stage := range s.stages {
timertotal := 0 if len(stage.clients) == 0 {
for timer > 0 { continue
time.Sleep(1 * time.Minute) }
timer -= 1
timertotal += 1 questEmoji := ":black_circle:"
if disableAutoOff {
// Un message s'affiche toutes les 10 minutes pour prévenir de la maintenance. if len(questEmojis) > 0 {
if timertotal == 10 { questEmoji = questEmojis[len(questEmojis)-1]
timertotal = 0 questEmojis = questEmojis[:len(questEmojis)-1]
if typeStop == 0 { }
s.BroadcastChatMessage("RAPPEL DE MAINTENANCE DU MARDI (18H-22H): Les serveurs seront")
s.BroadcastChatMessage(fmt.Sprintf("temporairement inaccessibles dans %d minutes. Veuillez ne pas", timer)) isQuest := stage.isQuest()
s.BroadcastChatMessage("vous connecter ou deconnectez-vous maintenant, afin de ne pas") for client := range stage.clients {
s.BroadcastChatMessage("perturber les operations de maintenance. Veuillez nous excuser") char, err := s.getCharacterForUser(int(client.charID))
s.BroadcastChatMessage("pour la gene occasionnee. Merci de votre cooperation.") if err == nil {
} else { if len(char.Name) > bigNameLen {
s.BroadcastChatMessage("RAPPEL DE MAINTENANCE EXCEPTIONNELLE: Les serveurs seront") bigNameLen = len(char.Name)
s.BroadcastChatMessage(fmt.Sprintf("temporairement inaccessibles dans %d minutes. Veuillez ne pas", timer))
s.BroadcastChatMessage("vous connecter ou deconnectez-vous maintenant, afin de ne pas")
s.BroadcastChatMessage("perturber les operations de maintenance. Veuillez nous excuser")
s.BroadcastChatMessage("pour la gene occasionnee. Merci de votre cooperation.")
} }
}
// Déconnecter tous les joueurs du serveur. list = append(list, ListPlayer{
if timer == 0 { CharName: char.Name,
os.Exit(-1) InQuest: isQuest,
QuestEmoji: questEmoji,
WeaponEmoji: weapons[char.WeaponType],
StageName: stage.GetName(),
})
} }
} }
} }
return list, bigNameLen
}
func PlayerList(s *Server) string {
list := ""
count := 0
listPlayers, bigNameLen := getPlayerList(s)
sort.SliceStable(listPlayers, func(i, j int) bool {
return listPlayers[i].CharName < listPlayers[j].CharName
})
for _, lp := range listPlayers {
list += lp.toString(bigNameLen) + "\n"
count++
}
message := fmt.Sprintf("<:SnS:822963937360347148> Frontier Hunters Online: [%s ] <:switcha:822963906401533992> \n============== Total %d =============\n", s.name, count)
message += list
return message
}
func debug(s *Server) string {
list := ""
for _, stage := range s.stages {
if !stage.isQuest() && len(stage.objects) == 0 {
continue
}
list += fmt.Sprintf(" -> Stage: %s StageId: %s\n", stage.GetName(), stage.id)
isQuest := "false"
hasDeparted := "false"
if stage.isQuest() {
isQuest = "true"
}
list += fmt.Sprintf(" '-> isQuest: %s\n", isQuest)
if stage.isQuest() {
if stage.hasDeparted {
hasDeparted = "true"
}
list += fmt.Sprintf(" '-> isDeparted: %s\n", hasDeparted)
list += fmt.Sprintf(" '-> reserveSlots (%d/%d)\n", len(stage.reservedClientSlots), stage.maxPlayers)
for charid, _ := range stage.reservedClientSlots {
char, err := s.getCharacterForUser(int(charid))
if err == nil {
list += fmt.Sprintf(" '-> %s\n", char.Name)
}
}
}
list += " '-> objects: \n"
for _, obj := range stage.objects {
objInfo := fmt.Sprintf("X,Y,Z: %f %f %f", obj.x, obj.y, obj.z)
list += fmt.Sprintf(" '-> ObjectId: %d - %s\n", obj.id, objInfo)
}
}
message := fmt.Sprintf("Objects in Server: [%s ]\n", s.name)
message += list
return message
}
func questlist(s *Server) string {
list := ""
for _, stage := range s.stages {
if !stage.isQuest() {
continue
}
hasDeparted := ""
if stage.hasDeparted {
hasDeparted = " - departed"
}
list += fmt.Sprintf(" '-> StageId: %s (%d/%d) %s - %s\n", stage.id, len(stage.reservedClientSlots), stage.maxPlayers, hasDeparted, stage.createdAt)
for charid, _ := range stage.reservedClientSlots {
char, err := s.getCharacterForUser(int(charid))
if err == nil {
list += fmt.Sprintf(" '-> %s\n", char.Name)
}
}
}
message := fmt.Sprintf("Quests in Server: [%s ]\n", s.name)
message += list
return message
}
func removeStageById(s *Server, stageId string) string {
if s.stages[stageId] != nil {
delete(s.stages, stageId)
return "Stage deleted!"
}
return "Stage not found!"
}
func cleanStr(str string) string {
return strings.ToLower(strings.Trim(str, " "))
}
func getCharInfo(server *Server, charName string) string {
var s *Stage
var c *Session
for _, stage := range server.stages {
for client := range stage.clients {
if client.Name == "" {
continue
}
if cleanStr(client.Name) == cleanStr(charName) {
s = stage
c = client
}
}
}
if s == nil {
return "Character not found"
}
objInfo := ""
obj := server.FindStageObjectByChar(c.charID)
// server.logger.Info("Found object: %+v", zap.Object("obj", obj))
if obj != nil {
objInfo = fmt.Sprintf("X,Y,Z: %f %f %f", obj.x, obj.y, obj.z)
}
return fmt.Sprintf("Character: %s\nStage: %s\nStageId: %s\n%s", c.Name, s.GetName(), s.id, objInfo)
}
func (s *Server) isDiscordAdmin(ds *discordgo.Session, m *discordgo.MessageCreate) bool {
for _, role := range m.Member.Roles {
for _, id := range s.erupeConfig.Discord.DevRoles {
if id == role {
return true
}
}
}
return false
}
// onDiscordMessage handles receiving messages from discord and forwarding them ingame.
func (s *Server) onDiscordMessage(ds *discordgo.Session, m *discordgo.MessageCreate) {
// Ignore messages from our bot, or ones that are not in the correct channel.
if m.Author.ID == ds.State.User.ID || !s.enable {
return
}
// Ignore other channels in devMode
if s.erupeConfig.Discord.DevMode && m.ChannelID != s.erupeConfig.Discord.RealtimeChannelID {
return
}
args := strings.Split(m.Content, " ")
commandName := args[0]
// Move to slash commadns
if commandName == "!players" {
ds.ChannelMessageSend(m.ChannelID, PlayerList(s))
return
}
if commandName == "-char" {
if len(args) < 2 {
ds.ChannelMessageSend(m.ChannelID, "Usage: !char <char name>")
return
}
charName := strings.Join(args[1:], " ")
ds.ChannelMessageSend(m.ChannelID, getCharInfo(s, charName))
return
}
if commandName == "!debug" && s.isDiscordAdmin(ds, m) {
ds.ChannelMessageSend(m.ChannelID, debug(s))
return
}
if commandName == "!questlist" && s.isDiscordAdmin(ds, m) {
ds.ChannelMessageSend(m.ChannelID, questlist(s))
return
}
if commandName == "!remove-stage" && s.isDiscordAdmin(ds, m) {
if len(args) < 2 {
ds.ChannelMessageSend(m.ChannelID, "Usage: !remove-stage <stage id>")
return
}
stageId := strings.Join(args[1:], " ")
ds.ChannelMessageSend(m.ChannelID, removeStageById(s, stageId))
return
}
if m.ChannelID == s.erupeConfig.Discord.RealtimeChannelID {
message := fmt.Sprintf("[DISCORD] %s: %s", m.Author.Username, m.Content)
s.BroadcastChatMessage(s.discordBot.NormalizeDiscordMessage(message))
}
} }

View File

@@ -26,7 +26,6 @@ type ItemDist struct {
func handleMsgMhfEnumerateDistItem(s *Session, p mhfpacket.MHFPacket) { func handleMsgMhfEnumerateDistItem(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfEnumerateDistItem) pkt := p.(*mhfpacket.MsgMhfEnumerateDistItem)
bf := byteframe.NewByteFrame() bf := byteframe.NewByteFrame()
distCount := 0 distCount := 0
dists, err := s.server.db.Queryx(` dists, err := s.server.db.Queryx(`
SELECT d.id, event_name, description, times_acceptable, SELECT d.id, event_name, description, times_acceptable,
@@ -55,7 +54,6 @@ func handleMsgMhfEnumerateDistItem(s *Session, p mhfpacket.MHFPacket) {
if err != nil { if err != nil {
s.logger.Error("Error parsing item distribution data", zap.Error(err)) s.logger.Error("Error parsing item distribution data", zap.Error(err))
} }
bf.WriteUint32(distData.ID) bf.WriteUint32(distData.ID)
bf.WriteUint32(distData.Deadline) bf.WriteUint32(distData.Deadline)
bf.WriteUint32(0) // Unk bf.WriteUint32(0) // Unk
@@ -71,8 +69,8 @@ func handleMsgMhfEnumerateDistItem(s *Session, p mhfpacket.MHFPacket) {
bf.WriteUint32(0) // Unk bf.WriteUint32(0) // Unk
bf.WriteUint32(0) // Unk bf.WriteUint32(0) // Unk
eventName, _ := stringsupport.ConvertUTF8ToShiftJIS(distData.EventName) eventName, _ := stringsupport.ConvertUTF8ToShiftJIS(distData.EventName)
bf.WriteUint16(uint16(len(eventName))) bf.WriteUint16(uint16(len(eventName)+1))
bf.WriteBytes(eventName) bf.WriteNullTerminatedBytes(eventName)
bf.WriteBytes(make([]byte, 391)) bf.WriteBytes(make([]byte, 391))
} }
resp := byteframe.NewByteFrame() resp := byteframe.NewByteFrame()

View File

@@ -1,6 +1,7 @@
package channelserver package channelserver
import ( import (
"bytes"
"database/sql" "database/sql"
"database/sql/driver" "database/sql/driver"
"encoding/binary" "encoding/binary"
@@ -8,10 +9,13 @@ import (
"encoding/json" "encoding/json"
"errors" "errors"
"fmt" "fmt"
"io"
"io/ioutil"
"log"
"sort" "sort"
"time"
"strings"
"strconv" "strconv"
"strings"
"time"
"github.com/Andoryuuta/byteframe" "github.com/Andoryuuta/byteframe"
"github.com/Solenataris/Erupe/common/bfutil" "github.com/Solenataris/Erupe/common/bfutil"
@@ -19,6 +23,8 @@ import (
"github.com/Solenataris/Erupe/network/mhfpacket" "github.com/Solenataris/Erupe/network/mhfpacket"
"github.com/jmoiron/sqlx" "github.com/jmoiron/sqlx"
"go.uber.org/zap" "go.uber.org/zap"
"golang.org/x/text/encoding/japanese"
"golang.org/x/text/transform"
) )
type FestivalColour string type FestivalColour string
@@ -611,124 +617,124 @@ func handleMsgMhfOperateGuild(s *Session, p mhfpacket.MHFPacket) {
bf := byteframe.NewByteFrame() bf := byteframe.NewByteFrame()
switch pkt.Action { switch pkt.Action {
case mhfpacket.OPERATE_GUILD_DISBAND: case mhfpacket.OPERATE_GUILD_DISBAND:
if guild.LeaderCharID != s.charID { if guild.LeaderCharID != s.charID {
s.logger.Warn(fmt.Sprintf("character '%d' is attempting to manage guild '%d' without permission", s.charID, guild.ID)) s.logger.Warn(fmt.Sprintf("character '%d' is attempting to manage guild '%d' without permission", s.charID, guild.ID))
return
}
err = guild.Disband(s)
response := 0x01
if err != nil {
// All successful acks return 0x01, assuming 0x00 is failure
response = 0x00
}
bf.WriteUint32(uint32(response))
case mhfpacket.OPERATE_GUILD_APPLY:
err = guild.CreateApplication(s, s.charID, GuildApplicationTypeApplied, nil)
if err != nil {
// All successful acks return 0x01, assuming 0x00 is failure
bf.WriteUint32(0x00)
} else {
bf.WriteUint32(guild.LeaderCharID)
}
case mhfpacket.OPERATE_GUILD_LEAVE:
var err error
if characterGuildInfo.IsApplicant {
err = guild.RejectApplication(s, s.charID)
} else {
err = guild.RemoveCharacter(s, s.charID)
}
response := 0x01
if err != nil {
// All successful acks return 0x01, assuming 0x00 is failure
response = 0x00
}
bf.WriteUint32(uint32(response))
case mhfpacket.OPERATE_GUILD_DONATE_RANK:
handleDonateRP(s, pkt, bf, guild, false)
case mhfpacket.OPERATE_GUILD_SET_APPLICATION_DENY:
// TODO: close applications for guild
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
return return
case mhfpacket.OPERATE_GUILD_SET_APPLICATION_ALLOW: }
// TODO: open applications for guild
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
return
case mhfpacket.OPERATE_GUILD_SET_AVOID_LEADERSHIP_TRUE:
handleAvoidLeadershipUpdate(s, pkt, true)
case mhfpacket.OPERATE_GUILD_SET_AVOID_LEADERSHIP_FALSE:
handleAvoidLeadershipUpdate(s, pkt, false)
case mhfpacket.OPERATE_GUILD_UPDATE_COMMENT:
pbf := byteframe.NewByteFrameFromBytes(pkt.UnkData)
if !characterGuildInfo.IsLeader && !characterGuildInfo.IsSubLeader() { err = guild.Disband(s)
doAckSimpleFail(s, pkt.AckHandle, make([]byte, 4)) response := 0x01
return
}
commentLength := pbf.ReadUint8() if err != nil {
_ = pbf.ReadUint32() // All successful acks return 0x01, assuming 0x00 is failure
response = 0x00
}
guild.Comment, err = s.clientContext.StrConv.Decode(bfutil.UpToNull(pbf.ReadBytes(uint(commentLength)))) bf.WriteUint32(uint32(response))
case mhfpacket.OPERATE_GUILD_APPLY:
if err != nil { err = guild.CreateApplication(s, s.charID, GuildApplicationTypeApplied, nil)
s.logger.Warn("failed to convert guild comment to UTF8", zap.Error(err))
doAckSimpleFail(s, pkt.AckHandle, make([]byte, 4))
break
}
err = guild.Save(s)
if err != nil {
doAckSimpleFail(s, pkt.AckHandle, make([]byte, 4))
return
}
if err != nil {
// All successful acks return 0x01, assuming 0x00 is failure
bf.WriteUint32(0x00) bf.WriteUint32(0x00)
case mhfpacket.OPERATE_GUILD_UPDATE_MOTTO: } else {
if !characterGuildInfo.IsLeader && !characterGuildInfo.IsSubLeader() { bf.WriteUint32(guild.LeaderCharID)
doAckSimpleFail(s, pkt.AckHandle, make([]byte, 4)) }
return case mhfpacket.OPERATE_GUILD_LEAVE:
} var err error
guild.SubMotto = pkt.UnkData[3] if characterGuildInfo.IsApplicant {
guild.MainMotto = pkt.UnkData[4] err = guild.RejectApplication(s, s.charID)
} else {
err = guild.RemoveCharacter(s, s.charID)
}
err := guild.Save(s) response := 0x01
if err != nil {
// All successful acks return 0x01, assuming 0x00 is failure
response = 0x00
}
if err != nil { bf.WriteUint32(uint32(response))
doAckSimpleFail(s, pkt.AckHandle, make([]byte, 4)) case mhfpacket.OPERATE_GUILD_DONATE_RANK:
return handleDonateRP(s, pkt, bf, guild, false)
} case mhfpacket.OPERATE_GUILD_SET_APPLICATION_DENY:
case mhfpacket.OPERATE_GUILD_RENAME_PUGI_1: // TODO: close applications for guild
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4)) doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
return
case mhfpacket.OPERATE_GUILD_SET_APPLICATION_ALLOW:
// TODO: open applications for guild
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
return
case mhfpacket.OPERATE_GUILD_SET_AVOID_LEADERSHIP_TRUE:
handleAvoidLeadershipUpdate(s, pkt, true)
case mhfpacket.OPERATE_GUILD_SET_AVOID_LEADERSHIP_FALSE:
handleAvoidLeadershipUpdate(s, pkt, false)
case mhfpacket.OPERATE_GUILD_UPDATE_COMMENT:
pbf := byteframe.NewByteFrameFromBytes(pkt.UnkData)
if !characterGuildInfo.IsLeader && !characterGuildInfo.IsSubLeader() {
doAckSimpleFail(s, pkt.AckHandle, make([]byte, 4))
return return
case mhfpacket.OPERATE_GUILD_RENAME_PUGI_2: }
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
commentLength := pbf.ReadUint8()
_ = pbf.ReadUint32()
guild.Comment, err = s.clientContext.StrConv.Decode(bfutil.UpToNull(pbf.ReadBytes(uint(commentLength))))
if err != nil {
s.logger.Warn("failed to convert guild comment to UTF8", zap.Error(err))
doAckSimpleFail(s, pkt.AckHandle, make([]byte, 4))
break
}
err = guild.Save(s)
if err != nil {
doAckSimpleFail(s, pkt.AckHandle, make([]byte, 4))
return return
case mhfpacket.OPERATE_GUILD_RENAME_PUGI_3: }
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
bf.WriteUint32(0x00)
case mhfpacket.OPERATE_GUILD_UPDATE_MOTTO:
if !characterGuildInfo.IsLeader && !characterGuildInfo.IsSubLeader() {
doAckSimpleFail(s, pkt.AckHandle, make([]byte, 4))
return return
case mhfpacket.OPERATE_GUILD_CHANGE_PUGI_1: }
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
guild.SubMotto = pkt.UnkData[3]
guild.MainMotto = pkt.UnkData[4]
err := guild.Save(s)
if err != nil {
doAckSimpleFail(s, pkt.AckHandle, make([]byte, 4))
return return
case mhfpacket.OPERATE_GUILD_CHANGE_PUGI_2: }
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4)) case mhfpacket.OPERATE_GUILD_RENAME_PUGI_1:
return doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
case mhfpacket.OPERATE_GUILD_CHANGE_PUGI_3: return
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4)) case mhfpacket.OPERATE_GUILD_RENAME_PUGI_2:
return doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
case mhfpacket.OPERATE_GUILD_DONATE_EVENT: return
handleDonateRP(s, pkt, bf, guild, true) case mhfpacket.OPERATE_GUILD_RENAME_PUGI_3:
default: doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
panic(fmt.Sprintf("unhandled operate guild action '%d'", pkt.Action)) return
case mhfpacket.OPERATE_GUILD_CHANGE_PUGI_1:
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
return
case mhfpacket.OPERATE_GUILD_CHANGE_PUGI_2:
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
return
case mhfpacket.OPERATE_GUILD_CHANGE_PUGI_3:
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
return
case mhfpacket.OPERATE_GUILD_DONATE_EVENT:
handleDonateRP(s, pkt, bf, guild, true)
default:
panic(fmt.Sprintf("unhandled operate guild action '%d'", pkt.Action))
} }
doAckSimpleSucceed(s, pkt.AckHandle, bf.Data()) doAckSimpleSucceed(s, pkt.AckHandle, bf.Data())
@@ -914,8 +920,8 @@ func handleMsgMhfInfoGuild(s *Session, p mhfpacket.MHFPacket) {
bf.WriteUint32(guild.RankRP) bf.WriteUint32(guild.RankRP)
bf.WriteNullTerminatedBytes(leaderName) bf.WriteNullTerminatedBytes(leaderName)
bf.WriteBytes([]byte{0x00, 0x00, 0x00, 0x00}) // Unk bf.WriteBytes([]byte{0x00, 0x00, 0x00, 0x00}) // Unk
bf.WriteBool(false) // isReturnGuild bf.WriteBool(false) // isReturnGuild
bf.WriteBytes([]byte{0x01, 0x02, 0x02}) // Unk bf.WriteBytes([]byte{0x01, 0x02, 0x02}) // Unk
bf.WriteUint32(guild.EventRP) bf.WriteUint32(guild.EventRP)
// Pugi's names, probably expected as null until you have them with levels? Null gives them a default japanese name // Pugi's names, probably expected as null until you have them with levels? Null gives them a default japanese name
@@ -1001,120 +1007,120 @@ func handleMsgMhfEnumerateGuild(s *Session, p mhfpacket.MHFPacket) {
bf := byteframe.NewByteFrameFromBytes(pkt.RawDataPayload) bf := byteframe.NewByteFrameFromBytes(pkt.RawDataPayload)
switch pkt.Type { switch pkt.Type {
case mhfpacket.ENUMERATE_GUILD_TYPE_GUILD_NAME: case mhfpacket.ENUMERATE_GUILD_TYPE_GUILD_NAME:
bf.ReadBytes(8) bf.ReadBytes(8)
searchTermLength := bf.ReadUint16() searchTermLength := bf.ReadUint16()
bf.ReadBytes(1) bf.ReadBytes(1)
searchTerm := bf.ReadBytes(uint(searchTermLength)) searchTerm := bf.ReadBytes(uint(searchTermLength))
var searchTermSafe string var searchTermSafe string
searchTermSafe, err = s.clientContext.StrConv.Decode(bfutil.UpToNull(searchTerm)) searchTermSafe, err = s.clientContext.StrConv.Decode(bfutil.UpToNull(searchTerm))
if err != nil { if err != nil {
panic(err) panic(err)
}
guilds, err = FindGuildsByName(s, searchTermSafe)
case mhfpacket.ENUMERATE_GUILD_TYPE_LEADER_NAME:
bf.ReadBytes(8)
searchTermLength := bf.ReadUint16()
bf.ReadBytes(1)
searchTerm := bf.ReadBytes(uint(searchTermLength))
var searchTermSafe string
searchTermSafe, err = s.clientContext.StrConv.Decode(bfutil.UpToNull(searchTerm))
if err != nil {
panic(err)
}
rows, err = s.server.db.Queryx(fmt.Sprintf(`%s WHERE lc.name ILIKE $1`, guildInfoSelectQuery), searchTermSafe)
if err != nil {
s.logger.Error("Failed to retrieve guild by leader name", zap.Error(err))
} else {
for rows.Next() {
guild, _ := buildGuildObjectFromDbResult(rows, err, s)
guilds = append(guilds, guild)
} }
guilds, err = FindGuildsByName(s, searchTermSafe) }
case mhfpacket.ENUMERATE_GUILD_TYPE_LEADER_NAME: case mhfpacket.ENUMERATE_GUILD_TYPE_LEADER_ID:
bf.ReadBytes(8) bf.ReadBytes(3)
searchTermLength := bf.ReadUint16() ID := bf.ReadUint32()
bf.ReadBytes(1) rows, err = s.server.db.Queryx(fmt.Sprintf(`%s WHERE leader_id = $1`, guildInfoSelectQuery), ID)
searchTerm := bf.ReadBytes(uint(searchTermLength)) if err != nil {
var searchTermSafe string s.logger.Error("Failed to retrieve guild by leader ID", zap.Error(err))
searchTermSafe, err = s.clientContext.StrConv.Decode(bfutil.UpToNull(searchTerm)) } else {
if err != nil { for rows.Next() {
panic(err) guild, _ := buildGuildObjectFromDbResult(rows, err, s)
guilds = append(guilds, guild)
} }
rows, err = s.server.db.Queryx(fmt.Sprintf(`%s WHERE lc.name ILIKE $1`, guildInfoSelectQuery), searchTermSafe) }
if err != nil { case mhfpacket.ENUMERATE_GUILD_TYPE_ORDER_MEMBERS:
s.logger.Error("Failed to retrieve guild by leader name", zap.Error(err)) sorting := bf.ReadUint16()
} else { if sorting == 1 {
for rows.Next() { rows, err = s.server.db.Queryx(fmt.Sprintf(`%s ORDER BY member_count DESC`, guildInfoSelectQuery))
guild, _ := buildGuildObjectFromDbResult(rows, err, s) } else {
guilds = append(guilds, guild) rows, err = s.server.db.Queryx(fmt.Sprintf(`%s ORDER BY member_count ASC`, guildInfoSelectQuery))
} }
if err != nil {
s.logger.Error("Failed to retrieve guild by member count", zap.Error(err))
} else {
for rows.Next() {
guild, _ := buildGuildObjectFromDbResult(rows, err, s)
guilds = append(guilds, guild)
} }
case mhfpacket.ENUMERATE_GUILD_TYPE_LEADER_ID: }
bf.ReadBytes(3) case mhfpacket.ENUMERATE_GUILD_TYPE_ORDER_REGISTRATION:
ID := bf.ReadUint32() sorting := bf.ReadUint16()
rows, err = s.server.db.Queryx(fmt.Sprintf(`%s WHERE leader_id = $1`, guildInfoSelectQuery), ID) if sorting == 1 {
if err != nil { rows, err = s.server.db.Queryx(fmt.Sprintf(`%s ORDER BY id DESC`, guildInfoSelectQuery))
s.logger.Error("Failed to retrieve guild by leader ID", zap.Error(err)) } else {
} else { rows, err = s.server.db.Queryx(fmt.Sprintf(`%s ORDER BY id ASC`, guildInfoSelectQuery))
for rows.Next() { }
guild, _ := buildGuildObjectFromDbResult(rows, err, s) if err != nil {
guilds = append(guilds, guild) s.logger.Error("Failed to retrieve guild by registration date", zap.Error(err))
} } else {
for rows.Next() {
guild, _ := buildGuildObjectFromDbResult(rows, err, s)
guilds = append(guilds, guild)
} }
case mhfpacket.ENUMERATE_GUILD_TYPE_ORDER_MEMBERS: }
sorting := bf.ReadUint16() case mhfpacket.ENUMERATE_GUILD_TYPE_ORDER_RANK:
if sorting == 1 { sorting := bf.ReadUint16()
rows, err = s.server.db.Queryx(fmt.Sprintf(`%s ORDER BY member_count DESC`, guildInfoSelectQuery)) if sorting == 1 {
} else { rows, err = s.server.db.Queryx(fmt.Sprintf(`%s ORDER BY rank_rp DESC`, guildInfoSelectQuery))
rows, err = s.server.db.Queryx(fmt.Sprintf(`%s ORDER BY member_count ASC`, guildInfoSelectQuery)) } else {
rows, err = s.server.db.Queryx(fmt.Sprintf(`%s ORDER BY rank_rp ASC`, guildInfoSelectQuery))
}
if err != nil {
s.logger.Error("Failed to retrieve guild by rank", zap.Error(err))
} else {
for rows.Next() {
guild, _ := buildGuildObjectFromDbResult(rows, err, s)
guilds = append(guilds, guild)
} }
if err != nil { }
s.logger.Error("Failed to retrieve guild by member count", zap.Error(err)) case mhfpacket.ENUMERATE_GUILD_TYPE_MOTTO:
} else { bf.ReadBytes(3)
for rows.Next() { mainMotto := bf.ReadUint16()
guild, _ := buildGuildObjectFromDbResult(rows, err, s) subMotto := bf.ReadUint16()
guilds = append(guilds, guild) rows, err = s.server.db.Queryx(fmt.Sprintf(`%s WHERE main_motto = $1 AND sub_motto = $2`, guildInfoSelectQuery), mainMotto, subMotto)
} if err != nil {
s.logger.Error("Failed to retrieve guild by motto", zap.Error(err))
} else {
for rows.Next() {
guild, _ := buildGuildObjectFromDbResult(rows, err, s)
guilds = append(guilds, guild)
} }
case mhfpacket.ENUMERATE_GUILD_TYPE_ORDER_REGISTRATION: }
sorting := bf.ReadUint16() case mhfpacket.ENUMERATE_GUILD_TYPE_RECRUITING:
if sorting == 1 { //
rows, err = s.server.db.Queryx(fmt.Sprintf(`%s ORDER BY id DESC`, guildInfoSelectQuery)) case mhfpacket.ENUMERATE_ALLIANCE_TYPE_ALLIANCE_NAME:
} else { //
rows, err = s.server.db.Queryx(fmt.Sprintf(`%s ORDER BY id ASC`, guildInfoSelectQuery)) case mhfpacket.ENUMERATE_ALLIANCE_TYPE_LEADER_NAME:
} //
if err != nil { case mhfpacket.ENUMERATE_ALLIANCE_TYPE_LEADER_ID:
s.logger.Error("Failed to retrieve guild by registration date", zap.Error(err)) //
} else { case mhfpacket.ENUMERATE_ALLIANCE_TYPE_ORDER_MEMBERS:
for rows.Next() { //
guild, _ := buildGuildObjectFromDbResult(rows, err, s) case mhfpacket.ENUMERATE_ALLIANCE_TYPE_ORDER_REGISTRATION:
guilds = append(guilds, guild) //
} default:
} panic(fmt.Sprintf("no handler for guild search type '%d'", pkt.Type))
case mhfpacket.ENUMERATE_GUILD_TYPE_ORDER_RANK:
sorting := bf.ReadUint16()
if sorting == 1 {
rows, err = s.server.db.Queryx(fmt.Sprintf(`%s ORDER BY rank_rp DESC`, guildInfoSelectQuery))
} else {
rows, err = s.server.db.Queryx(fmt.Sprintf(`%s ORDER BY rank_rp ASC`, guildInfoSelectQuery))
}
if err != nil {
s.logger.Error("Failed to retrieve guild by rank", zap.Error(err))
} else {
for rows.Next() {
guild, _ := buildGuildObjectFromDbResult(rows, err, s)
guilds = append(guilds, guild)
}
}
case mhfpacket.ENUMERATE_GUILD_TYPE_MOTTO:
bf.ReadBytes(3)
mainMotto := bf.ReadUint16()
subMotto := bf.ReadUint16()
rows, err = s.server.db.Queryx(fmt.Sprintf(`%s WHERE main_motto = $1 AND sub_motto = $2`, guildInfoSelectQuery), mainMotto, subMotto)
if err != nil {
s.logger.Error("Failed to retrieve guild by motto", zap.Error(err))
} else {
for rows.Next() {
guild, _ := buildGuildObjectFromDbResult(rows, err, s)
guilds = append(guilds, guild)
}
}
case mhfpacket.ENUMERATE_GUILD_TYPE_RECRUITING:
//
case mhfpacket.ENUMERATE_ALLIANCE_TYPE_ALLIANCE_NAME:
//
case mhfpacket.ENUMERATE_ALLIANCE_TYPE_LEADER_NAME:
//
case mhfpacket.ENUMERATE_ALLIANCE_TYPE_LEADER_ID:
//
case mhfpacket.ENUMERATE_ALLIANCE_TYPE_ORDER_MEMBERS:
//
case mhfpacket.ENUMERATE_ALLIANCE_TYPE_ORDER_REGISTRATION:
//
default:
panic(fmt.Sprintf("no handler for guild search type '%d'", pkt.Type))
} }
if err != nil || guilds == nil { if err != nil || guilds == nil {
@@ -1133,13 +1139,13 @@ func handleMsgMhfEnumerateGuild(s *Session, p mhfpacket.MHFPacket) {
bf.WriteUint32(guild.ID) bf.WriteUint32(guild.ID)
bf.WriteUint32(guild.LeaderCharID) bf.WriteUint32(guild.LeaderCharID)
bf.WriteUint16(guild.MemberCount) bf.WriteUint16(guild.MemberCount)
bf.WriteUint8(0x00) // Unk bf.WriteUint8(0x00) // Unk
bf.WriteUint8(0x00) // Unk bf.WriteUint8(0x00) // Unk
bf.WriteUint16(guild.Rank) bf.WriteUint16(guild.Rank)
bf.WriteUint32(uint32(guild.CreatedAt.Unix())) bf.WriteUint32(uint32(guild.CreatedAt.Unix()))
bf.WriteUint8(uint8(len(guildName)+1)) bf.WriteUint8(uint8(len(guildName) + 1))
bf.WriteNullTerminatedBytes(guildName) bf.WriteNullTerminatedBytes(guildName)
bf.WriteUint8(uint8(len(leaderName)+1)) bf.WriteUint8(uint8(len(leaderName) + 1))
bf.WriteNullTerminatedBytes(leaderName) bf.WriteNullTerminatedBytes(leaderName)
bf.WriteUint8(0x01) // Unk bf.WriteUint8(0x01) // Unk
} }
@@ -1336,8 +1342,8 @@ func handleMsgMhfEnumerateGuildItem(s *Session, p mhfpacket.MHFPacket) {
bf.WriteUint32(0x00) bf.WriteUint32(0x00)
bf.WriteUint16(0x00) bf.WriteUint16(0x00)
for i := 0; i < amount; i++ { for i := 0; i < amount; i++ {
bf.WriteUint32(binary.BigEndian.Uint32(boxContents[i*4:i*4+4])) bf.WriteUint32(binary.BigEndian.Uint32(boxContents[i*4 : i*4+4]))
if i + 1 != amount { if i+1 != amount {
bf.WriteUint64(0x00) bf.WriteUint64(0x00)
} }
} }
@@ -1346,7 +1352,7 @@ func handleMsgMhfEnumerateGuildItem(s *Session, p mhfpacket.MHFPacket) {
doAckBufSucceed(s, pkt.AckHandle, bf.Data()) doAckBufSucceed(s, pkt.AckHandle, bf.Data())
} }
type Item struct{ type Item struct {
ItemId uint16 ItemId uint16
Amount uint16 Amount uint16
} }
@@ -1364,8 +1370,8 @@ func handleMsgMhfUpdateGuildItem(s *Session, p mhfpacket.MHFPacket) {
amount := len(boxContents) / 4 amount := len(boxContents) / 4
oldItems = make([]Item, amount) oldItems = make([]Item, amount)
for i := 0; i < amount; i++ { for i := 0; i < amount; i++ {
oldItems[i].ItemId = binary.BigEndian.Uint16(boxContents[i*4:i*4+2]) oldItems[i].ItemId = binary.BigEndian.Uint16(boxContents[i*4 : i*4+2])
oldItems[i].Amount = binary.BigEndian.Uint16(boxContents[i*4+2:i*4+4]) oldItems[i].Amount = binary.BigEndian.Uint16(boxContents[i*4+2 : i*4+4])
} }
} }
@@ -1391,9 +1397,9 @@ func handleMsgMhfUpdateGuildItem(s *Session, p mhfpacket.MHFPacket) {
// Delete empty item stacks // Delete empty item stacks
for i := len(newItems) - 1; i >= 0; i-- { for i := len(newItems) - 1; i >= 0; i-- {
if int(newItems[i].Amount) == 0 { if int(newItems[i].Amount) == 0 {
copy(newItems[i:], newItems[i + 1:]) copy(newItems[i:], newItems[i+1:])
newItems[len(newItems) - 1] = make([]Item, 1)[0] newItems[len(newItems)-1] = make([]Item, 1)[0]
newItems = newItems[:len(newItems) - 1] newItems = newItems[:len(newItems)-1]
} }
} }
@@ -1515,7 +1521,13 @@ func handleMsgMhfLoadGuildCooking(s *Session, p mhfpacket.MHFPacket) {
// uint32 expiration timestamp // uint32 expiration timestamp
// encourage food // encourage food
data := []byte{0x00, 0x01, 0x0F, 0x51, 0x97, 0xFF, 0x00, 0x00, 0x02, 0xC4, 0x00, 0x00, 0x00, 0x03, 0x5F, 0xFC, 0x0B, 0x51} data := []byte{0x00, 0x06,
0x0F, 0x51, 0x97, 0xFF, 0x00, 0x00, 0x02, 0xc4, 0x00, 0x00, 0x00, 0x03, 0xFF, 0xFC, 0x0B, 0x51,
0x0F, 0x51, 0x97, 0xFF, 0x00, 0x00, 0x02, 0x9c, 0x00, 0x00, 0x00, 0x03, 0xFF, 0xFC, 0x0B, 0x52,
0x0F, 0x51, 0x97, 0xFF, 0x00, 0x00, 0x02, 0x07, 0x00, 0x00, 0x00, 0x03, 0xFF, 0xFC, 0x0B, 0x51,
0x0F, 0x51, 0x97, 0xFF, 0x00, 0x00, 0x01, 0x8b, 0x00, 0x00, 0x00, 0x03, 0xFF, 0xFD, 0x0B, 0x51,
0x0F, 0x51, 0x97, 0xFF, 0x00, 0x00, 0x02, 0x54, 0x00, 0x00, 0x00, 0x03, 0xFF, 0xFC, 0x0B, 0x51,
0x0F, 0x51, 0x97, 0xFF, 0x00, 0x00, 0x00, 0x7f, 0x00, 0x00, 0x00, 0x03, 0xF3, 0xFC, 0x0B, 0x51}
doAckBufSucceed(s, pkt.AckHandle, data) doAckBufSucceed(s, pkt.AckHandle, data)
//data := []byte{0x00, 0x01, 0x1C, 0x72, 0x54, 0x15, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x5F, 0xF8, 0x2F, 0xE1} //data := []byte{0x00, 0x01, 0x1C, 0x72, 0x54, 0x15, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x5F, 0xF8, 0x2F, 0xE1}
//doAckBufSucceed(s, pkt.AckHandle, data) //doAckBufSucceed(s, pkt.AckHandle, data)
@@ -1566,7 +1578,7 @@ func handleMsgMhfEnumerateGuildMessageBoard(s *Session, p mhfpacket.MHFPacket) {
msgs, err := s.server.db.Queryx("SELECT post_type, stamp_id, title, body, author_id, (EXTRACT(epoch FROM created_at)::int) as created_at, liked_by FROM guild_posts WHERE guild_id = $1 AND post_type = $2 ORDER BY created_at DESC", guild.ID, int(pkt.BoardType)) msgs, err := s.server.db.Queryx("SELECT post_type, stamp_id, title, body, author_id, (EXTRACT(epoch FROM created_at)::int) as created_at, liked_by FROM guild_posts WHERE guild_id = $1 AND post_type = $2 ORDER BY created_at DESC", guild.ID, int(pkt.BoardType))
if err != nil { if err != nil {
s.logger.Fatal("Failed to get guild messages from db", zap.Error(err)) log.Println("Failed to get guild messages from db", zap.Error(err))
} }
bf := byteframe.NewByteFrame() bf := byteframe.NewByteFrame()
@@ -1575,22 +1587,38 @@ func handleMsgMhfEnumerateGuildMessageBoard(s *Session, p mhfpacket.MHFPacket) {
for msgs.Next() { for msgs.Next() {
noMsgs = false noMsgs = false
postCount++ postCount++
var str_title, str_body string
var timestampst, timecomp uint64
timestampst = 32400
postData := &MessageBoardPost{} postData := &MessageBoardPost{}
err = msgs.StructScan(&postData) err = msgs.StructScan(&postData)
if err != nil { if err != nil {
s.logger.Error("Failed to read guild message board post") log.Println("Failed to get guild messages from db", zap.Error(err))
} }
t := japanese.ShiftJIS.NewEncoder()
str_title, _, err := transform.String(t, postData.Title)
if err != nil {
log.Println(err)
}
str_body, _, err = transform.String(t, postData.Body)
if err != nil {
log.Println(err)
}
timecomp = postData.Timestamp - timestampst
bf.WriteUint32(postData.Type) bf.WriteUint32(postData.Type)
bf.WriteUint32(postData.AuthorID) bf.WriteUint32(postData.AuthorID)
bf.WriteUint64(postData.Timestamp) bf.WriteUint64(timecomp)
liked := false liked := false
likedBySlice := strings.Split(postData.LikedBy, ",") likedBySlice := strings.Split(postData.LikedBy, ",")
for i := 0; i < len(likedBySlice); i++ { for i := 0; i < len(likedBySlice); i++ {
j, _ := strconv.ParseInt(likedBySlice[i], 10, 64) j, _ := strconv.ParseInt(likedBySlice[i], 10, 64)
if int(j) == int(s.charID) { if int(j) == int(s.charID) {
liked = true; break liked = true
break
} }
} }
if likedBySlice[0] == "" { if likedBySlice[0] == "" {
@@ -1598,12 +1626,13 @@ func handleMsgMhfEnumerateGuildMessageBoard(s *Session, p mhfpacket.MHFPacket) {
} else { } else {
bf.WriteUint32(uint32(len(likedBySlice))) bf.WriteUint32(uint32(len(likedBySlice)))
} }
bf.WriteBool(liked) bf.WriteBool(liked)
bf.WriteUint32(postData.StampID) bf.WriteUint32(postData.StampID)
bf.WriteUint32(uint32(len(postData.Title))) bf.WriteUint32(uint32(len(str_title)))
bf.WriteBytes([]byte(postData.Title)) bf.WriteBytes([]byte(str_title))
bf.WriteUint32(uint32(len(postData.Body))) bf.WriteUint32(uint32(len(str_body)))
bf.WriteBytes([]byte(postData.Body)) bf.WriteBytes([]byte(str_body))
} }
if noMsgs { if noMsgs {
doAckBufSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00}) doAckBufSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00})
@@ -1615,6 +1644,19 @@ func handleMsgMhfEnumerateGuildMessageBoard(s *Session, p mhfpacket.MHFPacket) {
} }
} }
func transformEncoding(rawReader io.Reader, trans transform.Transformer) (string, error) {
ret, err := ioutil.ReadAll(transform.NewReader(rawReader, trans))
if err == nil {
return string(ret), nil
} else {
return "", err
}
}
func BytesFromShiftJIS(b []byte) (string, error) {
return transformEncoding(bytes.NewReader(b), japanese.ShiftJIS.NewDecoder())
}
func handleMsgMhfUpdateGuildMessageBoard(s *Session, p mhfpacket.MHFPacket) { func handleMsgMhfUpdateGuildMessageBoard(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfUpdateGuildMessageBoard) pkt := p.(*mhfpacket.MsgMhfUpdateGuildMessageBoard)
bf := byteframe.NewByteFrameFromBytes(pkt.Request) bf := byteframe.NewByteFrameFromBytes(pkt.Request)
@@ -1623,57 +1665,109 @@ func handleMsgMhfUpdateGuildMessageBoard(s *Session, p mhfpacket.MHFPacket) {
doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00}) doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00})
return return
} }
switch pkt.MessageOp { switch pkt.MessageOp {
case 0: // Create message case 0: // Create message
var title_str, body_str string
postType := bf.ReadUint32() // 0 = message, 1 = news postType := bf.ReadUint32() // 0 = message, 1 = news
stampId := bf.ReadUint32() stampId := bf.ReadUint32()
titleLength := bf.ReadUint32() titleLength := bf.ReadUint32()
bodyLength := bf.ReadUint32() bodyLength := bf.ReadUint32()
title := bf.ReadBytes(uint(titleLength)) title := bf.ReadBytes(uint(titleLength))
body := bf.ReadBytes(uint(bodyLength)) body := bf.ReadBytes(uint(bodyLength))
_, err := s.server.db.Exec("INSERT INTO guild_posts (guild_id, author_id, stamp_id, post_type, title, body) VALUES ($1, $2, $3, $4, $5, $6)", guild.ID, s.charID, int(stampId), int(postType), string(title), string(body))
title_str, err := BytesFromShiftJIS(title)
if err != nil { if err != nil {
s.logger.Fatal("Failed to add new guild message to db", zap.Error(err)) log.Println(err)
}
fmt.Println(title_str)
body_str, err = BytesFromShiftJIS(body)
if err != nil {
log.Println(err)
}
fmt.Println(body_str)
_, err = s.server.db.Exec("INSERT INTO guild_posts (guild_id, author_id, stamp_id, post_type, title, body) VALUES ($1, $2, $3, $4, $5, $6)", guild.ID, s.charID, int(stampId), int(postType), string(title_str), string(body_str))
if err != nil {
log.Println("Failed to add new guild message to db", zap.Error(err))
} }
// TODO: if there are too many messages, purge excess // TODO: if there are too many messages, purge excess
_, err = s.server.db.Exec("") _, err = s.server.db.Exec("")
if err != nil { if err != nil {
s.logger.Fatal("Failed to remove excess guild messages from db", zap.Error(err)) log.Println("Failed to remove excess guild messages from db", zap.Error(err))
} }
case 1: // Delete message case 1: // Delete message
var timestampst, timecomp uint64
timestampst = 32400
postType := bf.ReadUint32() postType := bf.ReadUint32()
timestamp := bf.ReadUint64() timestamp := bf.ReadUint64()
_, err := s.server.db.Exec("DELETE FROM guild_posts WHERE post_type = $1 AND (EXTRACT(epoch FROM created_at)::int) = $2 AND guild_id = $3", int(postType), int(timestamp), guild.ID)
timecomp = timestamp + timestampst
_, err := s.server.db.Exec("DELETE FROM guild_posts WHERE post_type = $1 AND (EXTRACT(epoch FROM created_at)::int) = $2 AND guild_id = $3", int(postType), int(timecomp), guild.ID)
if err != nil { if err != nil {
s.logger.Fatal("Failed to delete guild message from db", zap.Error(err)) log.Println("Failed to delete guild message from db", zap.Error(err))
} }
case 2: // Update message case 2: // Update message
var title_str, body_str string
var timestampst, timecomp uint64
timestampst = 32400
postType := bf.ReadUint32() postType := bf.ReadUint32()
timestamp := bf.ReadUint64() timestamp := bf.ReadUint64()
titleLength := bf.ReadUint32() titleLength := bf.ReadUint32()
bodyLength := bf.ReadUint32() bodyLength := bf.ReadUint32()
title := bf.ReadBytes(uint(titleLength)) title := bf.ReadBytes(uint(titleLength))
body := bf.ReadBytes(uint(bodyLength)) body := bf.ReadBytes(uint(bodyLength))
_, err := s.server.db.Exec("UPDATE guild_posts SET title = $1, body = $2 WHERE post_type = $3 AND (EXTRACT(epoch FROM created_at)::int) = $4 AND guild_id = $5", string(title), string(body), int(postType), int(timestamp), guild.ID)
title_str, err := BytesFromShiftJIS(title)
if err != nil { if err != nil {
s.logger.Fatal("Failed to update guild message in db", zap.Error(err)) log.Println(err)
}
fmt.Println(title_str)
body_str, err = BytesFromShiftJIS(body)
if err != nil {
log.Println(err)
}
fmt.Println(body_str)
timecomp = timestamp + timestampst
_, err = s.server.db.Exec("UPDATE guild_posts SET title = $1, body = $2 WHERE post_type = $3 AND (EXTRACT(epoch FROM created_at)::int) = $4 AND guild_id = $5", string(title_str), string(body_str), int(postType), int(timecomp), guild.ID)
if err != nil {
log.Println("Failed to update guild message in db", zap.Error(err))
} }
case 3: // Update stamp case 3: // Update stamp
var timestampst, timecomp uint64
timestampst = 32400
postType := bf.ReadUint32() postType := bf.ReadUint32()
timestamp := bf.ReadUint64() timestamp := bf.ReadUint64()
stampId := bf.ReadUint32() stampId := bf.ReadUint32()
_, err := s.server.db.Exec("UPDATE guild_posts SET stamp_id = $1 WHERE post_type = $2 AND (EXTRACT(epoch FROM created_at)::int) = $3 AND guild_id = $4", int(stampId), int(postType), int(timestamp), guild.ID)
timecomp = timestamp + timestampst
_, err := s.server.db.Exec("UPDATE guild_posts SET stamp_id = $1 WHERE post_type = $2 AND (EXTRACT(epoch FROM created_at)::int) = $3 AND guild_id = $4", int(stampId), int(postType), int(timecomp), guild.ID)
if err != nil { if err != nil {
s.logger.Fatal("Failed to update guild message stamp in db", zap.Error(err)) log.Println("Failed to update guild message stamp in db", zap.Error(err))
} }
case 4: // Like message case 4: // Like message
var timestampst, timecomp uint64
timestampst = 32400
postType := bf.ReadUint32() postType := bf.ReadUint32()
timestamp := bf.ReadUint64() timestamp := bf.ReadUint64()
likeState := bf.ReadBool() likeState := bf.ReadBool()
timecomp = timestamp + timestampst
var likedBy string var likedBy string
err := s.server.db.QueryRow("SELECT liked_by FROM guild_posts WHERE post_type = $1 AND (EXTRACT(epoch FROM created_at)::int) = $2 AND guild_id = $3", int(postType), int(timestamp), guild.ID).Scan(&likedBy) err := s.server.db.QueryRow("SELECT liked_by FROM guild_posts WHERE post_type = $1 AND (EXTRACT(epoch FROM created_at)::int) = $2 AND guild_id = $3", int(postType), int(timecomp), guild.ID).Scan(&likedBy)
if err != nil { if err != nil {
s.logger.Fatal("Failed to get guild message like data from db", zap.Error(err)) log.Println("Failed to get guild message like data from db", zap.Error(err))
} else { } else {
if likeState { if likeState {
if len(likedBy) == 0 { if len(likedBy) == 0 {
@@ -1681,22 +1775,22 @@ func handleMsgMhfUpdateGuildMessageBoard(s *Session, p mhfpacket.MHFPacket) {
} else { } else {
likedBy += "," + strconv.Itoa(int(s.charID)) likedBy += "," + strconv.Itoa(int(s.charID))
} }
_, err := s.server.db.Exec("UPDATE guild_posts SET liked_by = $1 WHERE post_type = $2 AND (EXTRACT(epoch FROM created_at)::int) = $3 AND guild_id = $4", likedBy, int(postType), int(timestamp), guild.ID) _, err := s.server.db.Exec("UPDATE guild_posts SET liked_by = $1 WHERE post_type = $2 AND (EXTRACT(epoch FROM created_at)::int) = $3 AND guild_id = $4", likedBy, int(postType), int(timecomp), guild.ID)
if err != nil { if err != nil {
s.logger.Fatal("Failed to like guild message in db", zap.Error(err)) log.Println("Failed to like guild message in db", zap.Error(err))
} }
} else { } else {
likedBySlice := strings.Split(likedBy, ",") likedBySlice := strings.Split(likedBy, ",")
for i, e := range likedBySlice { for i, e := range likedBySlice {
if e == strconv.Itoa(int(s.charID)) { if e == strconv.Itoa(int(s.charID)) {
likedBySlice[i] = likedBySlice[len(likedBySlice) - 1] likedBySlice[i] = likedBySlice[len(likedBySlice)-1]
likedBySlice = likedBySlice[:len(likedBySlice) - 1] likedBySlice = likedBySlice[:len(likedBySlice)-1]
} }
} }
likedBy = strings.Join(likedBySlice, ",") likedBy = strings.Join(likedBySlice, ",")
_, err := s.server.db.Exec("UPDATE guild_posts SET liked_by = $1 WHERE post_type = $2 AND (EXTRACT(epoch FROM created_at)::int) = $3 AND guild_id = $4", likedBy, int(postType), int(timestamp), guild.ID) _, err := s.server.db.Exec("UPDATE guild_posts SET liked_by = $1 WHERE post_type = $2 AND (EXTRACT(epoch FROM created_at)::int) = $3 AND guild_id = $4", likedBy, int(postType), int(timecomp), guild.ID)
if err != nil { if err != nil {
s.logger.Fatal("Failed to unlike guild message in db", zap.Error(err)) log.Println("Failed to unlike guild message in db", zap.Error(err))
} }
} }
} }
@@ -1705,15 +1799,15 @@ func handleMsgMhfUpdateGuildMessageBoard(s *Session, p mhfpacket.MHFPacket) {
var newPosts int var newPosts int
err := s.server.db.QueryRow("SELECT (EXTRACT(epoch FROM guild_post_checked)::int) FROM characters WHERE id = $1", s.charID).Scan(&timeChecked) err := s.server.db.QueryRow("SELECT (EXTRACT(epoch FROM guild_post_checked)::int) FROM characters WHERE id = $1", s.charID).Scan(&timeChecked)
if err != nil { if err != nil {
s.logger.Fatal("Failed to get last guild post check timestamp from db", zap.Error(err)) log.Println("Failed to get last guild post check timestamp from db", zap.Error(err))
} else { } else {
_, err = s.server.db.Exec("UPDATE characters SET guild_post_checked = $1 WHERE id = $2", time.Now(), s.charID) _, err = s.server.db.Exec("UPDATE characters SET guild_post_checked = $1 WHERE id = $2", time.Now(), s.charID)
if err != nil { if err != nil {
s.logger.Fatal("Failed to update guild post check timestamp in db", zap.Error(err)) log.Println("Failed to update guild post check timestamp in db", zap.Error(err))
} else { } else {
err = s.server.db.QueryRow("SELECT COUNT(*) FROM guild_posts WHERE guild_id = $1 AND (EXTRACT(epoch FROM created_at)::int) > $2", guild.ID, timeChecked).Scan(&newPosts) err = s.server.db.QueryRow("SELECT COUNT(*) FROM guild_posts WHERE guild_id = $1 AND (EXTRACT(epoch FROM created_at)::int) > $2", guild.ID, timeChecked).Scan(&newPosts)
if err != nil { if err != nil {
s.logger.Fatal("Failed to check for new guild posts in db", zap.Error(err)) log.Println("Failed to check for new guild posts in db", zap.Error(err))
} else { } else {
if newPosts > 0 { if newPosts > 0 {
doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x01}) doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x01})
@@ -1764,8 +1858,8 @@ func handleMsgMhfOperationInvGuild(s *Session, p mhfpacket.MHFPacket) {}
func handleMsgMhfUpdateGuildcard(s *Session, p mhfpacket.MHFPacket) {} func handleMsgMhfUpdateGuildcard(s *Session, p mhfpacket.MHFPacket) {}
func handleMsgMhfCreateJoint(s *Session, p mhfpacket.MHFPacket) { } func handleMsgMhfCreateJoint(s *Session, p mhfpacket.MHFPacket) {}
func handleMsgMhfOperateJoint(s *Session, p mhfpacket.MHFPacket) { } func handleMsgMhfOperateJoint(s *Session, p mhfpacket.MHFPacket) {}
func handleMsgMhfInfoJoint(s *Session, p mhfpacket.MHFPacket) {} func handleMsgMhfInfoJoint(s *Session, p mhfpacket.MHFPacket) {}

View File

@@ -2,16 +2,28 @@ package channelserver
import ( import (
"encoding/hex" "encoding/hex"
"fmt"
"strings"
"time" "time"
//"github.com/Solenataris/Erupe/common/stringsupport" //"github.com/Solenataris/Erupe/common/stringsupport"
"github.com/Solenataris/Erupe/network/mhfpacket"
"github.com/Andoryuuta/byteframe" "github.com/Andoryuuta/byteframe"
"github.com/Solenataris/Erupe/network/mhfpacket"
"github.com/lib/pq" "github.com/lib/pq"
"github.com/sachaos/lottery" "github.com/sachaos/lottery"
"go.uber.org/zap" "go.uber.org/zap"
) )
func contains(s []string, str string) bool {
for _, v := range s {
if v == str {
return true
}
}
return false
}
func handleMsgMhfEnumerateShop(s *Session, p mhfpacket.MHFPacket) { func handleMsgMhfEnumerateShop(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfEnumerateShop) pkt := p.(*mhfpacket.MsgMhfEnumerateShop)
// SHOP TYPES: // SHOP TYPES:
@@ -149,20 +161,28 @@ func handleMsgMhfEnumerateShop(s *Session, p mhfpacket.MHFPacket) {
} else { } else {
doAckBufSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00}) doAckBufSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00})
} }
} else { } else {
shopEntries, err := s.server.db.Query("SELECT itemhash,itemID,Points,TradeQuantity,rankReqLow,rankReqHigh,rankReqG,storeLevelReq,maximumQuantity,boughtQuantity,roadFloorsRequired,weeklyFatalisKills FROM normal_shop_items WHERE shoptype=$1 AND shopid=$2", pkt.ShopType, pkt.ShopID) _, week := time.Now().ISOWeek()
season := fmt.Sprintf("%d", week%4)
shopEntries, err := s.server.db.Query("SELECT itemhash,itemID,Points,TradeQuantity,rankReqLow,rankReqHigh,rankReqG,storeLevelReq,maximumQuantity,boughtQuantity,roadFloorsRequired,weeklyFatalisKills, COALESCE(enable_weeks, '') FROM normal_shop_items WHERE shoptype=$1 AND shopid=$2", pkt.ShopType, pkt.ShopID)
if err != nil { if err != nil {
panic(err) panic(err)
} }
var ItemHash, entryCount int var ItemHash, entryCount int
var itemID, Points, TradeQuantity, rankReqLow, rankReqHigh, rankReqG, storeLevelReq, maximumQuantity, boughtQuantity, roadFloorsRequired, weeklyFatalisKills, charQuantity uint16 var itemID, Points, TradeQuantity, rankReqLow, rankReqHigh, rankReqG, storeLevelReq, maximumQuantity, boughtQuantity, roadFloorsRequired, weeklyFatalisKills, charQuantity uint16
var itemWeeks string
resp := byteframe.NewByteFrame() resp := byteframe.NewByteFrame()
resp.WriteUint32(0) // total defs resp.WriteUint32(0) // total defs
for shopEntries.Next() { for shopEntries.Next() {
err = shopEntries.Scan(&ItemHash, &itemID, &Points, &TradeQuantity, &rankReqLow, &rankReqHigh, &rankReqG, &storeLevelReq, &maximumQuantity, &boughtQuantity, &roadFloorsRequired, &weeklyFatalisKills) err = shopEntries.Scan(&ItemHash, &itemID, &Points, &TradeQuantity, &rankReqLow, &rankReqHigh, &rankReqG, &storeLevelReq, &maximumQuantity, &boughtQuantity, &roadFloorsRequired, &weeklyFatalisKills, &itemWeeks)
if err != nil { if err != nil {
panic(err) panic(err)
} }
if len(itemWeeks) > 0 && !contains(strings.Split(itemWeeks, ","), season) {
continue
}
resp.WriteUint32(uint32(ItemHash)) resp.WriteUint32(uint32(ItemHash))
resp.WriteUint16(0) // unk, always 0 in existing packets resp.WriteUint16(0) // unk, always 0 in existing packets
resp.WriteUint16(itemID) resp.WriteUint16(itemID)
@@ -175,9 +195,13 @@ func handleMsgMhfEnumerateShop(s *Session, p mhfpacket.MHFPacket) {
resp.WriteUint16(storeLevelReq) resp.WriteUint16(storeLevelReq)
resp.WriteUint16(maximumQuantity) resp.WriteUint16(maximumQuantity)
if maximumQuantity > 0 { if maximumQuantity > 0 {
err = s.server.db.QueryRow("SELECT COALESCE(usedquantity,0) FROM shop_item_state WHERE itemhash=$1 AND char_id=$2", ItemHash, s.charID).Scan(&charQuantity) var itemWeek int
err = s.server.db.QueryRow("SELECT COALESCE(usedquantity,0), COALESCE(week,-1) FROM shop_item_state WHERE itemhash=$1 AND char_id=$2", ItemHash, s.charID).Scan(&charQuantity, &itemWeek)
if err != nil { if err != nil {
resp.WriteUint16(0) resp.WriteUint16(0)
} else if pkt.ShopID == 7 && itemWeek >= 0 && itemWeek != week {
clearShopItemState(s, s.charID, uint32(ItemHash))
resp.WriteUint16(0)
} else { } else {
resp.WriteUint16(charQuantity) resp.WriteUint16(charQuantity)
} }
@@ -200,6 +224,7 @@ func handleMsgMhfEnumerateShop(s *Session, p mhfpacket.MHFPacket) {
} }
func handleMsgMhfAcquireExchangeShop(s *Session, p mhfpacket.MHFPacket) { func handleMsgMhfAcquireExchangeShop(s *Session, p mhfpacket.MHFPacket) {
_, week := time.Now().ISOWeek()
// writing out to an editable shop enumeration // writing out to an editable shop enumeration
pkt := p.(*mhfpacket.MsgMhfAcquireExchangeShop) pkt := p.(*mhfpacket.MsgMhfAcquireExchangeShop)
if pkt.DataSize == 10 { if pkt.DataSize == 10 {
@@ -207,10 +232,10 @@ func handleMsgMhfAcquireExchangeShop(s *Session, p mhfpacket.MHFPacket) {
_ = bf.ReadUint16() // unk, always 1 in examples _ = bf.ReadUint16() // unk, always 1 in examples
itemHash := bf.ReadUint32() itemHash := bf.ReadUint32()
buyCount := bf.ReadUint32() buyCount := bf.ReadUint32()
_, err := s.server.db.Exec(`INSERT INTO shop_item_state (char_id, itemhash, usedquantity) _, err := s.server.db.Exec(`INSERT INTO shop_item_state (char_id, itemhash, usedquantity, week)
VALUES ($1,$2,$3) ON CONFLICT (char_id, itemhash) VALUES ($1,$2,$3,$4) ON CONFLICT (char_id, itemhash)
DO UPDATE SET usedquantity = shop_item_state.usedquantity + $3 DO UPDATE SET usedquantity = shop_item_state.usedquantity + $3
WHERE EXCLUDED.char_id=$1 AND EXCLUDED.itemhash=$2`, s.charID, itemHash, buyCount) WHERE EXCLUDED.char_id=$1 AND EXCLUDED.itemhash=$2`, s.charID, itemHash, buyCount, week)
if err != nil { if err != nil {
s.logger.Fatal("Failed to update shop_item_state in db", zap.Error(err)) s.logger.Fatal("Failed to update shop_item_state in db", zap.Error(err))
} }
@@ -218,6 +243,13 @@ func handleMsgMhfAcquireExchangeShop(s *Session, p mhfpacket.MHFPacket) {
doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00}) doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00})
} }
func clearShopItemState(s *Session, charId uint32, itemHash uint32) {
_, err := s.server.db.Exec(`DELETE FROM shop_item_state WHERE char_id=$1 AND itemhash=$2`, charId, itemHash)
if err != nil {
s.logger.Fatal("Failed to delete shop_item_state in db", zap.Error(err))
}
}
func handleMsgMhfGetGachaPlayHistory(s *Session, p mhfpacket.MHFPacket) { func handleMsgMhfGetGachaPlayHistory(s *Session, p mhfpacket.MHFPacket) {
// returns number of times the gacha was played, will need persistent db stuff // returns number of times the gacha was played, will need persistent db stuff
pkt := p.(*mhfpacket.MsgMhfGetGachaPlayHistory) pkt := p.(*mhfpacket.MsgMhfGetGachaPlayHistory)
@@ -703,4 +735,4 @@ func handleMsgMhfResetBoxGachaInfo(s *Session, p mhfpacket.MHFPacket) {
panic(err) panic(err)
} }
doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00}) doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00})
} }

View File

@@ -9,16 +9,36 @@ import (
"github.com/Solenataris/Erupe/config" "github.com/Solenataris/Erupe/config"
"github.com/Solenataris/Erupe/network/binpacket" "github.com/Solenataris/Erupe/network/binpacket"
"github.com/Solenataris/Erupe/network/mhfpacket" "github.com/Solenataris/Erupe/network/mhfpacket"
"github.com/bwmarrin/discordgo" "github.com/Solenataris/Erupe/server/discordbot"
"github.com/jmoiron/sqlx" "github.com/jmoiron/sqlx"
"go.uber.org/zap" "go.uber.org/zap"
) )
type StageIdType = string
const (
// GlobalStage is the stage that is used for all users.
MezeportaStageId StageIdType = "sl1Ns200p0a0u0"
GuildHallLv1StageId StageIdType = "sl1Ns202p0a0u0"
GuildHallLv2StageId StageIdType = "sl1Ns203p0a0u0"
GuildHallLv3StageId StageIdType = "sl1Ns204p0a0u0"
PugiFarmStageId StageIdType = "sl1Ns205p0a0u0"
RastaBarStageId StageIdType = "sl1Ns211p0a0u0"
PalloneCaravanStageId StageIdType = "sl1Ns260p0a0u0"
GookFarmStageId StageIdType = "sl1Ns265p0a0u0"
DivaFountainStageId StageIdType = "sl2Ns379p0a0u0"
DivaHallStageId StageIdType = "sl1Ns445p0a0u0"
MezFesStageId StageIdType = "sl1Ns462p0a0u0"
)
// Config struct allows configuring the server. // Config struct allows configuring the server.
type Config struct { type Config struct {
Logger *zap.Logger Logger *zap.Logger
DB *sqlx.DB DB *sqlx.DB
DiscordBot *discordbot.DiscordBot
ErupeConfig *config.Config ErupeConfig *config.Config
Name string
Enable bool
} }
// Map key type for a user binary part. // Map key type for a user binary part.
@@ -30,14 +50,13 @@ type userBinaryPartID struct {
// Server is a MHF channel server. // Server is a MHF channel server.
type Server struct { type Server struct {
sync.Mutex sync.Mutex
logger *zap.Logger logger *zap.Logger
db *sqlx.DB db *sqlx.DB
erupeConfig *config.Config erupeConfig *config.Config
acceptConns chan net.Conn acceptConns chan net.Conn
deleteConns chan net.Conn deleteConns chan net.Conn
sessions map[net.Conn]*Session sessions map[net.Conn]*Session
listener net.Listener // Listener that is created when Server.Start is called. listener net.Listener // Listener that is created when Server.Start is called.
isShuttingDown bool isShuttingDown bool
stagesLock sync.RWMutex stagesLock sync.RWMutex
@@ -52,7 +71,10 @@ type Server struct {
semaphore map[string]*Semaphore semaphore map[string]*Semaphore
// Discord chat integration // Discord chat integration
discordSession *discordgo.Session discordBot *discordbot.DiscordBot
name string
enable bool
raviente *Raviente raviente *Raviente
} }
@@ -61,8 +83,8 @@ type Raviente struct {
sync.Mutex sync.Mutex
register *RavienteRegister register *RavienteRegister
state *RavienteState state *RavienteState
support *RavienteSupport support *RavienteSupport
} }
type RavienteRegister struct { type RavienteRegister struct {
@@ -114,7 +136,7 @@ func NewRaviente() *Raviente {
// NewServer creates a new Server type. // NewServer creates a new Server type.
func NewServer(config *Config) *Server { func NewServer(config *Config) *Server {
s := &Server{ s := &Server {
logger: config.Logger, logger: config.Logger,
db: config.DB, db: config.DB,
erupeConfig: config.ErupeConfig, erupeConfig: config.ErupeConfig,
@@ -124,7 +146,10 @@ func NewServer(config *Config) *Server {
stages: make(map[string]*Stage), stages: make(map[string]*Stage),
userBinaryParts: make(map[userBinaryPartID][]byte), userBinaryParts: make(map[userBinaryPartID][]byte),
semaphore: make(map[string]*Semaphore), semaphore: make(map[string]*Semaphore),
discordSession: nil, discordBot: config.DiscordBot,
name: config.Name,
enable: config.Enable,
raviente: NewRaviente(),
} }
// Mezeporta // Mezeporta
@@ -145,7 +170,7 @@ func NewServer(config *Config) *Server {
// Rasta bar stage // Rasta bar stage
s.stages["sl1Ns211p0a0u0"] = NewStage("sl1Ns211p0a0u0") s.stages["sl1Ns211p0a0u0"] = NewStage("sl1Ns211p0a0u0")
// Carvane // Pallone Carvan
s.stages["sl1Ns260p0a0u0"] = NewStage("sl1Ns260p0a0u0") s.stages["sl1Ns260p0a0u0"] = NewStage("sl1Ns260p0a0u0")
// Gook Farm // Gook Farm
@@ -160,16 +185,6 @@ func NewServer(config *Config) *Server {
// MezFes // MezFes
s.stages["sl1Ns462p0a0u0"] = NewStage("sl1Ns462p0a0u0") s.stages["sl1Ns462p0a0u0"] = NewStage("sl1Ns462p0a0u0")
// Create the discord session, (not actually connecting to discord servers yet).
if s.erupeConfig.Discord.Enabled {
ds, err := discordgo.New("Bot " + s.erupeConfig.Discord.BotToken)
if err != nil {
s.logger.Fatal("Error creating Discord session.", zap.Error(err))
}
ds.AddHandler(s.onDiscordMessage)
s.discordSession = ds
}
return s return s
} }
@@ -185,12 +200,8 @@ func (s *Server) Start(port int) error {
go s.manageSessions() go s.manageSessions()
// Start the discord bot for chat integration. // Start the discord bot for chat integration.
if s.erupeConfig.Discord.Enabled { if s.erupeConfig.Discord.Enabled && s.discordBot != nil {
err = s.discordSession.Open() s.discordBot.Session.AddHandler(s.onDiscordMessage)
if err != nil {
s.logger.Warn("Error opening Discord session.", zap.Error(err))
return err
}
} }
return nil return nil
@@ -203,11 +214,8 @@ func (s *Server) Shutdown() {
s.Unlock() s.Unlock()
s.listener.Close() s.listener.Close()
close(s.acceptConns)
if s.erupeConfig.Discord.Enabled { close(s.acceptConns)
s.discordSession.Close()
}
} }
func (s *Server) acceptClients() { func (s *Server) acceptClients() {
@@ -289,7 +297,7 @@ func (s *Server) BroadcastChatMessage(message string) {
Type: 5, Type: 5,
Flags: 0x80, Flags: 0x80,
Message: message, Message: message,
SenderName: "Erupe", SenderName: s.name,
} }
msgBinChat.Build(bf) msgBinChat.Build(bf)
@@ -300,6 +308,13 @@ func (s *Server) BroadcastChatMessage(message string) {
}, nil) }, nil)
} }
func (s *Server) DiscordChannelSend(charName string, content string) {
if s.erupeConfig.Discord.Enabled && s.discordBot != nil {
message := fmt.Sprintf("**%s** : %s", charName, content)
s.discordBot.RealtimeChannelSend(message)
}
}
func (s *Server) FindSessionByCharID(charID uint32) *Session { func (s *Server) FindSessionByCharID(charID uint32) *Session {
s.stagesLock.RLock() s.stagesLock.RLock()
defer s.stagesLock.RUnlock() defer s.stagesLock.RUnlock()
@@ -316,3 +331,21 @@ func (s *Server) FindSessionByCharID(charID uint32) *Session {
return nil return nil
} }
func (s *Server) FindStageObjectByChar(charID uint32) *StageObject {
s.stagesLock.RLock()
defer s.stagesLock.RUnlock()
for _, stage := range s.stages {
stage.RLock()
for objId := range stage.objects {
obj := stage.objects[objId]
if obj.ownerCharID == charID {
stage.RUnlock()
return obj
}
}
stage.RUnlock()
}
return nil
}

View File

@@ -1,9 +1,12 @@
package channelserver package channelserver
import ( import (
"sync"
"time"
"github.com/Andoryuuta/byteframe" "github.com/Andoryuuta/byteframe"
"github.com/Solenataris/Erupe/network/mhfpacket" "github.com/Solenataris/Erupe/network/mhfpacket"
"sync"
) )
// StageObject holds infomation about a specific stage object. // StageObject holds infomation about a specific stage object.
@@ -15,7 +18,7 @@ type StageObject struct {
} }
type ObjectMap struct { type ObjectMap struct {
id uint8 id uint8
charid uint32 charid uint32
status bool status bool
} }
@@ -55,6 +58,7 @@ type Stage struct {
maxPlayers uint16 maxPlayers uint16
hasDeparted bool hasDeparted bool
password string password string
createdAt string
} }
// NewStage creates a new stage with intialized values. // NewStage creates a new stage with intialized values.
@@ -68,6 +72,7 @@ func NewStage(ID string) *Stage {
maxPlayers: 4, maxPlayers: 4,
gameObjectCount: 1, gameObjectCount: 1,
objectList: make(map[uint8]*ObjectMap), objectList: make(map[uint8]*ObjectMap),
createdAt: time.Now().Format("01-02-2006 15:04:05"),
} }
s.InitObjectList() s.InitObjectList()
return s return s
@@ -94,30 +99,71 @@ func (s *Stage) BroadcastMHF(pkt mhfpacket.MHFPacket, ignoredSession *Session) {
} }
func (s *Stage) InitObjectList() { func (s *Stage) InitObjectList() {
for seq:=uint8(0x7f);seq>uint8(0);seq-- { for seq := uint8(0x7f); seq > uint8(0); seq-- {
newObj := &ObjectMap{ newObj := &ObjectMap{
id: seq, id: seq,
charid: uint32(0), charid: uint32(0),
status: false, status: false,
}
s.objectList[seq] = newObj
} }
s.objectList[seq] = newObj
}
}
func (s *Stage) isCharInQuestByID(charID uint32) bool {
if _, exists := s.reservedClientSlots[charID]; exists {
return exists
}
return false
}
func (s *Stage) isQuest() bool {
return len(s.reservedClientSlots) > 0
}
func (stage *Stage) GetName() string {
switch stage.id {
case MezeportaStageId:
return "Mezeporta"
case GuildHallLv1StageId:
return "Guild Hall Lv1"
case GuildHallLv2StageId:
return "Guild Hall Lv2"
case GuildHallLv3StageId:
return "Guild Hall Lv3"
case PugiFarmStageId:
return "Pugi Farm"
case RastaBarStageId:
return "Rasta Bar"
case PalloneCaravanStageId:
return "Pallone Caravan"
case GookFarmStageId:
return "Gook Farm"
case DivaFountainStageId:
return "Diva Fountain"
case DivaHallStageId:
return "Diva Hall"
case MezFesStageId:
return "Mez Fes"
default:
return ""
}
} }
func (s *Stage) GetNewObjectID(CharID uint32) uint32 { func (s *Stage) GetNewObjectID(CharID uint32) uint32 {
ObjId:=uint8(0) ObjId := uint8(0)
for seq:=uint8(0x7f);seq>uint8(0);seq--{ for seq := uint8(0x7f); seq > uint8(0); seq-- {
if s.objectList[seq].status == false { if s.objectList[seq].status == false {
ObjId=seq ObjId = seq
break break
} }
} }
s.objectList[ObjId].status=true s.objectList[ObjId].status = true
s.objectList[ObjId].charid=CharID s.objectList[ObjId].charid = CharID
bf := byteframe.NewByteFrame() bf := byteframe.NewByteFrame()
bf.WriteUint8(uint8(0)) bf.WriteUint8(uint8(0))
bf.WriteUint8(ObjId) bf.WriteUint8(ObjId)
bf.WriteUint16(uint16(0)) bf.WriteUint16(uint16(0))
obj :=uint32(bf.Data()[3]) | uint32(bf.Data()[2])<<8 | uint32(bf.Data()[1])<<16 | uint32(bf.Data()[0])<<32 obj := uint32(bf.Data()[3]) | uint32(bf.Data()[2])<<8 | uint32(bf.Data()[1])<<16 | uint32(bf.Data()[0])<<32
return obj return obj
} }

View File

@@ -0,0 +1,120 @@
package discordbot
import (
"regexp"
"github.com/Solenataris/Erupe/config"
"github.com/bwmarrin/discordgo"
"go.uber.org/zap"
)
type DiscordBot struct {
Session *discordgo.Session
config *config.Config
logger *zap.Logger
MainGuild *discordgo.Guild
RealtimeChannel *discordgo.Channel
}
type DiscordBotOptions struct {
Config *config.Config
Logger *zap.Logger
}
func NewDiscordBot(options DiscordBotOptions) (discordBot *DiscordBot, err error) {
session, err := discordgo.New("Bot " + options.Config.Discord.BotToken)
if err != nil {
options.Logger.Fatal("Discord failed", zap.Error(err))
return nil, err
}
mainGuild, err := session.Guild(options.Config.Discord.ServerID)
if err != nil {
options.Logger.Fatal("Discord failed to get main guild", zap.Error(err))
return nil, err
}
realtimeChannel, err := session.Channel(options.Config.Discord.RealtimeChannelID)
if err != nil {
options.Logger.Fatal("Discord failed to create realtimeChannel", zap.Error(err))
return nil, err
}
discordBot = &DiscordBot{
config: options.Config,
logger: options.Logger,
Session: session,
MainGuild: mainGuild,
RealtimeChannel: realtimeChannel,
}
return
}
func (bot *DiscordBot) Start() (err error) {
err = bot.Session.Open()
return
}
func (bot *DiscordBot) FindRoleByID(id string) *discordgo.Role {
for _, role := range bot.MainGuild.Roles {
if role.ID == id {
return role
}
}
return nil
}
// Replace all mentions to real name from the message.
func (bot *DiscordBot) NormalizeDiscordMessage(message string) string {
userRegex := regexp.MustCompile(`<@!?(\d{17,19})>`)
emojiRegex := regexp.MustCompile(`(?:<a?)?:(\w+):(?:\d{18}>)?`)
roleRegex := regexp.MustCompile(`<@&(\d{17,19})>`)
result := ReplaceTextAll(message, userRegex, func(userId string) string {
user, err := bot.Session.User(userId)
if err != nil {
return "@unknown" // @Unknown
}
return "@" + user.Username
})
result = ReplaceTextAll(result, emojiRegex, func(emojiName string) string {
return ":" + emojiName + ":"
})
result = ReplaceTextAll(result, roleRegex, func(roleId string) string {
role := bot.FindRoleByID(roleId)
if role != nil {
return "@!" + role.Name
}
return "@!unknown"
})
return string(result)
}
func (bot *DiscordBot) RealtimeChannelSend(message string) (err error) {
_, err = bot.Session.ChannelMessageSend(bot.RealtimeChannel.ID, message)
return
}
func ReplaceTextAll(text string, regex *regexp.Regexp, handler func(input string) string) string {
result := regex.ReplaceAllFunc([]byte(text), func(s []byte) []byte {
input := regex.ReplaceAllString(string(s), `$1`)
return []byte(handler(input))
})
return string(result)
}