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146
Erupe/server/channelserver/handlers_cast_binary.go
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146
Erupe/server/channelserver/handlers_cast_binary.go
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package channelserver
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import (
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"fmt"
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"strings"
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"github.com/Andoryuuta/byteframe"
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"github.com/Solenataris/Erupe/network/binpacket"
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"github.com/Solenataris/Erupe/network/mhfpacket"
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)
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// MSG_SYS_CAST[ED]_BINARY types enum
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const (
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BinaryMessageTypeState = 0
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BinaryMessageTypeChat = 1
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BinaryMessageTypeMailNotify = 4
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BinaryMessageTypeEmote = 6
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)
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// MSG_SYS_CAST[ED]_BINARY broadcast types enum
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const (
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BroadcastTypeTargeted = 0x01
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BroadcastTypeStage = 0x03
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BroadcastTypeWorld = 0x0a
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)
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func sendServerChatMessage(s *Session, message string) {
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// Make the inside of the casted binary
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bf := byteframe.NewByteFrame()
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bf.SetLE()
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msgBinChat := &binpacket.MsgBinChat{
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Unk0: 0,
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Type: 5,
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Flags: 0x80,
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Message: message,
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SenderName: "Erupe",
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}
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msgBinChat.Build(bf)
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castedBin := &mhfpacket.MsgSysCastedBinary{
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CharID: s.charID,
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MessageType: BinaryMessageTypeChat,
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RawDataPayload: bf.Data(),
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}
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s.QueueSendMHF(castedBin)
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}
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func handleMsgSysCastBinary(s *Session, p mhfpacket.MHFPacket) {
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pkt := p.(*mhfpacket.MsgSysCastBinary)
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// Parse out the real casted binary payload
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var realPayload []byte
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var msgBinTargeted *binpacket.MsgBinTargeted
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if pkt.BroadcastType == BroadcastTypeTargeted {
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bf := byteframe.NewByteFrameFromBytes(pkt.RawDataPayload)
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msgBinTargeted = &binpacket.MsgBinTargeted{}
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err := msgBinTargeted.Parse(bf)
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if err != nil {
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s.logger.Warn("Failed to parse targeted cast binary")
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return
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}
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realPayload = msgBinTargeted.RawDataPayload
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} else {
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realPayload = pkt.RawDataPayload
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}
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// Make the response to forward to the other client(s).
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resp := &mhfpacket.MsgSysCastedBinary{
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CharID: s.charID,
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BroadcastType: pkt.BroadcastType, // (The client never uses Type0 upon receiving)
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MessageType: pkt.MessageType,
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RawDataPayload: realPayload,
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}
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// Send to the proper recipients.
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switch pkt.BroadcastType {
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case BroadcastTypeWorld:
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s.server.BroadcastMHF(resp, s)
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case BroadcastTypeStage:
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s.stage.BroadcastMHF(resp, s)
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case BroadcastTypeTargeted:
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for _, targetID := range (*msgBinTargeted).TargetCharIDs {
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char := s.server.FindSessionByCharID(targetID)
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if char != nil {
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char.QueueSendMHF(resp)
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}
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}
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default:
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s.Lock()
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haveStage := s.stage != nil
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if haveStage {
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s.stage.BroadcastMHF(resp, s)
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}
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s.Unlock()
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}
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// Handle chat
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if pkt.MessageType == BinaryMessageTypeChat {
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bf := byteframe.NewByteFrameFromBytes(realPayload)
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// IMPORTANT! Casted binary objects are sent _as they are in memory_,
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// this means little endian for LE CPUs, might be different for PS3/PS4/PSP/XBOX.
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bf.SetLE()
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chatMessage := &binpacket.MsgBinChat{}
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chatMessage.Parse(bf)
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fmt.Printf("Got chat message: %+v\n", chatMessage)
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// Discord integration
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if s.server.erupeConfig.Discord.Enabled {
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message := fmt.Sprintf("%s: %s", chatMessage.SenderName, chatMessage.Message)
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s.server.discordSession.ChannelMessageSend(s.server.erupeConfig.Discord.ChannelID, message)
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}
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if strings.HasPrefix(chatMessage.Message, "!tele ") {
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var x, y int16
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n, err := fmt.Sscanf(chatMessage.Message, "!tele %d %d", &x, &y)
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if err != nil || n != 2 {
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sendServerChatMessage(s, "Invalid command. Usage:\"!tele 500 500\"")
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} else {
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sendServerChatMessage(s, fmt.Sprintf("Teleporting to %d %d", x, y))
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// Make the inside of the casted binary
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payload := byteframe.NewByteFrame()
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payload.SetLE()
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payload.WriteUint8(2) // SetState type(position == 2)
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payload.WriteInt16(x) // X
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payload.WriteInt16(y) // Y
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payloadBytes := payload.Data()
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s.QueueSendMHF(&mhfpacket.MsgSysCastedBinary{
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CharID: s.charID,
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MessageType: BinaryMessageTypeState,
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RawDataPayload: payloadBytes,
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})
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}
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}
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}
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}
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func handleMsgSysCastedBinary(s *Session, p mhfpacket.MHFPacket) {}
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