fix(handlers): fix softlock on forge purchases and N-points

MSG_CA_EXCHANGE_ITEM and MSG_MHF_USE_UD_SHOP_COIN had Parse() returning
"NOT IMPLEMENTED". The dispatch loop in handlePacketGroup treats any
Parse error as a silent drop — no ACK is sent, causing the client to
wait indefinitely (softlock). Reported on 9.3.0-rc1 for forge item
purchases and Hunting Road N-point interactions.

Fix follows the pattern from d27da5e: parse only the AckHandle, return
nil from Parse, and respond with doAckBufFail so the client's error
branch exits cleanly without reading response fields.
This commit is contained in:
Houmgaor
2026-03-23 22:20:32 +01:00
parent 72088db4ff
commit abab6dc3a1
11 changed files with 33 additions and 27 deletions

View File

@@ -37,7 +37,7 @@ func TestParseSmallNotImplemented(t *testing.T) {
{"MsgMhfSetUdTacticsFollower", &MsgMhfSetUdTacticsFollower{}},
{"MsgMhfStampcardPrize", &MsgMhfStampcardPrize{}},
{"MsgMhfUpdateForceGuildRank", &MsgMhfUpdateForceGuildRank{}},
{"MsgMhfUseUdShopCoin", &MsgMhfUseUdShopCoin{}},
// SYS packets - NOT IMPLEMENTED
{"MsgSysAuthData", &MsgSysAuthData{}},