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fix(handlers): fix softlock on forge purchases and N-points
MSG_CA_EXCHANGE_ITEM and MSG_MHF_USE_UD_SHOP_COIN had Parse() returning
"NOT IMPLEMENTED". The dispatch loop in handlePacketGroup treats any
Parse error as a silent drop — no ACK is sent, causing the client to
wait indefinitely (softlock). Reported on 9.3.0-rc1 for forge item
purchases and Hunting Road N-point interactions.
Fix follows the pattern from d27da5e: parse only the AckHandle, return
nil from Parse, and respond with doAckBufFail so the client's error
branch exits cleanly without reading response fields.
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@@ -752,7 +752,13 @@ func handleMsgMhfTransitMessage(s *Session, p mhfpacket.MHFPacket) {
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doAckBufSucceed(s, pkt.AckHandle, resp.Data())
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}
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func handleMsgCaExchangeItem(s *Session, p mhfpacket.MHFPacket) {} // stub: unimplemented
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func handleMsgCaExchangeItem(s *Session, p mhfpacket.MHFPacket) {
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pkt := p.(*mhfpacket.MsgCaExchangeItem)
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// TODO: full response format is not yet reverse-engineered.
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// doAckBufFail sends a well-formed buf-type ACK with error code 1.
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// The client's fail branch exits cleanly without reading response fields.
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doAckBufFail(s, pkt.AckHandle, nil)
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}
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func handleMsgMhfServerCommand(s *Session, p mhfpacket.MHFPacket) {} // stub: unimplemented
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