refactor(channelserver): replace global stagesLock with sync.Map-backed StageMap

The global stagesLock sync.RWMutex protected map[string]*Stage, causing
all stage operations to contend on a single lock even for unrelated
stages. Any stage creation or deletion blocked all reads server-wide.

Replace with a typed StageMap wrapper around sync.Map which provides
lock-free reads and allows concurrent writes to disjoint keys. Per-stage
sync.RWMutex remains unchanged for protecting individual stage state.

StageMap exposes Get, GetOrCreate, StoreIfAbsent, Store, Delete, and
Range methods. Updated ~50 call sites across 6 production files and
9 test files.
This commit is contained in:
Houmgaor
2026-02-22 15:47:21 +01:00
parent 2a5cd50e3f
commit ad4afb4d3b
15 changed files with 207 additions and 221 deletions

View File

@@ -192,22 +192,16 @@ func TestChannelIsolation_IndependentStages(t *testing.T) {
stageName := "sl1Qs999p0a0u42"
// Add stage only to channel 1.
channels[0].stagesLock.Lock()
channels[0].stages[stageName] = NewStage(stageName)
channels[0].stagesLock.Unlock()
channels[0].stages.Store(stageName, NewStage(stageName))
// Channel 1 should have the stage.
channels[0].stagesLock.RLock()
_, ok1 := channels[0].stages[stageName]
channels[0].stagesLock.RUnlock()
_, ok1 := channels[0].stages.Get(stageName)
if !ok1 {
t.Error("channel 1 should have the stage")
}
// Channel 2 should NOT have the stage.
channels[1].stagesLock.RLock()
_, ok2 := channels[1].stages[stageName]
channels[1].stagesLock.RUnlock()
_, ok2 := channels[1].stages.Get(stageName)
if ok2 {
t.Error("channel 2 should not have channel 1's stage")
}