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refactor(channelserver): replace global stagesLock with sync.Map-backed StageMap
The global stagesLock sync.RWMutex protected map[string]*Stage, causing all stage operations to contend on a single lock even for unrelated stages. Any stage creation or deletion blocked all reads server-wide. Replace with a typed StageMap wrapper around sync.Map which provides lock-free reads and allows concurrent writes to disjoint keys. Per-stage sync.RWMutex remains unchanged for protecting individual stage state. StageMap exposes Get, GetOrCreate, StoreIfAbsent, Store, Delete, and Range methods. Updated ~50 call sites across 6 production files and 9 test files.
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@@ -40,7 +40,7 @@ func createMockServer() *Server {
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s := &Server{
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logger: logger,
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erupeConfig: &cfg.Config{},
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stages: make(map[string]*Stage),
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// stages is a StageMap (zero value is ready to use)
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sessions: make(map[net.Conn]*Session),
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handlerTable: buildHandlerTable(),
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raviente: &Raviente{
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