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add TODO
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@@ -613,6 +613,7 @@ func handleMsgMhfTransitMessage(s *Session, p mhfpacket.MHFPacket) {
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resp.WriteUint16(0) // Unk, [0 1 2]
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resp.WriteUint16(uint16(len(stage.clients) + len(stage.reservedClientSlots)))
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resp.WriteUint16(stage.maxPlayers)
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// TODO: Retail returned the number of clients in quests, not workshop/my series
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resp.WriteUint16(uint16(len(stage.reservedClientSlots)))
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resp.WriteUint8(0) // Static?
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