add ClientMode config option

This commit is contained in:
wish
2023-06-18 20:31:18 +10:00
parent 0b4108fb85
commit b4df642ee3
15 changed files with 169 additions and 78 deletions

View File

@@ -35,16 +35,16 @@ const (
BroadcastTypeWorld = 0x0a
)
var commands map[string]config.Command
var commands map[string]_config.Command
func init() {
commands = make(map[string]config.Command)
commands = make(map[string]_config.Command)
zapConfig := zap.NewDevelopmentConfig()
zapConfig.DisableCaller = true
zapLogger, _ := zapConfig.Build()
defer zapLogger.Sync()
logger := zapLogger.Named("commands")
cmds := config.ErupeConfig.Commands
cmds := _config.ErupeConfig.Commands
for _, cmd := range cmds {
commands[cmd.Name] = cmd
if cmd.Enabled {
@@ -55,7 +55,7 @@ func init() {
}
}
func sendDisabledCommandMessage(s *Session, cmd config.Command) {
func sendDisabledCommandMessage(s *Session, cmd _config.Command) {
sendServerChatMessage(s, fmt.Sprintf(s.server.dict["commandDisabled"], cmd.Name))
}

View File

@@ -5,6 +5,7 @@ import (
"errors"
"erupe-ce/common/bfutil"
"erupe-ce/common/stringsupport"
_config "erupe-ce/config"
"erupe-ce/network/mhfpacket"
"erupe-ce/server/channelserver/compression/nullcomp"
@@ -12,7 +13,8 @@ import (
)
const (
pointerGender = 0x51 // +1
pointerGender = 0x51 // +1
pointerRP = 0x22D16 // +2
pointerHouseTier = 0x1FB6C // +5
pointerHouseData = 0x1FE01 // +195
@@ -26,6 +28,19 @@ const (
pointerHRP = 0x1FDF6 // +2
pointerGRP = 0x1FDFC // +4
pointerKQF = 0x23D20 // +8
pointerRPZ = 0x1A076
pointerHouseTierZ = 0x16ECC
pointerHouseDataZ = 0x17161
pointerBookshelfDataZ = 0x195F8
pointerGalleryDataZ = 0x19680
pointerToreDataZ = 0x17014
pointerGardenDataZ = 0x19FB8
pointerWeaponTypeZ = 0x16A75
pointerWeaponIDZ = 0x1696A
pointerHRPZ = 0x17156
pointerGRPZ = 0x1715C
pointerKQFZ = 0x1B080
)
type CharacterSaveData struct {
@@ -81,10 +96,6 @@ func GetCharacterSaveData(s *Session, charID uint32) (*CharacterSaveData, error)
return nil, err
}
if len(saveData.decompSave) < pointerKQF {
return nil, err
}
saveData.updateStructWithSaveData()
return saveData, nil
@@ -137,8 +148,13 @@ func (save *CharacterSaveData) Decompress() error {
func (save *CharacterSaveData) updateSaveDataWithStruct() {
rpBytes := make([]byte, 2)
binary.LittleEndian.PutUint16(rpBytes, save.RP)
copy(save.decompSave[pointerRP:pointerRP+2], rpBytes)
copy(save.decompSave[pointerKQF:pointerKQF+8], save.KQF)
if _config.ErupeConfig.ClientMode == _config.ZZ {
copy(save.decompSave[pointerRP:pointerRP+2], rpBytes)
copy(save.decompSave[pointerKQF:pointerKQF+8], save.KQF)
} else {
copy(save.decompSave[pointerRPZ:pointerRPZ+2], rpBytes)
copy(save.decompSave[pointerKQFZ:pointerKQFZ+8], save.KQF)
}
}
// This will update the save struct with the values stored in the character save
@@ -150,20 +166,37 @@ func (save *CharacterSaveData) updateStructWithSaveData() {
save.Gender = false
}
if !save.IsNewCharacter {
save.RP = binary.LittleEndian.Uint16(save.decompSave[pointerRP : pointerRP+2])
save.HouseTier = save.decompSave[pointerHouseTier : pointerHouseTier+5]
save.HouseData = save.decompSave[pointerHouseData : pointerHouseData+195]
save.BookshelfData = save.decompSave[pointerBookshelfData : pointerBookshelfData+5576]
save.GalleryData = save.decompSave[pointerGalleryData : pointerGalleryData+1748]
save.ToreData = save.decompSave[pointerToreData : pointerToreData+240]
save.GardenData = save.decompSave[pointerGardenData : pointerGardenData+68]
save.WeaponType = save.decompSave[pointerWeaponType]
save.WeaponID = binary.LittleEndian.Uint16(save.decompSave[pointerWeaponID : pointerWeaponID+2])
save.HRP = binary.LittleEndian.Uint16(save.decompSave[pointerHRP : pointerHRP+2])
if save.HRP == uint16(999) {
save.GR = grpToGR(binary.LittleEndian.Uint32(save.decompSave[pointerGRP : pointerGRP+4]))
if _config.ErupeConfig.ClientMode == _config.ZZ {
save.RP = binary.LittleEndian.Uint16(save.decompSave[pointerRP : pointerRP+2])
save.HouseTier = save.decompSave[pointerHouseTier : pointerHouseTier+5]
save.HouseData = save.decompSave[pointerHouseData : pointerHouseData+195]
save.BookshelfData = save.decompSave[pointerBookshelfData : pointerBookshelfData+5576]
save.GalleryData = save.decompSave[pointerGalleryData : pointerGalleryData+1748]
save.ToreData = save.decompSave[pointerToreData : pointerToreData+240]
save.GardenData = save.decompSave[pointerGardenData : pointerGardenData+68]
save.WeaponType = save.decompSave[pointerWeaponType]
save.WeaponID = binary.LittleEndian.Uint16(save.decompSave[pointerWeaponID : pointerWeaponID+2])
save.HRP = binary.LittleEndian.Uint16(save.decompSave[pointerHRP : pointerHRP+2])
if save.HRP == uint16(999) {
save.GR = grpToGR(binary.LittleEndian.Uint32(save.decompSave[pointerGRP : pointerGRP+4]))
}
save.KQF = save.decompSave[pointerKQF : pointerKQF+8]
} else {
save.RP = binary.LittleEndian.Uint16(save.decompSave[pointerRPZ : pointerRPZ+2])
save.HouseTier = save.decompSave[pointerHouseTierZ : pointerHouseTierZ+5]
save.HouseData = save.decompSave[pointerHouseDataZ : pointerHouseDataZ+195]
save.BookshelfData = save.decompSave[pointerBookshelfDataZ : pointerBookshelfDataZ+5576]
save.GalleryData = save.decompSave[pointerGalleryDataZ : pointerGalleryDataZ+1748]
save.ToreData = save.decompSave[pointerToreDataZ : pointerToreDataZ+240]
save.GardenData = save.decompSave[pointerGardenDataZ : pointerGardenDataZ+68]
save.WeaponType = save.decompSave[pointerWeaponTypeZ]
save.WeaponID = binary.LittleEndian.Uint16(save.decompSave[pointerWeaponIDZ : pointerWeaponIDZ+2])
save.HRP = binary.LittleEndian.Uint16(save.decompSave[pointerHRPZ : pointerHRPZ+2])
if save.HRP == uint16(999) {
save.GR = grpToGR(binary.LittleEndian.Uint32(save.decompSave[pointerGRPZ : pointerGRPZ+4]))
}
save.KQF = save.decompSave[pointerKQFZ : pointerKQFZ+8]
}
save.KQF = save.decompSave[pointerKQF : pointerKQF+8]
}
return
}

View File

@@ -3,6 +3,7 @@ package channelserver
import (
"encoding/hex"
"erupe-ce/common/stringsupport"
_config "erupe-ce/config"
"time"
"erupe-ce/common/byteframe"
@@ -80,7 +81,10 @@ func handleMsgMhfGetUdSchedule(s *Session, p mhfpacket.MHFPacket) {
}
bf.WriteUint32(id)
for _, timestamp := range timestamps {
for i, timestamp := range timestamps {
if s.server.erupeConfig.ClientMode == _config.Z1 && i == 4 {
continue
}
bf.WriteUint32(timestamp)
}

View File

@@ -2,6 +2,7 @@ package channelserver
import (
"erupe-ce/common/token"
_config "erupe-ce/config"
"math"
"time"
@@ -90,14 +91,18 @@ func handleMsgMhfGetWeeklySchedule(s *Session, p mhfpacket.MHFPacket) {
}
func generateFeatureWeapons(count int) activeFeature {
if count > 14 {
count = 14
max := 14
if _config.ErupeConfig.ClientMode != _config.ZZ {
max = 13
}
if count > max {
count = max
}
nums := make([]int, 0)
var result int
for len(nums) < count {
rng := token.RNG()
num := rng.Intn(14)
num := rng.Intn(max)
exist := false
for _, v := range nums {
if v == num {

View File

@@ -7,6 +7,7 @@ import (
"encoding/hex"
"encoding/json"
"errors"
_config "erupe-ce/config"
"fmt"
"math"
"sort"
@@ -1390,7 +1391,12 @@ func handleMsgMhfEnumerateGuildMember(s *Session, p mhfpacket.MHFPacket) {
bf.WriteUint32(member.CharID)
bf.WriteUint16(member.HRP)
bf.WriteUint16(member.GR)
bf.WriteUint16(member.WeaponID)
if s.server.erupeConfig.ClientMode != _config.ZZ {
// Magnet Spike crash workaround
bf.WriteUint16(0)
} else {
bf.WriteUint16(member.WeaponID)
}
if member.WeaponType == 1 || member.WeaponType == 5 || member.WeaponType == 10 { // If weapon is ranged
bf.WriteUint8(7)
} else {

View File

@@ -22,7 +22,7 @@ type Config struct {
Logger *zap.Logger
DB *sqlx.DB
DiscordBot *discordbot.DiscordBot
ErupeConfig *config.Config
ErupeConfig *_config.Config
Name string
Enable bool
}
@@ -43,7 +43,7 @@ type Server struct {
Port uint16
logger *zap.Logger
db *sqlx.DB
erupeConfig *config.Config
erupeConfig *_config.Config
acceptConns chan net.Conn
deleteConns chan net.Conn
sessions map[net.Conn]*Session

View File

@@ -9,14 +9,14 @@ import (
type DiscordBot struct {
Session *discordgo.Session
config *config.Config
config *_config.Config
logger *zap.Logger
MainGuild *discordgo.Guild
RealtimeChannel *discordgo.Channel
}
type Options struct {
Config *config.Config
Config *_config.Config
Logger *zap.Logger
}

View File

@@ -18,7 +18,7 @@ import (
type Server struct {
sync.Mutex
logger *zap.Logger
erupeConfig *config.Config
erupeConfig *_config.Config
db *sqlx.DB
listener net.Listener
isShuttingDown bool
@@ -28,7 +28,7 @@ type Server struct {
type Config struct {
Logger *zap.Logger
DB *sqlx.DB
ErupeConfig *config.Config
ErupeConfig *_config.Config
}
// NewServer creates a new Server type.
@@ -68,7 +68,7 @@ func (s *Server) Shutdown() {
s.listener.Close()
}
//acceptClients handles accepting new clients in a loop.
// acceptClients handles accepting new clients in a loop.
func (s *Server) acceptClients() {
for {
conn, err := s.listener.Accept()

View File

@@ -3,13 +3,13 @@ package entranceserver
import (
"encoding/binary"
"encoding/hex"
_config "erupe-ce/config"
"fmt"
"net"
"erupe-ce/common/stringsupport"
"erupe-ce/common/byteframe"
"erupe-ce/config"
"erupe-ce/server/channelserver"
)
@@ -19,11 +19,17 @@ var season uint8
// Server Channels
var currentplayers uint16
func encodeServerInfo(config *config.Config, s *Server, local bool) []byte {
func encodeServerInfo(config *_config.Config, s *Server, local bool) []byte {
serverInfos := config.Entrance.Entries
bf := byteframe.NewByteFrame()
for serverIdx, si := range serverInfos {
// Prevent MezFes Worlds displaying on Z1
if config.ClientMode == _config.Z1 {
if si.Type == 6 {
continue
}
}
sid := (4096 + serverIdx*256) + 16
err := s.db.QueryRow("SELECT season FROM servers WHERE server_id=$1", sid).Scan(&season)
if err != nil {
@@ -91,8 +97,17 @@ func makeHeader(data []byte, respType string, entryCount uint16, key byte) []byt
return bf.Data()
}
func makeSv2Resp(config *config.Config, s *Server, local bool) []byte {
func makeSv2Resp(config *_config.Config, s *Server, local bool) []byte {
serverInfos := config.Entrance.Entries
// Decrease by the number of MezFes Worlds
var mf int
if config.ClientMode == _config.Z1 {
for _, si := range serverInfos {
if si.Type == 6 {
mf++
}
}
}
rawServerData := encodeServerInfo(config, s, local)
if s.erupeConfig.DevMode && s.erupeConfig.DevModeOptions.LogOutboundMessages {
@@ -100,7 +115,7 @@ func makeSv2Resp(config *config.Config, s *Server, local bool) []byte {
}
bf := byteframe.NewByteFrame()
bf.WriteBytes(makeHeader(rawServerData, "SV2", uint16(len(serverInfos)), 0x00))
bf.WriteBytes(makeHeader(rawServerData, "SV2", uint16(len(serverInfos)-mf), 0x00))
return bf.Data()
}

View File

@@ -16,14 +16,14 @@ import (
type Config struct {
Logger *zap.Logger
DB *sqlx.DB
ErupeConfig *config.Config
ErupeConfig *_config.Config
}
// Server is a MHF sign server.
type Server struct {
sync.Mutex
logger *zap.Logger
erupeConfig *config.Config
erupeConfig *_config.Config
sessions map[int]*Session
db *sqlx.DB
listener net.Listener

View File

@@ -18,14 +18,14 @@ import (
type Config struct {
Logger *zap.Logger
DB *sqlx.DB
ErupeConfig *config.Config
ErupeConfig *_config.Config
}
// Server is the MHF custom launcher sign server.
type Server struct {
sync.Mutex
logger *zap.Logger
erupeConfig *config.Config
erupeConfig *_config.Config
db *sqlx.DB
httpServer *http.Server
isShuttingDown bool