major rewrite

This commit is contained in:
wish
2024-07-28 22:15:14 +10:00
parent 80e83f656e
commit b6a963b131
9 changed files with 350 additions and 1071 deletions

View File

@@ -1,14 +1,11 @@
package channelserver
import (
"database/sql"
"erupe-ce/common/byteframe"
ps "erupe-ce/common/pascalstring"
"erupe-ce/common/stringsupport"
_config "erupe-ce/config"
"erupe-ce/network/mhfpacket"
"fmt"
"log"
"time"
)
@@ -20,42 +17,36 @@ type CampaignEvent struct {
MaxSR int16 `db:"max_sr"`
MinGR int16 `db:"min_gr"`
MaxGR int16 `db:"max_gr"`
RecieveType uint16 `db:"recieve_type"` //1 Item/Weapon //2 Event Quest //3 Item/Weapon
StampAmount uint8 `db:"stamp_amount"`
Hide uint8 `db:"hide"` //1 hides // 10 and 0 seem to be visible ?? is 10 overhang?
RewardType uint16 `db:"reward_type"`
Stamps uint8 `db:"stamps"`
Unk uint8 `db:"unk"`
BackgroundID uint16 `db:"background_id"`
HideNPC uint16 `db:"hide_npc"` //TODO: giving this the value 1 or above made the NPC glitch / hide
Start time.Time `db:"start_time"`
End time.Time `db:"end_time"`
PeriodEnded bool `db:"period_ended"`
String0 string `db:"string0"`
String1 string `db:"string1"`
String2 string `db:"string2"`
String3 string `db:"string3"`
Title string `db:"title"`
Reward string `db:"reward"`
Link string `db:"link"`
Prefix string `db:"code_prefix"`
}
type CampaignCategory struct {
ID uint16 `db:"id"`
Type uint8 `db:"cat_type"`
Type uint8 `db:"type"`
Title string `db:"title"`
Description string `db:"description_text"`
Description string `db:"description"`
}
type CampaignLink struct {
CategoryID uint16 `db:"category_id"`
CampaignID uint32 `db:"campaign_id"`
}
type CampaignEntry struct {
type CampaignReward struct {
ID uint32 `db:"id"`
Hide bool `db:"hide"`
ItemType uint8 `db:"item_type"`
Amount uint16 `db:"item_amount"`
ItemNo uint16 `db:"item_no"`
Unk4 uint16 `db:"unk1"`
Unk5 uint32 `db:"unk2"`
DeadLine time.Time `db:"deadline"`
ItemType uint16 `db:"item_type"`
Quantity uint16 `db:"quantity"`
ItemID uint16 `db:"item_id"`
Deadline time.Time `db:"deadline"`
}
func handleMsgMhfEnumerateCampaign(s *Session, p mhfpacket.MHFPacket) {
@@ -64,15 +55,14 @@ func handleMsgMhfEnumerateCampaign(s *Session, p mhfpacket.MHFPacket) {
var events []CampaignEvent
var categories []CampaignCategory
var campaignLinks []CampaignLink
err := s.server.db.Select(&events, "SELECT id,min_hr,max_hr,min_sr,max_sr,min_gr,max_gr,recieve_type,stamp_amount,hide,background_id,hide_npc,start_time,end_time,period_ended,string0,string1,string2,string3,link,code_prefix FROM campaigns")
err := s.server.db.Select(&events, "SELECT id,min_hr,max_hr,min_sr,max_sr,min_gr,max_gr,reward_type,stamps,unk,background_id,start_time,end_time,title,reward,link,code_prefix FROM campaigns")
if err != nil {
doAckBufFail(s, pkt.AckHandle, make([]byte, 4))
return
}
err = s.server.db.Select(&categories, "SELECT id, cat_type, title, description_text FROM campaign_categories")
err = s.server.db.Select(&categories, "SELECT id, type, title, description FROM campaign_categories")
if err != nil {
doAckBufFail(s, pkt.AckHandle, make([]byte, 4))
return
@@ -90,7 +80,7 @@ func handleMsgMhfEnumerateCampaign(s *Session, p mhfpacket.MHFPacket) {
}
for _, event := range events {
bf.WriteUint32(event.ID)
bf.WriteUint32(0) // always 0 in reference
bf.WriteUint32(0)
bf.WriteInt16(event.MinHR)
bf.WriteInt16(event.MaxHR)
bf.WriteInt16(event.MinSR)
@@ -99,20 +89,23 @@ func handleMsgMhfEnumerateCampaign(s *Session, p mhfpacket.MHFPacket) {
bf.WriteInt16(event.MinGR)
bf.WriteInt16(event.MaxGR)
}
bf.WriteUint16(event.RecieveType)
bf.WriteUint8(event.StampAmount)
bf.WriteUint8(event.Hide)
bf.WriteUint16(event.RewardType)
bf.WriteUint8(event.Stamps)
bf.WriteUint8(event.Unk) // Related to stamp count
bf.WriteUint16(event.BackgroundID)
bf.WriteUint16(event.HideNPC)
bf.WriteUint16(0)
bf.WriteUint32(uint32(event.Start.Unix()))
bf.WriteUint32(uint32(event.End.Unix()))
bf.WriteBool(event.PeriodEnded)
ps.Uint8(bf, event.String0, true)
ps.Uint8(bf, event.String1, true)
ps.Uint8(bf, event.String2, true)
ps.Uint8(bf, event.String3, true)
if event.End.After(time.Now()) {
bf.WriteBool(true)
} else {
bf.WriteBool(false)
}
ps.Uint8(bf, event.Title, true)
ps.Uint8(bf, event.Reward, true)
ps.Uint8(bf, "", false)
ps.Uint8(bf, "", false)
ps.Uint8(bf, event.Link, true)
}
if len(events) > 255 {
@@ -123,7 +116,7 @@ func handleMsgMhfEnumerateCampaign(s *Session, p mhfpacket.MHFPacket) {
}
for _, event := range events {
bf.WriteUint32(event.ID)
bf.WriteUint8(1) //StampAmount * This Amount = Stamps Shown
bf.WriteUint8(1) // Related to stamp count
bf.WriteBytes([]byte(event.Prefix))
}
@@ -160,29 +153,30 @@ func handleMsgMhfEnumerateCampaign(s *Session, p mhfpacket.MHFPacket) {
func handleMsgMhfStateCampaign(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfStateCampaign)
bf := byteframe.NewByteFrame()
var stamps, amount int
var period_ended bool
err := s.server.db.QueryRow(`SELECT COUNT(*) FROM campaign_state WHERE campaign_id = $1 AND character_id = $2`, pkt.CampaignID, s.charID).Scan(&stamps)
var required int
var deadline time.Time
var stamps []uint32
err := s.server.db.Select(&stamps, "SELECT id FROM campaign_state WHERE campaign_id = $1 AND character_id = $2", pkt.CampaignID, s.charID)
if err != nil {
doAckBufFail(s, pkt.AckHandle, make([]byte, 4))
return
}
err = s.server.db.QueryRow(`SELECT stamp_amount,period_ended FROM campaigns WHERE id = $1`, pkt.CampaignID).Scan(&amount, &period_ended)
err = s.server.db.QueryRow(`SELECT stamps, end_time FROM campaigns WHERE id = $1`, pkt.CampaignID).Scan(&required, &deadline)
if err != nil {
doAckBufFail(s, pkt.AckHandle, make([]byte, 4))
return
}
var unkArray = []uint32{1, 2, 3, 4, 5, 6} //Not figured out what this does yet....?
bf.WriteUint16(uint16(stamps + 1)) // game client seems to -1
if amount == 1 {
bf.WriteUint16(1)
} else if stamps >= amount || period_ended {
bf.WriteUint16(uint16(len(stamps) + 1))
if len(stamps) < required {
bf.WriteUint16(0)
} else if len(stamps) >= required || deadline.After(time.Now()) {
bf.WriteUint16(2)
} else if amount > 1 {
bf.WriteUint16(3)
}
for _, value := range unkArray {
bf.WriteUint32(value)
for _, v := range stamps {
bf.WriteUint32(v)
}
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
@@ -191,67 +185,89 @@ func handleMsgMhfStateCampaign(s *Session, p mhfpacket.MHFPacket) {
func handleMsgMhfApplyCampaign(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfApplyCampaign)
var code string
// Query to check if the event code exists in the database
err := s.server.db.QueryRow("SELECT code FROM public.campaign_state WHERE code = $1", pkt.CodeString).Scan(&code)
switch {
case err == sql.ErrNoRows:
fmt.Println("Event code does not exist in the database.")
s.server.db.Exec(`INSERT INTO public.campaign_state ( code, campaign_id ,character_id) VALUES ($1,$2,$3)`, pkt.CodeString, pkt.CampaignID, s.charID)
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
case err != nil:
log.Fatal(err)
default:
fmt.Printf("Event code '%s' exists in the database.\n", code)
// Check if the code exists and check if it's a multi-code
var multi bool
err := s.server.db.QueryRow(`SELECT multi FROM public.campaign_codes WHERE code = $1 GROUP BY multi`, pkt.Code).Scan(&multi)
if err != nil {
doAckSimpleFail(s, pkt.AckHandle, make([]byte, 4))
return
}
// Check if the code is already used
var exists bool
if multi {
s.server.db.QueryRow(`SELECT COUNT(*) FROM public.campaign_state WHERE code = $1 AND character_id = $2`, pkt.Code, s.charID).Scan(&exists)
} else {
s.server.db.QueryRow(`SELECT COUNT(*) FROM public.campaign_state WHERE code = $1`, pkt.Code).Scan(&exists)
}
if exists {
doAckSimpleFail(s, pkt.AckHandle, make([]byte, 4))
return
}
s.server.db.Exec(`INSERT INTO public.campaign_state (code, campaign_id, character_id) VALUES ($1, $2, $3)`, pkt.Code, pkt.CampaignID, s.charID)
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
}
func handleMsgMhfEnumerateItem(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfEnumerateItem)
bf := byteframe.NewByteFrame()
var stamps, amount uint16
var stamps, required, rewardType uint16
var deadline time.Time
err := s.server.db.QueryRow(`SELECT COUNT(*) FROM campaign_state WHERE campaign_id = $1 AND character_id = $2`, pkt.CampaignID, s.charID).Scan(&stamps)
if err != nil {
doAckBufFail(s, pkt.AckHandle, make([]byte, 4))
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 4))
return
}
err = s.server.db.QueryRow(`SELECT stamp_amount FROM campaigns WHERE id = $1`, pkt.CampaignID).Scan(&amount)
err = s.server.db.QueryRow(`SELECT stamps, reward_type, end_time FROM campaigns WHERE id = $1`, pkt.CampaignID).Scan(&required, &rewardType, &deadline)
if err != nil {
doAckBufFail(s, pkt.AckHandle, make([]byte, 4))
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 4))
return
}
if stamps >= amount {
var items []CampaignEntry
err = s.server.db.Select(&items, `SELECT id,hide,item_type,item_amount,item_no,unk1,unk2,deadline FROM campaign_entries WHERE campaign_id = $1`, pkt.CampaignID)
if stamps >= required {
var items []CampaignReward
if rewardType == 2 {
var exists int
s.server.db.QueryRow(`SELECT COUNT(*) FROM campaign_quest WHERE campaign_id = $1 AND character_id = $2`, pkt.CampaignID, s.charID).Scan(&exists)
if exists > 0 {
err = s.server.db.Select(&items, `
SELECT id, item_type, quantity, item_id, TO_TIMESTAMP(0) AS deadline FROM campaign_rewards
WHERE campaign_id = $1 AND item_type != 9
AND NOT EXISTS (SELECT 1 FROM campaign_rewards_claimed WHERE reward_id = campaign_rewards.id AND character_id = $2)
`, pkt.CampaignID, s.charID)
} else {
err = s.server.db.Select(&items, `
SELECT cr.id, cr.item_type, cr.quantity, cr.item_id, COALESCE(c.end_time, TO_TIMESTAMP(0)) AS deadline FROM campaign_rewards cr
JOIN campaigns c ON cr.campaign_id = c.id
WHERE campaign_id = $1 AND item_type = 9`, pkt.CampaignID)
}
} else {
err = s.server.db.Select(&items, `
SELECT id, item_type, quantity, item_id, TO_TIMESTAMP(0) AS deadline FROM campaign_rewards
WHERE campaign_id = $1
AND NOT EXISTS (SELECT 1 FROM campaign_rewards_claimed WHERE reward_id = campaign_rewards.id AND character_id = $2)
`, pkt.CampaignID, s.charID)
}
if err != nil {
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 4))
return
}
bf.WriteUint16(uint16(len(items)))
for _, item := range items {
bf.WriteUint32(item.ID)
bf.WriteBool(item.Hide)
bf.WriteUint8(item.ItemType)
bf.WriteUint16(item.Amount)
bf.WriteUint16(item.ItemNo) //HACK:placed quest id in this field to fit with Item No pattern. however it could be another field... possibly the other unks.
bf.WriteUint16(0) //Unk4
bf.WriteUint16(item.ItemType)
bf.WriteUint16(item.Quantity)
bf.WriteUint16(item.ItemID) //HACK:placed quest id in this field to fit with Item No pattern. however it could be another field... possibly the other unks.
bf.WriteUint16(0) //Unk4, gets cast to uint8
bf.WriteUint32(0) //Unk5
bf.WriteUint32(uint32(item.DeadLine.Unix()))
bf.WriteUint32(uint32(deadline.Unix()))
}
if len(items) == 0 {
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 4))
} else {
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
}
} else {
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 4))
@@ -260,6 +276,24 @@ func handleMsgMhfEnumerateItem(s *Session, p mhfpacket.MHFPacket) {
func handleMsgMhfAcquireItem(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfAcquireItem)
for _, id := range pkt.RewardIDs {
s.server.db.Exec(`INSERT INTO campaign_rewards_claimed (reward_id, character_id) VALUES ($1, $2)`, id, s.charID)
}
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
}
func handleMsgMhfTransferItem(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfTransferItem)
if pkt.ItemType == 9 {
var campaignID uint32
err := s.server.db.QueryRow(`
SELECT ce.campaign_id FROM campaign_rewards ce
JOIN event_quests eq ON ce.item_id = eq.quest_id
WHERE eq.id = $1
`, pkt.QuestID, s.charID).Scan(&campaignID)
if err == nil {
s.server.db.Exec(`INSERT INTO campaign_quest (campaign_id, character_id) VALUES ($1, $2)`, campaignID, s.charID)
}
}
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
}