move models into model folder. Some models not moved due to local type.

This commit is contained in:
stratic-dev
2024-10-17 02:09:32 +01:00
parent e9ae953993
commit b6f24ae22d
32 changed files with 790 additions and 748 deletions

View File

@@ -3,6 +3,7 @@ package channelserver
import (
"time"
"erupe-ce/internal/model"
"erupe-ce/network/mhfpacket"
"erupe-ce/utils/byteframe"
"erupe-ce/utils/gametime"
@@ -12,15 +13,6 @@ import (
"go.uber.org/zap"
)
type GuildAdventure struct {
ID uint32 `db:"id"`
Destination uint32 `db:"destination"`
Charge uint32 `db:"charge"`
Depart uint32 `db:"depart"`
Return uint32 `db:"return"`
CollectedBy string `db:"collected_by"`
}
func HandleMsgMhfLoadGuildAdventure(s *Session, db *sqlx.DB, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfLoadGuildAdventure)
@@ -35,7 +27,7 @@ func HandleMsgMhfLoadGuildAdventure(s *Session, db *sqlx.DB, p mhfpacket.MHFPack
count := 0
for data.Next() {
count++
adventureData := &GuildAdventure{}
adventureData := &model.GuildAdventure{}
err = data.StructScan(&adventureData)
if err != nil {
continue