fix: ease onboarding with startup warnings and doc corrections

- Warn at startup when quest files are missing (clients crash without
  them) and point users to the download link
- Fix Host config description: it's the advertised IP, not a bind
  address — 0.0.0.0 was wrong advice
- Load bundled schemas (shops, events, gacha) in Docker init so new
  users get working demo data out of the box
- Renumber duplicate patch schema 28 → 32 to resolve numbering
  collision
- Fix patch schema example filename to use hyphens matching actual
  files
This commit is contained in:
Houmgaor
2026-02-23 20:23:08 +01:00
parent 7af41a7796
commit b96cd0904b
4 changed files with 20 additions and 2 deletions

10
main.go
View File

@@ -6,6 +6,7 @@ import (
"net"
"os"
"os/signal"
"path/filepath"
"runtime/debug"
"syscall"
"time"
@@ -180,6 +181,15 @@ func main() {
logger.Info(fmt.Sprintf("Server Time: %s", gametime.Adjusted().String()))
// Warn if quest files are missing — clients crash without them.
questPath := filepath.Join(config.BinPath, "quests")
if entries, err := os.ReadDir(questPath); err != nil || len(entries) == 0 {
logger.Warn("No quest files found in " + questPath)
logger.Warn("Download quest/scenario files from: https://files.catbox.moe/xf0l7w.7z")
logger.Warn("Extract into your BinPath directory (default: bin/)")
logger.Warn("Without these files, quests will not load and clients will crash.")
}
// Now start our server(s).
// Entrance server.