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Remove unnecessary messages, these were covered by recasting user bins
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@@ -1,48 +0,0 @@
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package binpacket
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import (
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"github.com/Andoryuuta/Erupe/network"
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"github.com/Andoryuuta/Erupe/network/mhfpacket"
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"github.com/Andoryuuta/byteframe"
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)
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type PartyJoinType uint8
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const (
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JoinedLocalParty PartyJoinType = 0x01
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JoinedYourParty PartyJoinType = 0x04
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)
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type MsgBinPlayerJoinedParty struct {
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CharID uint32
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PartyJoinType PartyJoinType
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Unk1 uint16
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}
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// Opcode returns the ID associated with this packet type.
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func (m *MsgBinPlayerJoinedParty) Opcode() network.PacketID {
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return network.MSG_SYS_CASTED_BINARY
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}
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func (m *MsgBinPlayerJoinedParty) Parse(bf *byteframe.ByteFrame) error {
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panic("Not implemented")
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}
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// Build builds a binary packet from the current data.
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func (m *MsgBinPlayerJoinedParty) Build(bf *byteframe.ByteFrame) error {
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payload := byteframe.NewByteFrame()
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payload.WriteUint16(0x02)
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payload.WriteUint8(uint8(m.PartyJoinType))
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payload.WriteUint16(m.Unk1)
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payload.WriteBytes([]byte{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00})
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pkt := &mhfpacket.MsgSysCastedBinary{
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CharID: m.CharID,
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Type0: 0x03,
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Type1: 0x03,
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RawDataPayload: payload.Data(),
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}
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return pkt.Build(bf)
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}
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