mirror of
https://github.com/Mezeporta/Erupe.git
synced 2026-03-21 23:22:34 +01:00
refactor(channelserver): migrate inline queries to helpers and define named constants
Migrate 6 character data handlers to use the existing loadCharacterData and saveCharacterData helpers, eliminating duplicate inline SQL: - LoadFavoriteQuest, SaveFavoriteQuest, LoadDecoMyset, LoadMezfesData, LoadHunterNavi, GetEquipSkinHist Define named constants replacing magic numbers across handlers: - Achievement trophy tiers, broadcast/message types, diva phase durations, RP accrual rates, kill log layout, semaphore bases, quest stage/loading screen IDs Update anti-patterns doc with accurate line counts, evidence-based softlock analysis, and revised refactoring priorities.
This commit is contained in:
62
server/channelserver/constants_quest.go
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62
server/channelserver/constants_quest.go
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@@ -0,0 +1,62 @@
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package channelserver
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// Raviente quest type codes
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const (
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QuestTypeSpecialTool = uint8(9)
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QuestTypeRegularRaviente = uint8(16)
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QuestTypeViolentRaviente = uint8(22)
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QuestTypeBerserkRaviente = uint8(40)
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QuestTypeExtremeRaviente = uint8(50)
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QuestTypeSmallBerserkRavi = uint8(51)
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)
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// Event quest binary frame offsets
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const (
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questFrameTimeFlagOffset = 25
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questFrameVariant3Offset = 175
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)
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// Quest body lengths per game version
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const (
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questBodyLenS6 = 160
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questBodyLenF5 = 168
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questBodyLenG101 = 192
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questBodyLenZ1 = 224
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questBodyLenZZ = 320
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)
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// BackportQuest constants
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const (
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questRewardTableBase = uint32(96)
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questStringPointerOff = 40
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questStringTablePadding = 32
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questStringCount = 8
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)
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// BackportQuest fill lengths per version
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const (
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questBackportFillS6 = uint32(44)
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questBackportFillF5 = uint32(52)
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questBackportFillG101 = uint32(76)
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questBackportFillZZ = uint32(108)
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)
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// Tune value count limits per game version
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const (
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tuneLimitG1 = 256
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tuneLimitG3 = 283
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tuneLimitGG = 315
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tuneLimitG61 = 332
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tuneLimitG7 = 339
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tuneLimitG81 = 396
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tuneLimitG91 = 694
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tuneLimitG101 = 704
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tuneLimitZ2 = 750
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tuneLimitZZ = 770
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)
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// Event quest data size bounds
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const (
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questDataMaxLen = 896
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questDataMinLen = 352
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)
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@@ -9,6 +9,13 @@ import (
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"go.uber.org/zap"
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)
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// Achievement trophy tier thresholds (bitfield values)
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const (
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AchievementTrophyBronze = uint8(0x40)
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AchievementTrophySilver = uint8(0x60)
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AchievementTrophyGold = uint8(0x7F)
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)
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var achievementCurves = [][]int32{
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// 0: HR weapon use, Class use, Tore dailies
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{5, 15, 30, 50, 100, 150, 200, 300},
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@@ -61,10 +68,10 @@ func GetAchData(id uint8, score int32) Achievement {
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ach.NextValue = 15
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case 6:
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ach.NextValue = 15
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ach.Trophy = 0x40
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ach.Trophy = AchievementTrophyBronze
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case 7:
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ach.NextValue = 20
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ach.Trophy = 0x60
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ach.Trophy = AchievementTrophySilver
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}
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return ach
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} else {
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@@ -83,7 +90,7 @@ func GetAchData(id uint8, score int32) Achievement {
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}
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}
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ach.Required = uint32(curve[7])
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ach.Trophy = 0x7F
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ach.Trophy = AchievementTrophyGold
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ach.Progress = ach.Required
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return ach
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}
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@@ -34,7 +34,7 @@ func handleMsgSysCastBinary(s *Session, p mhfpacket.MHFPacket) {
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pkt := p.(*mhfpacket.MsgSysCastBinary)
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tmp := byteframe.NewByteFrameFromBytes(pkt.RawDataPayload)
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if pkt.BroadcastType == 0x03 && pkt.MessageType == 0x03 && len(pkt.RawDataPayload) == 0x10 {
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if pkt.BroadcastType == BroadcastTypeStage && pkt.MessageType == BinaryMessageTypeData && len(pkt.RawDataPayload) == 0x10 {
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if tmp.ReadUint16() == 0x0002 && tmp.ReadUint8() == 0x18 {
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var timer bool
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if err := s.server.db.QueryRow(`SELECT COALESCE(timer, false) FROM users u WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$1)`, s.charID).Scan(&timer); err != nil {
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@@ -50,7 +50,7 @@ func handleMsgSysCastBinary(s *Session, p mhfpacket.MHFPacket) {
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}
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if s.server.erupeConfig.DebugOptions.QuestTools {
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if pkt.BroadcastType == 0x03 && pkt.MessageType == 0x02 && len(pkt.RawDataPayload) > 32 {
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if pkt.BroadcastType == BroadcastTypeStage && pkt.MessageType == BinaryMessageTypeQuest && len(pkt.RawDataPayload) > 32 {
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// This is only correct most of the time
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tmp.ReadBytes(20)
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tmp.SetLE()
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@@ -131,7 +131,7 @@ func handleMsgSysCastBinary(s *Session, p mhfpacket.MHFPacket) {
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s.stage.BroadcastMHF(resp, s)
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}
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case BroadcastTypeServer:
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if pkt.MessageType == 1 {
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if pkt.MessageType == BinaryMessageTypeChat {
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raviSema := s.server.getRaviSemaphore()
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if raviSema != nil {
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raviSema.BroadcastMHF(resp, s)
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@@ -11,6 +11,14 @@ import (
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"go.uber.org/zap"
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)
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// Diva Defense event duration constants (all values in seconds)
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const (
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divaPhaseDuration = 601200 // 6d 23h = first song phase
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divaInterlude = 3900 // 65 min = gap between phases
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divaWeekDuration = 604800 // 7 days = subsequent phase length
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divaTotalLifespan = 2977200 // ~34.5 days = full event window
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)
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func cleanupDiva(s *Session) {
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if _, err := s.server.db.Exec("DELETE FROM events WHERE event_type='diva'"); err != nil {
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s.logger.Error("Failed to delete diva events", zap.Error(err))
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@@ -25,29 +33,29 @@ func generateDivaTimestamps(s *Session, start uint32, debug bool) []uint32 {
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switch start {
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case 1:
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timestamps[0] = midnight
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timestamps[1] = timestamps[0] + 601200
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timestamps[2] = timestamps[1] + 3900
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timestamps[3] = timestamps[1] + 604800
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timestamps[4] = timestamps[3] + 3900
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timestamps[5] = timestamps[3] + 604800
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timestamps[1] = timestamps[0] + divaPhaseDuration
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timestamps[2] = timestamps[1] + divaInterlude
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timestamps[3] = timestamps[1] + divaWeekDuration
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timestamps[4] = timestamps[3] + divaInterlude
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timestamps[5] = timestamps[3] + divaWeekDuration
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case 2:
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timestamps[0] = midnight - 605100
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timestamps[1] = midnight - 3900
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timestamps[0] = midnight - (divaPhaseDuration + divaInterlude)
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timestamps[1] = midnight - divaInterlude
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timestamps[2] = midnight
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timestamps[3] = timestamps[1] + 604800
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timestamps[4] = timestamps[3] + 3900
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timestamps[5] = timestamps[3] + 604800
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timestamps[3] = timestamps[1] + divaWeekDuration
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timestamps[4] = timestamps[3] + divaInterlude
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timestamps[5] = timestamps[3] + divaWeekDuration
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case 3:
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timestamps[0] = midnight - 1213800
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timestamps[1] = midnight - 608700
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timestamps[2] = midnight - 604800
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timestamps[3] = midnight - 3900
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timestamps[0] = midnight - (divaPhaseDuration + divaInterlude + divaWeekDuration + divaInterlude)
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timestamps[1] = midnight - (divaWeekDuration + divaInterlude)
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timestamps[2] = midnight - divaWeekDuration
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timestamps[3] = midnight - divaInterlude
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timestamps[4] = midnight
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timestamps[5] = timestamps[3] + 604800
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timestamps[5] = timestamps[3] + divaWeekDuration
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}
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return timestamps
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}
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if start == 0 || TimeAdjusted().Unix() > int64(start)+2977200 {
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if start == 0 || TimeAdjusted().Unix() > int64(start)+divaTotalLifespan {
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cleanupDiva(s)
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// Generate a new diva defense, starting midnight tomorrow
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start = uint32(midnight.Add(24 * time.Hour).Unix())
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@@ -56,11 +64,11 @@ func generateDivaTimestamps(s *Session, start uint32, debug bool) []uint32 {
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}
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}
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timestamps[0] = start
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timestamps[1] = timestamps[0] + 601200
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timestamps[2] = timestamps[1] + 3900
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timestamps[3] = timestamps[1] + 604800
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timestamps[4] = timestamps[3] + 3900
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timestamps[5] = timestamps[3] + 604800
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timestamps[1] = timestamps[0] + divaPhaseDuration
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timestamps[2] = timestamps[1] + divaInterlude
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timestamps[3] = timestamps[1] + divaWeekDuration
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timestamps[4] = timestamps[3] + divaInterlude
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timestamps[5] = timestamps[3] + divaWeekDuration
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return timestamps
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}
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@@ -22,21 +22,8 @@ func handleMsgMhfSaveMezfesData(s *Session, p mhfpacket.MHFPacket) {
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func handleMsgMhfLoadMezfesData(s *Session, p mhfpacket.MHFPacket) {
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pkt := p.(*mhfpacket.MsgMhfLoadMezfesData)
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var data []byte
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if err := s.server.db.QueryRow(`SELECT mezfes FROM characters WHERE id=$1`, s.charID).Scan(&data); err != nil && !errors.Is(err, sql.ErrNoRows) {
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s.logger.Error("Failed to load mezfes data", zap.Error(err))
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}
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bf := byteframe.NewByteFrame()
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if len(data) > 0 {
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bf.WriteBytes(data)
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} else {
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bf.WriteUint32(0)
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bf.WriteUint8(2)
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bf.WriteUint32(0)
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bf.WriteUint32(0)
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bf.WriteUint32(0)
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}
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doAckBufSucceed(s, pkt.AckHandle, bf.Data())
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loadCharacterData(s, pkt.AckHandle, "mezfes",
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[]byte{0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00})
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}
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func handleMsgMhfEnumerateRanking(s *Session, p mhfpacket.MHFPacket) {
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@@ -271,18 +271,11 @@ func handleMsgMhfUpdateMyhouseInfo(s *Session, p mhfpacket.MHFPacket) {
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func handleMsgMhfLoadDecoMyset(s *Session, p mhfpacket.MHFPacket) {
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pkt := p.(*mhfpacket.MsgMhfLoadDecoMyset)
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var data []byte
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err := s.server.db.QueryRow("SELECT decomyset FROM characters WHERE id = $1", s.charID).Scan(&data)
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if err != nil {
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s.logger.Error("Failed to load decomyset", zap.Error(err))
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defaultData := []byte{0x01, 0x00}
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if s.server.erupeConfig.RealClientMode < _config.G10 {
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defaultData = []byte{0x00, 0x00}
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}
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if len(data) == 0 {
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data = []byte{0x01, 0x00}
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if s.server.erupeConfig.RealClientMode < _config.G10 {
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data = []byte{0x00, 0x00}
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}
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}
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doAckBufSucceed(s, pkt.AckHandle, data)
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loadCharacterData(s, pkt.AckHandle, "decomyset", defaultData)
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}
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func handleMsgMhfSaveDecoMyset(s *Session, p mhfpacket.MHFPacket) {
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@@ -47,13 +47,7 @@ func handleMsgMhfLoadHunterNavi(s *Session, p mhfpacket.MHFPacket) {
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if s.server.erupeConfig.RealClientMode <= _config.G7 {
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naviLength = 280
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}
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var data []byte
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err := s.server.db.QueryRow("SELECT hunternavi FROM characters WHERE id = $1", s.charID).Scan(&data)
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if len(data) == 0 {
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s.logger.Error("Failed to load hunternavi", zap.Error(err))
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data = make([]byte, naviLength)
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}
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doAckBufSucceed(s, pkt.AckHandle, data)
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loadCharacterData(s, pkt.AckHandle, "hunternavi", make([]byte, naviLength))
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}
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func handleMsgMhfSaveHunterNavi(s *Session, p mhfpacket.MHFPacket) {
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@@ -170,13 +170,7 @@ func equipSkinHistSize(mode _config.Mode) int {
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func handleMsgMhfGetEquipSkinHist(s *Session, p mhfpacket.MHFPacket) {
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pkt := p.(*mhfpacket.MsgMhfGetEquipSkinHist)
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size := equipSkinHistSize(s.server.erupeConfig.RealClientMode)
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var data []byte
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err := s.server.db.QueryRow("SELECT COALESCE(skin_hist::bytea, $2::bytea) FROM characters WHERE id = $1", s.charID, make([]byte, size)).Scan(&data)
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if err != nil {
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s.logger.Error("Failed to load skin_hist", zap.Error(err))
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data = make([]byte, size)
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}
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doAckBufSucceed(s, pkt.AckHandle, data)
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loadCharacterData(s, pkt.AckHandle, "skin_hist", make([]byte, size))
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}
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func handleMsgMhfUpdateEquipSkinHist(s *Session, p mhfpacket.MHFPacket) {
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@@ -50,7 +50,7 @@ func equal(a, b []byte) bool {
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// BackportQuest converts a quest binary to an older format.
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func BackportQuest(data []byte, mode _config.Mode) []byte {
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wp := binary.LittleEndian.Uint32(data[0:4]) + 96
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wp := binary.LittleEndian.Uint32(data[0:4]) + questRewardTableBase
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rp := wp + 4
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for i := uint32(0); i < 6; i++ {
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if i != 0 {
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@@ -60,13 +60,13 @@ func BackportQuest(data []byte, mode _config.Mode) []byte {
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copy(data[wp:wp+4], data[rp:rp+4])
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}
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fillLength := uint32(108)
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fillLength := questBackportFillZZ
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if mode <= _config.S6 {
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fillLength = 44
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fillLength = questBackportFillS6
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} else if mode <= _config.F5 {
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fillLength = 52
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fillLength = questBackportFillF5
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} else if mode <= _config.G101 {
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fillLength = 76
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fillLength = questBackportFillG101
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}
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copy(data[wp:wp+fillLength], data[rp:rp+fillLength])
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@@ -195,27 +195,13 @@ func seasonConversion(s *Session, questFile string) string {
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func handleMsgMhfLoadFavoriteQuest(s *Session, p mhfpacket.MHFPacket) {
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pkt := p.(*mhfpacket.MsgMhfLoadFavoriteQuest)
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var data []byte
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err := s.server.db.QueryRow("SELECT savefavoritequest FROM characters WHERE id = $1", s.charID).Scan(&data)
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if err == nil && len(data) > 0 {
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doAckBufSucceed(s, pkt.AckHandle, data)
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} else {
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doAckBufSucceed(s, pkt.AckHandle, []byte{0x01, 0x00, 0x01, 0x00, 0x01, 0x00, 0x01, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00})
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}
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loadCharacterData(s, pkt.AckHandle, "savefavoritequest",
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[]byte{0x01, 0x00, 0x01, 0x00, 0x01, 0x00, 0x01, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00})
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}
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func handleMsgMhfSaveFavoriteQuest(s *Session, p mhfpacket.MHFPacket) {
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pkt := p.(*mhfpacket.MsgMhfSaveFavoriteQuest)
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if len(pkt.Data) > 65536 {
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s.logger.Warn("FavoriteQuest payload too large", zap.Int("len", len(pkt.Data)))
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doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
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return
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}
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dumpSaveData(s, pkt.Data, "favquest")
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if _, err := s.server.db.Exec("UPDATE characters SET savefavoritequest=$1 WHERE id=$2", pkt.Data, s.charID); err != nil {
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s.logger.Error("Failed to save favorite quest", zap.Error(err))
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}
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doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00})
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saveCharacterData(s, pkt.AckHandle, "savefavoritequest", pkt.Data, 65536)
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}
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func loadQuestFile(s *Session, questId int) []byte {
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@@ -237,14 +237,14 @@ func logoutPlayer(s *Session) {
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timePlayed += sessionTime
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if mhfcourse.CourseExists(30, s.courses) {
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rpGained = timePlayed / 900
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timePlayed = timePlayed % 900
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rpGained = timePlayed / rpAccrualCafe
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timePlayed = timePlayed % rpAccrualCafe
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if _, err := s.server.db.Exec("UPDATE characters SET cafe_time=cafe_time+$1 WHERE id=$2", sessionTime, s.charID); err != nil {
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s.logger.Error("Failed to update cafe time", zap.Error(err))
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}
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} else {
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rpGained = timePlayed / 1800
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timePlayed = timePlayed % 1800
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rpGained = timePlayed / rpAccrualNormal
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timePlayed = timePlayed % rpAccrualNormal
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}
|
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s.logger.Debug("Session metrics calculated",
|
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@@ -386,13 +386,25 @@ func handleMsgSysIssueLogkey(s *Session, p mhfpacket.MHFPacket) {
|
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doAckBufSucceed(s, pkt.AckHandle, resp.Data())
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}
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|
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// Kill log binary layout constants
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const (
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killLogHeaderSize = 32 // bytes before monster kill count array
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killLogMonsterCount = 176 // monster table entries
|
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)
|
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|
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// RP accrual rate constants (seconds per RP point)
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const (
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rpAccrualNormal = 1800 // 30 min per RP without cafe
|
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rpAccrualCafe = 900 // 15 min per RP with cafe course
|
||||
)
|
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|
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func handleMsgSysRecordLog(s *Session, p mhfpacket.MHFPacket) {
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pkt := p.(*mhfpacket.MsgSysRecordLog)
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if s.server.erupeConfig.RealClientMode == _config.ZZ {
|
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bf := byteframe.NewByteFrameFromBytes(pkt.Data)
|
||||
_, _ = bf.Seek(32, 0)
|
||||
_, _ = bf.Seek(killLogHeaderSize, 0)
|
||||
var val uint8
|
||||
for i := 0; i < 176; i++ {
|
||||
for i := 0; i < killLogMonsterCount; i++ {
|
||||
val = bf.ReadUint8()
|
||||
if val > 0 && mhfmon.Monsters[i].Large {
|
||||
if _, err := s.server.db.Exec(`INSERT INTO kill_logs (character_id, monster, quantity, timestamp) VALUES ($1, $2, $3, $4)`, s.charID, i, val, TimeAdjusted()); err != nil {
|
||||
|
||||
@@ -327,12 +327,18 @@ func (s *Session) getObjectId() uint32 {
|
||||
return uint32(s.objectID)<<16 | uint32(s.objectIndex)
|
||||
}
|
||||
|
||||
// Semaphore ID base values
|
||||
const (
|
||||
semaphoreBaseDefault = uint32(0x000F0000)
|
||||
semaphoreBaseAlt = uint32(0x000E0000)
|
||||
)
|
||||
|
||||
// GetSemaphoreID returns the semaphore ID held by the session, varying by semaphore mode.
|
||||
func (s *Session) GetSemaphoreID() uint32 {
|
||||
if s.semaphoreMode {
|
||||
return 0x000E0000 + uint32(s.semaphoreID[1])
|
||||
return semaphoreBaseAlt + uint32(s.semaphoreID[1])
|
||||
} else {
|
||||
return 0x000F0000 + uint32(s.semaphoreID[0])
|
||||
return semaphoreBaseDefault + uint32(s.semaphoreID[0])
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user