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refactor(channelserver): migrate inline queries to helpers and define named constants
Migrate 6 character data handlers to use the existing loadCharacterData and saveCharacterData helpers, eliminating duplicate inline SQL: - LoadFavoriteQuest, SaveFavoriteQuest, LoadDecoMyset, LoadMezfesData, LoadHunterNavi, GetEquipSkinHist Define named constants replacing magic numbers across handlers: - Achievement trophy tiers, broadcast/message types, diva phase durations, RP accrual rates, kill log layout, semaphore bases, quest stage/loading screen IDs Update anti-patterns doc with accurate line counts, evidence-based softlock analysis, and revised refactoring priorities.
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@@ -34,7 +34,7 @@ func handleMsgSysCastBinary(s *Session, p mhfpacket.MHFPacket) {
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pkt := p.(*mhfpacket.MsgSysCastBinary)
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tmp := byteframe.NewByteFrameFromBytes(pkt.RawDataPayload)
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if pkt.BroadcastType == 0x03 && pkt.MessageType == 0x03 && len(pkt.RawDataPayload) == 0x10 {
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if pkt.BroadcastType == BroadcastTypeStage && pkt.MessageType == BinaryMessageTypeData && len(pkt.RawDataPayload) == 0x10 {
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if tmp.ReadUint16() == 0x0002 && tmp.ReadUint8() == 0x18 {
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var timer bool
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if err := s.server.db.QueryRow(`SELECT COALESCE(timer, false) FROM users u WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$1)`, s.charID).Scan(&timer); err != nil {
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@@ -50,7 +50,7 @@ func handleMsgSysCastBinary(s *Session, p mhfpacket.MHFPacket) {
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}
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if s.server.erupeConfig.DebugOptions.QuestTools {
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if pkt.BroadcastType == 0x03 && pkt.MessageType == 0x02 && len(pkt.RawDataPayload) > 32 {
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if pkt.BroadcastType == BroadcastTypeStage && pkt.MessageType == BinaryMessageTypeQuest && len(pkt.RawDataPayload) > 32 {
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// This is only correct most of the time
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tmp.ReadBytes(20)
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tmp.SetLE()
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@@ -131,7 +131,7 @@ func handleMsgSysCastBinary(s *Session, p mhfpacket.MHFPacket) {
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s.stage.BroadcastMHF(resp, s)
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}
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case BroadcastTypeServer:
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if pkt.MessageType == 1 {
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if pkt.MessageType == BinaryMessageTypeChat {
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raviSema := s.server.getRaviSemaphore()
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if raviSema != nil {
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raviSema.BroadcastMHF(resp, s)
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