refactor(channelserver): extract UserBinaryStore and MinidataStore

The userBinary and minidata maps with their locks were spread across
Server as raw fields with manual lock management. Cross-channel session
searches also required acquiring nested locks (server lock + binary
lock). Encapsulating in dedicated types eliminates the nested locking
and reduces Server's field count by 4.
This commit is contained in:
Houmgaor
2026-02-21 13:39:44 +01:00
parent 2757a5432f
commit c04fa504cc
15 changed files with 111 additions and 68 deletions

View File

@@ -217,10 +217,7 @@ func handleMsgMhfUseUdShopCoin(s *Session, p mhfpacket.MHFPacket) {}
func handleMsgMhfGetEnhancedMinidata(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfGetEnhancedMinidata)
s.server.minidataLock.RLock()
data, ok := s.server.minidataParts[pkt.CharID]
s.server.minidataLock.RUnlock()
data, ok := s.server.minidata.Get(pkt.CharID)
if !ok {
data = make([]byte, 1)
}
@@ -231,9 +228,7 @@ func handleMsgMhfSetEnhancedMinidata(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfSetEnhancedMinidata)
dumpSaveData(s, pkt.RawDataPayload, "minidata")
s.server.minidataLock.Lock()
s.server.minidataParts[s.charID] = pkt.RawDataPayload
s.server.minidataLock.Unlock()
s.server.minidata.Set(s.charID, pkt.RawDataPayload)
doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00})
}