fix: Continue instead of ending event quest parsing if an error occurs on a single quest

This commit is contained in:
Matthew
2023-11-17 22:27:50 -05:00
parent a34a0e42b2
commit c20380b79d

View File

@@ -225,7 +225,7 @@ func handleMsgMhfEnumerateQuest(s *Session, p mhfpacket.MHFPacket) {
// The rotation time has passed, update the start time and reset the rotation
_, err := transaction.Exec("UPDATE event_quests SET start_time = $1 WHERE id = $2", rotationTime, id)
if err != nil {
return
continue
}
}