fix(channelserver): add max-size guards to binary blob save handlers

A malicious or buggy client could send arbitrarily large payloads
that get written directly to PostgreSQL, wasting disk and memory.
Each save handler now rejects payloads exceeding a generous upper
bound derived from the known data format sizes.

Covers all remaining items from #158: partner, hunternavi,
savemercenary, scenariodata, platedata, platebox, platemyset,
rengokudata, mezfes, savefavoritequest, house_furniture, mission.

Closes #158
This commit is contained in:
Houmgaor
2026-02-19 00:28:28 +01:00
parent 604d53d6d7
commit c2eba51b29
7 changed files with 57 additions and 2 deletions

View File

@@ -206,6 +206,11 @@ func handleMsgMhfLoadFavoriteQuest(s *Session, p mhfpacket.MHFPacket) {
func handleMsgMhfSaveFavoriteQuest(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfSaveFavoriteQuest)
if len(pkt.Data) > 65536 {
s.logger.Warn("FavoriteQuest payload too large", zap.Int("len", len(pkt.Data)))
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
return
}
dumpSaveData(s, pkt.Data, "favquest")
if _, err := s.server.db.Exec("UPDATE characters SET savefavoritequest=$1 WHERE id=$2", pkt.Data, s.charID); err != nil {
s.logger.Error("Failed to save favorite quest", zap.Error(err))