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Added code
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@@ -275,7 +275,7 @@ func makeEventQuest(s *Session, rows *sql.Rows) ([]byte, error) {
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}
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bf.WriteUint8(questType)
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if questType == 9 {
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var state int16
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var state int
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s.server.db.QueryRow(`SELECT state
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FROM campaign_state
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WHERE character_id = $2
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