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Merge branch 'main' into main
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@@ -124,6 +124,7 @@ type GameplayOptions struct {
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FeaturedWeapons int // Number of Active Feature weapons to generate daily
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MaximumNP int // Maximum number of NP held by a player
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MaximumRP uint16 // Maximum number of RP held by a player
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MaximumFP uint32 // Maximum number of FP held by a player
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DisableLoginBoost bool // Disables the Login Boost system
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DisableBoostTime bool // Disables the daily NetCafe Boost Time
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BoostTimeDuration int // The number of minutes NetCafe Boost Time lasts for
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@@ -145,6 +146,7 @@ type GameplayOptions struct {
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MaterialMultiplier float32 // Adjusts the multiplier of Monster Materials rewarded for quest completion
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ExtraCarves uint16 // Grant n extra chances to carve ALL carcasses
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DisableHunterNavi bool // Disables the Hunter Navi
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EnableKaijiEvent bool // Enables the Kaiji event in the Rasta Bar
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EnableHiganjimaEvent bool // Enables the Higanjima event in the Rasta Bar
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EnableNierEvent bool // Enables the Nier event in the Rasta Bar
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DisableRoad bool // Disables the Hunting Road
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