refactor: replace panic calls with structured error handling

Replace ~25 panic() calls in non-fatal code paths with proper
s.logger.Error + return patterns. Panics in handler code crashed
goroutines (caught by defer/recover but still disruptive) instead
of failing gracefully.

Key changes:
- SJISToUTF8 now returns (string, error); all 30+ callers updated
- Handler DB/IO panics replaced with log + return/ack fail
- Unhandled switch-case panics replaced with logger.Error
- Sign server Accept() panic replaced with log + continue
- Dead unreachable panic in guild_model.go removed
- deltacomp patch error logs and returns partial data

Panics intentionally kept: ByteFrame sentinel, unimplemented
packet stubs, os.Exit in main.go.
This commit is contained in:
Houmgaor
2026-02-20 19:11:41 +01:00
parent 06cb3afa57
commit d32e77efba
31 changed files with 141 additions and 130 deletions

View File

@@ -15,8 +15,9 @@ func handleMsgMhfPostGuildScout(s *Session, p mhfpacket.MHFPacket) {
actorCharGuildData, err := GetCharacterGuildData(s, s.charID)
if err != nil {
s.logger.Error("Failed to get character guild data for scout", zap.Error(err))
doAckBufFail(s, pkt.AckHandle, make([]byte, 4))
panic(err)
return
}
if actorCharGuildData == nil || !actorCharGuildData.CanRecruit() {
@@ -27,15 +28,17 @@ func handleMsgMhfPostGuildScout(s *Session, p mhfpacket.MHFPacket) {
guildInfo, err := GetGuildInfoByID(s, actorCharGuildData.GuildID)
if err != nil {
s.logger.Error("Failed to get guild info for scout", zap.Error(err))
doAckBufFail(s, pkt.AckHandle, make([]byte, 4))
panic(err)
return
}
hasApplication, err := guildInfo.HasApplicationForCharID(s, pkt.CharID)
if err != nil {
s.logger.Error("Failed to check application for scout", zap.Error(err))
doAckBufFail(s, pkt.AckHandle, make([]byte, 4))
panic(err)
return
}
if hasApplication {
@@ -46,15 +49,18 @@ func handleMsgMhfPostGuildScout(s *Session, p mhfpacket.MHFPacket) {
transaction, err := s.server.db.Begin()
if err != nil {
panic(err)
s.logger.Error("Failed to begin transaction for guild scout", zap.Error(err))
doAckBufFail(s, pkt.AckHandle, nil)
return
}
err = guildInfo.CreateApplication(s, pkt.CharID, GuildApplicationTypeInvited, transaction)
if err != nil {
rollbackTransaction(s, transaction)
s.logger.Error("Failed to create guild scout application", zap.Error(err))
doAckBufFail(s, pkt.AckHandle, nil)
panic(err)
return
}
mail := &Mail{
@@ -79,8 +85,9 @@ func handleMsgMhfPostGuildScout(s *Session, p mhfpacket.MHFPacket) {
err = transaction.Commit()
if err != nil {
s.logger.Error("Failed to commit guild scout transaction", zap.Error(err))
doAckBufFail(s, pkt.AckHandle, nil)
panic(err)
return
}
doAckBufSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00})
@@ -92,7 +99,9 @@ func handleMsgMhfCancelGuildScout(s *Session, p mhfpacket.MHFPacket) {
guildCharData, err := GetCharacterGuildData(s, s.charID)
if err != nil {
panic(err)
s.logger.Error("Failed to get character guild data for cancel scout", zap.Error(err))
doAckBufFail(s, pkt.AckHandle, make([]byte, 4))
return
}
if guildCharData == nil || !guildCharData.CanRecruit() {
@@ -123,7 +132,9 @@ func handleMsgMhfAnswerGuildScout(s *Session, p mhfpacket.MHFPacket) {
guild, err := GetGuildInfoByCharacterId(s, pkt.LeaderID)
if err != nil {
panic(err)
s.logger.Error("Failed to get guild info for answer scout", zap.Error(err))
doAckBufFail(s, pkt.AckHandle, nil)
return
}
app, err := guild.GetApplicationForCharID(s, s.charID, GuildApplicationTypeInvited)
@@ -255,7 +266,9 @@ func handleMsgMhfGetGuildScoutList(s *Session, p mhfpacket.MHFPacket) {
_, err = bf.Seek(0, io.SeekStart)
if err != nil {
panic(err)
s.logger.Error("Failed to seek in guild scout list buffer", zap.Error(err))
doAckBufFail(s, pkt.AckHandle, nil)
return
}
bf.WriteUint32(count)