fix(channelserver): handle ignored DB errors and cache userID on session

Silently ignored DB errors in handlers could cause data loss (frontier
point transactions completing without DB writes), reward duplication
(stamp exchange granting items on failed UPDATE), and crashes (tower
mission page=0 causing index-out-of-bounds). House access state
defaulting to 0 on DB failure also bypassed all access controls.

HIGH risk fixes:
- frontier point buy/sell now fails with ACK on DB error
- stamp exchange/stampcard abort on failed UPDATE
- guild meal INSERT returns fail ACK instead of orphaned ID 0
- mercenary/airou creation aborts on failed sequence nextval

MEDIUM risk fixes:
- tower mission page clamped to >= 1 preventing array underflow
- tower RP donation returns early on failed guild state read
- house state defaults to 2 (password-protected) on DB failure
- playtime read failure logged instead of silently resetting RP

Also cache userID on Session at login time, eliminating ~25 redundant
subqueries of the form WHERE u.id=(SELECT c.user_id FROM characters
c WHERE c.id=$1) across shop, gacha, command, and distitem handlers.
This commit is contained in:
Houmgaor
2026-02-20 21:06:16 +01:00
parent d5c44b5557
commit d456bd23e0
13 changed files with 104 additions and 42 deletions

View File

@@ -132,10 +132,10 @@ func parseChatCommand(s *Session, command string) {
case commands["Timer"].Prefix:
if commands["Timer"].Enabled || s.isOp() {
var state bool
if err := s.server.db.QueryRow(`SELECT COALESCE(timer, false) FROM users u WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$1)`, s.charID).Scan(&state); err != nil {
if err := s.server.db.QueryRow(`SELECT COALESCE(timer, false) FROM users WHERE id=$1`, s.userID).Scan(&state); err != nil {
s.logger.Error("Failed to get timer state", zap.Error(err))
}
if _, err := s.server.db.Exec(`UPDATE users u SET timer=$1 WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$2)`, !state, s.charID); err != nil {
if _, err := s.server.db.Exec(`UPDATE users SET timer=$1 WHERE id=$2`, !state, s.userID); err != nil {
s.logger.Error("Failed to update timer setting", zap.Error(err))
}
if state {
@@ -154,7 +154,7 @@ func parseChatCommand(s *Session, command string) {
s.logger.Error("Failed to check PSN ID existence", zap.Error(err))
}
if exists == 0 {
_, err := s.server.db.Exec(`UPDATE users u SET psn_id=$1 WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$2)`, args[1], s.charID)
_, err := s.server.db.Exec(`UPDATE users SET psn_id=$1 WHERE id=$2`, args[1], s.userID)
if err == nil {
sendServerChatMessage(s, fmt.Sprintf(s.server.i18n.commands.psn.success, args[1]))
}
@@ -256,7 +256,7 @@ func parseChatCommand(s *Session, command string) {
if commands["Rights"].Enabled || s.isOp() {
if len(args) > 1 {
v, _ := strconv.Atoi(args[1])
_, err := s.server.db.Exec("UPDATE users u SET rights=$1 WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$2)", v, s.charID)
_, err := s.server.db.Exec("UPDATE users SET rights=$1 WHERE id=$2", v, s.userID)
if err == nil {
sendServerChatMessage(s, fmt.Sprintf(s.server.i18n.commands.rights.success, v))
} else {
@@ -293,9 +293,9 @@ func parseChatCommand(s *Session, command string) {
delta = uint32(math.Pow(2, float64(course.ID)))
sendServerChatMessage(s, fmt.Sprintf(s.server.i18n.commands.course.enabled, course.Aliases()[0]))
}
err := s.server.db.QueryRow("SELECT rights FROM users u INNER JOIN characters c ON u.id = c.user_id WHERE c.id = $1", s.charID).Scan(&rightsInt)
err := s.server.db.QueryRow("SELECT rights FROM users WHERE id=$1", s.userID).Scan(&rightsInt)
if err == nil {
if _, err := s.server.db.Exec("UPDATE users u SET rights=$1 WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$2)", rightsInt+delta, s.charID); err != nil {
if _, err := s.server.db.Exec("UPDATE users SET rights=$1 WHERE id=$2", rightsInt+delta, s.userID); err != nil {
s.logger.Error("Failed to update user rights", zap.Error(err))
}
}
@@ -390,12 +390,12 @@ func parseChatCommand(s *Session, command string) {
case commands["Discord"].Prefix:
if commands["Discord"].Enabled || s.isOp() {
var _token string
err := s.server.db.QueryRow(`SELECT discord_token FROM users u WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$1)`, s.charID).Scan(&_token)
err := s.server.db.QueryRow(`SELECT discord_token FROM users WHERE id=$1`, s.userID).Scan(&_token)
if err != nil {
randToken := make([]byte, 4)
_, _ = rand.Read(randToken)
_token = fmt.Sprintf("%x-%x", randToken[:2], randToken[2:])
if _, err := s.server.db.Exec(`UPDATE users u SET discord_token = $1 WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$2)`, _token, s.charID); err != nil {
if _, err := s.server.db.Exec(`UPDATE users SET discord_token = $1 WHERE id=$2`, _token, s.userID); err != nil {
s.logger.Error("Failed to update discord token", zap.Error(err))
}
}