fix(guild): implement alliance application toggle (#166)

Alliance applications were hardcoded to always-open. Add a `recruiting`
column to guild_alliances and handle OperateJoint actions 0x06 (Allow)
and 0x07 (Deny) confirmed via Wii U debug symbols. Only the parent
guild leader can toggle the setting, matching the existing disband guard.
This commit is contained in:
Houmgaor
2026-02-27 14:59:18 +01:00
parent fba8c2413c
commit d6938f2a27
9 changed files with 167 additions and 10 deletions

View File

@@ -238,6 +238,126 @@ func TestOperateJoint_Kick_NotOwner(t *testing.T) {
}
}
func TestOperateJoint_Allow_AsOwner(t *testing.T) {
server := createMockServer()
guildMock := &mockGuildRepo{
alliance: &GuildAlliance{
ID: 5,
ParentGuildID: 10,
},
}
guildMock.guild = &Guild{ID: 10}
guildMock.guild.LeaderCharID = 1
server.guildRepo = guildMock
session := createMockSession(1, server)
pkt := &mhfpacket.MsgMhfOperateJoint{
AckHandle: 100,
AllianceID: 5,
GuildID: 10,
Action: mhfpacket.OPERATE_JOINT_ALLOW,
}
handleMsgMhfOperateJoint(session, pkt)
if guildMock.allianceRecruitingSet == nil || !*guildMock.allianceRecruitingSet {
t.Error("SetAllianceRecruiting should be called with true")
}
select {
case <-session.sendPackets:
default:
t.Error("No response packet queued")
}
}
func TestOperateJoint_Allow_NotOwner(t *testing.T) {
server := createMockServer()
guildMock := &mockGuildRepo{
alliance: &GuildAlliance{
ID: 5,
ParentGuildID: 99, // different guild
},
}
guildMock.guild = &Guild{ID: 10}
guildMock.guild.LeaderCharID = 1
server.guildRepo = guildMock
session := createMockSession(1, server)
pkt := &mhfpacket.MsgMhfOperateJoint{
AckHandle: 100,
AllianceID: 5,
GuildID: 10,
Action: mhfpacket.OPERATE_JOINT_ALLOW,
}
handleMsgMhfOperateJoint(session, pkt)
if guildMock.allianceRecruitingSet != nil {
t.Error("Non-owner should not toggle alliance recruiting")
}
}
func TestOperateJoint_Deny_AsOwner(t *testing.T) {
server := createMockServer()
guildMock := &mockGuildRepo{
alliance: &GuildAlliance{
ID: 5,
ParentGuildID: 10,
},
}
guildMock.guild = &Guild{ID: 10}
guildMock.guild.LeaderCharID = 1
server.guildRepo = guildMock
session := createMockSession(1, server)
pkt := &mhfpacket.MsgMhfOperateJoint{
AckHandle: 100,
AllianceID: 5,
GuildID: 10,
Action: mhfpacket.OPERATE_JOINT_DENY,
}
handleMsgMhfOperateJoint(session, pkt)
if guildMock.allianceRecruitingSet == nil || *guildMock.allianceRecruitingSet {
t.Error("SetAllianceRecruiting should be called with false")
}
select {
case <-session.sendPackets:
default:
t.Error("No response packet queued")
}
}
func TestOperateJoint_Deny_NotOwner(t *testing.T) {
server := createMockServer()
guildMock := &mockGuildRepo{
alliance: &GuildAlliance{
ID: 5,
ParentGuildID: 99,
},
}
guildMock.guild = &Guild{ID: 10}
guildMock.guild.LeaderCharID = 1
server.guildRepo = guildMock
session := createMockSession(1, server)
pkt := &mhfpacket.MsgMhfOperateJoint{
AckHandle: 100,
AllianceID: 5,
GuildID: 10,
Action: mhfpacket.OPERATE_JOINT_DENY,
}
handleMsgMhfOperateJoint(session, pkt)
if guildMock.allianceRecruitingSet != nil {
t.Error("Non-owner should not toggle alliance recruiting")
}
}
// --- handleMsgMhfInfoJoint tests ---
func TestInfoJoint_Success(t *testing.T) {