add ClientMode support based on Forward.4

This commit is contained in:
wish
2023-07-22 16:47:44 +10:00
parent cc428d85d3
commit dbedab4d33
5 changed files with 18 additions and 7 deletions

View File

@@ -130,6 +130,8 @@ func (g *Guild) Rank() uint16 {
if g.RankRP < u {
if _config.ErupeConfig.RealClientMode <= _config.S6 && i >= 12 {
return 12
} else if _config.ErupeConfig.RealClientMode <= _config.F4 && i >= 13 {
return 13
} else if _config.ErupeConfig.RealClientMode <= _config.G32 && i >= 14 {
return 14
}
@@ -138,6 +140,8 @@ func (g *Guild) Rank() uint16 {
}
if _config.ErupeConfig.RealClientMode <= _config.S6 {
return 12
} else if _config.ErupeConfig.RealClientMode <= _config.F4 {
return 13
} else if _config.ErupeConfig.RealClientMode <= _config.G32 {
return 14
}

View File

@@ -56,7 +56,7 @@ func encodeServerInfo(config *_config.Config, s *Server, local bool) []byte {
bf.WriteUint8(si.Recommended)
}
if s.erupeConfig.RealClientMode <= _config.S6 {
if s.erupeConfig.RealClientMode <= _config.F4 {
combined := append(stringsupport.UTF8ToSJIS(si.Name), []byte{0x00}...)
combined = append(combined, stringsupport.UTF8ToSJIS(si.Description)...)
bf.WriteBytes(stringsupport.PaddedString(string(combined), 65, false))