implement guild recruiters

This commit is contained in:
wish
2022-08-04 09:06:21 +10:00
parent b2ebb8f1d9
commit dcd6b35478
5 changed files with 58 additions and 40 deletions

View File

@@ -16,6 +16,7 @@ type GuildMember struct {
IsApplicant bool `db:"is_applicant"`
OrderIndex uint8 `db:"order_index"`
LastLogin uint32 `db:"last_login"`
Recruiter bool `db:"recruiter"`
AvoidLeadership bool `db:"avoid_leadership"`
IsLeader bool `db:"is_leader"`
HRP uint16 `db:"hrp"`
@@ -43,36 +44,33 @@ func (gm *GuildMember) Save(s *Session) error {
return nil
}
//TODO add the recruiter permission to this check when it exists
func (gm *GuildMember) IsRecruiter() bool {
return gm.IsLeader || gm.IsSubLeader()
}
const guildMembersSelectSQL = `
SELECT g.id as guild_id,
joined_at,
c.name,
character.character_id,
coalesce(gc.order_index, 0) as order_index,
c.last_login,
coalesce(gc.avoid_leadership, false) as avoid_leadership,
c.hrp,
c.gr,
c.weapon_id,
c.weapon_type,
character.is_applicant,
CASE WHEN g.leader_id = c.id THEN 1 ELSE 0 END as is_leader
FROM (
SELECT character_id, true as is_applicant, guild_id
FROM guild_applications ga
WHERE ga.application_type = 'applied'
UNION
SELECT character_id, false as is_applicant, guild_id
FROM guild_characters gc
) character
JOIN characters c on character.character_id = c.id
LEFT JOIN guild_characters gc ON gc.character_id = character.character_id
JOIN guilds g ON g.id = character.guild_id
SELECT
g.id as guild_id,
joined_at,
c.name,
character.character_id,
coalesce(gc.order_index, 0) as order_index,
c.last_login,
coalesce(gc.recruiter, false) as recruiter,
coalesce(gc.avoid_leadership, false) as avoid_leadership,
c.hrp,
c.gr,
c.weapon_id,
c.weapon_type,
character.is_applicant,
CASE WHEN g.leader_id = c.id THEN 1 ELSE 0 END as is_leader
FROM (
SELECT character_id, true as is_applicant, guild_id
FROM guild_applications ga
WHERE ga.application_type = 'applied'
UNION
SELECT character_id, false as is_applicant, guild_id
FROM guild_characters gc
) character
JOIN characters c on character.character_id = c.id
LEFT JOIN guild_characters gc ON gc.character_id = character.character_id
JOIN guilds g ON g.id = character.guild_id
`
func GetGuildMembers(s *Session, guildID uint32, applicants bool) ([]*GuildMember, error) {