mirror of
https://github.com/Mezeporta/Erupe.git
synced 2025-12-18 09:54:46 +01:00
Merge remote-tracking branch 'origin/main' into feature/psn-link
# Conflicts: # server/signserver/session.go
This commit is contained in:
2372
bin/quests/desktop.ini
Normal file
2372
bin/quests/desktop.ini
Normal file
File diff suppressed because it is too large
Load Diff
292
bundled-schema/EventQuests.sql
Normal file
292
bundled-schema/EventQuests.sql
Normal file
@@ -0,0 +1,292 @@
|
||||
BEGIN;
|
||||
|
||||
-- Ripped quests
|
||||
INSERT INTO public.event_quests (max_players, quest_type, quest_id, mark) VALUES
|
||||
(0,9,40060,0),
|
||||
(0,9,40079,0),
|
||||
(0,9,40080,0),
|
||||
(0,9,40081,0),
|
||||
(0,9,40133,0),
|
||||
(0,9,40134,0),
|
||||
(0,9,40135,0),
|
||||
(0,9,40136,0),
|
||||
(0,9,40137,0),
|
||||
(0,9,40138,0),
|
||||
(0,9,40142,0),
|
||||
(0,9,40143,0),
|
||||
(0,9,40161,0),
|
||||
(0,9,40162,0),
|
||||
(4,9,40173,0),
|
||||
(4,9,40174,0),
|
||||
(0,9,40201,0),
|
||||
(0,9,40218,0),
|
||||
(4,43,40236,1),
|
||||
(4,28,40241,1),
|
||||
(0,8,50534,0),
|
||||
(4,18,50852,1),
|
||||
(4,18,50940,1),
|
||||
(4,18,51024,1),
|
||||
(4,18,51025,1),
|
||||
(4,18,51026,1),
|
||||
(4,18,51027,1),
|
||||
(4,38,51052,9),
|
||||
(4,38,51053,9),
|
||||
(4,18,51059,1),
|
||||
(4,38,51107,9),
|
||||
(4,24,51125,0),
|
||||
(1,24,51126,0),
|
||||
(4,24,51127,0),
|
||||
(4,24,51128,0),
|
||||
(4,24,51129,0),
|
||||
(4,26,53034,1),
|
||||
(4,18,53140,1),
|
||||
(4,18,53187,1),
|
||||
(4,18,53201,1),
|
||||
(1,18,53253,1),
|
||||
(4,26,53307,1),
|
||||
(4,24,53314,0),
|
||||
(4,24,53315,0),
|
||||
(4,24,53316,0),
|
||||
(4,24,53317,0),
|
||||
(4,24,53318,0),
|
||||
(4,24,53319,0),
|
||||
(4,24,53320,0),
|
||||
(4,24,53321,0),
|
||||
(4,24,53324,0),
|
||||
(1,18,53326,2),
|
||||
(4,31,54244,0),
|
||||
(0,8,54425,0),
|
||||
(4,28,54449,1),
|
||||
(4,28,54593,1),
|
||||
(4,28,54594,1),
|
||||
(4,28,54603,1),
|
||||
(4,28,54604,1),
|
||||
(4,28,54605,1),
|
||||
(4,28,54606,1),
|
||||
(1,28,54608,0),
|
||||
(1,28,54609,0),
|
||||
(32,40,54751,0),
|
||||
(32,40,54752,0),
|
||||
(32,40,54753,0),
|
||||
(32,40,54754,0),
|
||||
(32,40,54755,0),
|
||||
(32,40,54756,0),
|
||||
(32,40,54757,0),
|
||||
(32,40,54758,0),
|
||||
(32,40,54759,0),
|
||||
(32,40,54760,0),
|
||||
(32,40,54761,0),
|
||||
(4,28,54801,0),
|
||||
(4,28,55002,1),
|
||||
(4,28,55195,0),
|
||||
(4,28,55202,0),
|
||||
(4,28,55203,0),
|
||||
(4,28,55204,0),
|
||||
(0,8,55369,0),
|
||||
(4,28,55464,1),
|
||||
(4,43,55513,1),
|
||||
(4,28,55529,0),
|
||||
(4,28,55532,0),
|
||||
(1,28,55536,0),
|
||||
(1,28,55537,0),
|
||||
(32,50,55596,0),
|
||||
(32,50,55597,0),
|
||||
(32,50,55598,0),
|
||||
(32,50,55599,0),
|
||||
(32,50,55601,0),
|
||||
(32,50,55602,0),
|
||||
(32,50,55603,0),
|
||||
(32,50,55604,0),
|
||||
(32,50,55605,0),
|
||||
(32,50,55606,0),
|
||||
(32,50,55607,0),
|
||||
(4,28,55619,0),
|
||||
(4,28,55670,1),
|
||||
(4,39,55679,9),
|
||||
(4,39,55680,9),
|
||||
(4,43,55691,1),
|
||||
(4,43,55692,1),
|
||||
(4,43,55693,1),
|
||||
(4,43,55694,1),
|
||||
(4,43,55695,1),
|
||||
(4,43,55696,1),
|
||||
(4,43,55697,1),
|
||||
(4,43,55698,1),
|
||||
(1,43,55728,1),
|
||||
(4,43,55738,1),
|
||||
(0,8,55767,0),
|
||||
(0,8,55768,0),
|
||||
(4,28,55771,1),
|
||||
(4,39,55772,9),
|
||||
(8,51,55796,0),
|
||||
(8,51,55797,0),
|
||||
(8,51,55798,0),
|
||||
(8,51,55799,0),
|
||||
(8,51,55801,0),
|
||||
(8,51,55802,0),
|
||||
(8,51,55803,0),
|
||||
(8,51,55804,0),
|
||||
(8,51,55805,0),
|
||||
(8,51,55806,0),
|
||||
(8,51,55807,0),
|
||||
(1,28,55808,0),
|
||||
(0,8,55870,0),
|
||||
(0,8,55872,0),
|
||||
(0,8,55879,0),
|
||||
(0,8,55880,0),
|
||||
(0,8,55881,0),
|
||||
(0,8,55882,0),
|
||||
(4,28,55896,1),
|
||||
(0,8,55897,0),
|
||||
(0,8,55899,0),
|
||||
(0,8,55901,0),
|
||||
(0,8,55902,0),
|
||||
(0,8,55903,0),
|
||||
(0,8,55904,0),
|
||||
(0,8,55905,0),
|
||||
(0,8,55906,0),
|
||||
(0,8,55907,0),
|
||||
(0,8,55908,0),
|
||||
(0,8,55909,0),
|
||||
(0,8,55910,0),
|
||||
(0,8,55911,0),
|
||||
(0,8,55912,0),
|
||||
(4,39,55916,9),
|
||||
(4,39,55917,9),
|
||||
(4,39,55918,9),
|
||||
(4,39,55919,9),
|
||||
(4,28,55920,0),
|
||||
(4,39,55921,9),
|
||||
(4,39,55922,9),
|
||||
(4,43,55923,1),
|
||||
(4,43,55924,1),
|
||||
(4,43,55925,1),
|
||||
(4,43,55926,1),
|
||||
(4,43,55929,1),
|
||||
(4,43,55930,1),
|
||||
(4,43,55931,1),
|
||||
(4,43,55932,1),
|
||||
(4,28,55935,0),
|
||||
(4,28,55936,0),
|
||||
(4,28,55937,0),
|
||||
(4,28,55938,0),
|
||||
(4,28,55939,0),
|
||||
(4,28,55948,0),
|
||||
(4,28,55949,0),
|
||||
(4,28,55950,0),
|
||||
(4,28,55951,0),
|
||||
(1,28,55963,0),
|
||||
(4,28,55964,1),
|
||||
(4,28,55967,1),
|
||||
(4,43,56042,1),
|
||||
(4,43,56056,1),
|
||||
(4,43,56058,1),
|
||||
(4,43,56059,1),
|
||||
(4,43,56063,1),
|
||||
(4,43,56064,1),
|
||||
(4,43,56076,4),
|
||||
(4,43,56077,4),
|
||||
(4,43,56078,4),
|
||||
(4,43,56079,4),
|
||||
(4,43,56080,4),
|
||||
(4,43,56125,1),
|
||||
(4,24,56134,0),
|
||||
(4,24,56135,0),
|
||||
(4,24,56138,0),
|
||||
(4,24,56139,0),
|
||||
(4,24,56141,0),
|
||||
(4,24,56142,0),
|
||||
(4,28,56143,1),
|
||||
(4,43,56144,1),
|
||||
(4,43,56145,1),
|
||||
(0,8,56146,0),
|
||||
(4,28,56147,1),
|
||||
(4,24,56148,0),
|
||||
(1,24,56149,0),
|
||||
(4,43,56150,1),
|
||||
(4,43,56151,1),
|
||||
(4,43,56154,1),
|
||||
(4,43,56155,1),
|
||||
(4,43,56156,1),
|
||||
(4,28,56157,1),
|
||||
(1,28,56158,1),
|
||||
(4,28,56159,1),
|
||||
(4,48,58043,1),
|
||||
(4,46,58050,0),
|
||||
(4,46,58051,0),
|
||||
(4,46,58052,0),
|
||||
(4,46,58053,0),
|
||||
(4,46,58054,0),
|
||||
(4,46,58055,0),
|
||||
(4,46,58056,0),
|
||||
(4,46,58057,0),
|
||||
(4,46,58058,0),
|
||||
(4,46,58059,0),
|
||||
(4,46,58060,0),
|
||||
(4,46,58061,0),
|
||||
(4,46,58062,0),
|
||||
(4,46,58063,0),
|
||||
(4,46,58064,0),
|
||||
(4,46,58065,0),
|
||||
(4,46,58066,0),
|
||||
(4,46,58067,0),
|
||||
(4,46,58068,0),
|
||||
(4,46,58069,0),
|
||||
(4,46,58070,0),
|
||||
(4,46,58071,0),
|
||||
(4,46,58072,0),
|
||||
(4,46,58074,0),
|
||||
(4,46,58075,0),
|
||||
(4,46,58076,0),
|
||||
(4,46,58077,0),
|
||||
(4,46,58078,0),
|
||||
(4,47,58079,0),
|
||||
(4,47,58080,0),
|
||||
(4,47,58081,0),
|
||||
(4,47,58082,0),
|
||||
(4,47,58083,0),
|
||||
(4,46,58088,0),
|
||||
(4,46,58089,0),
|
||||
(4,46,58090,0),
|
||||
(4,46,58091,0),
|
||||
(4,46,58096,0),
|
||||
(4,46,58097,0),
|
||||
(4,46,58098,0),
|
||||
(4,46,58099,0),
|
||||
(4,46,58101,0),
|
||||
(4,46,58102,1),
|
||||
(4,46,58103,1),
|
||||
(4,46,58104,1),
|
||||
(4,46,58105,1),
|
||||
(4,46,58106,1),
|
||||
(4,46,58107,1),
|
||||
(4,46,58108,1),
|
||||
(4,46,58109,1),
|
||||
(4,46,58112,1),
|
||||
(4,46,58113,1),
|
||||
(4,46,58114,1),
|
||||
(4,46,58115,1),
|
||||
(4,46,58118,0),
|
||||
(4,46,58119,0),
|
||||
(4,46,58120,0),
|
||||
(4,46,58121,0),
|
||||
(4,46,58122,0),
|
||||
(4,46,58123,0),
|
||||
(4,46,58125,1),
|
||||
(4,46,58126,1),
|
||||
(4,46,58127,1),
|
||||
(4,46,58128,1),
|
||||
(4,13,61050,0),
|
||||
(4,13,61051,0),
|
||||
(4,13,61053,0),
|
||||
(4,13,61055,0),
|
||||
(2,13,61067,0),
|
||||
(4,13,61068,0),
|
||||
(2,13,61070,0),
|
||||
(4,13,61071,0),
|
||||
(8,22,62101,0),
|
||||
(8,16,62104,0),
|
||||
(8,16,62105,0),
|
||||
(8,16,62108,0),
|
||||
(1,18,62910,1);
|
||||
END;
|
||||
@@ -138,6 +138,10 @@ func (b *ByteFrame) DataFromCurrent() []byte {
|
||||
return b.buf[b.index:b.usedSize]
|
||||
}
|
||||
|
||||
func (b *ByteFrame) Index() uint {
|
||||
return b.index
|
||||
}
|
||||
|
||||
// SetLE sets the byte order to litte endian.
|
||||
func (b *ByteFrame) SetLE() {
|
||||
b.byteOrder = binary.LittleEndian
|
||||
|
||||
109
common/decryption/jpk.go
Normal file
109
common/decryption/jpk.go
Normal file
@@ -0,0 +1,109 @@
|
||||
package decryption
|
||||
|
||||
/*
|
||||
This code is HEAVILY based from
|
||||
https://github.com/Chakratos/ReFrontier/blob/master/ReFrontier/Unpack.cs
|
||||
*/
|
||||
|
||||
import (
|
||||
"erupe-ce/common/byteframe"
|
||||
"io"
|
||||
)
|
||||
|
||||
var mShiftIndex = 0
|
||||
var mFlag = byte(0)
|
||||
|
||||
func UnpackSimple(data []byte) []byte {
|
||||
mShiftIndex = 0
|
||||
mFlag = byte(0)
|
||||
|
||||
bf := byteframe.NewByteFrameFromBytes(data)
|
||||
bf.SetLE()
|
||||
header := bf.ReadUint32()
|
||||
|
||||
if header == 0x1A524B4A {
|
||||
bf.Seek(0x2, io.SeekCurrent)
|
||||
jpkType := bf.ReadUint16()
|
||||
|
||||
switch jpkType {
|
||||
case 3:
|
||||
startOffset := bf.ReadInt32()
|
||||
outSize := bf.ReadInt32()
|
||||
outBuffer := make([]byte, outSize)
|
||||
bf.Seek(int64(startOffset), io.SeekStart)
|
||||
ProcessDecode(bf, outBuffer)
|
||||
|
||||
return outBuffer
|
||||
}
|
||||
}
|
||||
|
||||
return data
|
||||
}
|
||||
|
||||
func ProcessDecode(data *byteframe.ByteFrame, outBuffer []byte) {
|
||||
outIndex := 0
|
||||
|
||||
for int(data.Index()) < len(data.Data()) && outIndex < len(outBuffer)-1 {
|
||||
if JPKBitShift(data) == 0 {
|
||||
outBuffer[outIndex] = ReadByte(data)
|
||||
outIndex++
|
||||
continue
|
||||
} else {
|
||||
if JPKBitShift(data) == 0 {
|
||||
length := (JPKBitShift(data) << 1) | JPKBitShift(data)
|
||||
off := ReadByte(data)
|
||||
JPKCopy(outBuffer, int(off), int(length)+3, &outIndex)
|
||||
continue
|
||||
} else {
|
||||
hi := ReadByte(data)
|
||||
lo := ReadByte(data)
|
||||
length := int(hi&0xE0) >> 5
|
||||
off := ((int(hi) & 0x1F) << 8) | int(lo)
|
||||
if length != 0 {
|
||||
JPKCopy(outBuffer, off, length+2, &outIndex)
|
||||
continue
|
||||
} else {
|
||||
if JPKBitShift(data) == 0 {
|
||||
length := (JPKBitShift(data) << 3) | (JPKBitShift(data) << 2) | (JPKBitShift(data) << 1) | JPKBitShift(data)
|
||||
JPKCopy(outBuffer, off, int(length)+2+8, &outIndex)
|
||||
continue
|
||||
} else {
|
||||
temp := ReadByte(data)
|
||||
if temp == 0xFF {
|
||||
for i := 0; i < off+0x1B; i++ {
|
||||
outBuffer[outIndex] = ReadByte(data)
|
||||
outIndex++
|
||||
continue
|
||||
}
|
||||
} else {
|
||||
JPKCopy(outBuffer, off, int(temp)+0x1a, &outIndex)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func JPKBitShift(data *byteframe.ByteFrame) byte {
|
||||
mShiftIndex--
|
||||
|
||||
if mShiftIndex < 0 {
|
||||
mShiftIndex = 7
|
||||
mFlag = ReadByte(data)
|
||||
}
|
||||
|
||||
return (byte)((mFlag >> mShiftIndex) & 1)
|
||||
}
|
||||
|
||||
func JPKCopy(outBuffer []byte, offset int, length int, index *int) {
|
||||
for i := 0; i < length; i++ {
|
||||
outBuffer[*index] = outBuffer[*index-offset-1]
|
||||
*index++
|
||||
}
|
||||
}
|
||||
|
||||
func ReadByte(bf *byteframe.ByteFrame) byte {
|
||||
value := bf.ReadUint8()
|
||||
return value
|
||||
}
|
||||
12
config.json
12
config.json
@@ -17,8 +17,8 @@
|
||||
"AutoCreateAccount": true,
|
||||
"CleanDB": false,
|
||||
"MaxLauncherHR": false,
|
||||
"LogInboundMessages": false,
|
||||
"LogOutboundMessages": false,
|
||||
"LogInboundMessages": true,
|
||||
"LogOutboundMessages": true,
|
||||
"MaxHexdumpLength": 256,
|
||||
"DivaEvent": 0,
|
||||
"FestaEvent": -1,
|
||||
@@ -48,6 +48,11 @@
|
||||
"DailyQuestAllowance": 1,
|
||||
"MezfesSoloTickets": 10,
|
||||
"MezfesGroupTickets": 4,
|
||||
"RegularRavienteMaxPlayers": 8,
|
||||
"ViolentRavienteMaxPlayers": 8,
|
||||
"BerserkRavienteMaxPlayers": 32,
|
||||
"ExtremeRavienteMaxPlayers": 32,
|
||||
"SmallBerserkRavienteMaxPlayers": 8,
|
||||
"GUrgentRate": 10,
|
||||
"GCPMultiplier": 1.00,
|
||||
"GRPMultiplier": 1.00,
|
||||
@@ -59,7 +64,8 @@
|
||||
"EnableKaijiEvent": false,
|
||||
"EnableHiganjimaEvent": false,
|
||||
"EnableNierEvent": false,
|
||||
"DisableRoad": false
|
||||
"DisableRoad": false,
|
||||
"SeasonOverride": false
|
||||
},
|
||||
"Discord": {
|
||||
"Enabled": false,
|
||||
|
||||
@@ -133,6 +133,11 @@ type GameplayOptions struct {
|
||||
DailyQuestAllowance uint32 // Number of Daily Quests to allow daily
|
||||
MezfesSoloTickets uint32 // Number of solo tickets given weekly
|
||||
MezfesGroupTickets uint32 // Number of group tickets given weekly
|
||||
RegularRavienteMaxPlayers uint8
|
||||
ViolentRavienteMaxPlayers uint8
|
||||
BerserkRavienteMaxPlayers uint8
|
||||
ExtremeRavienteMaxPlayers uint8
|
||||
SmallBerserkRavienteMaxPlayers uint8
|
||||
GUrgentRate uint16 // Adjusts the rate of G Urgent quests spawning
|
||||
GCPMultiplier float32 // Adjusts the multiplier of GCP rewarded for quest completion
|
||||
GRPMultiplier float32 // Adjusts the multiplier of G Rank Points rewarded for quest completion
|
||||
@@ -145,6 +150,7 @@ type GameplayOptions struct {
|
||||
EnableHiganjimaEvent bool // Enables the Higanjima event in the Rasta Bar
|
||||
EnableNierEvent bool // Enables the Nier event in the Rasta Bar
|
||||
DisableRoad bool // Disables the Hunting Road
|
||||
SeasonOverride bool // Overrides the Quest Season with the current Mezeporta Season
|
||||
}
|
||||
|
||||
// Discord holds the discord integration config.
|
||||
|
||||
2
main.go
2
main.go
@@ -222,7 +222,7 @@ func main() {
|
||||
if err != nil {
|
||||
preventClose(fmt.Sprintf("Channel: Failed to start, %s", err.Error()))
|
||||
} else {
|
||||
channelQuery += fmt.Sprintf(`INSERT INTO servers (server_id, season, current_players, world_name, world_description, land) VALUES (%d, %d, 0, '%s', '%s', %d);`, sid, si%3, ee.Name, ee.Description, i+1)
|
||||
channelQuery += fmt.Sprintf(`INSERT INTO servers (server_id, current_players, world_name, world_description, land) VALUES (%d, 0, '%s', '%s', %d);`, sid, ee.Name, ee.Description, i+1)
|
||||
channels = append(channels, &c)
|
||||
logger.Info(fmt.Sprintf("Channel %d (%d): Started successfully", count, ce.Port))
|
||||
ci++
|
||||
|
||||
@@ -3,13 +3,16 @@ package mhfpacket
|
||||
import (
|
||||
"errors"
|
||||
|
||||
"erupe-ce/network/clientctx"
|
||||
"erupe-ce/network"
|
||||
"erupe-ce/common/byteframe"
|
||||
"erupe-ce/network"
|
||||
"erupe-ce/network/clientctx"
|
||||
)
|
||||
|
||||
// MsgMhfGetRandFromTable represents the MSG_MHF_GET_RAND_FROM_TABLE
|
||||
type MsgMhfGetRandFromTable struct{}
|
||||
type MsgMhfGetRandFromTable struct {
|
||||
AckHandle uint32
|
||||
Results uint16
|
||||
}
|
||||
|
||||
// Opcode returns the ID associated with this packet type.
|
||||
func (m *MsgMhfGetRandFromTable) Opcode() network.PacketID {
|
||||
@@ -18,7 +21,9 @@ func (m *MsgMhfGetRandFromTable) Opcode() network.PacketID {
|
||||
|
||||
// Parse parses the packet from binary
|
||||
func (m *MsgMhfGetRandFromTable) Parse(bf *byteframe.ByteFrame, ctx *clientctx.ClientContext) error {
|
||||
return errors.New("NOT IMPLEMENTED")
|
||||
m.AckHandle = bf.ReadUint32()
|
||||
m.Results = bf.ReadUint16()
|
||||
return nil
|
||||
}
|
||||
|
||||
// Build builds a binary packet from the current data.
|
||||
|
||||
@@ -3,16 +3,16 @@ package mhfpacket
|
||||
import (
|
||||
"errors"
|
||||
|
||||
"erupe-ce/network/clientctx"
|
||||
"erupe-ce/network"
|
||||
"erupe-ce/common/byteframe"
|
||||
"erupe-ce/network"
|
||||
"erupe-ce/network/clientctx"
|
||||
)
|
||||
|
||||
// MsgMhfUpdateUseTrendWeaponLog represents the MSG_MHF_UPDATE_USE_TREND_WEAPON_LOG
|
||||
type MsgMhfUpdateUseTrendWeaponLog struct {
|
||||
AckHandle uint32
|
||||
Unk0 uint8
|
||||
Unk1 uint16 // Weapon/item ID probably?
|
||||
WeaponType uint8
|
||||
WeaponID uint16
|
||||
}
|
||||
|
||||
// Opcode returns the ID associated with this packet type.
|
||||
@@ -23,8 +23,8 @@ func (m *MsgMhfUpdateUseTrendWeaponLog) Opcode() network.PacketID {
|
||||
// Parse parses the packet from binary
|
||||
func (m *MsgMhfUpdateUseTrendWeaponLog) Parse(bf *byteframe.ByteFrame, ctx *clientctx.ClientContext) error {
|
||||
m.AckHandle = bf.ReadUint32()
|
||||
m.Unk0 = bf.ReadUint8()
|
||||
m.Unk1 = bf.ReadUint16()
|
||||
m.WeaponType = bf.ReadUint8()
|
||||
m.WeaponID = bf.ReadUint16()
|
||||
return nil
|
||||
}
|
||||
|
||||
|
||||
@@ -14,7 +14,11 @@ type TerminalLogEntry struct {
|
||||
Index uint32
|
||||
Type1 uint8
|
||||
Type2 uint8
|
||||
Data []int16
|
||||
Unk0 int16
|
||||
Unk1 int32
|
||||
Unk2 int32
|
||||
Unk3 int32
|
||||
Unk4 []int32
|
||||
}
|
||||
|
||||
// MsgSysTerminalLog represents the MSG_SYS_TERMINAL_LOG
|
||||
@@ -38,17 +42,19 @@ func (m *MsgSysTerminalLog) Parse(bf *byteframe.ByteFrame, ctx *clientctx.Client
|
||||
m.EntryCount = bf.ReadUint16()
|
||||
m.Unk0 = bf.ReadUint16()
|
||||
|
||||
values := 15
|
||||
if _config.ErupeConfig.RealClientMode <= _config.F5 {
|
||||
values = 7
|
||||
}
|
||||
for i := 0; i < int(m.EntryCount); i++ {
|
||||
e := &TerminalLogEntry{}
|
||||
e.Index = bf.ReadUint32()
|
||||
e.Type1 = bf.ReadUint8()
|
||||
e.Type2 = bf.ReadUint8()
|
||||
for j := 0; j < values; j++ {
|
||||
e.Data = append(e.Data, bf.ReadInt16())
|
||||
e.Unk0 = bf.ReadInt16()
|
||||
e.Unk1 = bf.ReadInt32()
|
||||
e.Unk2 = bf.ReadInt32()
|
||||
e.Unk3 = bf.ReadInt32()
|
||||
if _config.ErupeConfig.RealClientMode >= _config.G1 {
|
||||
for j := 0; j < 4; j++ {
|
||||
e.Unk4 = append(e.Unk4, bf.ReadInt32())
|
||||
}
|
||||
}
|
||||
m.Entries = append(m.Entries, e)
|
||||
}
|
||||
|
||||
14
patch-schema/03-event_quests.sql
Normal file
14
patch-schema/03-event_quests.sql
Normal file
@@ -0,0 +1,14 @@
|
||||
BEGIN;
|
||||
|
||||
create table if not exists event_quests
|
||||
(
|
||||
id serial primary key,
|
||||
max_players integer,
|
||||
quest_type integer not null,
|
||||
quest_id integer not null,
|
||||
mark integer
|
||||
);
|
||||
|
||||
ALTER TABLE IF EXISTS public.servers DROP COLUMN IF EXISTS season;
|
||||
|
||||
END;
|
||||
7
patch-schema/04-trend-weapons.sql
Normal file
7
patch-schema/04-trend-weapons.sql
Normal file
@@ -0,0 +1,7 @@
|
||||
CREATE TABLE public.trend_weapons
|
||||
(
|
||||
weapon_id integer NOT NULL,
|
||||
weapon_type integer NOT NULL,
|
||||
count integer DEFAULT 0,
|
||||
PRIMARY KEY (weapon_id)
|
||||
);
|
||||
6
patch-schema/05-gacha-roll-name.sql
Normal file
6
patch-schema/05-gacha-roll-name.sql
Normal file
@@ -0,0 +1,6 @@
|
||||
BEGIN;
|
||||
|
||||
ALTER TABLE IF EXISTS public.gacha_entries
|
||||
ADD COLUMN name text;
|
||||
|
||||
END;
|
||||
@@ -111,7 +111,12 @@ func handleMsgSysTerminalLog(s *Session, p mhfpacket.MHFPacket) {
|
||||
s.server.logger.Info("SysTerminalLog",
|
||||
zap.Uint8("Type1", pkt.Entries[i].Type1),
|
||||
zap.Uint8("Type2", pkt.Entries[i].Type2),
|
||||
zap.Int16s("Data", pkt.Entries[i].Data))
|
||||
zap.Int16("Unk0", pkt.Entries[i].Unk0),
|
||||
zap.Int32("Unk1", pkt.Entries[i].Unk1),
|
||||
zap.Int32("Unk2", pkt.Entries[i].Unk2),
|
||||
zap.Int32("Unk3", pkt.Entries[i].Unk3),
|
||||
zap.Int32s("Unk4", pkt.Entries[i].Unk4),
|
||||
)
|
||||
}
|
||||
resp := byteframe.NewByteFrame()
|
||||
resp.WriteUint32(pkt.LogID + 1) // LogID to use for requests after this.
|
||||
@@ -177,6 +182,7 @@ func logoutPlayer(s *Session) {
|
||||
delete(s.server.sessions, s.rawConn)
|
||||
}
|
||||
s.rawConn.Close()
|
||||
delete(s.server.objectIDs, s)
|
||||
s.server.Unlock()
|
||||
|
||||
for _, stage := range s.server.stages {
|
||||
@@ -1691,7 +1697,14 @@ func handleMsgMhfGetEarthValue(s *Session, p mhfpacket.MHFPacket) {
|
||||
|
||||
func handleMsgMhfDebugPostValue(s *Session, p mhfpacket.MHFPacket) {}
|
||||
|
||||
func handleMsgMhfGetRandFromTable(s *Session, p mhfpacket.MHFPacket) {}
|
||||
func handleMsgMhfGetRandFromTable(s *Session, p mhfpacket.MHFPacket) {
|
||||
pkt := p.(*mhfpacket.MsgMhfGetRandFromTable)
|
||||
bf := byteframe.NewByteFrame()
|
||||
for i := uint16(0); i < pkt.Results; i++ {
|
||||
bf.WriteUint32(0)
|
||||
}
|
||||
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
|
||||
}
|
||||
|
||||
func handleMsgMhfGetSenyuDailyCount(s *Session, p mhfpacket.MHFPacket) {
|
||||
pkt := p.(*mhfpacket.MsgMhfGetSenyuDailyCount)
|
||||
@@ -1847,61 +1860,49 @@ func handleMsgMhfGetDailyMissionPersonal(s *Session, p mhfpacket.MHFPacket) {}
|
||||
|
||||
func handleMsgMhfSetDailyMissionPersonal(s *Session, p mhfpacket.MHFPacket) {}
|
||||
|
||||
func equipSkinHistSize() int {
|
||||
size := 3200
|
||||
if _config.ErupeConfig.RealClientMode <= _config.Z2 {
|
||||
size = 2560
|
||||
}
|
||||
if _config.ErupeConfig.RealClientMode <= _config.Z1 {
|
||||
size = 1280
|
||||
}
|
||||
return size
|
||||
}
|
||||
|
||||
func handleMsgMhfGetEquipSkinHist(s *Session, p mhfpacket.MHFPacket) {
|
||||
pkt := p.(*mhfpacket.MsgMhfGetEquipSkinHist)
|
||||
// Transmog / reskin system, bitmask of 3200 bytes length
|
||||
// presumably divided by 5 sections for 5120 armour IDs covered
|
||||
// +10,000 for actual ID to be unlocked by each bit
|
||||
// Returning 3200 bytes of FF just unlocks everything for now
|
||||
size := equipSkinHistSize()
|
||||
var data []byte
|
||||
err := s.server.db.QueryRow("SELECT COALESCE(skin_hist::bytea, $2::bytea) FROM characters WHERE id = $1", s.charID, make([]byte, 0xC80)).Scan(&data)
|
||||
err := s.server.db.QueryRow("SELECT COALESCE(skin_hist::bytea, $2::bytea) FROM characters WHERE id = $1", s.charID, make([]byte, size)).Scan(&data)
|
||||
if err != nil {
|
||||
s.logger.Error("Failed to load skin_hist", zap.Error(err))
|
||||
data = make([]byte, 3200)
|
||||
data = make([]byte, size)
|
||||
}
|
||||
doAckBufSucceed(s, pkt.AckHandle, data)
|
||||
}
|
||||
|
||||
func handleMsgMhfUpdateEquipSkinHist(s *Session, p mhfpacket.MHFPacket) {
|
||||
pkt := p.(*mhfpacket.MsgMhfUpdateEquipSkinHist)
|
||||
// sends a raw armour ID back that needs to be mapped into the persistent bitmask above (-10,000)
|
||||
size := equipSkinHistSize()
|
||||
var data []byte
|
||||
err := s.server.db.QueryRow("SELECT COALESCE(skin_hist, $2) FROM characters WHERE id = $1", s.charID, make([]byte, 0xC80)).Scan(&data)
|
||||
err := s.server.db.QueryRow("SELECT COALESCE(skin_hist, $2) FROM characters WHERE id = $1", s.charID, make([]byte, size)).Scan(&data)
|
||||
if err != nil {
|
||||
s.logger.Error("Failed to save skin_hist", zap.Error(err))
|
||||
doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00})
|
||||
s.logger.Error("Failed to get skin_hist", zap.Error(err))
|
||||
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
|
||||
return
|
||||
}
|
||||
|
||||
var bit int
|
||||
var startByte int
|
||||
switch pkt.MogType {
|
||||
case 0: // legs
|
||||
bit = int(pkt.ArmourID) - 10000
|
||||
startByte = 0
|
||||
case 1:
|
||||
bit = int(pkt.ArmourID) - 10000
|
||||
startByte = 640
|
||||
case 2:
|
||||
bit = int(pkt.ArmourID) - 10000
|
||||
startByte = 1280
|
||||
case 3:
|
||||
bit = int(pkt.ArmourID) - 10000
|
||||
startByte = 1920
|
||||
case 4:
|
||||
bit = int(pkt.ArmourID) - 10000
|
||||
startByte = 2560
|
||||
}
|
||||
bit := int(pkt.ArmourID) - 10000
|
||||
startByte := (size / 5) * int(pkt.MogType)
|
||||
// psql set_bit could also work but I couldn't get it working
|
||||
byteInd := (bit / 8)
|
||||
byteInd := bit / 8
|
||||
bitInByte := bit % 8
|
||||
data[startByte+byteInd] |= bits.Reverse8((1 << uint(bitInByte)))
|
||||
data[startByte+byteInd] |= bits.Reverse8(1 << uint(bitInByte))
|
||||
dumpSaveData(s, data, "skinhist")
|
||||
_, err = s.server.db.Exec("UPDATE characters SET skin_hist=$1 WHERE id=$2", data, s.charID)
|
||||
if err != nil {
|
||||
panic(err)
|
||||
}
|
||||
doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00})
|
||||
s.server.db.Exec("UPDATE characters SET skin_hist=$1 WHERE id=$2", data, s.charID)
|
||||
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
|
||||
}
|
||||
|
||||
func handleMsgMhfGetUdShopCoin(s *Session, p mhfpacket.MHFPacket) {
|
||||
@@ -1945,20 +1946,45 @@ func handleMsgMhfGetLobbyCrowd(s *Session, p mhfpacket.MHFPacket) {
|
||||
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 0x320))
|
||||
}
|
||||
|
||||
type TrendWeapon struct {
|
||||
WeaponType uint8
|
||||
WeaponID uint16
|
||||
}
|
||||
|
||||
func handleMsgMhfGetTrendWeapon(s *Session, p mhfpacket.MHFPacket) {
|
||||
pkt := p.(*mhfpacket.MsgMhfGetTrendWeapon)
|
||||
// TODO (Fist): Work out actual format limitations, seems to be final upgrade
|
||||
// for weapons and it traverses its upgrade tree to recommend base as final
|
||||
// 423C correlates with most popular magnet spike in use on JP
|
||||
// 2A 00 3C 44 00 3C 76 00 3F EA 01 0F 20 01 0F 50 01 0F F8 02 3C 7E 02 3D
|
||||
// F3 02 40 2A 03 3D 65 03 3F 2A 03 40 36 04 3D 59 04 41 E7 04 43 3E 05 0A
|
||||
// ED 05 0F 4C 05 0F F2 06 3A FE 06 41 E8 06 41 FA 07 3B 02 07 3F ED 07 40
|
||||
// 24 08 3D 37 08 3F 66 08 41 EC 09 3D 38 09 3F 8A 09 41 EE 0A 0E 78 0A 0F
|
||||
// AA 0A 0F F9 0B 3E 2E 0B 41 EF 0B 42 FB 0C 41 F0 0C 43 3F 0C 43 EE 0D 41 F1 0D 42 10 0D 42 3C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
|
||||
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 0xA9))
|
||||
trendWeapons := [14][3]TrendWeapon{}
|
||||
for i := uint8(0); i < 14; i++ {
|
||||
rows, err := s.server.db.Query(`SELECT weapon_id FROM trend_weapons WHERE weapon_type=$1 ORDER BY count DESC LIMIT 3`, i)
|
||||
if err != nil {
|
||||
continue
|
||||
}
|
||||
j := 0
|
||||
for rows.Next() {
|
||||
trendWeapons[i][j].WeaponType = i
|
||||
rows.Scan(&trendWeapons[i][j].WeaponID)
|
||||
j++
|
||||
}
|
||||
}
|
||||
|
||||
x := uint8(0)
|
||||
bf := byteframe.NewByteFrame()
|
||||
bf.WriteUint8(0)
|
||||
for _, weaponType := range trendWeapons {
|
||||
for _, weapon := range weaponType {
|
||||
bf.WriteUint8(weapon.WeaponType)
|
||||
bf.WriteUint16(weapon.WeaponID)
|
||||
x++
|
||||
}
|
||||
}
|
||||
bf.Seek(0, 0)
|
||||
bf.WriteUint8(x)
|
||||
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
|
||||
}
|
||||
|
||||
func handleMsgMhfUpdateUseTrendWeaponLog(s *Session, p mhfpacket.MHFPacket) {
|
||||
pkt := p.(*mhfpacket.MsgMhfUpdateUseTrendWeaponLog)
|
||||
doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00})
|
||||
s.server.db.Exec(`INSERT INTO trend_weapons (weapon_id, weapon_type, count) VALUES ($1, $2, 1) ON CONFLICT (weapon_id) DO
|
||||
UPDATE SET count = trend_weapons.count+1`, pkt.WeaponID, pkt.WeaponType)
|
||||
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
|
||||
}
|
||||
|
||||
@@ -239,19 +239,19 @@ func dumpSaveData(s *Session, data []byte, suffix string) {
|
||||
_, err := os.Stat(dir)
|
||||
if err != nil {
|
||||
if os.IsNotExist(err) {
|
||||
err = os.Mkdir(dir, os.ModePerm)
|
||||
err = os.MkdirAll(dir, os.ModePerm)
|
||||
if err != nil {
|
||||
s.logger.Warn("Error dumping savedata, could not create folder")
|
||||
s.logger.Error("Error dumping savedata, could not create folder")
|
||||
return
|
||||
}
|
||||
} else {
|
||||
s.logger.Warn("Error dumping savedata")
|
||||
s.logger.Error("Error dumping savedata")
|
||||
return
|
||||
}
|
||||
}
|
||||
err = os.WriteFile(path, data, 0644)
|
||||
if err != nil {
|
||||
s.logger.Warn("Error dumping savedata, could not write file", zap.Error(err))
|
||||
s.logger.Error("Error dumping savedata, could not write file", zap.Error(err))
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -4,6 +4,7 @@ import (
|
||||
"erupe-ce/common/byteframe"
|
||||
ps "erupe-ce/common/pascalstring"
|
||||
"erupe-ce/network/mhfpacket"
|
||||
|
||||
"go.uber.org/zap"
|
||||
)
|
||||
|
||||
|
||||
@@ -10,25 +10,9 @@ import (
|
||||
func handleMsgSysCreateObject(s *Session, p mhfpacket.MHFPacket) {
|
||||
pkt := p.(*mhfpacket.MsgSysCreateObject)
|
||||
|
||||
// Prevent reusing an object index
|
||||
var nextID uint32
|
||||
for {
|
||||
exists := false
|
||||
nextID = s.stage.NextObjectID()
|
||||
for _, object := range s.stage.objects {
|
||||
if object.id == nextID {
|
||||
exists = true
|
||||
break
|
||||
}
|
||||
}
|
||||
if exists == false {
|
||||
break
|
||||
}
|
||||
}
|
||||
|
||||
s.stage.Lock()
|
||||
newObj := &Object{
|
||||
id: nextID,
|
||||
id: s.NextObjectID(),
|
||||
ownerCharID: s.charID,
|
||||
x: pkt.X,
|
||||
y: pkt.Y,
|
||||
|
||||
@@ -1,14 +1,18 @@
|
||||
package channelserver
|
||||
|
||||
import (
|
||||
"database/sql"
|
||||
"erupe-ce/common/byteframe"
|
||||
"erupe-ce/common/decryption"
|
||||
ps "erupe-ce/common/pascalstring"
|
||||
"erupe-ce/network/mhfpacket"
|
||||
"fmt"
|
||||
"go.uber.org/zap"
|
||||
"io"
|
||||
"os"
|
||||
"path/filepath"
|
||||
"time"
|
||||
|
||||
"go.uber.org/zap"
|
||||
)
|
||||
|
||||
func handleMsgSysGetFile(s *Session, p mhfpacket.MHFPacket) {
|
||||
@@ -34,13 +38,6 @@ func handleMsgSysGetFile(s *Session, p mhfpacket.MHFPacket) {
|
||||
return
|
||||
}
|
||||
doAckBufSucceed(s, pkt.AckHandle, data)
|
||||
} else {
|
||||
if _, err := os.Stat(filepath.Join(s.server.erupeConfig.BinPath, "quest_override.bin")); err == nil {
|
||||
data, err := os.ReadFile(filepath.Join(s.server.erupeConfig.BinPath, "quest_override.bin"))
|
||||
if err != nil {
|
||||
panic(err)
|
||||
}
|
||||
doAckBufSucceed(s, pkt.AckHandle, data)
|
||||
} else {
|
||||
if s.server.erupeConfig.DevModeOptions.QuestDebugTools && s.server.erupeConfig.DevMode {
|
||||
s.logger.Debug(
|
||||
@@ -48,7 +45,11 @@ func handleMsgSysGetFile(s *Session, p mhfpacket.MHFPacket) {
|
||||
zap.String("Filename", pkt.Filename),
|
||||
)
|
||||
}
|
||||
// Get quest file.
|
||||
|
||||
if s.server.erupeConfig.GameplayOptions.SeasonOverride {
|
||||
pkt.Filename = seasonConversion(s, pkt.Filename)
|
||||
}
|
||||
|
||||
data, err := os.ReadFile(filepath.Join(s.server.erupeConfig.BinPath, fmt.Sprintf("quests/%s.bin", pkt.Filename)))
|
||||
if err != nil {
|
||||
s.logger.Error(fmt.Sprintf("Failed to open file: %s/quests/%s.bin", s.server.erupeConfig.BinPath, pkt.Filename))
|
||||
@@ -58,6 +59,27 @@ func handleMsgSysGetFile(s *Session, p mhfpacket.MHFPacket) {
|
||||
}
|
||||
doAckBufSucceed(s, pkt.AckHandle, data)
|
||||
}
|
||||
}
|
||||
|
||||
func questSuffix(s *Session) string {
|
||||
// Determine the letter to append for day / night
|
||||
var timeSet string
|
||||
if TimeGameAbsolute() > 2880 {
|
||||
timeSet = "d"
|
||||
} else {
|
||||
timeSet = "n"
|
||||
}
|
||||
return fmt.Sprintf("%s%d", timeSet, s.server.Season())
|
||||
}
|
||||
|
||||
func seasonConversion(s *Session, questFile string) string {
|
||||
filename := fmt.Sprintf("%s%s", questFile[:5], questSuffix(s))
|
||||
|
||||
// Return original file if file doesn't exist
|
||||
if _, err := os.Stat(filename); err == nil {
|
||||
return filename
|
||||
} else {
|
||||
return questFile
|
||||
}
|
||||
}
|
||||
|
||||
@@ -79,34 +101,115 @@ func handleMsgMhfSaveFavoriteQuest(s *Session, p mhfpacket.MHFPacket) {
|
||||
doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00})
|
||||
}
|
||||
|
||||
func loadQuestFile(s *Session, questId int) []byte {
|
||||
file, err := os.ReadFile(filepath.Join(s.server.erupeConfig.BinPath, fmt.Sprintf("quests/%05dd0.bin", questId)))
|
||||
if err != nil {
|
||||
return nil
|
||||
}
|
||||
|
||||
decrypted := decryption.UnpackSimple(file)
|
||||
fileBytes := byteframe.NewByteFrameFromBytes(decrypted)
|
||||
fileBytes.SetLE()
|
||||
fileBytes.Seek(int64(fileBytes.ReadUint32()), 0)
|
||||
|
||||
// The 320 bytes directly following the data pointer must go directly into the event's body, after the header and before the string pointers.
|
||||
questBody := byteframe.NewByteFrameFromBytes(fileBytes.ReadBytes(320))
|
||||
questBody.SetLE()
|
||||
// Find the master quest string pointer
|
||||
questBody.Seek(40, 0)
|
||||
fileBytes.Seek(int64(questBody.ReadUint32()), 0)
|
||||
questBody.Seek(40, 0)
|
||||
// Overwrite it
|
||||
questBody.WriteUint32(320)
|
||||
questBody.Seek(0, 2)
|
||||
|
||||
// Rewrite the quest strings and their pointers
|
||||
var tempString []byte
|
||||
newStrings := byteframe.NewByteFrame()
|
||||
tempPointer := 352
|
||||
for i := 0; i < 8; i++ {
|
||||
questBody.WriteUint32(uint32(tempPointer))
|
||||
temp := int64(fileBytes.Index())
|
||||
fileBytes.Seek(int64(fileBytes.ReadUint32()), 0)
|
||||
tempString = fileBytes.ReadNullTerminatedBytes()
|
||||
fileBytes.Seek(temp+4, 0)
|
||||
tempPointer += len(tempString) + 1
|
||||
newStrings.WriteNullTerminatedBytes(tempString)
|
||||
}
|
||||
questBody.WriteBytes(newStrings.Data())
|
||||
|
||||
return questBody.Data()
|
||||
}
|
||||
|
||||
func makeEventQuest(s *Session, rows *sql.Rows) ([]byte, error) {
|
||||
var id, mark uint32
|
||||
var questId int
|
||||
var maxPlayers, questType uint8
|
||||
rows.Scan(&id, &maxPlayers, &questType, &questId, &mark)
|
||||
|
||||
data := loadQuestFile(s, questId)
|
||||
if data == nil {
|
||||
return nil, fmt.Errorf("failed to load quest file")
|
||||
}
|
||||
|
||||
bf := byteframe.NewByteFrame()
|
||||
bf.WriteUint32(id)
|
||||
bf.WriteUint32(0)
|
||||
bf.WriteUint8(0) // Indexer
|
||||
switch questType {
|
||||
case 16:
|
||||
bf.WriteUint8(s.server.erupeConfig.GameplayOptions.RegularRavienteMaxPlayers)
|
||||
case 22:
|
||||
bf.WriteUint8(s.server.erupeConfig.GameplayOptions.ViolentRavienteMaxPlayers)
|
||||
case 40:
|
||||
bf.WriteUint8(s.server.erupeConfig.GameplayOptions.BerserkRavienteMaxPlayers)
|
||||
case 50:
|
||||
bf.WriteUint8(s.server.erupeConfig.GameplayOptions.ExtremeRavienteMaxPlayers)
|
||||
case 51:
|
||||
bf.WriteUint8(s.server.erupeConfig.GameplayOptions.SmallBerserkRavienteMaxPlayers)
|
||||
default:
|
||||
bf.WriteUint8(maxPlayers)
|
||||
}
|
||||
bf.WriteUint8(questType)
|
||||
if questType == 9 {
|
||||
bf.WriteBool(false)
|
||||
} else {
|
||||
bf.WriteBool(true)
|
||||
}
|
||||
bf.WriteUint16(0)
|
||||
bf.WriteUint32(mark)
|
||||
bf.WriteUint16(0)
|
||||
bf.WriteUint16(uint16(len(data)))
|
||||
bf.WriteBytes(data)
|
||||
ps.Uint8(bf, "", true) // What is this string for?
|
||||
|
||||
return bf.Data(), nil
|
||||
}
|
||||
|
||||
func handleMsgMhfEnumerateQuest(s *Session, p mhfpacket.MHFPacket) {
|
||||
pkt := p.(*mhfpacket.MsgMhfEnumerateQuest)
|
||||
var totalCount, returnedCount uint16
|
||||
bf := byteframe.NewByteFrame()
|
||||
bf.WriteUint16(0)
|
||||
filepath.Walk(fmt.Sprintf("%s/events/", s.server.erupeConfig.BinPath), func(path string, info os.FileInfo, err error) error {
|
||||
|
||||
rows, _ := s.server.db.Query("SELECT id, COALESCE(max_players, 4) AS max_players, quest_type, quest_id, COALESCE(mark, 0) AS mark FROM event_quests ORDER BY quest_id")
|
||||
for rows.Next() {
|
||||
data, err := makeEventQuest(s, rows)
|
||||
if err != nil {
|
||||
return err
|
||||
} else if info.IsDir() {
|
||||
return nil
|
||||
}
|
||||
data, err := os.ReadFile(path)
|
||||
if err != nil {
|
||||
return err
|
||||
continue
|
||||
} else {
|
||||
if len(data) > 850 || len(data) < 400 {
|
||||
return nil // Could be more or less strict with size limits
|
||||
if len(data) > 896 || len(data) < 352 {
|
||||
continue
|
||||
} else {
|
||||
totalCount++
|
||||
if totalCount > pkt.Offset && len(bf.Data()) < 60000 {
|
||||
returnedCount++
|
||||
bf.WriteBytes(data)
|
||||
return nil
|
||||
continue
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return nil
|
||||
})
|
||||
|
||||
type tuneValue struct {
|
||||
ID uint16
|
||||
@@ -537,7 +640,8 @@ func handleMsgMhfEnumerateQuest(s *Session, p mhfpacket.MHFPacket) {
|
||||
{false, 10000},
|
||||
}
|
||||
bf.WriteUint16(uint16(len(vsQuestItems)))
|
||||
bf.WriteUint32(uint32(len(vsQuestBets)))
|
||||
bf.WriteUint16(0) // Unk array of uint16s
|
||||
bf.WriteUint16(uint16(len(vsQuestBets)))
|
||||
bf.WriteUint16(0) // Unk
|
||||
|
||||
for i := range vsQuestItems {
|
||||
@@ -554,6 +658,7 @@ func handleMsgMhfEnumerateQuest(s *Session, p mhfpacket.MHFPacket) {
|
||||
bf.WriteUint16(pkt.Offset)
|
||||
bf.Seek(0, io.SeekStart)
|
||||
bf.WriteUint16(returnedCount)
|
||||
|
||||
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
|
||||
}
|
||||
|
||||
|
||||
@@ -85,13 +85,13 @@ func handleMsgSysCreateAcquireSemaphore(s *Session, p mhfpacket.MHFPacket) {
|
||||
if !exists {
|
||||
s.server.semaphoreLock.Lock()
|
||||
if strings.HasPrefix(SemaphoreID, "hs_l0u3B5") {
|
||||
suffix, _ := strconv.ParseUint(pkt.SemaphoreID[len(pkt.SemaphoreID)-1:], 10, 32)
|
||||
suffix, _ := strconv.Atoi(pkt.SemaphoreID[len(pkt.SemaphoreID)-1:])
|
||||
s.server.semaphore[SemaphoreID] = &Semaphore{
|
||||
id_semaphore: pkt.SemaphoreID,
|
||||
id: uint32(suffix + 1),
|
||||
clients: make(map[*Session]uint32),
|
||||
reservedClientSlots: make(map[uint32]interface{}),
|
||||
maxPlayers: 32,
|
||||
maxPlayers: 127,
|
||||
}
|
||||
} else {
|
||||
s.server.semaphore[SemaphoreID] = NewSemaphore(s.server, SemaphoreID, 1)
|
||||
|
||||
@@ -3,6 +3,7 @@ package channelserver
|
||||
import (
|
||||
"erupe-ce/common/byteframe"
|
||||
ps "erupe-ce/common/pascalstring"
|
||||
_config "erupe-ce/config"
|
||||
"erupe-ce/network/mhfpacket"
|
||||
"math/rand"
|
||||
)
|
||||
@@ -40,13 +41,14 @@ type GachaEntry struct {
|
||||
EntryType uint8 `db:"entry_type"`
|
||||
ID uint32 `db:"id"`
|
||||
ItemType uint8 `db:"item_type"`
|
||||
ItemNumber uint16 `db:"item_number"`
|
||||
ItemNumber uint32 `db:"item_number"`
|
||||
ItemQuantity uint16 `db:"item_quantity"`
|
||||
Weight float64 `db:"weight"`
|
||||
Rarity uint8 `db:"rarity"`
|
||||
Rolls uint8 `db:"rolls"`
|
||||
FrontierPoints uint16 `db:"frontier_points"`
|
||||
DailyLimit uint8 `db:"daily_limit"`
|
||||
Name string `db:"name"`
|
||||
}
|
||||
|
||||
type GachaItem struct {
|
||||
@@ -108,6 +110,12 @@ func handleMsgMhfEnumerateShop(s *Session, p mhfpacket.MHFPacket) {
|
||||
// 8: special item
|
||||
switch pkt.ShopType {
|
||||
case 1: // Running gachas
|
||||
// Fundamentally, gacha works completely differently, just hide it for now.
|
||||
if _config.ErupeConfig.RealClientMode <= _config.G7 {
|
||||
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 4))
|
||||
return
|
||||
}
|
||||
|
||||
var count uint16
|
||||
shopEntries, err := s.server.db.Queryx("SELECT id, min_gr, min_hr, name, url_banner, url_feature, url_thumbnail, wide, recommended, gacha_type, hidden FROM gacha_shop")
|
||||
if err != nil {
|
||||
@@ -151,7 +159,7 @@ func handleMsgMhfEnumerateShop(s *Session, p mhfpacket.MHFPacket) {
|
||||
bf.WriteUint32(pkt.ShopID)
|
||||
var gachaType int
|
||||
s.server.db.QueryRow(`SELECT gacha_type FROM gacha_shop WHERE id = $1`, pkt.ShopID).Scan(&gachaType)
|
||||
entries, err := s.server.db.Queryx(`SELECT entry_type, id, item_type, item_number, item_quantity, weight, rarity, rolls, daily_limit, frontier_points FROM gacha_entries WHERE gacha_id = $1 ORDER BY weight DESC`, pkt.ShopID)
|
||||
entries, err := s.server.db.Queryx(`SELECT entry_type, id, item_type, item_number, item_quantity, weight, rarity, rolls, daily_limit, frontier_points, name FROM gacha_entries WHERE gacha_id = $1 ORDER BY weight DESC`, pkt.ShopID)
|
||||
if err != nil {
|
||||
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 4))
|
||||
return
|
||||
@@ -168,8 +176,7 @@ func handleMsgMhfEnumerateShop(s *Session, p mhfpacket.MHFPacket) {
|
||||
bf.WriteUint8(gachaEntry.EntryType)
|
||||
bf.WriteUint32(gachaEntry.ID)
|
||||
bf.WriteUint8(gachaEntry.ItemType)
|
||||
bf.WriteUint16(0)
|
||||
bf.WriteUint16(gachaEntry.ItemNumber)
|
||||
bf.WriteUint32(gachaEntry.ItemNumber)
|
||||
bf.WriteUint16(gachaEntry.ItemQuantity)
|
||||
if gachaType >= 4 { // If box
|
||||
bf.WriteUint16(1)
|
||||
@@ -197,7 +204,11 @@ func handleMsgMhfEnumerateShop(s *Session, p mhfpacket.MHFPacket) {
|
||||
|
||||
bf.WriteUint16(gachaEntry.FrontierPoints)
|
||||
bf.WriteUint8(gachaEntry.DailyLimit)
|
||||
if gachaEntry.EntryType < 10 {
|
||||
ps.Uint8(bf, gachaEntry.Name, true)
|
||||
} else {
|
||||
bf.WriteUint8(0)
|
||||
}
|
||||
bf.WriteBytes(temp.Data())
|
||||
}
|
||||
bf.Seek(4, 0)
|
||||
|
||||
@@ -47,6 +47,7 @@ type Server struct {
|
||||
acceptConns chan net.Conn
|
||||
deleteConns chan net.Conn
|
||||
sessions map[net.Conn]*Session
|
||||
objectIDs map[*Session]uint16
|
||||
listener net.Listener // Listener that is created when Server.Start is called.
|
||||
isShuttingDown bool
|
||||
|
||||
@@ -152,6 +153,7 @@ func NewServer(config *Config) *Server {
|
||||
acceptConns: make(chan net.Conn),
|
||||
deleteConns: make(chan net.Conn),
|
||||
sessions: make(map[net.Conn]*Session),
|
||||
objectIDs: make(map[*Session]uint16),
|
||||
stages: make(map[string]*Stage),
|
||||
userBinaryParts: make(map[userBinaryPartID][]byte),
|
||||
semaphore: make(map[string]*Semaphore),
|
||||
@@ -405,3 +407,8 @@ func (s *Server) NextSemaphoreID() uint32 {
|
||||
}
|
||||
return s.semaphoreIndex
|
||||
}
|
||||
|
||||
func (s *Server) Season() uint8 {
|
||||
sid := int64(((s.ID & 0xFF00) - 4096) / 256)
|
||||
return uint8(((TimeAdjusted().Unix() / 86400) + sid) % 3)
|
||||
}
|
||||
|
||||
@@ -34,6 +34,7 @@ type Session struct {
|
||||
clientContext *clientctx.ClientContext
|
||||
lastPacket time.Time
|
||||
|
||||
objectIndex uint16
|
||||
userEnteredStage bool // If the user has entered a stage before
|
||||
stageID string
|
||||
stage *Stage
|
||||
@@ -78,6 +79,7 @@ func NewSession(server *Server, conn net.Conn) *Session {
|
||||
sessionStart: TimeAdjusted().Unix(),
|
||||
stageMoveStack: stringstack.New(),
|
||||
}
|
||||
s.SetObjectID()
|
||||
return s
|
||||
}
|
||||
|
||||
@@ -268,3 +270,29 @@ func (s *Session) logMessage(opcode uint16, data []byte, sender string, recipien
|
||||
fmt.Printf("Data [%d bytes]:\n(Too long!)\n\n", len(data))
|
||||
}
|
||||
}
|
||||
|
||||
func (s *Session) SetObjectID() {
|
||||
for i := uint16(1); i < 127; i++ {
|
||||
exists := false
|
||||
for _, j := range s.server.objectIDs {
|
||||
if i == j {
|
||||
exists = true
|
||||
break
|
||||
}
|
||||
}
|
||||
if !exists {
|
||||
s.server.objectIDs[s] = i
|
||||
return
|
||||
}
|
||||
}
|
||||
s.server.objectIDs[s] = 0
|
||||
}
|
||||
|
||||
func (s *Session) NextObjectID() uint32 {
|
||||
bf := byteframe.NewByteFrame()
|
||||
bf.WriteUint16(s.server.objectIDs[s])
|
||||
s.objectIndex++
|
||||
bf.WriteUint16(s.objectIndex)
|
||||
bf.Seek(0, 0)
|
||||
return bf.ReadUint32()
|
||||
}
|
||||
|
||||
@@ -30,7 +30,7 @@ type Stage struct {
|
||||
|
||||
// Objects
|
||||
objects map[uint32]*Object
|
||||
objectIndex uint16
|
||||
objectIndex uint8
|
||||
|
||||
// Map of session -> charID.
|
||||
// These are clients that are CURRENTLY in the stage
|
||||
@@ -56,6 +56,7 @@ func NewStage(ID string) *Stage {
|
||||
clients: make(map[*Session]uint32),
|
||||
reservedClientSlots: make(map[uint32]bool),
|
||||
objects: make(map[uint32]*Object),
|
||||
objectIndex: 0,
|
||||
rawBinaryData: make(map[stageBinaryKey][]byte),
|
||||
maxPlayers: 4,
|
||||
}
|
||||
@@ -94,12 +95,3 @@ func (s *Stage) isCharInQuestByID(charID uint32) bool {
|
||||
func (s *Stage) isQuest() bool {
|
||||
return len(s.reservedClientSlots) > 0
|
||||
}
|
||||
|
||||
func (s *Stage) NextObjectID() uint32 {
|
||||
s.objectIndex++
|
||||
bf := byteframe.NewByteFrame()
|
||||
bf.WriteUint16(127)
|
||||
bf.WriteUint16(s.objectIndex)
|
||||
bf.Seek(0, 0)
|
||||
return bf.ReadUint32()
|
||||
}
|
||||
|
||||
@@ -23,3 +23,7 @@ func TimeWeekStart() time.Time {
|
||||
func TimeWeekNext() time.Time {
|
||||
return TimeWeekStart().Add(time.Hour * 24 * 7)
|
||||
}
|
||||
|
||||
func TimeGameAbsolute() uint32 {
|
||||
return uint32((TimeAdjusted().Unix() - 2160) % 5760)
|
||||
}
|
||||
|
||||
@@ -12,12 +12,6 @@ import (
|
||||
"erupe-ce/server/channelserver"
|
||||
)
|
||||
|
||||
// Server Entries
|
||||
var season uint8
|
||||
|
||||
// Server Channels
|
||||
var currentplayers uint16
|
||||
|
||||
func encodeServerInfo(config *_config.Config, s *Server, local bool) []byte {
|
||||
serverInfos := config.Entrance.Entries
|
||||
bf := byteframe.NewByteFrame()
|
||||
@@ -34,11 +28,8 @@ func encodeServerInfo(config *_config.Config, s *Server, local bool) []byte {
|
||||
continue
|
||||
}
|
||||
}
|
||||
sid := (4096 + serverIdx*256) + 16
|
||||
err := s.db.QueryRow("SELECT season FROM servers WHERE server_id=$1", sid).Scan(&season)
|
||||
if err != nil {
|
||||
season = 0
|
||||
}
|
||||
|
||||
sid := (4096 + serverIdx*256) * 6000
|
||||
if si.IP == "" {
|
||||
si.IP = config.Host
|
||||
}
|
||||
@@ -51,7 +42,7 @@ func encodeServerInfo(config *_config.Config, s *Server, local bool) []byte {
|
||||
bf.WriteUint16(0x0000)
|
||||
bf.WriteUint16(uint16(len(si.Channels)))
|
||||
bf.WriteUint8(si.Type)
|
||||
bf.WriteUint8(season)
|
||||
bf.WriteUint8(uint8(((channelserver.TimeAdjusted().Unix() / 86400) + int64(serverIdx)) % 3))
|
||||
if s.erupeConfig.RealClientMode >= _config.G1 {
|
||||
bf.WriteUint8(si.Recommended)
|
||||
}
|
||||
@@ -81,18 +72,19 @@ func encodeServerInfo(config *_config.Config, s *Server, local bool) []byte {
|
||||
bf.WriteUint16(ci.Port)
|
||||
bf.WriteUint16(16 + uint16(channelIdx))
|
||||
bf.WriteUint16(ci.MaxPlayers)
|
||||
err := s.db.QueryRow("SELECT current_players FROM servers WHERE server_id=$1", sid).Scan(¤tplayers)
|
||||
if err != nil {
|
||||
currentplayers = 0
|
||||
}
|
||||
bf.WriteUint16(currentplayers)
|
||||
bf.WriteUint32(0)
|
||||
bf.WriteUint32(0)
|
||||
bf.WriteUint32(0)
|
||||
var currentPlayers uint16
|
||||
s.db.QueryRow("SELECT current_players FROM servers WHERE server_id=$1", sid).Scan(¤tPlayers)
|
||||
bf.WriteUint16(currentPlayers)
|
||||
bf.WriteUint16(0) // Unk
|
||||
bf.WriteUint16(0) // Unk
|
||||
bf.WriteUint16(0) // Unk
|
||||
bf.WriteUint16(0) // Unk
|
||||
bf.WriteUint16(0) // Unk
|
||||
bf.WriteUint16(0) // Unk
|
||||
bf.WriteUint16(319) // Unk
|
||||
bf.WriteUint16(252) // Unk
|
||||
bf.WriteUint16(248) // Unk
|
||||
bf.WriteUint16(0x3039)
|
||||
bf.WriteUint16(12345) // Unk
|
||||
}
|
||||
}
|
||||
bf.WriteUint32(uint32(channelserver.TimeAdjusted().Unix()))
|
||||
|
||||
Reference in New Issue
Block a user