Merge remote-tracking branch 'origin/main' into feature/diva

# Conflicts:
#	server/channelserver/handlers_diva.go
This commit is contained in:
wish
2023-10-24 22:31:08 +11:00
126 changed files with 9403 additions and 3259 deletions

File diff suppressed because it is too large Load Diff

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@@ -270,6 +270,12 @@ func handleMsgMhfPostBoostTimeQuestReturn(s *Session, p mhfpacket.MHFPacket) {
doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00})
}
func handleMsgMhfPostBoostTime(s *Session, p mhfpacket.MHFPacket) {}
func handleMsgMhfPostBoostTime(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfPostBoostTime)
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
}
func handleMsgMhfPostBoostTimeLimit(s *Session, p mhfpacket.MHFPacket) {}
func handleMsgMhfPostBoostTimeLimit(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfPostBoostTimeLimit)
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
}

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@@ -1,18 +1,176 @@
package channelserver
import "erupe-ce/network/mhfpacket"
import (
"erupe-ce/common/byteframe"
ps "erupe-ce/common/pascalstring"
"erupe-ce/common/stringsupport"
_config "erupe-ce/config"
"erupe-ce/network/mhfpacket"
"time"
)
type CampaignEvent struct {
ID uint32
Unk0 uint32
MinHR int16
MaxHR int16
MinSR int16
MaxSR int16
MinGR int16
MaxGR int16
Unk1 uint16
Unk2 uint8
Unk3 uint8
Unk4 uint16
Unk5 uint16
Start time.Time
End time.Time
Unk6 uint8
String0 string
String1 string
String2 string
String3 string
Link string
Prefix string
Categories []uint16
}
type CampaignCategory struct {
ID uint16
Type uint8
Title string
Description string
}
type CampaignLink struct {
CategoryID uint16
CampaignID uint32
}
func handleMsgMhfEnumerateCampaign(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfEnumerateCampaign)
doAckSimpleFail(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00})
bf := byteframe.NewByteFrame()
events := []CampaignEvent{}
categories := []CampaignCategory{}
var campaignLinks []CampaignLink
if len(events) > 255 {
bf.WriteUint8(255)
bf.WriteUint16(uint16(len(events)))
} else {
bf.WriteUint8(uint8(len(events)))
}
for _, event := range events {
bf.WriteUint32(event.ID)
bf.WriteUint32(event.Unk0)
bf.WriteInt16(event.MinHR)
bf.WriteInt16(event.MaxHR)
bf.WriteInt16(event.MinSR)
bf.WriteInt16(event.MaxSR)
if _config.ErupeConfig.RealClientMode >= _config.G3 {
bf.WriteInt16(event.MinGR)
bf.WriteInt16(event.MaxGR)
}
bf.WriteUint16(event.Unk1)
bf.WriteUint8(event.Unk2)
bf.WriteUint8(event.Unk3)
bf.WriteUint16(event.Unk4)
bf.WriteUint16(event.Unk5)
bf.WriteUint32(uint32(event.Start.Unix()))
bf.WriteUint32(uint32(event.End.Unix()))
bf.WriteUint8(event.Unk6)
ps.Uint8(bf, event.String0, true)
ps.Uint8(bf, event.String1, true)
ps.Uint8(bf, event.String2, true)
ps.Uint8(bf, event.String3, true)
ps.Uint8(bf, event.Link, true)
for i := range event.Categories {
campaignLinks = append(campaignLinks, CampaignLink{event.Categories[i], event.ID})
}
}
if len(events) > 255 {
bf.WriteUint8(255)
bf.WriteUint16(uint16(len(events)))
} else {
bf.WriteUint8(uint8(len(events)))
}
for _, event := range events {
bf.WriteUint32(event.ID)
bf.WriteUint8(1) // Always 1?
bf.WriteBytes([]byte(event.Prefix))
}
if len(categories) > 255 {
bf.WriteUint8(255)
bf.WriteUint16(uint16(len(categories)))
} else {
bf.WriteUint8(uint8(len(categories)))
}
for _, category := range categories {
bf.WriteUint16(category.ID)
bf.WriteUint8(category.Type)
xTitle := stringsupport.UTF8ToSJIS(category.Title)
xDescription := stringsupport.UTF8ToSJIS(category.Description)
bf.WriteUint8(uint8(len(xTitle)))
bf.WriteUint8(uint8(len(xDescription)))
bf.WriteBytes(xTitle)
bf.WriteBytes(xDescription)
}
if len(campaignLinks) > 255 {
bf.WriteUint8(255)
bf.WriteUint16(uint16(len(campaignLinks)))
} else {
bf.WriteUint8(uint8(len(campaignLinks)))
}
for _, link := range campaignLinks {
bf.WriteUint16(link.CategoryID)
bf.WriteUint32(link.CampaignID)
}
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
}
func handleMsgMhfStateCampaign(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfStateCampaign)
doAckSimpleFail(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00})
bf := byteframe.NewByteFrame()
bf.WriteUint16(1)
bf.WriteUint16(0)
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
}
func handleMsgMhfApplyCampaign(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfApplyCampaign)
doAckSimpleFail(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00})
bf := byteframe.NewByteFrame()
bf.WriteUint32(1)
doAckSimpleSucceed(s, pkt.AckHandle, bf.Data())
}
func handleMsgMhfEnumerateItem(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfEnumerateItem)
items := []struct {
Unk0 uint32
Unk1 uint16
Unk2 uint16
Unk3 uint16
Unk4 uint32
Unk5 uint32
}{}
bf := byteframe.NewByteFrame()
bf.WriteUint16(uint16(len(items)))
for _, item := range items {
bf.WriteUint32(item.Unk0)
bf.WriteUint16(item.Unk1)
bf.WriteUint16(item.Unk2)
bf.WriteUint16(item.Unk3)
bf.WriteUint32(item.Unk4)
bf.WriteUint32(item.Unk5)
}
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
}
func handleMsgMhfAcquireItem(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfAcquireItem)
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
}

View File

@@ -1,21 +1,73 @@
package channelserver
import (
"encoding/hex"
"erupe-ce/common/byteframe"
"erupe-ce/common/stringsupport"
"erupe-ce/network/mhfpacket"
"time"
)
type RyoudamaReward struct {
Unk0 uint8
Unk1 uint8
Unk2 uint16
Unk3 uint16
Unk4 uint16
Unk5 uint16
}
type RyoudamaKeyScore struct {
Unk0 uint8
Unk1 int32
}
type RyoudamaCharInfo struct {
CID uint32
Unk0 int32
Name string
}
type RyoudamaBoostInfo struct {
Start time.Time
End time.Time
}
type Ryoudama struct {
Reward []RyoudamaReward
KeyScore []RyoudamaKeyScore
CharInfo []RyoudamaCharInfo
BoostInfo []RyoudamaBoostInfo
Score []int32
}
func handleMsgMhfGetRyoudama(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfGetRyoudama)
// likely guild related
// REQ: 00 04 13 53 8F 18 00
// RSP: 0A 21 8E AD 00 00 00 00 00 00 00 00 00 00 00 01 00 01 FE 4E
// REQ: 00 06 13 53 8F 18 00
// RSP: 0A 21 8E AD 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00
// REQ: 00 05 13 53 8F 18 00
// RSP: 0A 21 8E AD 00 00 00 00 00 00 00 00 00 00 00 0E 2A 15 9E CC 00 00 00 01 82 79 83 4E 83 8A 81 5B 83 69 00 00 00 00 1E 55 B0 2F 00 00 00 01 8D F7 00 00 00 00 00 00 00 00 00 00 00 00 2A 15 9E CC 00 00 00 02 82 79 83 4E 83 8A 81 5B 83 69 00 00 00 00 03 D5 30 56 00 00 00 02 95 BD 91 F2 97 42 00 00 00 00 00 00 00 00 3F 57 76 9F 00 00 00 03 93 56 92 6E 96 B3 97 70 00 00 00 00 00 00 38 D9 0E C4 00 00 00 03 87 64 83 78 83 42 00 00 00 00 00 00 00 00 23 F3 B9 77 00 00 00 04 82 B3 82 CC 82 DC 82 E9 81 99 00 00 00 00 3F 1B 17 9C 00 00 00 04 82 B1 82 A4 82 BD 00 00 00 00 00 00 00 00 00 B9 F9 C0 00 00 00 05 82 CD 82 E9 82 A9 00 00 00 00 00 00 00 00 23 9F 9A EA 00 00 00 05 83 70 83 62 83 4C 83 83 83 49 00 00 00 00 38 D9 0E C4 00 00 00 06 87 64 83 78 83 42 00 00 00 00 00 00 00 00 1E 55 B0 2F 00 00 00 06 8D F7 00 00 00 00 00 00 00 00 00 00 00 00 03 D5 30 56 00 00 00 07 95 BD 91 F2 97 42 00 00 00 00 00 00 00 00 02 D3 B8 77 00 00 00 07 6F 77 6C 32 35 32 35 00 00 00 00 00 00 00
data, _ := hex.DecodeString("0A218EAD0000000000000000000000010000000000000000")
doAckBufSucceed(s, pkt.AckHandle, data)
var data []*byteframe.ByteFrame
ryoudama := Ryoudama{Score: []int32{0}}
switch pkt.Request2 {
case 4:
for _, score := range ryoudama.Score {
bf := byteframe.NewByteFrame()
bf.WriteInt32(score)
data = append(data, bf)
}
case 5:
for _, info := range ryoudama.CharInfo {
bf := byteframe.NewByteFrame()
bf.WriteUint32(info.CID)
bf.WriteInt32(info.Unk0)
bf.WriteBytes(stringsupport.PaddedString(info.Name, 14, true))
data = append(data, bf)
}
case 6:
for _, info := range ryoudama.BoostInfo {
bf := byteframe.NewByteFrame()
bf.WriteUint32(uint32(info.Start.Unix()))
bf.WriteUint32(uint32(info.End.Unix()))
data = append(data, bf)
}
}
doAckEarthSucceed(s, pkt.AckHandle, data)
}
func handleMsgMhfPostRyoudama(s *Session, p mhfpacket.MHFPacket) {}
@@ -31,8 +83,41 @@ func handleMsgMhfPostTinyBin(s *Session, p mhfpacket.MHFPacket) {
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
}
func handleMsgMhfCaravanMyScore(s *Session, p mhfpacket.MHFPacket) {}
func handleMsgMhfCaravanMyScore(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfCaravanMyScore)
var data []*byteframe.ByteFrame
/*
bf.WriteInt32(0)
bf.WriteInt32(0)
bf.WriteInt32(0)
bf.WriteInt32(0)
*/
doAckEarthSucceed(s, pkt.AckHandle, data)
}
func handleMsgMhfCaravanRanking(s *Session, p mhfpacket.MHFPacket) {}
func handleMsgMhfCaravanRanking(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfCaravanRanking)
var data []*byteframe.ByteFrame
/* RYOUDAN
bf.WriteInt32(1)
bf.WriteUint32(2)
bf.WriteBytes(stringsupport.PaddedString("Test", 26, true))
*/
func handleMsgMhfCaravanMyRank(s *Session, p mhfpacket.MHFPacket) {}
/* PERSONAL
bf.WriteInt32(1)
bf.WriteBytes(stringsupport.PaddedString("Test", 14, true))
*/
doAckEarthSucceed(s, pkt.AckHandle, data)
}
func handleMsgMhfCaravanMyRank(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfCaravanMyRank)
var data []*byteframe.ByteFrame
/*
bf.WriteInt32(0)
bf.WriteInt32(0)
bf.WriteInt32(0)
*/
doAckEarthSucceed(s, pkt.AckHandle, data)
}

View File

@@ -11,6 +11,7 @@ import (
"fmt"
"golang.org/x/exp/slices"
"math"
"strconv"
"strings"
"time"
@@ -35,16 +36,16 @@ const (
BroadcastTypeWorld = 0x0a
)
var commands map[string]config.Command
var commands map[string]_config.Command
func init() {
commands = make(map[string]config.Command)
commands = make(map[string]_config.Command)
zapConfig := zap.NewDevelopmentConfig()
zapConfig.DisableCaller = true
zapLogger, _ := zapConfig.Build()
defer zapLogger.Sync()
logger := zapLogger.Named("commands")
cmds := config.ErupeConfig.Commands
cmds := _config.ErupeConfig.Commands
for _, cmd := range cmds {
commands[cmd.Name] = cmd
if cmd.Enabled {
@@ -55,7 +56,7 @@ func init() {
}
}
func sendDisabledCommandMessage(s *Session, cmd config.Command) {
func sendDisabledCommandMessage(s *Session, cmd _config.Command) {
sendServerChatMessage(s, fmt.Sprintf(s.server.dict["commandDisabled"], cmd.Name))
}
@@ -82,23 +83,28 @@ func sendServerChatMessage(s *Session, message string) {
}
func parseChatCommand(s *Session, command string) {
if strings.HasPrefix(command, commands["PSN"].Prefix) {
args := strings.Split(command[1:], " ")
switch args[0] {
case commands["PSN"].Prefix:
if commands["PSN"].Enabled {
var id string
n, err := fmt.Sscanf(command, fmt.Sprintf("%s %%s", commands["PSN"].Prefix), &id)
if err != nil || n != 1 {
sendServerChatMessage(s, fmt.Sprintf(s.server.dict["commandPSNError"], commands["PSN"].Prefix))
} else {
_, err = s.server.db.Exec(`UPDATE users u SET psn_id=$1 WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$2)`, id, s.charID)
if err == nil {
sendServerChatMessage(s, fmt.Sprintf(s.server.dict["commandPSNSuccess"], id))
if len(args) > 1 {
var exists int
s.server.db.QueryRow(`SELECT count(*) FROM users WHERE psn_id = $1`, args[1]).Scan(&exists)
if exists == 0 {
_, err := s.server.db.Exec(`UPDATE users u SET psn_id=$1 WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$2)`, args[1], s.charID)
if err == nil {
sendServerChatMessage(s, fmt.Sprintf(s.server.dict["commandPSNSuccess"], args[1]))
}
} else {
sendServerChatMessage(s, s.server.dict["commandPSNExists"])
}
} else {
sendServerChatMessage(s, fmt.Sprintf(s.server.dict["commandPSNError"], commands["PSN"].Prefix))
}
} else {
sendDisabledCommandMessage(s, commands["PSN"])
}
}
if strings.HasPrefix(command, commands["Reload"].Prefix) {
// Flush all objects and users and reload
case commands["Reload"].Prefix:
if commands["Reload"].Enabled {
sendServerChatMessage(s, s.server.dict["commandReload"])
var temp mhfpacket.MHFPacket
@@ -159,64 +165,53 @@ func parseChatCommand(s *Session, command string) {
} else {
sendDisabledCommandMessage(s, commands["Reload"])
}
}
if strings.HasPrefix(command, commands["KeyQuest"].Prefix) {
case commands["KeyQuest"].Prefix:
if commands["KeyQuest"].Enabled {
if strings.HasPrefix(command, fmt.Sprintf("%s get", commands["KeyQuest"].Prefix)) {
sendServerChatMessage(s, fmt.Sprintf(s.server.dict["commandKqfGet"], s.kqf))
} else if strings.HasPrefix(command, fmt.Sprintf("%s set", commands["KeyQuest"].Prefix)) {
var hexs string
n, numerr := fmt.Sscanf(command, fmt.Sprintf("%s set %%s", commands["KeyQuest"].Prefix), &hexs)
if numerr != nil || n != 1 || len(hexs) != 16 {
sendServerChatMessage(s, fmt.Sprintf(s.server.dict["commandKqfSetError"], commands["KeyQuest"].Prefix))
} else {
hexd, _ := hex.DecodeString(hexs)
s.kqf = hexd
s.kqfOverride = true
sendServerChatMessage(s, s.server.dict["commandKqfSetSuccess"])
if len(args) > 1 {
if args[1] == "get" {
sendServerChatMessage(s, fmt.Sprintf(s.server.dict["commandKqfGet"], s.kqf))
} else if args[1] == "set" {
if len(args) > 2 && len(args[2]) == 16 {
hexd, _ := hex.DecodeString(args[2])
s.kqf = hexd
s.kqfOverride = true
sendServerChatMessage(s, s.server.dict["commandKqfSetSuccess"])
} else {
sendServerChatMessage(s, fmt.Sprintf(s.server.dict["commandKqfSetError"], commands["KeyQuest"].Prefix))
}
}
}
} else {
sendDisabledCommandMessage(s, commands["KeyQuest"])
}
}
if strings.HasPrefix(command, commands["Rights"].Prefix) {
// Set account rights
case commands["Rights"].Prefix:
if commands["Rights"].Enabled {
var v uint32
n, err := fmt.Sscanf(command, fmt.Sprintf("%s %%d", commands["Rights"].Prefix), &v)
if err != nil || n != 1 {
sendServerChatMessage(s, fmt.Sprintf(s.server.dict["commandRightsError"], commands["Rights"].Prefix))
} else {
_, err = s.server.db.Exec("UPDATE users u SET rights=$1 WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$2)", v, s.charID)
if len(args) > 1 {
v, _ := strconv.Atoi(args[1])
_, err := s.server.db.Exec("UPDATE users u SET rights=$1 WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$2)", v, s.charID)
if err == nil {
sendServerChatMessage(s, fmt.Sprintf(s.server.dict["commandRightsSuccess"], v))
} else {
sendServerChatMessage(s, fmt.Sprintf(s.server.dict["commandRightsError"], commands["Rights"].Prefix))
}
} else {
sendServerChatMessage(s, fmt.Sprintf(s.server.dict["commandRightsError"], commands["Rights"].Prefix))
}
} else {
sendDisabledCommandMessage(s, commands["Rights"])
}
}
if strings.HasPrefix(command, commands["Course"].Prefix) {
case commands["Course"].Prefix:
if commands["Course"].Enabled {
var name string
n, err := fmt.Sscanf(command, fmt.Sprintf("%s %%s", commands["Course"].Prefix), &name)
if err != nil || n != 1 {
sendServerChatMessage(s, fmt.Sprintf(s.server.dict["commandCourseError"], commands["Course"].Prefix))
} else {
name = strings.ToLower(name)
if len(args) > 1 {
for _, course := range mhfcourse.Courses() {
for _, alias := range course.Aliases() {
if strings.ToLower(name) == strings.ToLower(alias) {
if slices.Contains(s.server.erupeConfig.Courses, config.Course{Name: course.Aliases()[0], Enabled: true}) {
if strings.ToLower(args[1]) == strings.ToLower(alias) {
if slices.Contains(s.server.erupeConfig.Courses, _config.Course{Name: course.Aliases()[0], Enabled: true}) {
var delta, rightsInt uint32
if mhfcourse.CourseExists(course.ID, s.courses) {
ei := slices.IndexFunc(s.courses, func(c mhfcourse.Course) bool {
for _, alias := range c.Aliases() {
if strings.ToLower(name) == strings.ToLower(alias) {
if strings.ToLower(args[1]) == strings.ToLower(alias) {
return true
}
}
@@ -230,7 +225,7 @@ func parseChatCommand(s *Session, command string) {
delta = uint32(math.Pow(2, float64(course.ID)))
sendServerChatMessage(s, fmt.Sprintf(s.server.dict["commandCourseEnabled"], course.Aliases()[0]))
}
err = s.server.db.QueryRow("SELECT rights FROM users u INNER JOIN characters c ON u.id = c.user_id WHERE c.id = $1", s.charID).Scan(&rightsInt)
err := s.server.db.QueryRow("SELECT rights FROM users u INNER JOIN characters c ON u.id = c.user_id WHERE c.id = $1", s.charID).Scan(&rightsInt)
if err == nil {
s.server.db.Exec("UPDATE users u SET rights=$1 WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$2)", rightsInt+delta, s.charID)
}
@@ -242,82 +237,82 @@ func parseChatCommand(s *Session, command string) {
}
}
}
} else {
sendServerChatMessage(s, fmt.Sprintf(s.server.dict["commandCourseError"], commands["Course"].Prefix))
}
} else {
sendDisabledCommandMessage(s, commands["Course"])
}
}
if strings.HasPrefix(command, commands["Raviente"].Prefix) {
case commands["Raviente"].Prefix:
if commands["Raviente"].Enabled {
if getRaviSemaphore(s.server) != nil {
s.server.raviente.Lock()
if !strings.HasPrefix(command, "!ravi ") {
sendServerChatMessage(s, s.server.dict["commandRaviNoCommand"])
} else {
if strings.HasPrefix(command, "!ravi start") {
if s.server.raviente.register.startTime == 0 {
s.server.raviente.register.startTime = s.server.raviente.register.postTime
if len(args) > 1 {
if s.server.getRaviSemaphore() != nil {
switch args[1] {
case "start":
if s.server.raviente.register[1] == 0 {
s.server.raviente.register[1] = s.server.raviente.register[3]
sendServerChatMessage(s, s.server.dict["commandRaviStartSuccess"])
s.notifyRavi()
} else {
sendServerChatMessage(s, s.server.dict["commandRaviStartError"])
}
} else if strings.HasPrefix(command, "!ravi cm") || strings.HasPrefix(command, "!ravi checkmultiplier") {
sendServerChatMessage(s, fmt.Sprintf(s.server.dict["commandRaviMultiplier"], s.server.raviente.GetRaviMultiplier(s.server)))
} else if strings.HasPrefix(command, "!ravi sr") || strings.HasPrefix(command, "!ravi sendres") {
if s.server.raviente.state.stateData[28] > 0 {
sendServerChatMessage(s, s.server.dict["commandRaviResSuccess"])
s.server.raviente.state.stateData[28] = 0
case "cm", "check", "checkmultiplier", "multiplier":
sendServerChatMessage(s, fmt.Sprintf(s.server.dict["commandRaviMultiplier"], s.server.GetRaviMultiplier()))
case "sr", "sendres", "resurrection", "ss", "sendsed", "rs", "reqsed":
if s.server.erupeConfig.RealClientMode == _config.ZZ {
switch args[1] {
case "sr", "sendres", "resurrection":
if s.server.raviente.state[28] > 0 {
sendServerChatMessage(s, s.server.dict["commandRaviResSuccess"])
s.server.raviente.state[28] = 0
} else {
sendServerChatMessage(s, s.server.dict["commandRaviResError"])
}
case "ss", "sendsed":
sendServerChatMessage(s, s.server.dict["commandRaviSedSuccess"])
// Total BerRavi HP
HP := s.server.raviente.state[0] + s.server.raviente.state[1] + s.server.raviente.state[2] + s.server.raviente.state[3] + s.server.raviente.state[4]
s.server.raviente.support[1] = HP
case "rs", "reqsed":
sendServerChatMessage(s, s.server.dict["commandRaviRequest"])
// Total BerRavi HP
HP := s.server.raviente.state[0] + s.server.raviente.state[1] + s.server.raviente.state[2] + s.server.raviente.state[3] + s.server.raviente.state[4]
s.server.raviente.support[1] = HP + 1
}
} else {
sendServerChatMessage(s, s.server.dict["commandRaviResError"])
sendServerChatMessage(s, s.server.dict["commandRaviVersion"])
}
} else if strings.HasPrefix(command, "!ravi ss") || strings.HasPrefix(command, "!ravi sendsed") {
sendServerChatMessage(s, s.server.dict["commandRaviSedSuccess"])
// Total BerRavi HP
HP := s.server.raviente.state.stateData[0] + s.server.raviente.state.stateData[1] + s.server.raviente.state.stateData[2] + s.server.raviente.state.stateData[3] + s.server.raviente.state.stateData[4]
s.server.raviente.support.supportData[1] = HP
} else if strings.HasPrefix(command, "!ravi rs") || strings.HasPrefix(command, "!ravi reqsed") {
sendServerChatMessage(s, s.server.dict["commandRaviRequest"])
// Total BerRavi HP
HP := s.server.raviente.state.stateData[0] + s.server.raviente.state.stateData[1] + s.server.raviente.state.stateData[2] + s.server.raviente.state.stateData[3] + s.server.raviente.state.stateData[4]
s.server.raviente.support.supportData[1] = HP + 12
} else {
default:
sendServerChatMessage(s, s.server.dict["commandRaviError"])
}
} else {
sendServerChatMessage(s, s.server.dict["commandRaviNoPlayers"])
}
s.server.raviente.Unlock()
} else {
sendServerChatMessage(s, s.server.dict["commandRaviNoPlayers"])
sendServerChatMessage(s, s.server.dict["commandRaviError"])
}
} else {
sendDisabledCommandMessage(s, commands["Raviente"])
}
}
if strings.HasPrefix(command, commands["Teleport"].Prefix) {
case commands["Teleport"].Prefix:
if commands["Teleport"].Enabled {
var x, y int16
n, err := fmt.Sscanf(command, fmt.Sprintf("%s %%d %%d", commands["Teleport"].Prefix), &x, &y)
if err != nil || n != 2 {
sendServerChatMessage(s, fmt.Sprintf(s.server.dict["commandTeleportError"], commands["Teleport"].Prefix))
} else {
sendServerChatMessage(s, fmt.Sprintf(s.server.dict["commandTeleportSuccess"], x, y))
// Make the inside of the casted binary
if len(args) > 2 {
x, _ := strconv.Atoi(args[1])
y, _ := strconv.Atoi(args[2])
payload := byteframe.NewByteFrame()
payload.SetLE()
payload.WriteUint8(2) // SetState type(position == 2)
payload.WriteInt16(x) // X
payload.WriteInt16(y) // Y
payload.WriteUint8(2) // SetState type(position == 2)
payload.WriteInt16(int16(x)) // X
payload.WriteInt16(int16(y)) // Y
payloadBytes := payload.Data()
s.QueueSendMHF(&mhfpacket.MsgSysCastedBinary{
CharID: s.charID,
MessageType: BinaryMessageTypeState,
RawDataPayload: payloadBytes,
})
sendServerChatMessage(s, fmt.Sprintf(s.server.dict["commandTeleportSuccess"], x, y))
} else {
sendServerChatMessage(s, fmt.Sprintf(s.server.dict["commandTeleportError"], commands["Teleport"].Prefix))
}
} else {
sendDisabledCommandMessage(s, commands["Teleport"])
@@ -425,8 +420,9 @@ func handleMsgSysCastBinary(s *Session, p mhfpacket.MHFPacket) {
}
case BroadcastTypeServer:
if pkt.MessageType == 1 {
if getRaviSemaphore(s.server) != nil {
s.server.BroadcastMHF(resp, s)
raviSema := s.server.getRaviSemaphore()
if raviSema != nil {
raviSema.BroadcastMHF(resp, s)
}
} else {
s.server.BroadcastMHF(resp, s)

View File

@@ -5,33 +5,37 @@ import (
"errors"
"erupe-ce/common/bfutil"
"erupe-ce/common/stringsupport"
_config "erupe-ce/config"
"erupe-ce/network/mhfpacket"
"erupe-ce/server/channelserver/compression/nullcomp"
"go.uber.org/zap"
)
type SavePointer int
const (
pointerGender = 0x51 // +1
pointerRP = 0x22D16 // +2
pointerHouseTier = 0x1FB6C // +5
pointerHouseData = 0x1FE01 // +195
pointerBookshelfData = 0x22298 // +5576
// Gallery data also exists at 0x21578, is this the contest submission?
pointerGalleryData = 0x22320 // +1748
pointerToreData = 0x1FCB4 // +240
pointerGardenData = 0x22C58 // +68
pointerWeaponType = 0x1F715 // +1
pointerWeaponID = 0x1F60A // +2
pointerHRP = 0x1FDF6 // +2
pointerGRP = 0x1FDFC // +4
pointerKQF = 0x23D20 // +8
pGender = iota // +1
pRP // +2
pHouseTier // +5
pHouseData // +195
pBookshelfData // +lBookshelfData
pGalleryData // +1748
pToreData // +240
pGardenData // +68
pWeaponType // +1
pWeaponID // +2
pHRP // +2
pGRP // +4
pKQF // +8
lBookshelfData
)
type CharacterSaveData struct {
CharID uint32
Name string
IsNewCharacter bool
Pointers map[SavePointer]int
Gender bool
RP uint16
@@ -51,6 +55,55 @@ type CharacterSaveData struct {
decompSave []byte
}
func getPointers() map[SavePointer]int {
pointers := map[SavePointer]int{pGender: 81, lBookshelfData: 5576}
switch _config.ErupeConfig.RealClientMode {
case _config.ZZ:
pointers[pWeaponID] = 128522
pointers[pWeaponType] = 128789
pointers[pHouseTier] = 129900
pointers[pToreData] = 130228
pointers[pHRP] = 130550
pointers[pGRP] = 130556
pointers[pHouseData] = 130561
pointers[pBookshelfData] = 139928
pointers[pGalleryData] = 140064
pointers[pGardenData] = 142424
pointers[pRP] = 142614
pointers[pKQF] = 146720
case _config.Z2, _config.Z1, _config.G101, _config.G10:
pointers[pWeaponID] = 92522
pointers[pWeaponType] = 92789
pointers[pHouseTier] = 93900
pointers[pToreData] = 94228
pointers[pHRP] = 94550
pointers[pGRP] = 94556
pointers[pHouseData] = 94561
pointers[pBookshelfData] = 103928
pointers[pGalleryData] = 104064
pointers[pGardenData] = 106424
pointers[pRP] = 106614
pointers[pKQF] = 110720
case _config.F5, _config.F4:
pointers[pWeaponID] = 60522
pointers[pWeaponType] = 60789
pointers[pHouseTier] = 61900
pointers[pToreData] = 62228
pointers[pHRP] = 62550
pointers[pHouseData] = 62561
pointers[pBookshelfData] = 57118 // This pointer only half works
pointers[pGalleryData] = 72064
pointers[pGardenData] = 74424
pointers[pRP] = 74614
}
if _config.ErupeConfig.RealClientMode == _config.G5 {
pointers[lBookshelfData] = 5548
} else if _config.ErupeConfig.RealClientMode <= _config.GG {
pointers[lBookshelfData] = 4520
}
return pointers
}
func GetCharacterSaveData(s *Session, charID uint32) (*CharacterSaveData, error) {
result, err := s.server.db.Query("SELECT id, savedata, is_new_character, name FROM characters WHERE id = $1", charID)
if err != nil {
@@ -64,7 +117,9 @@ func GetCharacterSaveData(s *Session, charID uint32) (*CharacterSaveData, error)
return nil, err
}
saveData := &CharacterSaveData{}
saveData := &CharacterSaveData{
Pointers: getPointers(),
}
err = result.Scan(&saveData.CharID, &saveData.compSave, &saveData.IsNewCharacter, &saveData.Name)
if err != nil {
s.logger.Error("Failed to scan savedata", zap.Error(err), zap.Uint32("charID", charID))
@@ -95,13 +150,18 @@ func (save *CharacterSaveData) Save(s *Session) {
save.updateSaveDataWithStruct()
err := save.Compress()
if err != nil {
s.logger.Error("Failed to compress savedata", zap.Error(err))
return
if _config.ErupeConfig.RealClientMode >= _config.G1 {
err := save.Compress()
if err != nil {
s.logger.Error("Failed to compress savedata", zap.Error(err))
return
}
} else {
// Saves were not compressed
save.compSave = save.decompSave
}
_, err = s.server.db.Exec(`UPDATE characters SET savedata=$1, is_new_character=false, hrp=$2, gr=$3, is_female=$4, weapon_type=$5, weapon_id=$6 WHERE id=$7
_, err := s.server.db.Exec(`UPDATE characters SET savedata=$1, is_new_character=false, hrp=$2, gr=$3, is_female=$4, weapon_type=$5, weapon_id=$6 WHERE id=$7
`, save.compSave, save.HRP, save.GR, save.Gender, save.WeaponType, save.WeaponID, save.CharID)
if err != nil {
s.logger.Error("Failed to update savedata", zap.Error(err), zap.Uint32("charID", save.CharID))
@@ -133,38 +193,47 @@ func (save *CharacterSaveData) Decompress() error {
func (save *CharacterSaveData) updateSaveDataWithStruct() {
rpBytes := make([]byte, 2)
binary.LittleEndian.PutUint16(rpBytes, save.RP)
copy(save.decompSave[pointerRP:pointerRP+2], rpBytes)
copy(save.decompSave[pointerKQF:pointerKQF+8], save.KQF)
if _config.ErupeConfig.RealClientMode >= _config.G10 {
copy(save.decompSave[save.Pointers[pRP]:save.Pointers[pRP]+2], rpBytes)
copy(save.decompSave[save.Pointers[pKQF]:save.Pointers[pKQF]+8], save.KQF)
} else if _config.ErupeConfig.RealClientMode == _config.F5 || _config.ErupeConfig.RealClientMode == _config.F4 {
copy(save.decompSave[save.Pointers[pRP]:save.Pointers[pRP]+2], rpBytes)
}
}
// This will update the save struct with the values stored in the character save
func (save *CharacterSaveData) updateStructWithSaveData() {
save.Name = stringsupport.SJISToUTF8(bfutil.UpToNull(save.decompSave[88:100]))
if save.decompSave[pointerGender] == 1 {
if save.decompSave[save.Pointers[pGender]] == 1 {
save.Gender = true
} else {
save.Gender = false
}
if !save.IsNewCharacter {
save.RP = binary.LittleEndian.Uint16(save.decompSave[pointerRP : pointerRP+2])
save.HouseTier = save.decompSave[pointerHouseTier : pointerHouseTier+5]
save.HouseData = save.decompSave[pointerHouseData : pointerHouseData+195]
save.BookshelfData = save.decompSave[pointerBookshelfData : pointerBookshelfData+5576]
save.GalleryData = save.decompSave[pointerGalleryData : pointerGalleryData+1748]
save.ToreData = save.decompSave[pointerToreData : pointerToreData+240]
save.GardenData = save.decompSave[pointerGardenData : pointerGardenData+68]
save.WeaponType = save.decompSave[pointerWeaponType]
save.WeaponID = binary.LittleEndian.Uint16(save.decompSave[pointerWeaponID : pointerWeaponID+2])
save.HRP = binary.LittleEndian.Uint16(save.decompSave[pointerHRP : pointerHRP+2])
if save.HRP == uint16(999) {
save.GR = grpToGR(binary.LittleEndian.Uint32(save.decompSave[pointerGRP : pointerGRP+4]))
if (_config.ErupeConfig.RealClientMode >= _config.F4 && _config.ErupeConfig.RealClientMode <= _config.F5) || _config.ErupeConfig.RealClientMode >= _config.G10 {
save.RP = binary.LittleEndian.Uint16(save.decompSave[save.Pointers[pRP] : save.Pointers[pRP]+2])
save.HouseTier = save.decompSave[save.Pointers[pHouseTier] : save.Pointers[pHouseTier]+5]
save.HouseData = save.decompSave[save.Pointers[pHouseData] : save.Pointers[pHouseData]+195]
save.BookshelfData = save.decompSave[save.Pointers[pBookshelfData] : save.Pointers[pBookshelfData]+save.Pointers[lBookshelfData]]
save.GalleryData = save.decompSave[save.Pointers[pGalleryData] : save.Pointers[pGalleryData]+1748]
save.ToreData = save.decompSave[save.Pointers[pToreData] : save.Pointers[pToreData]+240]
save.GardenData = save.decompSave[save.Pointers[pGardenData] : save.Pointers[pGardenData]+68]
save.WeaponType = save.decompSave[save.Pointers[pWeaponType]]
save.WeaponID = binary.LittleEndian.Uint16(save.decompSave[save.Pointers[pWeaponID] : save.Pointers[pWeaponID]+2])
save.HRP = binary.LittleEndian.Uint16(save.decompSave[save.Pointers[pHRP] : save.Pointers[pHRP]+2])
}
if _config.ErupeConfig.RealClientMode >= _config.G10 {
save.KQF = save.decompSave[save.Pointers[pKQF] : save.Pointers[pKQF]+8]
if save.HRP == uint16(999) {
save.GR = grpToGR(binary.LittleEndian.Uint32(save.decompSave[save.Pointers[pGRP] : save.Pointers[pGRP]+4]))
}
}
save.KQF = save.decompSave[pointerKQF : pointerKQF+8]
}
return
}
func handleMsgMhfSexChanger(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfSexChanger)
doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00})
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
}

File diff suppressed because one or more lines are too long

View File

@@ -4,6 +4,7 @@ import (
"erupe-ce/common/byteframe"
ps "erupe-ce/common/pascalstring"
"erupe-ce/network/mhfpacket"
"go.uber.org/zap"
)
@@ -66,10 +67,28 @@ func handleMsgMhfEnumerateDistItem(s *Session, p mhfpacket.MHFPacket) {
bf.WriteUint16(distData.MaxSR)
bf.WriteUint16(distData.MinGR)
bf.WriteUint16(distData.MaxGR)
bf.WriteUint32(0) // Unk
bf.WriteUint32(0) // Unk
ps.Uint16(bf, distData.EventName, true)
bf.WriteBytes(make([]byte, 391))
bf.WriteUint8(0)
bf.WriteUint16(0)
bf.WriteUint8(0)
bf.WriteUint16(0)
bf.WriteUint16(0)
bf.WriteUint8(0)
ps.Uint8(bf, distData.EventName, true)
for i := 0; i < 6; i++ {
for j := 0; j < 13; j++ {
bf.WriteUint8(0)
bf.WriteUint32(0)
}
}
i := uint8(0)
bf.WriteUint8(i)
if i <= 10 {
for j := uint8(0); j < i; j++ {
bf.WriteUint32(0)
bf.WriteUint32(0)
bf.WriteUint32(0)
}
}
}
resp := byteframe.NewByteFrame()
resp.WriteUint16(uint16(distCount))

View File

@@ -9,6 +9,7 @@ import (
"go.uber.org/zap"
"golang.org/x/exp/slices"
"math/rand"
_config "erupe-ce/config"
"time"
"erupe-ce/common/byteframe"
@@ -89,7 +90,11 @@ func handleMsgMhfGetUdSchedule(s *Session, p mhfpacket.MHFPacket) {
var timestamps []uint32
if s.server.erupeConfig.DevMode && s.server.erupeConfig.DevModeOptions.DivaEvent >= 0 {
if s.server.erupeConfig.DevModeOptions.DivaEvent == 0 {
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 36))
if s.server.erupeConfig.RealClientMode <= _config.Z1 {
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 32))
} else {
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 36))
}
return
}
timestamps = generateDivaTimestamps(s, uint32(s.server.erupeConfig.DevModeOptions.DivaEvent), true)
@@ -97,9 +102,11 @@ func handleMsgMhfGetUdSchedule(s *Session, p mhfpacket.MHFPacket) {
timestamps = generateDivaTimestamps(s, start, false)
}
bf.WriteUint32(id)
for _, timestamp := range timestamps {
bf.WriteUint32(timestamp)
if s.server.erupeConfig.RealClientMode <= _config.Z1 {
bf.WriteUint32(id)
}
for i := range timestamps {
bf.WriteUint32(timestamps[i])
}
bf.WriteUint16(0x19) // Unk 00011001

View File

@@ -2,6 +2,7 @@ package channelserver
import (
"erupe-ce/common/token"
_config "erupe-ce/config"
"math"
"time"
@@ -9,47 +10,41 @@ import (
"erupe-ce/network/mhfpacket"
)
func handleMsgMhfRegisterEvent(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfRegisterEvent)
bf := byteframe.NewByteFrame()
bf.WriteUint8(pkt.Unk2)
bf.WriteUint8(pkt.Unk4)
bf.WriteUint16(0x1142)
doAckSimpleSucceed(s, pkt.AckHandle, bf.Data())
}
func handleMsgMhfReleaseEvent(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfReleaseEvent)
// Do this ack manually because it uses a non-(0|1) error code
/*
_ACK_SUCCESS = 0
_ACK_ERROR = 1
_ACK_EINPROGRESS = 16
_ACK_ENOENT = 17
_ACK_ENOSPC = 18
_ACK_ETIMEOUT = 19
_ACK_EINVALID = 64
_ACK_EFAILED = 65
_ACK_ENOMEM = 66
_ACK_ENOTEXIT = 67
_ACK_ENOTREADY = 68
_ACK_EALREADY = 69
_ACK_DISABLE_WORK = 71
*/
s.QueueSendMHF(&mhfpacket.MsgSysAck{
AckHandle: pkt.AckHandle,
IsBufferResponse: false,
ErrorCode: 0x41,
AckData: []byte{0x00, 0x00, 0x00, 0x00},
})
type Event struct {
EventType uint16
Unk1 uint16
Unk2 uint16
Unk3 uint16
Unk4 uint16
Unk5 uint32
Unk6 uint32
QuestFileIDs []uint16
}
func handleMsgMhfEnumerateEvent(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfEnumerateEvent)
stubEnumerateNoResults(s, pkt.AckHandle)
bf := byteframe.NewByteFrame()
events := []Event{}
bf.WriteUint8(uint8(len(events)))
for _, event := range events {
bf.WriteUint16(event.EventType)
bf.WriteUint16(event.Unk1)
bf.WriteUint16(event.Unk2)
bf.WriteUint16(event.Unk3)
bf.WriteUint16(event.Unk4)
bf.WriteUint32(event.Unk5)
bf.WriteUint32(event.Unk6)
if event.EventType == 2 {
bf.WriteUint8(uint8(len(event.QuestFileIDs)))
for _, qf := range event.QuestFileIDs {
bf.WriteUint16(qf)
}
}
}
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
}
type activeFeature struct {
@@ -90,14 +85,24 @@ func handleMsgMhfGetWeeklySchedule(s *Session, p mhfpacket.MHFPacket) {
}
func generateFeatureWeapons(count int) activeFeature {
if count > 14 {
count = 14
_max := 14
if _config.ErupeConfig.RealClientMode < _config.ZZ {
_max = 13
}
if _config.ErupeConfig.RealClientMode < _config.G10 {
_max = 12
}
if _config.ErupeConfig.RealClientMode < _config.GG {
_max = 11
}
if count > _max {
count = _max
}
nums := make([]int, 0)
var result int
for len(nums) < count {
rng := token.RNG()
num := rng.Intn(14)
num := rng.Intn(_max)
exist := false
for _, v := range nums {
if v == num {

View File

@@ -1,10 +1,10 @@
package channelserver
import (
"encoding/hex"
"erupe-ce/common/byteframe"
ps "erupe-ce/common/pascalstring"
"erupe-ce/common/token"
_config "erupe-ce/config"
"erupe-ce/network/mhfpacket"
"sort"
"time"
@@ -140,13 +140,26 @@ func generateFestaTimestamps(s *Session, start uint32, debug bool) []uint32 {
return timestamps
}
type Trial struct {
type FestaTrial struct {
ID uint32 `db:"id"`
Objective uint8 `db:"objective"`
Objective uint16 `db:"objective"`
GoalID uint32 `db:"goal_id"`
TimesReq uint16 `db:"times_req"`
Locale uint16 `db:"locale_req"`
Reward uint16 `db:"reward"`
Monopoly uint16
Unk uint16
}
type FestaReward struct {
Unk0 uint8
Unk1 uint8
ItemType uint16
Quantity uint16
ItemID uint16
Unk5 uint16
Unk6 uint16
Unk7 uint8
}
func handleMsgMhfInfoFesta(s *Session, p mhfpacket.MHFPacket) {
@@ -190,36 +203,82 @@ func handleMsgMhfInfoFesta(s *Session, p mhfpacket.MHFPacket) {
bf.WriteUint32(blueSouls)
bf.WriteUint32(redSouls)
var trials []FestaTrial
var trial FestaTrial
rows, _ = s.server.db.Queryx("SELECT * FROM festa_trials")
trialData := byteframe.NewByteFrame()
var count uint16
for rows.Next() {
trial := &Trial{}
err := rows.StructScan(&trial)
if err != nil {
continue
}
count++
trialData.WriteUint32(trial.ID)
trialData.WriteUint8(0) // Unk
trialData.WriteUint8(trial.Objective)
trialData.WriteUint32(trial.GoalID)
trialData.WriteUint16(trial.TimesReq)
trialData.WriteUint16(trial.Locale)
trialData.WriteUint16(trial.Reward)
trialData.WriteUint8(0xFF) // Unk
trialData.WriteUint8(0xFF) // MonopolyState
trialData.WriteUint16(0) // Unk
trials = append(trials, trial)
}
bf.WriteUint16(uint16(len(trials)))
for _, trial := range trials {
bf.WriteUint32(trial.ID)
bf.WriteUint16(trial.Objective)
bf.WriteUint32(trial.GoalID)
bf.WriteUint16(trial.TimesReq)
bf.WriteUint16(trial.Locale)
bf.WriteUint16(trial.Reward)
trial.Monopoly = 0xFFFF // NYI
bf.WriteUint16(trial.Monopoly)
bf.WriteUint16(trial.Unk)
}
bf.WriteUint16(count)
bf.WriteBytes(trialData.Data())
// Static bonus rewards
rewards, _ := hex.DecodeString("001901000007015E05F000000000000100000703E81B6300000000010100000C03E8000000000000000100000D0000000000000000000100000100000000000000000002000007015E05F000000000000200000703E81B6300000000010200000C03E8000000000000000200000D0000000000000000000200000400000000000000000003000007015E05F000000000000300000703E81B6300000000010300000C03E8000000000000000300000D0000000000000000000300000100000000000000000004000007015E05F000000000000400000703E81B6300000000010400000C03E8000000000000000400000D0000000000000000000400000400000000000000000005000007015E05F000000000000500000703E81B6300000000010500000C03E8000000000000000500000D00000000000000000005000001000000000000000000")
bf.WriteBytes(rewards)
// The Winner and Loser Armor IDs are missing
// Item 7011 may not exist in older versions, remove to prevent crashes
rewards := []FestaReward{
{1, 0, 7, 350, 1520, 0, 0, 0},
{1, 0, 7, 1000, 7011, 0, 0, 1},
{1, 0, 12, 1000, 0, 0, 0, 0},
{1, 0, 13, 0, 0, 0, 0, 0},
//{1, 0, 1, 0, 0, 0, 0, 0},
{2, 0, 7, 350, 1520, 0, 0, 0},
{2, 0, 7, 1000, 7011, 0, 0, 1},
{2, 0, 12, 1000, 0, 0, 0, 0},
{2, 0, 13, 0, 0, 0, 0, 0},
//{2, 0, 4, 0, 0, 0, 0, 0},
{3, 0, 7, 350, 1520, 0, 0, 0},
{3, 0, 7, 1000, 7011, 0, 0, 1},
{3, 0, 12, 1000, 0, 0, 0, 0},
{3, 0, 13, 0, 0, 0, 0, 0},
//{3, 0, 1, 0, 0, 0, 0, 0},
{4, 0, 7, 350, 1520, 0, 0, 0},
{4, 0, 7, 1000, 7011, 0, 0, 1},
{4, 0, 12, 1000, 0, 0, 0, 0},
{4, 0, 13, 0, 0, 0, 0, 0},
//{4, 0, 4, 0, 0, 0, 0, 0},
{5, 0, 7, 350, 1520, 0, 0, 0},
{5, 0, 7, 1000, 7011, 0, 0, 1},
{5, 0, 12, 1000, 0, 0, 0, 0},
{5, 0, 13, 0, 0, 0, 0, 0},
//{5, 0, 1, 0, 0, 0, 0, 0},
}
bf.WriteUint16(0x0001)
bf.WriteUint32(0xD4C001F4)
bf.WriteUint16(uint16(len(rewards)))
for _, reward := range rewards {
bf.WriteUint8(reward.Unk0)
bf.WriteUint8(reward.Unk1)
bf.WriteUint16(reward.ItemType)
bf.WriteUint16(reward.Quantity)
bf.WriteUint16(reward.ItemID)
// Not confirmed to be G1 but exists in G3
if _config.ErupeConfig.RealClientMode >= _config.G1 {
bf.WriteUint16(reward.Unk5)
bf.WriteUint16(reward.Unk6)
bf.WriteUint8(reward.Unk7)
}
}
if _config.ErupeConfig.RealClientMode <= _config.G61 {
if s.server.erupeConfig.GameplayOptions.MaximumFP > 0xFFFF {
s.server.erupeConfig.GameplayOptions.MaximumFP = 0xFFFF
}
bf.WriteUint16(uint16(s.server.erupeConfig.GameplayOptions.MaximumFP))
} else {
bf.WriteUint32(s.server.erupeConfig.GameplayOptions.MaximumFP)
}
bf.WriteUint16(500)
categoryWinners := uint16(0) // NYI
bf.WriteUint16(categoryWinners)
@@ -239,8 +298,18 @@ func handleMsgMhfInfoFesta(s *Session, p mhfpacket.MHFPacket) {
ps.Uint8(bf, "", true) // Guild Name
}
d, _ := hex.DecodeString("000000000000000100001388000007D0000003E800000064012C00C8009600640032")
bf.WriteBytes(d)
// Unknown values
bf.WriteUint32(1)
bf.WriteUint32(5000)
bf.WriteUint32(2000)
bf.WriteUint32(1000)
bf.WriteUint32(100)
bf.WriteUint16(300)
bf.WriteUint16(200)
bf.WriteUint16(150)
bf.WriteUint16(100)
bf.WriteUint16(50)
ps.Uint16(bf, "", false)
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
}

View File

@@ -4,9 +4,9 @@ import (
"database/sql"
"database/sql/driver"
"encoding/binary"
"encoding/hex"
"encoding/json"
"errors"
_config "erupe-ce/config"
"fmt"
"math"
"sort"
@@ -62,7 +62,6 @@ type Guild struct {
Recruiting bool `db:"recruiting"`
FestivalColour FestivalColour `db:"festival_colour"`
Souls uint32 `db:"souls"`
Rank uint16 `db:"rank"`
AllianceID uint32 `db:"alliance_id"`
Icon *GuildIcon `db:"icon"`
@@ -115,6 +114,39 @@ func (gi *GuildIcon) Value() (valuer driver.Value, err error) {
return json.Marshal(gi)
}
func (g *Guild) Rank() uint16 {
rpMap := []uint32{
24, 48, 96, 144, 192, 240, 288, 360, 432,
504, 600, 696, 792, 888, 984, 1080, 1200,
}
if _config.ErupeConfig.RealClientMode <= _config.Z2 {
rpMap = []uint32{
3500, 6000, 8500, 11000, 13500, 16000, 20000, 24000, 28000,
33000, 38000, 43000, 48000, 55000, 70000, 90000, 120000,
}
}
for i, u := range rpMap {
if g.RankRP < u {
if _config.ErupeConfig.RealClientMode <= _config.S6 && i >= 12 {
return 12
} else if _config.ErupeConfig.RealClientMode <= _config.F5 && i >= 13 {
return 13
} else if _config.ErupeConfig.RealClientMode <= _config.G32 && i >= 14 {
return 14
}
return uint16(i)
}
}
if _config.ErupeConfig.RealClientMode <= _config.S6 {
return 12
} else if _config.ErupeConfig.RealClientMode <= _config.F5 {
return 13
} else if _config.ErupeConfig.RealClientMode <= _config.G32 {
return 14
}
return 17
}
const guildInfoSelectQuery = `
SELECT
g.id,
@@ -137,14 +169,6 @@ SELECT
recruiting,
COALESCE((SELECT team FROM festa_registrations fr WHERE fr.guild_id = g.id), 'none') AS festival_colour,
(SELECT SUM(souls) FROM guild_characters gc WHERE gc.guild_id = g.id) AS souls,
CASE
WHEN rank_rp <= 48 THEN rank_rp/24
WHEN rank_rp <= 288 THEN rank_rp/48+1
WHEN rank_rp <= 504 THEN rank_rp/72+3
WHEN rank_rp <= 1080 THEN (rank_rp-24)/96+5
WHEN rank_rp < 1200 THEN 16
ELSE 17
END rank,
COALESCE((
SELECT id FROM guild_alliances ga WHERE
ga.parent_id = g.id OR
@@ -615,13 +639,7 @@ func handleMsgMhfOperateGuild(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfOperateGuild)
guild, err := GetGuildInfoByID(s, pkt.GuildID)
if err != nil {
return
}
characterGuildInfo, err := GetCharacterGuildData(s, s.charID)
if err != nil {
doAckSimpleFail(s, pkt.AckHandle, make([]byte, 4))
return
@@ -630,22 +648,19 @@ func handleMsgMhfOperateGuild(s *Session, p mhfpacket.MHFPacket) {
bf := byteframe.NewByteFrame()
switch pkt.Action {
case mhfpacket.OPERATE_GUILD_DISBAND:
case mhfpacket.OperateGuildDisband:
response := 1
if guild.LeaderCharID != s.charID {
s.logger.Warn(fmt.Sprintf("character '%d' is attempting to manage guild '%d' without permission", s.charID, guild.ID))
return
response = 0
} else {
err = guild.Disband(s)
if err != nil {
response = 0
}
}
err = guild.Disband(s)
response := 0x01
if err != nil {
// All successful acks return 0x01, assuming 0x00 is failure
response = 0x00
}
bf.WriteUint32(uint32(response))
case mhfpacket.OPERATE_GUILD_RESIGN:
case mhfpacket.OperateGuildResign:
guildMembers, err := GetGuildMembers(s, guild.ID, false)
if err == nil {
sort.Slice(guildMembers[:], func(i, j int) bool {
@@ -664,25 +679,22 @@ func handleMsgMhfOperateGuild(s *Session, p mhfpacket.MHFPacket) {
}
guild.Save(s)
}
case mhfpacket.OPERATE_GUILD_APPLY:
case mhfpacket.OperateGuildApply:
err = guild.CreateApplication(s, s.charID, GuildApplicationTypeApplied, nil)
if err == nil {
bf.WriteUint32(guild.LeaderCharID)
} else {
bf.WriteUint32(0)
}
case mhfpacket.OPERATE_GUILD_LEAVE:
var err error
case mhfpacket.OperateGuildLeave:
if characterGuildInfo.IsApplicant {
err = guild.RejectApplication(s, s.charID)
} else {
err = guild.RemoveCharacter(s, s.charID)
}
response := 0x01
response := 1
if err != nil {
// All successful acks return 0x01, assuming 0x00 is failure
response = 0x00
response = 0
} else {
mail := Mail{
RecipientID: s.charID,
@@ -692,26 +704,25 @@ func handleMsgMhfOperateGuild(s *Session, p mhfpacket.MHFPacket) {
}
mail.Send(s, nil)
}
bf.WriteUint32(uint32(response))
case mhfpacket.OPERATE_GUILD_DONATE_RANK:
case mhfpacket.OperateGuildDonateRank:
bf.WriteBytes(handleDonateRP(s, uint16(pkt.Data1.ReadUint32()), guild, false))
case mhfpacket.OPERATE_GUILD_SET_APPLICATION_DENY:
case mhfpacket.OperateGuildSetApplicationDeny:
s.server.db.Exec("UPDATE guilds SET recruiting=false WHERE id=$1", guild.ID)
case mhfpacket.OPERATE_GUILD_SET_APPLICATION_ALLOW:
case mhfpacket.OperateGuildSetApplicationAllow:
s.server.db.Exec("UPDATE guilds SET recruiting=true WHERE id=$1", guild.ID)
case mhfpacket.OPERATE_GUILD_SET_AVOID_LEADERSHIP_TRUE:
case mhfpacket.OperateGuildSetAvoidLeadershipTrue:
handleAvoidLeadershipUpdate(s, pkt, true)
case mhfpacket.OPERATE_GUILD_SET_AVOID_LEADERSHIP_FALSE:
case mhfpacket.OperateGuildSetAvoidLeadershipFalse:
handleAvoidLeadershipUpdate(s, pkt, false)
case mhfpacket.OPERATE_GUILD_UPDATE_COMMENT:
case mhfpacket.OperateGuildUpdateComment:
if !characterGuildInfo.IsLeader && !characterGuildInfo.IsSubLeader() {
doAckSimpleFail(s, pkt.AckHandle, make([]byte, 4))
return
}
guild.Comment = stringsupport.SJISToUTF8(pkt.Data2.ReadNullTerminatedBytes())
guild.Save(s)
case mhfpacket.OPERATE_GUILD_UPDATE_MOTTO:
case mhfpacket.OperateGuildUpdateMotto:
if !characterGuildInfo.IsLeader && !characterGuildInfo.IsSubLeader() {
doAckSimpleFail(s, pkt.AckHandle, make([]byte, 4))
return
@@ -720,27 +731,29 @@ func handleMsgMhfOperateGuild(s *Session, p mhfpacket.MHFPacket) {
guild.SubMotto = pkt.Data1.ReadUint8()
guild.MainMotto = pkt.Data1.ReadUint8()
guild.Save(s)
case mhfpacket.OPERATE_GUILD_RENAME_PUGI_1:
case mhfpacket.OperateGuildRenamePugi1:
handleRenamePugi(s, pkt.Data2, guild, 1)
case mhfpacket.OPERATE_GUILD_RENAME_PUGI_2:
case mhfpacket.OperateGuildRenamePugi2:
handleRenamePugi(s, pkt.Data2, guild, 2)
case mhfpacket.OPERATE_GUILD_RENAME_PUGI_3:
case mhfpacket.OperateGuildRenamePugi3:
handleRenamePugi(s, pkt.Data2, guild, 3)
case mhfpacket.OPERATE_GUILD_CHANGE_PUGI_1:
case mhfpacket.OperateGuildChangePugi1:
handleChangePugi(s, uint8(pkt.Data1.ReadUint32()), guild, 1)
case mhfpacket.OPERATE_GUILD_CHANGE_PUGI_2:
case mhfpacket.OperateGuildChangePugi2:
handleChangePugi(s, uint8(pkt.Data1.ReadUint32()), guild, 2)
case mhfpacket.OPERATE_GUILD_CHANGE_PUGI_3:
case mhfpacket.OperateGuildChangePugi3:
handleChangePugi(s, uint8(pkt.Data1.ReadUint32()), guild, 3)
case mhfpacket.OPERATE_GUILD_UNLOCK_OUTFIT:
case mhfpacket.OperateGuildUnlockOutfit:
// TODO: This doesn't implement blocking, if someone unlocked the same outfit at the same time
s.server.db.Exec(`UPDATE guilds SET pugi_outfits=pugi_outfits+$1 WHERE id=$2`, int(math.Pow(float64(pkt.Data1.ReadUint32()), 2)), guild.ID)
case mhfpacket.OPERATE_GUILD_DONATE_EVENT:
case mhfpacket.OperateGuildDonateRoom:
// TODO: Where does this go?
case mhfpacket.OperateGuildDonateEvent:
quantity := uint16(pkt.Data1.ReadUint32())
bf.WriteBytes(handleDonateRP(s, quantity, guild, true))
// TODO: Move this value onto rp_yesterday and reset to 0... daily?
s.server.db.Exec(`UPDATE guild_characters SET rp_today=rp_today+$1 WHERE character_id=$2`, quantity, s.charID)
case mhfpacket.OPERATE_GUILD_EVENT_EXCHANGE:
case mhfpacket.OperateGuildEventExchange:
rp := uint16(pkt.Data1.ReadUint32())
var balance uint32
s.server.db.QueryRow(`UPDATE guilds SET event_rp=event_rp-$1 WHERE id=$2 RETURNING event_rp`, rp, guild.ID).Scan(&balance)
@@ -922,14 +935,19 @@ func handleMsgMhfInfoGuild(s *Session, p mhfpacket.MHFPacket) {
bf.WriteUint32(guild.ID)
bf.WriteUint32(guild.LeaderCharID)
bf.WriteUint16(guild.Rank)
bf.WriteUint16(guild.Rank())
bf.WriteUint16(guild.MemberCount)
bf.WriteUint8(guild.MainMotto)
bf.WriteUint8(guild.SubMotto)
// Unk appears to be static
bf.WriteBytes([]byte{0x00, 0x00, 0x00, 0x00, 0x00, 0x00})
bf.WriteUint8(0)
bf.WriteUint8(0)
bf.WriteUint8(0)
bf.WriteUint8(0)
bf.WriteUint8(0)
bf.WriteUint8(0)
bf.WriteBool(!guild.Recruiting)
@@ -952,28 +970,39 @@ func handleMsgMhfInfoGuild(s *Session, p mhfpacket.MHFPacket) {
bf.WriteUint8(FestivalColourCodes[guild.FestivalColour])
bf.WriteUint32(guild.RankRP)
bf.WriteBytes(guildLeaderName)
bf.WriteBytes([]byte{0x00, 0x00, 0x00, 0x00}) // Unk
bf.WriteBool(false) // isReturnGuild
bf.WriteBool(false) // earnedSpecialHall
bf.WriteBytes([]byte{0x02, 0x02}) // Unk
bf.WriteUint32(guild.EventRP)
bf.WriteUint32(0) // Unk
bf.WriteBool(false) // isReturnGuild
bf.WriteBool(false) // earnedSpecialHall
bf.WriteUint8(2)
bf.WriteUint8(2)
bf.WriteUint32(guild.EventRP) // Skipped if last byte is <2?
ps.Uint8(bf, guild.PugiName1, true)
ps.Uint8(bf, guild.PugiName2, true)
ps.Uint8(bf, guild.PugiName3, true)
bf.WriteUint8(guild.PugiOutfit1)
bf.WriteUint8(guild.PugiOutfit2)
bf.WriteUint8(guild.PugiOutfit3)
bf.WriteUint8(guild.PugiOutfit1)
bf.WriteUint8(guild.PugiOutfit2)
bf.WriteUint8(guild.PugiOutfit3)
if s.server.erupeConfig.RealClientMode >= _config.Z1 {
bf.WriteUint8(guild.PugiOutfit1)
bf.WriteUint8(guild.PugiOutfit2)
bf.WriteUint8(guild.PugiOutfit3)
}
bf.WriteUint32(guild.PugiOutfits)
// Unk flags
bf.WriteUint8(0x3C) // also seen as 0x32 on JP and 0x64 on TW
if guild.Rank() >= 3 {
bf.WriteUint8(40)
} else if guild.Rank() >= 7 {
bf.WriteUint8(50)
} else if guild.Rank() >= 10 {
bf.WriteUint8(60)
} else {
bf.WriteUint8(30)
}
bf.WriteBytes([]byte{
0x00, 0x00, 0xD6, 0xD8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
})
bf.WriteUint32(55000)
bf.WriteUint32(0)
bf.WriteUint16(0) // Changing Room RP
bf.WriteUint16(0)
if guild.AllianceID > 0 {
alliance, err := GetAllianceData(s, guild.AllianceID)
@@ -983,7 +1012,8 @@ func handleMsgMhfInfoGuild(s *Session, p mhfpacket.MHFPacket) {
bf.WriteUint32(alliance.ID)
bf.WriteUint32(uint32(alliance.CreatedAt.Unix()))
bf.WriteUint16(alliance.TotalMembers)
bf.WriteUint16(0) // Unk0
bf.WriteUint8(0)
bf.WriteUint8(0)
ps.Uint16(bf, alliance.Name, true)
if alliance.SubGuild1ID > 0 {
if alliance.SubGuild2ID > 0 {
@@ -1001,7 +1031,7 @@ func handleMsgMhfInfoGuild(s *Session, p mhfpacket.MHFPacket) {
} else {
bf.WriteUint16(0)
}
bf.WriteUint16(alliance.ParentGuild.Rank)
bf.WriteUint16(alliance.ParentGuild.Rank())
bf.WriteUint16(alliance.ParentGuild.MemberCount)
ps.Uint16(bf, alliance.ParentGuild.Name, true)
ps.Uint16(bf, alliance.ParentGuild.LeaderName, true)
@@ -1013,7 +1043,7 @@ func handleMsgMhfInfoGuild(s *Session, p mhfpacket.MHFPacket) {
} else {
bf.WriteUint16(0)
}
bf.WriteUint16(alliance.SubGuild1.Rank)
bf.WriteUint16(alliance.SubGuild1.Rank())
bf.WriteUint16(alliance.SubGuild1.MemberCount)
ps.Uint16(bf, alliance.SubGuild1.Name, true)
ps.Uint16(bf, alliance.SubGuild1.LeaderName, true)
@@ -1026,7 +1056,7 @@ func handleMsgMhfInfoGuild(s *Session, p mhfpacket.MHFPacket) {
} else {
bf.WriteUint16(0)
}
bf.WriteUint16(alliance.SubGuild2.Rank)
bf.WriteUint16(alliance.SubGuild2.Rank())
bf.WriteUint16(alliance.SubGuild2.MemberCount)
ps.Uint16(bf, alliance.SubGuild2.Name, true)
ps.Uint16(bf, alliance.SubGuild2.LeaderName, true)
@@ -1043,29 +1073,46 @@ func handleMsgMhfInfoGuild(s *Session, p mhfpacket.MHFPacket) {
bf.WriteUint16(uint16(len(applicants)))
for _, applicant := range applicants {
bf.WriteUint32(applicant.CharID)
bf.WriteUint16(0)
bf.WriteUint16(0)
bf.WriteUint32(0)
bf.WriteUint16(applicant.HRP)
bf.WriteUint16(applicant.GR)
ps.Uint8(bf, applicant.Name, true)
}
}
bf.WriteUint16(0x0000) // lenAllianceApplications
type UnkGuildInfo struct {
Unk0 uint8
Unk1 uint8
Unk2 uint8
}
unkGuildInfo := []UnkGuildInfo{}
bf.WriteUint8(uint8(len(unkGuildInfo)))
for _, info := range unkGuildInfo {
bf.WriteUint8(info.Unk0)
bf.WriteUint8(info.Unk1)
bf.WriteUint8(info.Unk2)
}
/*
alliance application format
uint16 numapplicants (above)
uint32 guild id
uint32 guild leader id (for mail)
uint32 unk (always null in pcap)
uint16 member count
uint16 len guild name
string nullterm guild name
uint16 len guild leader name
string nullterm guild leader name
*/
type AllianceInvite struct {
GuildID uint32
LeaderID uint32
Unk0 uint16
Unk1 uint16
Members uint16
GuildName string
LeaderName string
}
allianceInvites := []AllianceInvite{}
bf.WriteUint8(uint8(len(allianceInvites)))
for _, invite := range allianceInvites {
bf.WriteUint32(invite.GuildID)
bf.WriteUint32(invite.LeaderID)
bf.WriteUint16(invite.Unk0)
bf.WriteUint16(invite.Unk1)
bf.WriteUint16(invite.Members)
ps.Uint16(bf, invite.GuildName, true)
ps.Uint16(bf, invite.LeaderName, true)
}
if guild.Icon != nil {
bf.WriteUint8(uint8(len(guild.Icon.Parts)))
@@ -1083,7 +1130,7 @@ func handleMsgMhfInfoGuild(s *Session, p mhfpacket.MHFPacket) {
bf.WriteUint16(p.PosY)
}
} else {
bf.WriteUint8(0x00)
bf.WriteUint8(0)
}
bf.WriteUint8(0) // Unk
@@ -1100,91 +1147,87 @@ func handleMsgMhfEnumerateGuild(s *Session, p mhfpacket.MHFPacket) {
var alliances []*GuildAlliance
var rows *sqlx.Rows
var err error
bf := byteframe.NewByteFrameFromBytes(pkt.RawDataPayload)
bf := byteframe.NewByteFrameFromBytes(pkt.Data1)
switch pkt.Type {
case mhfpacket.ENUMERATE_GUILD_TYPE_GUILD_NAME:
bf.ReadBytes(8)
searchTerm := fmt.Sprintf(`%%%s%%`, stringsupport.SJISToUTF8(bf.ReadNullTerminatedBytes()))
rows, err = s.server.db.Queryx(fmt.Sprintf(`%s WHERE g.name ILIKE $1 OFFSET $2 LIMIT 11`, guildInfoSelectQuery), searchTerm, pkt.Page*10)
if pkt.Type <= 8 {
var tempGuilds []*Guild
rows, err = s.server.db.Queryx(guildInfoSelectQuery)
if err == nil {
for rows.Next() {
guild, _ := buildGuildObjectFromDbResult(rows, err, s)
guilds = append(guilds, guild)
guild, err := buildGuildObjectFromDbResult(rows, err, s)
if err != nil {
continue
}
tempGuilds = append(tempGuilds, guild)
}
}
case mhfpacket.ENUMERATE_GUILD_TYPE_LEADER_NAME:
bf.ReadBytes(8)
searchTerm := fmt.Sprintf(`%%%s%%`, stringsupport.SJISToUTF8(bf.ReadNullTerminatedBytes()))
rows, err = s.server.db.Queryx(fmt.Sprintf(`%s WHERE lc.name ILIKE $1 OFFSET $2 LIMIT 11`, guildInfoSelectQuery), searchTerm, pkt.Page*10)
if err == nil {
for rows.Next() {
guild, _ := buildGuildObjectFromDbResult(rows, err, s)
guilds = append(guilds, guild)
switch pkt.Type {
case mhfpacket.ENUMERATE_GUILD_TYPE_GUILD_NAME:
for _, guild := range tempGuilds {
if strings.Contains(guild.Name, pkt.Data2) {
guilds = append(guilds, guild)
}
}
}
case mhfpacket.ENUMERATE_GUILD_TYPE_LEADER_ID:
ID := bf.ReadUint32()
rows, err = s.server.db.Queryx(fmt.Sprintf(`%s WHERE leader_id = $1`, guildInfoSelectQuery), ID)
if err == nil {
for rows.Next() {
guild, _ := buildGuildObjectFromDbResult(rows, err, s)
guilds = append(guilds, guild)
case mhfpacket.ENUMERATE_GUILD_TYPE_LEADER_NAME:
for _, guild := range tempGuilds {
if strings.Contains(guild.LeaderName, pkt.Data2) {
guilds = append(guilds, guild)
}
}
}
case mhfpacket.ENUMERATE_GUILD_TYPE_ORDER_MEMBERS:
if pkt.Sorting {
rows, err = s.server.db.Queryx(fmt.Sprintf(`%s ORDER BY member_count DESC OFFSET $1 LIMIT 11`, guildInfoSelectQuery), pkt.Page*10)
} else {
rows, err = s.server.db.Queryx(fmt.Sprintf(`%s ORDER BY member_count ASC OFFSET $1 LIMIT 11`, guildInfoSelectQuery), pkt.Page*10)
}
if err == nil {
for rows.Next() {
guild, _ := buildGuildObjectFromDbResult(rows, err, s)
guilds = append(guilds, guild)
case mhfpacket.ENUMERATE_GUILD_TYPE_LEADER_ID:
ID := bf.ReadUint32()
for _, guild := range tempGuilds {
if guild.LeaderCharID == ID {
guilds = append(guilds, guild)
}
}
}
case mhfpacket.ENUMERATE_GUILD_TYPE_ORDER_REGISTRATION:
if pkt.Sorting {
rows, err = s.server.db.Queryx(fmt.Sprintf(`%s ORDER BY id ASC OFFSET $1 LIMIT 11`, guildInfoSelectQuery), pkt.Page*10)
} else {
rows, err = s.server.db.Queryx(fmt.Sprintf(`%s ORDER BY id DESC OFFSET $1 LIMIT 11`, guildInfoSelectQuery), pkt.Page*10)
}
if err == nil {
for rows.Next() {
guild, _ := buildGuildObjectFromDbResult(rows, err, s)
guilds = append(guilds, guild)
case mhfpacket.ENUMERATE_GUILD_TYPE_ORDER_MEMBERS:
if pkt.Sorting {
sort.Slice(tempGuilds, func(i, j int) bool {
return tempGuilds[i].MemberCount > tempGuilds[j].MemberCount
})
} else {
sort.Slice(tempGuilds, func(i, j int) bool {
return tempGuilds[i].MemberCount < tempGuilds[j].MemberCount
})
}
}
case mhfpacket.ENUMERATE_GUILD_TYPE_ORDER_RANK:
if pkt.Sorting {
rows, err = s.server.db.Queryx(fmt.Sprintf(`%s ORDER BY rank_rp DESC OFFSET $1 LIMIT 11`, guildInfoSelectQuery), pkt.Page*10)
} else {
rows, err = s.server.db.Queryx(fmt.Sprintf(`%s ORDER BY rank_rp ASC OFFSET $1 LIMIT 11`, guildInfoSelectQuery), pkt.Page*10)
}
if err == nil {
for rows.Next() {
guild, _ := buildGuildObjectFromDbResult(rows, err, s)
guilds = append(guilds, guild)
guilds = tempGuilds
case mhfpacket.ENUMERATE_GUILD_TYPE_ORDER_REGISTRATION:
if pkt.Sorting {
sort.Slice(tempGuilds, func(i, j int) bool {
return tempGuilds[i].CreatedAt.Unix() > tempGuilds[j].CreatedAt.Unix()
})
} else {
sort.Slice(tempGuilds, func(i, j int) bool {
return tempGuilds[i].CreatedAt.Unix() < tempGuilds[j].CreatedAt.Unix()
})
}
}
case mhfpacket.ENUMERATE_GUILD_TYPE_MOTTO:
mainMotto := bf.ReadUint16()
subMotto := bf.ReadUint16()
rows, err = s.server.db.Queryx(fmt.Sprintf(`%s WHERE main_motto = $1 AND sub_motto = $2 OFFSET $3 LIMIT 11`, guildInfoSelectQuery), mainMotto, subMotto, pkt.Page*10)
if err == nil {
for rows.Next() {
guild, _ := buildGuildObjectFromDbResult(rows, err, s)
guilds = append(guilds, guild)
guilds = tempGuilds
case mhfpacket.ENUMERATE_GUILD_TYPE_ORDER_RANK:
if pkt.Sorting {
sort.Slice(tempGuilds, func(i, j int) bool {
return tempGuilds[i].RankRP > tempGuilds[j].RankRP
})
} else {
sort.Slice(tempGuilds, func(i, j int) bool {
return tempGuilds[i].RankRP < tempGuilds[j].RankRP
})
}
}
case mhfpacket.ENUMERATE_GUILD_TYPE_RECRUITING:
// Assume the player wants the newest guilds with open recruitment
rows, err = s.server.db.Queryx(fmt.Sprintf(`%s WHERE recruiting=true ORDER BY id DESC OFFSET $1 LIMIT 11`, guildInfoSelectQuery), pkt.Page*10)
if err == nil {
for rows.Next() {
guild, _ := buildGuildObjectFromDbResult(rows, err, s)
guilds = append(guilds, guild)
guilds = tempGuilds
case mhfpacket.ENUMERATE_GUILD_TYPE_MOTTO:
mainMotto := uint8(bf.ReadUint16())
subMotto := uint8(bf.ReadUint16())
for _, guild := range tempGuilds {
if guild.MainMotto == mainMotto && guild.SubMotto == subMotto {
guilds = append(guilds, guild)
}
}
case mhfpacket.ENUMERATE_GUILD_TYPE_RECRUITING:
recruitingMotto := uint8(bf.ReadUint16())
for _, guild := range tempGuilds {
if guild.MainMotto == recruitingMotto {
guilds = append(guilds, guild)
}
}
}
}
@@ -1200,18 +1243,14 @@ func handleMsgMhfEnumerateGuild(s *Session, p mhfpacket.MHFPacket) {
}
switch pkt.Type {
case mhfpacket.ENUMERATE_ALLIANCE_TYPE_ALLIANCE_NAME:
bf.ReadBytes(8)
searchTerm := stringsupport.SJISToUTF8(bf.ReadNullTerminatedBytes())
for _, alliance := range tempAlliances {
if strings.Contains(alliance.Name, searchTerm) {
if strings.Contains(alliance.Name, pkt.Data2) {
alliances = append(alliances, alliance)
}
}
case mhfpacket.ENUMERATE_ALLIANCE_TYPE_LEADER_NAME:
bf.ReadBytes(8)
searchTerm := stringsupport.SJISToUTF8(bf.ReadNullTerminatedBytes())
for _, alliance := range tempAlliances {
if strings.Contains(alliance.ParentGuild.LeaderName, searchTerm) {
if strings.Contains(alliance.ParentGuild.LeaderName, pkt.Data2) {
alliances = append(alliances, alliance)
}
}
@@ -1292,8 +1331,8 @@ func handleMsgMhfEnumerateGuild(s *Session, p mhfpacket.MHFPacket) {
bf.WriteUint32(guild.ID)
bf.WriteUint32(guild.LeaderCharID)
bf.WriteUint16(guild.MemberCount)
bf.WriteUint16(0x0000) // Unk
bf.WriteUint16(guild.Rank) // OR guilds in alliance
bf.WriteUint16(0x0000) // Unk
bf.WriteUint16(guild.Rank())
bf.WriteUint32(uint32(guild.CreatedAt.Unix()))
ps.Uint8(bf, guild.Name, true)
ps.Uint8(bf, guild.LeaderName, true)
@@ -1355,7 +1394,7 @@ func handleMsgMhfEnumerateGuildMember(s *Session, p mhfpacket.MHFPacket) {
if guild != nil {
isApplicant, _ := guild.HasApplicationForCharID(s, s.charID)
if isApplicant {
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 4))
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 2))
return
}
}
@@ -1397,14 +1436,21 @@ func handleMsgMhfEnumerateGuildMember(s *Session, p mhfpacket.MHFPacket) {
for _, member := range guildMembers {
bf.WriteUint32(member.CharID)
bf.WriteUint16(member.HRP)
bf.WriteUint16(member.GR)
bf.WriteUint16(member.WeaponID)
if member.WeaponType == 1 || member.WeaponType == 5 || member.WeaponType == 10 { // If weapon is ranged
bf.WriteUint16(0x0700)
} else {
bf.WriteUint16(0x0600)
if s.server.erupeConfig.RealClientMode > _config.G7 {
bf.WriteUint16(member.GR)
}
bf.WriteUint8(member.OrderIndex)
if s.server.erupeConfig.RealClientMode < _config.ZZ {
// Magnet Spike crash workaround
bf.WriteUint16(0)
} else {
bf.WriteUint16(member.WeaponID)
}
if member.WeaponType == 1 || member.WeaponType == 5 || member.WeaponType == 10 { // If weapon is ranged
bf.WriteUint8(7)
} else {
bf.WriteUint8(6)
}
bf.WriteUint16(member.OrderIndex)
bf.WriteBool(member.AvoidLeadership)
ps.Uint8(bf, member.Name, true)
}
@@ -1458,7 +1504,6 @@ func handleMsgMhfGetGuildManageRight(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfGetGuildManageRight)
guild, err := GetGuildInfoByCharacterId(s, s.charID)
if guild == nil && s.prevGuildID != 0 {
guild, err = GetGuildInfoByID(s, s.prevGuildID)
s.prevGuildID = 0
@@ -1468,31 +1513,14 @@ func handleMsgMhfGetGuildManageRight(s *Session, p mhfpacket.MHFPacket) {
}
}
if err != nil {
s.logger.Warn("failed to respond to manage rights message")
return
} else if guild == nil {
bf := byteframe.NewByteFrame()
bf.WriteUint16(0x00) // Unk
bf.WriteUint16(0x00) // Member count
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
return
}
bf := byteframe.NewByteFrame()
bf.WriteUint16(0x00) // Unk
bf.WriteUint16(guild.MemberCount)
bf.WriteUint32(uint32(guild.MemberCount))
members, _ := GetGuildMembers(s, guild.ID, false)
for _, member := range members {
bf.WriteUint32(member.CharID)
bf.WriteBool(member.Recruiter)
bf.WriteBytes(make([]byte, 3))
}
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
}
@@ -1689,16 +1717,51 @@ func handleMsgMhfReadGuildcard(s *Session, p mhfpacket.MHFPacket) {
doAckBufSucceed(s, pkt.AckHandle, resp.Data())
}
type GuildMission struct {
ID uint32
Unk uint32
Type uint16
Goal uint16
Quantity uint16
SkipTickets uint16
GR bool
RewardType uint16
RewardLevel uint16
}
func handleMsgMhfGetGuildMissionList(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfGetGuildMissionList)
decoded, err := hex.DecodeString("000694610000023E000112990023000100000200015DDD232100069462000002F30000005F000C000200000300025DDD232100069463000002EA0000005F0006000100000100015DDD23210006946400000245000000530010000200000400025DDD232100069465000002B60001129B0019000100000200015DDD232100069466000003DC0000001B0010000100000600015DDD232100069467000002DA000112A00019000100000400015DDD232100069468000002A800010DEF0032000200000200025DDD2321000694690000045500000022003C000200000600025DDD23210006946A00000080000122D90046000200000300025DDD23210006946B000001960000003B000A000100000100015DDD23210006946C0000049200000046005A000300000600035DDD23210006946D000000A4000000260018000200000600025DDD23210006946E0000017A00010DE40096000300000100035DDD23210006946F000001BE0000005E0014000200000400025DDD2355000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000")
if err != nil {
panic(err)
bf := byteframe.NewByteFrame()
missions := []GuildMission{
{431201, 574, 1, 4761, 35, 1, false, 2, 1},
{431202, 755, 0, 95, 12, 2, false, 3, 2},
{431203, 746, 0, 95, 6, 1, false, 1, 1},
{431204, 581, 0, 83, 16, 2, false, 4, 2},
{431205, 694, 1, 4763, 25, 1, false, 2, 1},
{431206, 988, 0, 27, 16, 1, false, 6, 1},
{431207, 730, 1, 4768, 25, 1, false, 4, 1},
{431208, 680, 1, 3567, 50, 2, false, 2, 2},
{431209, 1109, 0, 34, 60, 2, false, 6, 2},
{431210, 128, 1, 8921, 70, 2, false, 3, 2},
{431211, 406, 0, 59, 10, 1, false, 1, 1},
{431212, 1170, 0, 70, 90, 3, false, 6, 3},
{431213, 164, 0, 38, 24, 2, false, 6, 2},
{431214, 378, 1, 3556, 150, 3, false, 1, 3},
{431215, 446, 0, 94, 20, 2, false, 4, 2},
}
doAckBufSucceed(s, pkt.AckHandle, decoded)
for _, mission := range missions {
bf.WriteUint32(mission.ID)
bf.WriteUint32(mission.Unk)
bf.WriteUint16(mission.Type)
bf.WriteUint16(mission.Goal)
bf.WriteUint16(mission.Quantity)
bf.WriteUint16(mission.SkipTickets)
bf.WriteBool(mission.GR)
bf.WriteUint16(mission.RewardType)
bf.WriteUint16(mission.RewardLevel)
bf.WriteUint32(uint32(TimeAdjusted().Unix()))
}
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
}
func handleMsgMhfGetGuildMissionRecord(s *Session, p mhfpacket.MHFPacket) {
@@ -1783,14 +1846,14 @@ func handleMsgMhfGetGuildWeeklyBonusMaster(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfGetGuildWeeklyBonusMaster)
// Values taken from brand new guild capture
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 0x28))
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 40))
}
func handleMsgMhfGetGuildWeeklyBonusActiveCount(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfGetGuildWeeklyBonusActiveCount)
bf := byteframe.NewByteFrame()
bf.WriteUint8(0x3C) // Active count
bf.WriteUint8(0x3C) // Current active count
bf.WriteUint8(0x00) // New active count
bf.WriteUint8(60) // Active count
bf.WriteUint8(60) // Current active count
bf.WriteUint8(0) // New active count
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
}
@@ -1798,18 +1861,54 @@ func handleMsgMhfGuildHuntdata(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfGuildHuntdata)
bf := byteframe.NewByteFrame()
switch pkt.Operation {
case 0: // Unk
doAckBufSucceed(s, pkt.AckHandle, []byte{})
case 1: // Get Huntdata
case 0: // Acquire
s.server.db.Exec(`UPDATE guild_characters SET box_claimed=$1 WHERE character_id=$2`, TimeAdjusted(), s.charID)
case 1: // Enumerate
bf.WriteUint8(0) // Entries
/* Entry format
uint32 UnkID
uint32 MonID
*/
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
case 2: // Unk, controls glow
doAckBufSucceed(s, pkt.AckHandle, []byte{0x00, 0x00})
rows, err := s.server.db.Query(`SELECT kl.id, kl.monster FROM kill_logs kl
INNER JOIN guild_characters gc ON kl.character_id = gc.character_id
WHERE gc.guild_id=$1
AND kl.timestamp >= (SELECT box_claimed FROM guild_characters WHERE character_id=$2)
`, pkt.GuildID, s.charID)
if err == nil {
var count uint8
var huntID, monID uint32
for rows.Next() {
err = rows.Scan(&huntID, &monID)
if err != nil {
continue
}
count++
if count > 255 {
count = 255
rows.Close()
break
}
bf.WriteUint32(huntID)
bf.WriteUint32(monID)
}
bf.Seek(0, 0)
bf.WriteUint8(count)
}
case 2: // Check
guild, err := GetGuildInfoByCharacterId(s, s.charID)
if err == nil {
var count uint8
err = s.server.db.QueryRow(`SELECT COUNT(*) FROM kill_logs kl
INNER JOIN guild_characters gc ON kl.character_id = gc.character_id
WHERE gc.guild_id=$1
AND kl.timestamp >= (SELECT box_claimed FROM guild_characters WHERE character_id=$2)
`, guild.ID, s.charID).Scan(&count)
if err == nil && count > 0 {
bf.WriteBool(true)
} else {
bf.WriteBool(false)
}
} else {
bf.WriteBool(false)
}
}
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
}
type MessageBoardPost struct {

View File

@@ -209,14 +209,14 @@ func handleMsgMhfInfoJoint(s *Session, p mhfpacket.MHFPacket) {
}
bf.WriteUint32(alliance.ParentGuildID)
bf.WriteUint32(alliance.ParentGuild.LeaderCharID)
bf.WriteUint16(alliance.ParentGuild.Rank)
bf.WriteUint16(alliance.ParentGuild.Rank())
bf.WriteUint16(alliance.ParentGuild.MemberCount)
ps.Uint16(bf, alliance.ParentGuild.Name, true)
ps.Uint16(bf, alliance.ParentGuild.LeaderName, true)
if alliance.SubGuild1ID > 0 {
bf.WriteUint32(alliance.SubGuild1ID)
bf.WriteUint32(alliance.SubGuild1.LeaderCharID)
bf.WriteUint16(alliance.SubGuild1.Rank)
bf.WriteUint16(alliance.SubGuild1.Rank())
bf.WriteUint16(alliance.SubGuild1.MemberCount)
ps.Uint16(bf, alliance.SubGuild1.Name, true)
ps.Uint16(bf, alliance.SubGuild1.LeaderName, true)
@@ -224,7 +224,7 @@ func handleMsgMhfInfoJoint(s *Session, p mhfpacket.MHFPacket) {
if alliance.SubGuild2ID > 0 {
bf.WriteUint32(alliance.SubGuild2ID)
bf.WriteUint32(alliance.SubGuild2.LeaderCharID)
bf.WriteUint16(alliance.SubGuild2.Rank)
bf.WriteUint16(alliance.SubGuild2.Rank())
bf.WriteUint16(alliance.SubGuild2.MemberCount)
ps.Uint16(bf, alliance.SubGuild2.Name, true)
ps.Uint16(bf, alliance.SubGuild2.LeaderName, true)

View File

@@ -17,7 +17,7 @@ type GuildMember struct {
RPYesterday uint16 `db:"rp_yesterday"`
Name string `db:"name"`
IsApplicant bool `db:"is_applicant"`
OrderIndex uint8 `db:"order_index"`
OrderIndex uint16 `db:"order_index"`
LastLogin uint32 `db:"last_login"`
Recruiter bool `db:"recruiter"`
AvoidLeadership bool `db:"avoid_leadership"`
@@ -25,7 +25,7 @@ type GuildMember struct {
HRP uint16 `db:"hrp"`
GR uint16 `db:"gr"`
WeaponID uint16 `db:"weapon_id"`
WeaponType uint16 `db:"weapon_type"`
WeaponType uint8 `db:"weapon_type"`
}
func (gm *GuildMember) CanRecruit() bool {

View File

@@ -4,72 +4,79 @@ import (
"erupe-ce/common/byteframe"
"erupe-ce/common/stringsupport"
"erupe-ce/network/mhfpacket"
"time"
)
type TreasureHunt struct {
HuntID uint32 `db:"id"`
HostID uint32 `db:"host_id"`
Destination uint32 `db:"destination"`
Level uint32 `db:"level"`
Return uint32 `db:"return"`
Acquired bool `db:"acquired"`
Claimed bool `db:"claimed"`
Hunters string `db:"hunters"`
Treasure string `db:"treasure"`
HuntData []byte `db:"hunt_data"`
HuntID uint32 `db:"id"`
HostID uint32 `db:"host_id"`
Destination uint32 `db:"destination"`
Level uint32 `db:"level"`
Start time.Time `db:"start"`
Acquired bool `db:"acquired"`
Collected bool `db:"collected"`
HuntData []byte `db:"hunt_data"`
Hunters uint32 `db:"hunters"`
Claimed bool `db:"claimed"`
}
func handleMsgMhfEnumerateGuildTresure(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfEnumerateGuildTresure)
guild, err := GetGuildInfoByCharacterId(s, s.charID)
if err != nil {
panic(err)
if err != nil || guild == nil {
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 4))
return
}
var hunts []TreasureHunt
var hunt TreasureHunt
switch pkt.MaxHunts {
case 1:
err = s.server.db.QueryRowx(`SELECT id, host_id, destination, level, start, hunt_data FROM guild_hunts WHERE host_id=$1 AND acquired=FALSE`, s.charID).StructScan(&hunt)
if err == nil {
hunts = append(hunts, hunt)
}
case 30:
rows, err := s.server.db.Queryx(`SELECT gh.id, gh.host_id, gh.destination, gh.level, gh.start, gh.collected, gh.hunt_data,
(SELECT COUNT(*) FROM guild_characters gc WHERE gc.treasure_hunt = gh.id AND gc.character_id <> $1) AS hunters,
CASE
WHEN ghc.character_id IS NOT NULL THEN true
ELSE false
END AS claimed
FROM guild_hunts gh
LEFT JOIN guild_hunts_claimed ghc ON gh.id = ghc.hunt_id AND ghc.character_id = $1
WHERE gh.guild_id=$2 AND gh.level=2 AND gh.acquired=TRUE
`, s.charID, guild.ID)
if err != nil {
rows.Close()
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 4))
return
} else {
for rows.Next() {
err = rows.StructScan(&hunt)
if err == nil && hunt.Start.Add(time.Second*time.Duration(s.server.erupeConfig.GameplayOptions.TreasureHuntExpiry)).After(TimeAdjusted()) {
hunts = append(hunts, hunt)
}
}
}
if len(hunts) > 30 {
hunts = hunts[:30]
}
}
bf := byteframe.NewByteFrame()
hunts := 0
rows, _ := s.server.db.Queryx("SELECT id, host_id, destination, level, return, acquired, claimed, hunters, treasure, hunt_data FROM guild_hunts WHERE guild_id=$1 AND $2 < return+604800", guild.ID, TimeAdjusted().Unix())
for rows.Next() {
hunt := &TreasureHunt{}
err = rows.StructScan(&hunt)
// Remove self from other hunter count
hunt.Hunters = stringsupport.CSVRemove(hunt.Hunters, int(s.charID))
if err != nil {
panic(err)
}
if pkt.MaxHunts == 1 {
if hunt.HostID != s.charID || hunt.Acquired {
continue
}
hunts++
bf.WriteUint32(hunt.HuntID)
bf.WriteUint32(hunt.Destination)
bf.WriteUint32(hunt.Level)
bf.WriteUint32(uint32(stringsupport.CSVLength(hunt.Hunters)))
bf.WriteUint32(hunt.Return)
bf.WriteBool(false)
bf.WriteBool(false)
bf.WriteBytes(hunt.HuntData)
break
} else if pkt.MaxHunts == 30 && hunt.Acquired && hunt.Level == 2 {
if hunts == 30 {
break
}
hunts++
bf.WriteUint32(hunt.HuntID)
bf.WriteUint32(hunt.Destination)
bf.WriteUint32(hunt.Level)
bf.WriteUint32(uint32(stringsupport.CSVLength(hunt.Hunters)))
bf.WriteUint32(hunt.Return)
bf.WriteBool(hunt.Claimed)
bf.WriteBool(stringsupport.CSVContains(hunt.Treasure, int(s.charID)))
bf.WriteBytes(hunt.HuntData)
}
bf.WriteUint16(uint16(len(hunts)))
bf.WriteUint16(uint16(len(hunts)))
for _, h := range hunts {
bf.WriteUint32(h.HuntID)
bf.WriteUint32(h.Destination)
bf.WriteUint32(h.Level)
bf.WriteUint32(h.Hunters)
bf.WriteUint32(uint32(h.Start.Unix()))
bf.WriteBool(h.Collected)
bf.WriteBool(h.Claimed)
bf.WriteBytes(h.HuntData)
}
resp := byteframe.NewByteFrame()
resp.WriteUint16(uint16(hunts))
resp.WriteUint16(uint16(hunts))
resp.WriteBytes(bf.Data())
doAckBufSucceed(s, pkt.AckHandle, resp.Data())
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
}
func handleMsgMhfRegistGuildTresure(s *Session, p mhfpacket.MHFPacket) {
@@ -77,8 +84,9 @@ func handleMsgMhfRegistGuildTresure(s *Session, p mhfpacket.MHFPacket) {
bf := byteframe.NewByteFrameFromBytes(pkt.Data)
huntData := byteframe.NewByteFrame()
guild, err := GetGuildInfoByCharacterId(s, s.charID)
if err != nil {
panic(err)
if err != nil || guild == nil {
doAckSimpleFail(s, pkt.AckHandle, make([]byte, 4))
return
}
guildCats := getGuildAirouList(s)
destination := bf.ReadUint32()
@@ -92,87 +100,55 @@ func handleMsgMhfRegistGuildTresure(s *Session, p mhfpacket.MHFPacket) {
if catID > 0 {
catsUsed = stringsupport.CSVAdd(catsUsed, int(catID))
for _, cat := range guildCats {
if cat.CatID == catID {
huntData.WriteBytes(cat.CatName)
if cat.ID == catID {
huntData.WriteBytes(cat.Name)
break
}
}
huntData.WriteBytes(bf.ReadBytes(9))
}
}
_, err = s.server.db.Exec("INSERT INTO guild_hunts (guild_id, host_id, destination, level, return, hunt_data, cats_used) VALUES ($1, $2, $3, $4, $5, $6, $7)",
guild.ID, s.charID, destination, level, TimeAdjusted().Unix(), huntData.Data(), catsUsed)
if err != nil {
panic(err)
}
s.server.db.Exec(`INSERT INTO guild_hunts (guild_id, host_id, destination, level, hunt_data, cats_used) VALUES ($1, $2, $3, $4, $5, $6)
`, guild.ID, s.charID, destination, level, huntData.Data(), catsUsed)
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
}
func handleMsgMhfAcquireGuildTresure(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfAcquireGuildTresure)
_, err := s.server.db.Exec("UPDATE guild_hunts SET acquired=true WHERE id=$1", pkt.HuntID)
if err != nil {
panic(err)
}
s.server.db.Exec(`UPDATE guild_hunts SET acquired=true WHERE id=$1`, pkt.HuntID)
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
}
func treasureHuntUnregister(s *Session) {
guild, err := GetGuildInfoByCharacterId(s, s.charID)
if err != nil || guild == nil {
return
}
var huntID int
var hunters string
rows, err := s.server.db.Queryx("SELECT id, hunters FROM guild_hunts WHERE guild_id=$1", guild.ID)
if err != nil {
return
}
for rows.Next() {
rows.Scan(&huntID, &hunters)
hunters = stringsupport.CSVRemove(hunters, int(s.charID))
s.server.db.Exec("UPDATE guild_hunts SET hunters=$1 WHERE id=$2", hunters, huntID)
}
}
func handleMsgMhfOperateGuildTresureReport(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfOperateGuildTresureReport)
var csv string
if pkt.State == 0 { // Report registration
// Unregister from all other hunts
treasureHuntUnregister(s)
if pkt.HuntID != 0 {
// Register to selected hunt
err := s.server.db.QueryRow("SELECT hunters FROM guild_hunts WHERE id=$1", pkt.HuntID).Scan(&csv)
if err != nil {
panic(err)
}
csv = stringsupport.CSVAdd(csv, int(s.charID))
_, err = s.server.db.Exec("UPDATE guild_hunts SET hunters=$1 WHERE id=$2", csv, pkt.HuntID)
if err != nil {
panic(err)
}
}
} else if pkt.State == 1 { // Collected by hunter
s.server.db.Exec("UPDATE guild_hunts SET hunters='', claimed=true WHERE id=$1", pkt.HuntID)
} else if pkt.State == 2 { // Claim treasure
err := s.server.db.QueryRow("SELECT treasure FROM guild_hunts WHERE id=$1", pkt.HuntID).Scan(&csv)
if err != nil {
panic(err)
}
csv = stringsupport.CSVAdd(csv, int(s.charID))
_, err = s.server.db.Exec("UPDATE guild_hunts SET treasure=$1 WHERE id=$2", csv, pkt.HuntID)
if err != nil {
panic(err)
}
switch pkt.State {
case 0: // Report registration
s.server.db.Exec(`UPDATE guild_characters SET treasure_hunt=$1 WHERE character_id=$2`, pkt.HuntID, s.charID)
case 1: // Collected by hunter
s.server.db.Exec(`UPDATE guild_hunts SET collected=true WHERE id=$1`, pkt.HuntID)
s.server.db.Exec(`UPDATE guild_characters SET treasure_hunt=NULL WHERE treasure_hunt=$1`, pkt.HuntID)
case 2: // Claim treasure
s.server.db.Exec(`INSERT INTO guild_hunts_claimed VALUES ($1, $2)`, pkt.HuntID, s.charID)
}
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
}
type TreasureSouvenir struct {
Destination uint32
Quantity uint32
}
func handleMsgMhfGetGuildTresureSouvenir(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfGetGuildTresureSouvenir)
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 6))
bf := byteframe.NewByteFrame()
bf.WriteUint32(0)
souvenirs := []TreasureSouvenir{}
bf.WriteUint16(uint16(len(souvenirs)))
for _, souvenir := range souvenirs {
bf.WriteUint32(souvenir.Destination)
bf.WriteUint32(souvenir.Quantity)
}
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
}
func handleMsgMhfAcquireGuildTresureSouvenir(s *Session, p mhfpacket.MHFPacket) {

View File

@@ -4,6 +4,7 @@ import (
"erupe-ce/common/byteframe"
ps "erupe-ce/common/pascalstring"
"erupe-ce/common/stringsupport"
_config "erupe-ce/config"
"erupe-ce/network/mhfpacket"
"fmt"
"go.uber.org/zap"
@@ -118,7 +119,9 @@ func handleMsgMhfEnumerateHouse(s *Session, p mhfpacket.MHFPacket) {
bf.WriteUint8(0)
}
bf.WriteUint16(house.HRP)
bf.WriteUint16(house.GR)
if _config.ErupeConfig.RealClientMode >= _config.G10 {
bf.WriteUint16(house.GR)
}
ps.Uint8(bf, house.Name, true)
}
bf.Seek(0, 0)
@@ -237,8 +240,8 @@ func handleMsgMhfGetMyhouseInfo(s *Session, p mhfpacket.MHFPacket) {
func handleMsgMhfUpdateMyhouseInfo(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfUpdateMyhouseInfo)
s.server.db.Exec("UPDATE user_binary SET mission=$1 WHERE id=$2", pkt.Unk0, s.charID)
doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00})
s.server.db.Exec("UPDATE user_binary SET mission=$1 WHERE id=$2", pkt.Data, s.charID)
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
}
func handleMsgMhfLoadDecoMyset(s *Session, p mhfpacket.MHFPacket) {
@@ -249,6 +252,9 @@ func handleMsgMhfLoadDecoMyset(s *Session, p mhfpacket.MHFPacket) {
s.logger.Error("Failed to load decomyset", zap.Error(err))
}
if len(data) == 0 {
if s.server.erupeConfig.RealClientMode < _config.G10 {
data = []byte{0x00, 0x00}
}
data = []byte{0x01, 0x00}
}
doAckBufSucceed(s, pkt.AckHandle, data)

View File

@@ -3,13 +3,12 @@ package channelserver
import (
"erupe-ce/common/byteframe"
"erupe-ce/common/stringsupport"
_config "erupe-ce/config"
"erupe-ce/network/mhfpacket"
"erupe-ce/server/channelserver/compression/deltacomp"
"erupe-ce/server/channelserver/compression/nullcomp"
"go.uber.org/zap"
"io"
"os"
"path/filepath"
"time"
)
@@ -56,11 +55,15 @@ func handleMsgMhfLoadLegendDispatch(s *Session, p mhfpacket.MHFPacket) {
func handleMsgMhfLoadHunterNavi(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfLoadHunterNavi)
naviLength := 552
if s.server.erupeConfig.RealClientMode <= _config.G7 {
naviLength = 280
}
var data []byte
err := s.server.db.QueryRow("SELECT hunternavi FROM characters WHERE id = $1", s.charID).Scan(&data)
if len(data) == 0 {
s.logger.Error("Failed to load hunternavi", zap.Error(err))
data = make([]byte, 0x226)
data = make([]byte, naviLength)
}
doAckBufSucceed(s, pkt.AckHandle, data)
}
@@ -68,6 +71,10 @@ func handleMsgMhfLoadHunterNavi(s *Session, p mhfpacket.MHFPacket) {
func handleMsgMhfSaveHunterNavi(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfSaveHunterNavi)
if pkt.IsDataDiff {
naviLength := 552
if s.server.erupeConfig.RealClientMode <= _config.G7 {
naviLength = 280
}
var data []byte
// Load existing save
err := s.server.db.QueryRow("SELECT hunternavi FROM characters WHERE id = $1", s.charID).Scan(&data)
@@ -78,7 +85,7 @@ func handleMsgMhfSaveHunterNavi(s *Session, p mhfpacket.MHFPacket) {
// Check if we actually had any hunternavi data, using a blank buffer if not.
// This is requried as the client will try to send a diff after character creation without a prior MsgMhfSaveHunterNavi packet.
if len(data) == 0 {
data = make([]byte, 0x226)
data = make([]byte, naviLength)
}
// Perform diff and compress it to write back to db
@@ -222,8 +229,8 @@ func handleMsgMhfReadMercenaryM(s *Session, p mhfpacket.MHFPacket) {
func handleMsgMhfContractMercenary(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfContractMercenary)
switch pkt.Op {
case 0:
s.server.db.Exec("UPDATE characters SET pact_id=$1 WHERE id=$2", pkt.PactMercID, s.charID)
case 0: // Form loan
s.server.db.Exec("UPDATE characters SET pact_id=$1 WHERE id=$2", pkt.PactMercID, pkt.CID)
case 1: // Cancel lend
s.server.db.Exec("UPDATE characters SET pact_id=0 WHERE id=$1", s.charID)
case 2: // Cancel loan
@@ -290,18 +297,12 @@ func handleMsgMhfSaveOtomoAirou(s *Session, p mhfpacket.MHFPacket) {
func handleMsgMhfEnumerateAiroulist(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfEnumerateAiroulist)
resp := byteframe.NewByteFrame()
if _, err := os.Stat(filepath.Join(s.server.erupeConfig.BinPath, "airoulist.bin")); err == nil {
data, _ := os.ReadFile(filepath.Join(s.server.erupeConfig.BinPath, "airoulist.bin"))
resp.WriteBytes(data)
doAckBufSucceed(s, pkt.AckHandle, resp.Data())
return
}
airouList := getGuildAirouList(s)
resp.WriteUint16(uint16(len(airouList)))
resp.WriteUint16(uint16(len(airouList)))
for _, cat := range airouList {
resp.WriteUint32(cat.CatID)
resp.WriteBytes(cat.CatName)
resp.WriteUint32(cat.ID)
resp.WriteBytes(cat.Name)
resp.WriteUint32(cat.Experience)
resp.WriteUint8(cat.Personality)
resp.WriteUint8(cat.Class)
@@ -312,11 +313,10 @@ func handleMsgMhfEnumerateAiroulist(s *Session, p mhfpacket.MHFPacket) {
doAckBufSucceed(s, pkt.AckHandle, resp.Data())
}
// CatDefinition holds values needed to populate the guild cat list
type CatDefinition struct {
CatID uint32
CatName []byte
CurrentTask uint8
type Airou struct {
ID uint32
Name []byte
Task uint8
Personality uint8
Class uint8
Experience uint32
@@ -324,46 +324,39 @@ type CatDefinition struct {
WeaponID uint16
}
func getGuildAirouList(s *Session) []CatDefinition {
var guild *Guild
var err error
var guildCats []CatDefinition
// returning 0 cats on any guild issues
// can probably optimise all of the guild queries pretty heavily
guild, err = GetGuildInfoByCharacterId(s, s.charID)
func getGuildAirouList(s *Session) []Airou {
var guildCats []Airou
bannedCats := make(map[uint32]int)
guild, err := GetGuildInfoByCharacterId(s, s.charID)
if err != nil {
return guildCats
}
// Get cats used recently
// Retail reset at midday, 12 hours is a midpoint
tempBanDuration := 43200 - (1800) // Minus hunt time
bannedCats := make(map[uint32]int)
var csvTemp string
rows, err := s.server.db.Query(`SELECT cats_used
FROM guild_hunts gh
INNER JOIN characters c
ON gh.host_id = c.id
WHERE c.id=$1 AND gh.return+$2>$3`, s.charID, tempBanDuration, TimeAdjusted().Unix())
rows, err := s.server.db.Query(`SELECT cats_used FROM guild_hunts gh
INNER JOIN characters c ON gh.host_id = c.id WHERE c.id=$1
`, s.charID)
if err != nil {
s.logger.Warn("Failed to get recently used airous", zap.Error(err))
return guildCats
}
var csvTemp string
var startTemp time.Time
for rows.Next() {
rows.Scan(&csvTemp)
for i, j := range stringsupport.CSVElems(csvTemp) {
bannedCats[uint32(j)] = i
err = rows.Scan(&csvTemp, &startTemp)
if err != nil {
continue
}
if startTemp.Add(time.Second * time.Duration(s.server.erupeConfig.GameplayOptions.TreasureHuntPartnyaCooldown)).Before(TimeAdjusted()) {
for i, j := range stringsupport.CSVElems(csvTemp) {
bannedCats[uint32(j)] = i
}
}
}
// ellie's GetGuildMembers didn't seem to pull leader?
rows, err = s.server.db.Query(`SELECT c.otomoairou
FROM characters c
INNER JOIN guild_characters gc
ON gc.character_id = c.id
rows, err = s.server.db.Query(`SELECT c.otomoairou FROM characters c
INNER JOIN guild_characters gc ON gc.character_id = c.id
WHERE gc.guild_id = $1 AND c.otomoairou IS NOT NULL
ORDER BY c.id ASC
LIMIT 60;`, guild.ID)
ORDER BY c.id LIMIT 60`, guild.ID)
if err != nil {
s.logger.Warn("Selecting otomoairou based on guild failed", zap.Error(err))
return guildCats
@@ -372,11 +365,7 @@ func getGuildAirouList(s *Session) []CatDefinition {
for rows.Next() {
var data []byte
err = rows.Scan(&data)
if err != nil {
s.logger.Warn("select failure", zap.Error(err))
continue
} else if len(data) == 0 {
// non extant cats that aren't null in DB
if err != nil || len(data) == 0 {
continue
}
// first byte has cat existence in general, can skip if 0
@@ -387,10 +376,10 @@ func getGuildAirouList(s *Session) []CatDefinition {
continue
}
bf := byteframe.NewByteFrameFromBytes(decomp)
cats := GetCatDetails(bf)
cats := GetAirouDetails(bf)
for _, cat := range cats {
_, exists := bannedCats[cat.CatID]
if cat.CurrentTask == 4 && !exists {
_, exists := bannedCats[cat.ID]
if cat.Task == 4 && !exists {
guildCats = append(guildCats, cat)
}
}
@@ -399,20 +388,20 @@ func getGuildAirouList(s *Session) []CatDefinition {
return guildCats
}
func GetCatDetails(bf *byteframe.ByteFrame) []CatDefinition {
func GetAirouDetails(bf *byteframe.ByteFrame) []Airou {
catCount := bf.ReadUint8()
cats := make([]CatDefinition, catCount)
cats := make([]Airou, catCount)
for x := 0; x < int(catCount); x++ {
var catDef CatDefinition
var catDef Airou
// cat sometimes has additional bytes for whatever reason, gift items? timestamp?
// until actual variance is known we can just seek to end based on start
catDefLen := bf.ReadUint32()
catStart, _ := bf.Seek(0, io.SeekCurrent)
catDef.CatID = bf.ReadUint32()
bf.Seek(1, io.SeekCurrent) // unknown value, probably a bool
catDef.CatName = bf.ReadBytes(18) // always 18 len, reads first null terminated string out of section and discards rest
catDef.CurrentTask = bf.ReadUint8()
catDef.ID = bf.ReadUint32()
bf.Seek(1, io.SeekCurrent) // unknown value, probably a bool
catDef.Name = bf.ReadBytes(18) // always 18 len, reads first null terminated string out of section and discards rest
catDef.Task = bf.ReadUint8()
bf.Seek(16, io.SeekCurrent) // appearance data and what is seemingly null bytes
catDef.Personality = bf.ReadUint8()
catDef.Class = bf.ReadUint8()

View File

@@ -10,25 +10,9 @@ import (
func handleMsgSysCreateObject(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgSysCreateObject)
// Prevent reusing an object index
var nextID uint32
for {
exists := false
nextID = s.stage.NextObjectID()
for _, object := range s.stage.objects {
if object.id == nextID {
exists = true
break
}
}
if exists == false {
break
}
}
s.stage.Lock()
newObj := &Object{
id: nextID,
id: s.NextObjectID(),
ownerCharID: s.charID,
x: pkt.X,
y: pkt.Y,
@@ -78,7 +62,8 @@ func handleMsgSysRotateObject(s *Session, p mhfpacket.MHFPacket) {}
func handleMsgSysDuplicateObject(s *Session, p mhfpacket.MHFPacket) {}
func handleMsgSysSetObjectBinary(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgSysSetObjectBinary)
_ = p.(*mhfpacket.MsgSysSetObjectBinary)
/* This causes issues with PS3 as this actually sends with endiness!
for _, session := range s.server.sessions {
if session.charID == s.charID {
s.server.userBinaryPartsLock.Lock()
@@ -91,6 +76,7 @@ func handleMsgSysSetObjectBinary(s *Session, p mhfpacket.MHFPacket) {
s.server.BroadcastMHF(msg, s)
}
}
*/
}
func handleMsgSysGetObjectBinary(s *Session, p mhfpacket.MHFPacket) {}

View File

@@ -42,7 +42,7 @@ func handleMsgMhfSavePlateData(s *Session, p mhfpacket.MHFPacket) {
}
} else {
// create empty save if absent
data = make([]byte, 0x1AF20)
data = make([]byte, 140000)
}
// Perform diff and compress it to write back to db
@@ -110,7 +110,7 @@ func handleMsgMhfSavePlateBox(s *Session, p mhfpacket.MHFPacket) {
}
} else {
// create empty save if absent
data = make([]byte, 0x820)
data = make([]byte, 4800)
}
// Perform diff and compress it to write back to db
@@ -147,7 +147,7 @@ func handleMsgMhfLoadPlateMyset(s *Session, p mhfpacket.MHFPacket) {
err := s.server.db.QueryRow("SELECT platemyset FROM characters WHERE id = $1", s.charID).Scan(&data)
if len(data) == 0 {
s.logger.Error("Failed to load platemyset", zap.Error(err))
data = make([]byte, 0x780)
data = make([]byte, 1920)
}
doAckBufSucceed(s, pkt.AckHandle, data)
}

File diff suppressed because one or more lines are too long

View File

@@ -6,283 +6,147 @@ import (
"strings"
)
func handleMsgMhfRegisterEvent(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfRegisterEvent)
bf := byteframe.NewByteFrame()
// Some kind of check if there's already a session
if pkt.Unk3 > 0 && s.server.getRaviSemaphore() == nil {
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
return
}
bf.WriteUint8(uint8(pkt.WorldID))
bf.WriteUint8(uint8(pkt.LandID))
bf.WriteUint16(s.server.raviente.id)
doAckSimpleSucceed(s, pkt.AckHandle, bf.Data())
}
func handleMsgMhfReleaseEvent(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfReleaseEvent)
// Do this ack manually because it uses a non-(0|1) error code
/*
_ACK_SUCCESS = 0
_ACK_ERROR = 1
_ACK_EINPROGRESS = 16
_ACK_ENOENT = 17
_ACK_ENOSPC = 18
_ACK_ETIMEOUT = 19
_ACK_EINVALID = 64
_ACK_EFAILED = 65
_ACK_ENOMEM = 66
_ACK_ENOTEXIT = 67
_ACK_ENOTREADY = 68
_ACK_EALREADY = 69
_ACK_DISABLE_WORK = 71
*/
s.QueueSendMHF(&mhfpacket.MsgSysAck{
AckHandle: pkt.AckHandle,
IsBufferResponse: false,
ErrorCode: 0x41,
AckData: []byte{0x00, 0x00, 0x00, 0x00},
})
}
type RaviUpdate struct {
Op uint8
Dest uint8
Data uint32
}
func handleMsgSysOperateRegister(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgSysOperateRegister)
bf := byteframe.NewByteFrameFromBytes(pkt.RawDataPayload)
s.server.raviente.Lock()
switch pkt.SemaphoreID {
case 4:
resp := byteframe.NewByteFrame()
size := 6
for i := 0; i < len(bf.Data())-1; i += size {
op := bf.ReadUint8()
dest := bf.ReadUint8()
data := bf.ReadUint32()
resp.WriteUint8(1)
resp.WriteUint8(dest)
ref := &s.server.raviente.state.stateData[dest]
damageMultiplier := s.server.raviente.GetRaviMultiplier(s.server)
switch op {
case 2:
resp.WriteUint32(*ref)
if dest == 28 { // Berserk resurrection tracker
resp.WriteUint32(*ref + data)
*ref += data
} else if dest == 17 { // Berserk poison tracker
if damageMultiplier == 1 {
resp.WriteUint32(*ref + data)
*ref += data
} else {
resp.WriteUint32(*ref)
}
} else {
data = uint32(float64(data) * damageMultiplier)
resp.WriteUint32(*ref + data)
*ref += data
}
case 13:
fallthrough
case 14:
resp.WriteUint32(0)
resp.WriteUint32(data)
*ref = data
}
}
resp.WriteUint8(0)
doAckBufSucceed(s, pkt.AckHandle, resp.Data())
case 5:
resp := byteframe.NewByteFrame()
size := 6
for i := 0; i < len(bf.Data())-1; i += size {
op := bf.ReadUint8()
dest := bf.ReadUint8()
data := bf.ReadUint32()
resp.WriteUint8(1)
resp.WriteUint8(dest)
ref := &s.server.raviente.support.supportData[dest]
switch op {
case 2:
resp.WriteUint32(*ref)
resp.WriteUint32(*ref + data)
*ref += data
case 13:
fallthrough
case 14:
resp.WriteUint32(0)
resp.WriteUint32(data)
*ref = data
}
}
resp.WriteUint8(0)
doAckBufSucceed(s, pkt.AckHandle, resp.Data())
case 6:
resp := byteframe.NewByteFrame()
size := 6
for i := 0; i < len(bf.Data())-1; i += size {
op := bf.ReadUint8()
dest := bf.ReadUint8()
data := bf.ReadUint32()
resp.WriteUint8(1)
resp.WriteUint8(dest)
switch dest {
case 0:
resp.WriteUint32(0)
resp.WriteUint32(data)
s.server.raviente.register.nextTime = data
case 1:
resp.WriteUint32(0)
resp.WriteUint32(data)
s.server.raviente.register.startTime = data
case 2:
resp.WriteUint32(0)
resp.WriteUint32(data)
s.server.raviente.register.killedTime = data
case 3:
resp.WriteUint32(0)
resp.WriteUint32(data)
s.server.raviente.register.postTime = data
case 4:
ref := &s.server.raviente.register.register[0]
switch op {
case 2:
resp.WriteUint32(*ref)
resp.WriteUint32(*ref + data)
*ref += data
case 13:
resp.WriteUint32(0)
resp.WriteUint32(data)
*ref = data
case 14:
resp.WriteUint32(0)
resp.WriteUint32(data)
}
case 5:
resp.WriteUint32(0)
resp.WriteUint32(data)
s.server.raviente.register.carveQuest = data
case 6:
ref := &s.server.raviente.register.register[1]
switch op {
case 2:
resp.WriteUint32(*ref)
resp.WriteUint32(*ref + data)
*ref += data
case 13:
resp.WriteUint32(0)
resp.WriteUint32(data)
*ref = data
case 14:
resp.WriteUint32(0)
resp.WriteUint32(data)
}
case 7:
ref := &s.server.raviente.register.register[2]
switch op {
case 2:
resp.WriteUint32(*ref)
resp.WriteUint32(*ref + data)
*ref += data
case 13:
resp.WriteUint32(0)
resp.WriteUint32(data)
*ref = data
case 14:
resp.WriteUint32(0)
resp.WriteUint32(data)
}
case 8:
ref := &s.server.raviente.register.register[3]
switch op {
case 2:
resp.WriteUint32(*ref)
resp.WriteUint32(*ref + data)
*ref += data
case 13:
resp.WriteUint32(0)
resp.WriteUint32(data)
*ref = data
case 14:
resp.WriteUint32(0)
resp.WriteUint32(data)
}
case 9:
resp.WriteUint32(0)
resp.WriteUint32(data)
s.server.raviente.register.maxPlayers = data
case 10:
resp.WriteUint32(0)
resp.WriteUint32(data)
s.server.raviente.register.ravienteType = data
case 11:
ref := &s.server.raviente.register.register[4]
switch op {
case 2:
resp.WriteUint32(*ref)
resp.WriteUint32(*ref + data)
*ref += data
case 13:
resp.WriteUint32(0)
resp.WriteUint32(data)
*ref = data
case 14:
resp.WriteUint32(0)
resp.WriteUint32(data)
}
default:
resp.WriteUint32(0)
resp.WriteUint32(0)
}
}
resp.WriteUint8(0)
doAckBufSucceed(s, pkt.AckHandle, resp.Data())
var raviUpdates []RaviUpdate
var raviUpdate RaviUpdate
// Strip null terminator
bf := byteframe.NewByteFrameFromBytes(pkt.RawDataPayload[:len(pkt.RawDataPayload)-1])
for i := len(pkt.RawDataPayload) / 6; i > 0; i-- {
raviUpdate.Op = bf.ReadUint8()
raviUpdate.Dest = bf.ReadUint8()
raviUpdate.Data = bf.ReadUint32()
raviUpdates = append(raviUpdates, raviUpdate)
}
bf = byteframe.NewByteFrame()
var _old, _new uint32
s.server.raviente.Lock()
for _, update := range raviUpdates {
switch update.Op {
case 2:
_old, _new = s.server.UpdateRavi(pkt.SemaphoreID, update.Dest, update.Data, true)
case 13, 14:
_old, _new = s.server.UpdateRavi(pkt.SemaphoreID, update.Dest, update.Data, false)
}
bf.WriteUint8(1)
bf.WriteUint8(update.Dest)
bf.WriteUint32(_old)
bf.WriteUint32(_new)
}
s.notifyRavi()
s.server.raviente.Unlock()
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
if s.server.erupeConfig.GameplayOptions.LowLatencyRaviente {
s.notifyRavi()
}
}
func handleMsgSysLoadRegister(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgSysLoadRegister)
r := pkt.Unk1
switch r {
case 12:
resp := byteframe.NewByteFrame()
resp.WriteUint8(0)
resp.WriteUint8(12)
resp.WriteUint32(s.server.raviente.register.nextTime)
resp.WriteUint32(s.server.raviente.register.startTime)
resp.WriteUint32(s.server.raviente.register.killedTime)
resp.WriteUint32(s.server.raviente.register.postTime)
resp.WriteUint32(s.server.raviente.register.register[0])
resp.WriteUint32(s.server.raviente.register.carveQuest)
resp.WriteUint32(s.server.raviente.register.register[1])
resp.WriteUint32(s.server.raviente.register.register[2])
resp.WriteUint32(s.server.raviente.register.register[3])
resp.WriteUint32(s.server.raviente.register.maxPlayers)
resp.WriteUint32(s.server.raviente.register.ravienteType)
resp.WriteUint32(s.server.raviente.register.register[4])
doAckBufSucceed(s, pkt.AckHandle, resp.Data())
case 29:
resp := byteframe.NewByteFrame()
resp.WriteUint8(0)
resp.WriteUint8(29)
for _, v := range s.server.raviente.state.stateData {
resp.WriteUint32(v)
bf := byteframe.NewByteFrame()
bf.WriteUint8(0)
bf.WriteUint8(pkt.Values)
for i := uint8(0); i < pkt.Values; i++ {
switch pkt.RegisterID {
case 0x40000:
bf.WriteUint32(s.server.raviente.state[i])
case 0x50000:
bf.WriteUint32(s.server.raviente.support[i])
case 0x60000:
bf.WriteUint32(s.server.raviente.register[i])
}
doAckBufSucceed(s, pkt.AckHandle, resp.Data())
case 25:
resp := byteframe.NewByteFrame()
resp.WriteUint8(0)
resp.WriteUint8(25)
for _, v := range s.server.raviente.support.supportData {
resp.WriteUint32(v)
}
doAckBufSucceed(s, pkt.AckHandle, resp.Data())
}
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
}
func (s *Session) notifyRavi() {
sema := s.server.getRaviSemaphore()
if sema == nil {
return
}
var temp mhfpacket.MHFPacket
raviNotif := byteframe.NewByteFrame()
temp = &mhfpacket.MsgSysNotifyRegister{RegisterID: 4}
temp = &mhfpacket.MsgSysNotifyRegister{RegisterID: 0x40000}
raviNotif.WriteUint16(uint16(temp.Opcode()))
temp.Build(raviNotif, s.clientContext)
temp = &mhfpacket.MsgSysNotifyRegister{RegisterID: 5}
temp = &mhfpacket.MsgSysNotifyRegister{RegisterID: 0x50000}
raviNotif.WriteUint16(uint16(temp.Opcode()))
temp.Build(raviNotif, s.clientContext)
temp = &mhfpacket.MsgSysNotifyRegister{RegisterID: 6}
temp = &mhfpacket.MsgSysNotifyRegister{RegisterID: 0x60000}
raviNotif.WriteUint16(uint16(temp.Opcode()))
temp.Build(raviNotif, s.clientContext)
raviNotif.WriteUint16(0x0010) // End it.
sema := getRaviSemaphore(s.server)
if sema != nil {
if s.server.erupeConfig.GameplayOptions.LowLatencyRaviente {
for session := range sema.clients {
session.QueueSend(raviNotif.Data())
}
} else {
for session := range sema.clients {
if session.charID == s.charID {
session.QueueSend(raviNotif.Data())
}
}
}
}
func getRaviSemaphore(s *Server) *Semaphore {
func (s *Server) getRaviSemaphore() *Semaphore {
for _, semaphore := range s.semaphore {
if strings.HasPrefix(semaphore.id_semaphore, "hs_l0u3B5") && strings.HasSuffix(semaphore.id_semaphore, "3") {
if strings.HasPrefix(semaphore.name, "hs_l0") && strings.HasSuffix(semaphore.name, "3") {
return semaphore
}
}
return nil
}
func resetRavi(s *Session) {
s.server.raviente.Lock()
s.server.raviente.register.nextTime = 0
s.server.raviente.register.startTime = 0
s.server.raviente.register.killedTime = 0
s.server.raviente.register.postTime = 0
s.server.raviente.register.ravienteType = 0
s.server.raviente.register.maxPlayers = 0
s.server.raviente.register.carveQuest = 0
s.server.raviente.register.register = []uint32{0, 0, 0, 0, 0}
s.server.raviente.state.stateData = []uint32{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}
s.server.raviente.support.supportData = []uint32{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}
s.server.raviente.Unlock()
}
func handleMsgSysNotifyRegister(s *Session, p mhfpacket.MHFPacket) {}

View File

@@ -0,0 +1,106 @@
package channelserver
import (
"erupe-ce/common/byteframe"
"erupe-ce/network/mhfpacket"
)
func handleMsgMhfGetBreakSeibatuLevelReward(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfGetBreakSeibatuLevelReward)
bf := byteframe.NewByteFrame()
bf.WriteInt32(0)
bf.WriteInt32(0)
bf.WriteInt32(0)
bf.WriteInt32(0)
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
}
type WeeklySeibatuRankingReward struct {
Unk0 int32
Unk1 int32
Unk2 uint32
Unk3 int32
Unk4 int32
Unk5 int32
}
func handleMsgMhfGetWeeklySeibatuRankingReward(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfGetWeeklySeibatuRankingReward)
var data []*byteframe.ByteFrame
weeklySeibatuRankingRewards := []WeeklySeibatuRankingReward{
{0, 0, 0, 0, 0, 0},
}
for _, reward := range weeklySeibatuRankingRewards {
bf := byteframe.NewByteFrame()
bf.WriteInt32(reward.Unk0)
bf.WriteInt32(reward.Unk1)
bf.WriteUint32(reward.Unk2)
bf.WriteInt32(reward.Unk3)
bf.WriteInt32(reward.Unk4)
bf.WriteInt32(reward.Unk5)
data = append(data, bf)
}
doAckEarthSucceed(s, pkt.AckHandle, data)
}
func handleMsgMhfGetFixedSeibatuRankingTable(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfGetFixedSeibatuRankingTable)
bf := byteframe.NewByteFrame()
bf.WriteInt32(0)
bf.WriteInt32(0)
bf.WriteBytes(make([]byte, 32))
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
}
func handleMsgMhfReadBeatLevel(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfReadBeatLevel)
// This response is fixed and will never change on JP,
// but I've left it dynamic for possible other client differences.
resp := byteframe.NewByteFrame()
for i := 0; i < int(pkt.ValidIDCount); i++ {
resp.WriteUint32(pkt.IDs[i])
resp.WriteUint32(1)
resp.WriteUint32(1)
resp.WriteUint32(1)
}
doAckBufSucceed(s, pkt.AckHandle, resp.Data())
}
func handleMsgMhfReadLastWeekBeatRanking(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfReadLastWeekBeatRanking)
bf := byteframe.NewByteFrame()
bf.WriteInt32(0)
bf.WriteInt32(0)
bf.WriteInt32(0)
bf.WriteInt32(0)
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
}
func handleMsgMhfUpdateBeatLevel(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfUpdateBeatLevel)
doAckBufSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00})
}
func handleMsgMhfReadBeatLevelAllRanking(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfReadBeatLevelAllRanking)
bf := byteframe.NewByteFrame()
bf.WriteUint32(0)
bf.WriteInt32(0)
bf.WriteInt32(0)
for i := 0; i < 100; i++ {
bf.WriteUint32(0)
bf.WriteUint32(0)
bf.WriteBytes(make([]byte, 32))
}
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
}
func handleMsgMhfReadBeatLevelMyRanking(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfReadBeatLevelMyRanking)
bf := byteframe.NewByteFrame()
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
}

View File

@@ -2,7 +2,6 @@ package channelserver
import (
"erupe-ce/common/byteframe"
"fmt"
"go.uber.org/zap"
"strconv"
"strings"
@@ -13,9 +12,6 @@ import (
func removeSessionFromSemaphore(s *Session) {
s.server.semaphoreLock.Lock()
for _, semaphore := range s.server.semaphore {
if _, exists := semaphore.reservedClientSlots[s.charID]; exists {
delete(semaphore.reservedClientSlots, s.charID)
}
if _, exists := semaphore.clients[s]; exists {
delete(semaphore.clients, s)
}
@@ -31,49 +27,38 @@ func handleMsgSysCreateSemaphore(s *Session, p mhfpacket.MHFPacket) {
func destructEmptySemaphores(s *Session) {
s.server.semaphoreLock.Lock()
for id, sema := range s.server.semaphore {
if len(sema.reservedClientSlots) == 0 && len(sema.clients) == 0 {
s.server.semaphoreLock.Unlock()
if len(sema.clients) == 0 {
delete(s.server.semaphore, id)
s.server.semaphoreLock.Lock()
if strings.HasPrefix(id, "hs_l0u3B5") {
releaseRaviSemaphore(s, sema)
if strings.HasPrefix(id, "hs_l0") {
s.server.resetRaviente()
}
s.logger.Debug("Destructed semaphore", zap.String("sema.id_semaphore", id))
s.logger.Debug("Destructed semaphore", zap.String("sema.name", id))
}
}
s.server.semaphoreLock.Unlock()
}
func releaseRaviSemaphore(s *Session, sema *Semaphore) {
delete(sema.reservedClientSlots, s.charID)
delete(sema.clients, s)
if strings.HasSuffix(sema.id_semaphore, "2") && len(sema.clients) == 0 {
s.logger.Debug("Main raviente semaphore is empty, resetting")
resetRavi(s)
}
}
func handleMsgSysDeleteSemaphore(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgSysDeleteSemaphore)
sem := pkt.AckHandle
if s.server.semaphore != nil {
destructEmptySemaphores(s)
s.server.semaphoreLock.Lock()
for id, sema := range s.server.semaphore {
if sema.id == sem {
if strings.HasPrefix(id, "hs_l0u3B5") {
releaseRaviSemaphore(s, sema)
s.server.semaphoreLock.Unlock()
return
destructEmptySemaphores(s)
s.server.semaphoreLock.Lock()
for id, sema := range s.server.semaphore {
if sema.id == pkt.SemaphoreID {
for session := range sema.clients {
if s == session {
delete(sema.clients, s)
}
s.server.semaphoreLock.Unlock()
}
if len(sema.clients) == 0 {
delete(s.server.semaphore, id)
s.logger.Debug("Destructed semaphore", zap.String("sema.id_semaphore", id))
return
if strings.HasPrefix(id, "hs_l0") {
s.server.resetRaviente()
}
s.logger.Debug("Destructed semaphore", zap.String("sema.name", id))
}
}
s.server.semaphoreLock.Unlock()
}
s.server.semaphoreLock.Unlock()
}
func handleMsgSysCreateAcquireSemaphore(s *Session, p mhfpacket.MHFPacket) {
@@ -81,18 +66,15 @@ func handleMsgSysCreateAcquireSemaphore(s *Session, p mhfpacket.MHFPacket) {
SemaphoreID := pkt.SemaphoreID
newSemaphore, exists := s.server.semaphore[SemaphoreID]
fmt.Printf("Got reserve stage req, StageID: %v\n\n", SemaphoreID)
if !exists {
s.server.semaphoreLock.Lock()
if strings.HasPrefix(SemaphoreID, "hs_l0u3B5") {
suffix, _ := strconv.ParseUint(pkt.SemaphoreID[len(pkt.SemaphoreID)-1:], 10, 32)
if strings.HasPrefix(SemaphoreID, "hs_l0") {
suffix, _ := strconv.Atoi(pkt.SemaphoreID[len(pkt.SemaphoreID)-1:])
s.server.semaphore[SemaphoreID] = &Semaphore{
id_semaphore: pkt.SemaphoreID,
id: uint32(suffix + 1),
clients: make(map[*Session]uint32),
reservedClientSlots: make(map[uint32]interface{}),
maxPlayers: 32,
name: pkt.SemaphoreID,
id: uint32((suffix + 1) * 0x10000),
clients: make(map[*Session]uint32),
maxPlayers: 127,
}
} else {
s.server.semaphore[SemaphoreID] = NewSemaphore(s.server, SemaphoreID, 1)
@@ -103,22 +85,19 @@ func handleMsgSysCreateAcquireSemaphore(s *Session, p mhfpacket.MHFPacket) {
newSemaphore.Lock()
defer newSemaphore.Unlock()
if _, exists := newSemaphore.reservedClientSlots[s.charID]; exists {
bf := byteframe.NewByteFrame()
bf := byteframe.NewByteFrame()
if _, exists := newSemaphore.clients[s]; exists {
bf.WriteUint32(newSemaphore.id)
doAckSimpleSucceed(s, pkt.AckHandle, bf.Data())
} else if uint16(len(newSemaphore.reservedClientSlots)) < newSemaphore.maxPlayers {
newSemaphore.reservedClientSlots[s.charID] = nil
} else if uint16(len(newSemaphore.clients)) < newSemaphore.maxPlayers {
newSemaphore.clients[s] = s.charID
s.Lock()
s.semaphore = newSemaphore
s.Unlock()
bf := byteframe.NewByteFrame()
bf.WriteUint32(newSemaphore.id)
doAckSimpleSucceed(s, pkt.AckHandle, bf.Data())
} else {
doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00})
bf.WriteUint32(0)
}
doAckSimpleSucceed(s, pkt.AckHandle, bf.Data())
}
func handleMsgSysAcquireSemaphore(s *Session, p mhfpacket.MHFPacket) {
@@ -131,7 +110,6 @@ func handleMsgSysAcquireSemaphore(s *Session, p mhfpacket.MHFPacket) {
} else {
doAckSimpleFail(s, pkt.AckHandle, make([]byte, 4))
}
}
func handleMsgSysReleaseSemaphore(s *Session, p mhfpacket.MHFPacket) {

View File

@@ -3,6 +3,7 @@ package channelserver
import (
"erupe-ce/common/byteframe"
ps "erupe-ce/common/pascalstring"
_config "erupe-ce/config"
"erupe-ce/network/mhfpacket"
"math/rand"
)
@@ -40,13 +41,14 @@ type GachaEntry struct {
EntryType uint8 `db:"entry_type"`
ID uint32 `db:"id"`
ItemType uint8 `db:"item_type"`
ItemNumber uint16 `db:"item_number"`
ItemNumber uint32 `db:"item_number"`
ItemQuantity uint16 `db:"item_quantity"`
Weight float64 `db:"weight"`
Rarity uint8 `db:"rarity"`
Rolls uint8 `db:"rolls"`
FrontierPoints uint16 `db:"frontier_points"`
DailyLimit uint8 `db:"daily_limit"`
Name string `db:"name"`
}
type GachaItem struct {
@@ -108,6 +110,12 @@ func handleMsgMhfEnumerateShop(s *Session, p mhfpacket.MHFPacket) {
// 8: special item
switch pkt.ShopType {
case 1: // Running gachas
// Fundamentally, gacha works completely differently, just hide it for now.
if _config.ErupeConfig.RealClientMode <= _config.G7 {
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 4))
return
}
var count uint16
shopEntries, err := s.server.db.Queryx("SELECT id, min_gr, min_hr, name, url_banner, url_feature, url_thumbnail, wide, recommended, gacha_type, hidden FROM gacha_shop")
if err != nil {
@@ -151,7 +159,7 @@ func handleMsgMhfEnumerateShop(s *Session, p mhfpacket.MHFPacket) {
bf.WriteUint32(pkt.ShopID)
var gachaType int
s.server.db.QueryRow(`SELECT gacha_type FROM gacha_shop WHERE id = $1`, pkt.ShopID).Scan(&gachaType)
entries, err := s.server.db.Queryx(`SELECT entry_type, id, item_type, item_number, item_quantity, weight, rarity, rolls, daily_limit, frontier_points FROM gacha_entries WHERE gacha_id = $1 ORDER BY weight DESC`, pkt.ShopID)
entries, err := s.server.db.Queryx(`SELECT entry_type, id, item_type, item_number, item_quantity, weight, rarity, rolls, daily_limit, frontier_points, name FROM gacha_entries WHERE gacha_id = $1 ORDER BY weight DESC`, pkt.ShopID)
if err != nil {
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 4))
return
@@ -168,8 +176,7 @@ func handleMsgMhfEnumerateShop(s *Session, p mhfpacket.MHFPacket) {
bf.WriteUint8(gachaEntry.EntryType)
bf.WriteUint32(gachaEntry.ID)
bf.WriteUint8(gachaEntry.ItemType)
bf.WriteUint16(0)
bf.WriteUint16(gachaEntry.ItemNumber)
bf.WriteUint32(gachaEntry.ItemNumber)
bf.WriteUint16(gachaEntry.ItemQuantity)
if gachaType >= 4 { // If box
bf.WriteUint16(1)
@@ -197,7 +204,11 @@ func handleMsgMhfEnumerateShop(s *Session, p mhfpacket.MHFPacket) {
bf.WriteUint16(gachaEntry.FrontierPoints)
bf.WriteUint8(gachaEntry.DailyLimit)
bf.WriteUint8(0)
if gachaEntry.EntryType < 10 {
ps.Uint8(bf, gachaEntry.Name, true)
} else {
bf.WriteUint8(0)
}
bf.WriteBytes(temp.Data())
}
bf.Seek(4, 0)

View File

@@ -7,54 +7,124 @@ import (
"time"
)
type TournamentInfo0 struct {
ID uint32
MaxPlayers uint32
CurrentPlayers uint32
Unk1 uint16
TextColor uint16
Unk2 uint32
Time1 time.Time
Time2 time.Time
Time3 time.Time
Time4 time.Time
Time5 time.Time
Time6 time.Time
Unk3 uint8
Unk4 uint8
MinHR uint32
MaxHR uint32
Unk5 string
Unk6 string
}
type TournamentInfo21 struct {
Unk0 uint32
Unk1 uint32
Unk2 uint32
Unk3 uint8
}
type TournamentInfo22 struct {
Unk0 uint32
Unk1 uint32
Unk2 uint32
Unk3 uint8
Unk4 string
}
func handleMsgMhfInfoTournament(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfInfoTournament)
bf := byteframe.NewByteFrame()
tournamentInfo0 := []TournamentInfo0{}
tournamentInfo21 := []TournamentInfo21{}
tournamentInfo22 := []TournamentInfo22{}
switch pkt.Unk0 {
case 0:
bf.WriteUint32(uint32(TimeAdjusted().Unix()))
bf.WriteUint32(0) // Tied to schedule ID?
case 1:
bf.WriteBytes(make([]byte, 21))
ps.Uint8(bf, "", false)
break
bf.WriteUint32(0xACEDCAFE)
bf.WriteUint32(5) // Active schedule?
bf.WriteUint32(1) // Schedule ID?
bf.WriteUint32(32) // Max players
bf.WriteUint32(0) // Registered players
bf.WriteUint16(0)
bf.WriteUint16(2) // Color code for schedule item
bf.WriteUint32(0)
bf.WriteUint32(uint32(time.Now().Add(time.Hour * -10).Unix()))
bf.WriteUint32(uint32(time.Now().Add(time.Hour * 10).Unix()))
bf.WriteUint32(uint32(time.Now().Add(time.Hour * 10).Unix()))
bf.WriteUint32(uint32(time.Now().Add(time.Hour * 10).Unix()))
bf.WriteUint32(uint32(time.Now().Add(time.Hour * 10).Unix()))
bf.WriteUint32(uint32(time.Now().Add(time.Hour * 10).Unix()))
bf.WriteBool(true) // Unk
bf.WriteBool(false) // Cafe-only
bf.WriteUint32(0) // Min HR
bf.WriteUint32(0) // Max HR
ps.Uint8(bf, "Test", false)
// ...
bf.WriteUint32(uint32(len(tournamentInfo0)))
for _, tinfo := range tournamentInfo0 {
bf.WriteUint32(tinfo.ID)
bf.WriteUint32(tinfo.MaxPlayers)
bf.WriteUint32(tinfo.CurrentPlayers)
bf.WriteUint16(tinfo.Unk1)
bf.WriteUint16(tinfo.TextColor)
bf.WriteUint32(tinfo.Unk2)
bf.WriteUint32(uint32(tinfo.Time1.Unix()))
bf.WriteUint32(uint32(tinfo.Time2.Unix()))
bf.WriteUint32(uint32(tinfo.Time3.Unix()))
bf.WriteUint32(uint32(tinfo.Time4.Unix()))
bf.WriteUint32(uint32(tinfo.Time5.Unix()))
bf.WriteUint32(uint32(tinfo.Time6.Unix()))
bf.WriteUint8(tinfo.Unk3)
bf.WriteUint8(tinfo.Unk4)
bf.WriteUint32(tinfo.MinHR)
bf.WriteUint32(tinfo.MaxHR)
ps.Uint8(bf, tinfo.Unk5, true)
ps.Uint16(bf, tinfo.Unk6, true)
}
case 1:
bf.WriteUint32(uint32(TimeAdjusted().Unix()))
bf.WriteUint32(0) // Registered ID
bf.WriteUint32(0)
bf.WriteUint32(0)
bf.WriteUint8(0)
bf.WriteUint32(0)
ps.Uint8(bf, "", true)
case 2:
bf.WriteUint32(0)
bf.WriteUint32(uint32(len(tournamentInfo21)))
for _, info := range tournamentInfo21 {
bf.WriteUint32(info.Unk0)
bf.WriteUint32(info.Unk1)
bf.WriteUint32(info.Unk2)
bf.WriteUint8(info.Unk3)
}
bf.WriteUint32(uint32(len(tournamentInfo22)))
for _, info := range tournamentInfo22 {
bf.WriteUint32(info.Unk0)
bf.WriteUint32(info.Unk1)
bf.WriteUint32(info.Unk2)
bf.WriteUint8(info.Unk3)
ps.Uint8(bf, info.Unk4, true)
}
}
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
}
func handleMsgMhfEntryTournament(s *Session, p mhfpacket.MHFPacket) {}
func handleMsgMhfEntryTournament(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfEntryTournament)
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
}
func handleMsgMhfAcquireTournament(s *Session, p mhfpacket.MHFPacket) {}
type TournamentReward struct {
Unk0 uint16
Unk1 uint16
Unk2 uint16
}
func handleMsgMhfAcquireTournament(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfAcquireTournament)
rewards := []TournamentReward{}
bf := byteframe.NewByteFrame()
bf.WriteUint8(uint8(len(rewards)))
for _, reward := range rewards {
bf.WriteUint16(reward.Unk0)
bf.WriteUint16(reward.Unk1)
bf.WriteUint16(reward.Unk2)
}
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
}

View File

@@ -1,102 +1,477 @@
package channelserver
import (
"encoding/hex"
"fmt"
"go.uber.org/zap"
"time"
"erupe-ce/common/byteframe"
"erupe-ce/common/stringsupport"
"erupe-ce/network/mhfpacket"
)
type TowerInfoTRP struct {
TR int32
TRP int32
}
type TowerInfoSkill struct {
TSP int32
Unk1 []int16 // 40
}
type TowerInfoHistory struct {
Unk0 []int16 // 5
Unk1 []int16 // 5
}
type TowerInfoLevel struct {
Floors int32
Unk1 int32
Unk2 int32
Unk3 int32
}
func handleMsgMhfGetTowerInfo(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfGetTowerInfo)
var data []byte
var err error
/*
type:
1 == TOWER_RANK_POINT,
2 == GET_OWN_TOWER_SKILL
3 == GET_OWN_TOWER_LEVEL_V3
4 == TOWER_TOUHA_HISTORY
5 = ?
[] = type
req
resp
01 1d 01 fc 00 09 [00 00 00 01] 00 00 00 02 00 00 00 00
00 12 01 fc 00 09 01 00 00 18 0a 21 8e ad 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00
01 1d 01 fc 00 0a [00 00 00 02] 00 00 00 00 00 00 00 00
00 12 01 fc 00 0a 01 00 00 94 0a 21 8e ad 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
01 1d 01 ff 00 0f [00 00 00 04] 00 00 00 00 00 00 00 00
00 12 01 ff 00 0f 01 00 00 24 0a 21 8e ad 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
01 1d 01 fc 00 0b [00 00 00 05] 00 00 00 00 00 00 00 00
00 12 01 fc 00 0b 01 00 00 10 0a 21 8e ad 00 00 00 00 00 00 00 00 00 00 00 00
*/
switch pkt.InfoType {
case mhfpacket.TowerInfoTypeTowerRankPoint:
data, err = hex.DecodeString("0A218EAD0000000000000000000000010000000000000000")
case mhfpacket.TowerInfoTypeGetOwnTowerSkill:
//data, err = hex.DecodeString("0A218EAD000000000000000000000001000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000")
data, err = hex.DecodeString("0A218EAD0000000000000000000000010000001C0000000500050000000000020000000000000000000000000000000000030003000000000003000500050000000300030003000300030003000200030001000300020002000300010000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000")
case mhfpacket.TowerInfoTypeGetOwnTowerLevelV3:
panic("No known response values for GetOwnTowerLevelV3")
case mhfpacket.TowerInfoTypeTowerTouhaHistory:
data, err = hex.DecodeString("0A218EAD0000000000000000000000010000000000000000000000000000000000000000")
case mhfpacket.TowerInfoTypeUnk5:
data, err = hex.DecodeString("0A218EAD000000000000000000000000")
var data []*byteframe.ByteFrame
type TowerInfo struct {
TRP []TowerInfoTRP
Skill []TowerInfoSkill
History []TowerInfoHistory
Level []TowerInfoLevel
}
towerInfo := TowerInfo{
TRP: []TowerInfoTRP{{0, 0}},
Skill: []TowerInfoSkill{{0, make([]int16, 40)}},
History: []TowerInfoHistory{{make([]int16, 5), make([]int16, 5)}},
Level: []TowerInfoLevel{{0, 0, 0, 0}, {0, 0, 0, 0}},
}
tempSkills := "0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0"
err := s.server.db.QueryRow(`SELECT COALESCE(tr, 0), COALESCE(trp, 0), COALESCE(tsp, 0), COALESCE(block1, 0), COALESCE(block2, 0), skills FROM tower WHERE char_id=$1
`, s.charID).Scan(&towerInfo.TRP[0].TR, &towerInfo.TRP[0].TRP, &towerInfo.Skill[0].TSP, &towerInfo.Level[0].Floors, &towerInfo.Level[1].Floors, &tempSkills)
if err != nil {
stubGetNoResults(s, pkt.AckHandle)
s.server.db.Exec(`INSERT INTO tower (char_id) VALUES ($1)`, s.charID)
}
doAckBufSucceed(s, pkt.AckHandle, data)
for i, skill := range stringsupport.CSVElems(tempSkills) {
towerInfo.Skill[0].Unk1[i] = int16(skill)
}
switch pkt.InfoType {
case 1:
for _, trp := range towerInfo.TRP {
bf := byteframe.NewByteFrame()
bf.WriteInt32(trp.TR)
bf.WriteInt32(trp.TRP)
data = append(data, bf)
}
case 2:
for _, skills := range towerInfo.Skill {
bf := byteframe.NewByteFrame()
bf.WriteInt32(skills.TSP)
for i := range skills.Unk1 {
bf.WriteInt16(skills.Unk1[i])
}
data = append(data, bf)
}
case 4:
for _, history := range towerInfo.History {
bf := byteframe.NewByteFrame()
for i := range history.Unk0 {
bf.WriteInt16(history.Unk0[i])
}
for i := range history.Unk1 {
bf.WriteInt16(history.Unk1[i])
}
data = append(data, bf)
}
case 5:
for _, level := range towerInfo.Level {
bf := byteframe.NewByteFrame()
bf.WriteInt32(level.Floors)
bf.WriteInt32(level.Unk1)
bf.WriteInt32(level.Unk2)
bf.WriteInt32(level.Unk3)
data = append(data, bf)
}
}
doAckEarthSucceed(s, pkt.AckHandle, data)
}
func handleMsgMhfPostTowerInfo(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfPostTowerInfo)
doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00})
if s.server.erupeConfig.DevModeOptions.QuestDebugTools {
s.logger.Debug(
p.Opcode().String(),
zap.Uint32("InfoType", pkt.InfoType),
zap.Uint32("Unk1", pkt.Unk1),
zap.Int32("Skill", pkt.Skill),
zap.Int32("TR", pkt.TR),
zap.Int32("TRP", pkt.TRP),
zap.Int32("Cost", pkt.Cost),
zap.Int32("Unk6", pkt.Unk6),
zap.Int32("Unk7", pkt.Unk7),
zap.Int32("Block1", pkt.Block1),
zap.Int64("Unk9", pkt.Unk9),
)
}
switch pkt.InfoType {
case 2:
skills := "0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0"
s.server.db.QueryRow(`SELECT skills FROM tower WHERE char_id=$1`, s.charID).Scan(&skills)
s.server.db.Exec(`UPDATE tower SET skills=$1, tsp=tsp-$2 WHERE char_id=$3`, stringsupport.CSVSetIndex(skills, int(pkt.Skill), stringsupport.CSVGetIndex(skills, int(pkt.Skill))+1), pkt.Cost, s.charID)
case 7:
s.server.db.Exec(`UPDATE tower SET tr=$1, trp=trp+$2, block1=block1+$3 WHERE char_id=$4`, pkt.TR, pkt.TRP, pkt.Block1, s.charID)
}
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
}
// Default missions
var tenrouiraiData = []TenrouiraiData{
{1, 1, 80, 0, 2, 2, 1, 1, 2, 2},
{1, 4, 16, 0, 2, 2, 1, 1, 2, 2},
{1, 6, 50, 0, 2, 2, 1, 0, 2, 2},
{1, 4, 12, 50, 2, 2, 1, 1, 2, 2},
{1, 3, 50, 0, 2, 2, 1, 1, 2, 2},
{2, 5, 40000, 0, 2, 2, 1, 0, 2, 2},
{1, 5, 50000, 50, 2, 2, 1, 1, 2, 2},
{2, 1, 60, 0, 2, 2, 1, 1, 2, 2},
{2, 3, 50, 0, 2, 1, 1, 0, 1, 2},
{2, 3, 40, 50, 2, 1, 1, 1, 1, 2},
{2, 4, 12, 0, 2, 1, 1, 1, 1, 2},
{2, 6, 40, 0, 2, 1, 1, 0, 1, 2},
{1, 1, 60, 50, 2, 1, 2, 1, 1, 2},
{1, 5, 50000, 0, 3, 1, 2, 1, 1, 2},
{1, 6, 50, 0, 3, 1, 2, 0, 1, 2},
{1, 4, 16, 50, 3, 1, 2, 1, 1, 2},
{1, 5, 50000, 0, 3, 1, 2, 1, 1, 2},
{2, 3, 40, 0, 3, 1, 2, 0, 1, 2},
{1, 3, 50, 50, 3, 1, 2, 1, 1, 2},
{2, 5, 40000, 0, 3, 1, 2, 1, 1, 1},
{2, 6, 40, 0, 3, 1, 2, 0, 1, 1},
{2, 1, 60, 50, 3, 1, 2, 1, 1, 1},
{2, 6, 50, 0, 3, 1, 2, 1, 1, 1},
{2, 4, 12, 0, 3, 1, 2, 0, 1, 1},
{1, 1, 80, 50, 3, 1, 2, 1, 1, 1},
{1, 5, 40000, 0, 3, 1, 2, 1, 1, 1},
{1, 3, 50, 0, 3, 1, 2, 0, 1, 1},
{1, 4, 16, 50, 3, 1, 0, 1, 1, 1},
{1, 6, 50, 0, 3, 1, 0, 1, 1, 1},
{2, 3, 40, 0, 3, 1, 0, 1, 1, 1},
{1, 1, 80, 50, 3, 1, 0, 0, 1, 1},
{2, 5, 40000, 0, 3, 1, 0, 0, 1, 1},
{2, 6, 40, 0, 3, 1, 0, 0, 1, 1},
}
type TenrouiraiProgress struct {
Page uint8
Mission1 uint16
Mission2 uint16
Mission3 uint16
}
type TenrouiraiReward struct {
Index uint8
Item []uint16 // 5
Quantity []uint8 // 5
}
type TenrouiraiKeyScore struct {
Unk0 uint8
Unk1 int32
}
type TenrouiraiData struct {
Block uint8
Mission uint8
// 1 = Floors climbed
// 2 = Collect antiques
// 3 = Open chests
// 4 = Cats saved
// 5 = TRP acquisition
// 6 = Monster slays
Goal uint16
Cost uint16
Skill1 uint8 // 80
Skill2 uint8 // 40
Skill3 uint8 // 40
Skill4 uint8 // 20
Skill5 uint8 // 40
Skill6 uint8 // 50
}
type TenrouiraiCharScore struct {
Score int32
Name string
}
type TenrouiraiTicket struct {
Unk0 uint8
RP uint32
Unk2 uint32
}
type Tenrouirai struct {
Progress []TenrouiraiProgress
Reward []TenrouiraiReward
KeyScore []TenrouiraiKeyScore
Data []TenrouiraiData
CharScore []TenrouiraiCharScore
Ticket []TenrouiraiTicket
}
func handleMsgMhfGetTenrouirai(s *Session, p mhfpacket.MHFPacket) {
// if the game gets bad responses for this it breaks the ability to save
pkt := p.(*mhfpacket.MsgMhfGetTenrouirai)
var data []byte
var err error
if pkt.Unk0 == 1 {
data, err = hex.DecodeString("0A218EAD000000000000000000000001010000000000060010")
} else if pkt.Unk2 == 4 {
data, err = hex.DecodeString("0A218EAD0000000000000000000000210101005000000202010102020104001000000202010102020106003200000202010002020104000C003202020101020201030032000002020101020202059C4000000202010002020105C35000320202010102020201003C00000202010102020203003200000201010001020203002800320201010101020204000C00000201010101020206002800000201010001020101003C00320201020101020105C35000000301020101020106003200000301020001020104001000320301020101020105C350000003010201010202030028000003010200010201030032003203010201010202059C4000000301020101010206002800000301020001010201003C00320301020101010206003200000301020101010204000C000003010200010101010050003203010201010101059C40000003010201010101030032000003010200010101040010003203010001010101060032000003010001010102030028000003010001010101010050003203010000010102059C4000000301000001010206002800000301000001010010")
} else {
data = []byte{0x00, 0x00, 0x00, 0x00}
s.logger.Info("GET_TENROUIRAI request for unknown type")
var data []*byteframe.ByteFrame
tenrouirai := Tenrouirai{
Progress: []TenrouiraiProgress{{1, 0, 0, 0}},
Data: tenrouiraiData,
Ticket: []TenrouiraiTicket{{0, 0, 0}},
}
if err != nil {
panic(err)
switch pkt.Unk1 {
case 1:
for _, tdata := range tenrouirai.Data {
bf := byteframe.NewByteFrame()
bf.WriteUint8(tdata.Block)
bf.WriteUint8(tdata.Mission)
bf.WriteUint16(tdata.Goal)
bf.WriteUint16(tdata.Cost)
bf.WriteUint8(tdata.Skill1)
bf.WriteUint8(tdata.Skill2)
bf.WriteUint8(tdata.Skill3)
bf.WriteUint8(tdata.Skill4)
bf.WriteUint8(tdata.Skill5)
bf.WriteUint8(tdata.Skill6)
data = append(data, bf)
}
case 2:
for _, reward := range tenrouirai.Reward {
bf := byteframe.NewByteFrame()
bf.WriteUint8(reward.Index)
bf.WriteUint16(reward.Item[0])
bf.WriteUint16(reward.Item[1])
bf.WriteUint16(reward.Item[2])
bf.WriteUint16(reward.Item[3])
bf.WriteUint16(reward.Item[4])
bf.WriteUint8(reward.Quantity[0])
bf.WriteUint8(reward.Quantity[1])
bf.WriteUint8(reward.Quantity[2])
bf.WriteUint8(reward.Quantity[3])
bf.WriteUint8(reward.Quantity[4])
data = append(data, bf)
}
case 4:
s.server.db.QueryRow(`SELECT tower_mission_page FROM guilds WHERE id=$1`, pkt.GuildID).Scan(&tenrouirai.Progress[0].Page)
s.server.db.QueryRow(`SELECT SUM(tower_mission_1) AS _, SUM(tower_mission_2) AS _, SUM(tower_mission_3) AS _ FROM guild_characters WHERE guild_id=$1
`, pkt.GuildID).Scan(&tenrouirai.Progress[0].Mission1, &tenrouirai.Progress[0].Mission2, &tenrouirai.Progress[0].Mission3)
if tenrouirai.Progress[0].Mission1 > tenrouiraiData[(tenrouirai.Progress[0].Page*3)-3].Goal {
tenrouirai.Progress[0].Mission1 = tenrouiraiData[(tenrouirai.Progress[0].Page*3)-3].Goal
}
if tenrouirai.Progress[0].Mission2 > tenrouiraiData[(tenrouirai.Progress[0].Page*3)-2].Goal {
tenrouirai.Progress[0].Mission2 = tenrouiraiData[(tenrouirai.Progress[0].Page*3)-2].Goal
}
if tenrouirai.Progress[0].Mission3 > tenrouiraiData[(tenrouirai.Progress[0].Page*3)-1].Goal {
tenrouirai.Progress[0].Mission3 = tenrouiraiData[(tenrouirai.Progress[0].Page*3)-1].Goal
}
for _, progress := range tenrouirai.Progress {
bf := byteframe.NewByteFrame()
bf.WriteUint8(progress.Page)
bf.WriteUint16(progress.Mission1)
bf.WriteUint16(progress.Mission2)
bf.WriteUint16(progress.Mission3)
data = append(data, bf)
}
case 5:
if pkt.Unk3 > 3 {
pkt.Unk3 %= 3
if pkt.Unk3 == 0 {
pkt.Unk3 = 3
}
}
rows, _ := s.server.db.Query(fmt.Sprintf(`SELECT name, tower_mission_%d FROM guild_characters gc INNER JOIN characters c ON gc.character_id = c.id WHERE guild_id=$1 AND tower_mission_%d IS NOT NULL ORDER BY tower_mission_%d DESC`, pkt.Unk3, pkt.Unk3, pkt.Unk3), pkt.GuildID)
for rows.Next() {
temp := TenrouiraiCharScore{}
rows.Scan(&temp.Name, &temp.Score)
tenrouirai.CharScore = append(tenrouirai.CharScore, temp)
}
for _, charScore := range tenrouirai.CharScore {
bf := byteframe.NewByteFrame()
bf.WriteInt32(charScore.Score)
bf.WriteBytes(stringsupport.PaddedString(charScore.Name, 14, true))
data = append(data, bf)
}
case 6:
s.server.db.QueryRow(`SELECT tower_rp FROM guilds WHERE id=$1`, pkt.GuildID).Scan(&tenrouirai.Ticket[0].RP)
for _, ticket := range tenrouirai.Ticket {
bf := byteframe.NewByteFrame()
bf.WriteUint8(ticket.Unk0)
bf.WriteUint32(ticket.RP)
bf.WriteUint32(ticket.Unk2)
data = append(data, bf)
}
}
doAckBufSucceed(s, pkt.AckHandle, data)
doAckEarthSucceed(s, pkt.AckHandle, data)
}
func handleMsgMhfPostTenrouirai(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfPostTenrouirai)
doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00})
}
func handleMsgMhfGetBreakSeibatuLevelReward(s *Session, p mhfpacket.MHFPacket) {}
if s.server.erupeConfig.DevModeOptions.QuestDebugTools {
s.logger.Debug(
p.Opcode().String(),
zap.Uint8("Unk0", pkt.Unk0),
zap.Uint8("Op", pkt.Op),
zap.Uint32("GuildID", pkt.GuildID),
zap.Uint8("Unk1", pkt.Unk1),
zap.Uint16("Floors", pkt.Floors),
zap.Uint16("Antiques", pkt.Antiques),
zap.Uint16("Chests", pkt.Chests),
zap.Uint16("Cats", pkt.Cats),
zap.Uint16("TRP", pkt.TRP),
zap.Uint16("Slays", pkt.Slays),
)
}
func handleMsgMhfGetWeeklySeibatuRankingReward(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfGetWeeklySeibatuRankingReward)
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
if pkt.Op == 2 {
var page, requirement, donated int
s.server.db.QueryRow(`SELECT tower_mission_page, tower_rp FROM guilds WHERE id=$1`, pkt.GuildID).Scan(&page, &donated)
for i := 0; i < (page*3)+1; i++ {
requirement += int(tenrouiraiData[i].Cost)
}
bf := byteframe.NewByteFrame()
sd, err := GetCharacterSaveData(s, s.charID)
if err == nil && sd != nil {
sd.RP -= pkt.DonatedRP
sd.Save(s)
if donated+int(pkt.DonatedRP) >= requirement {
s.server.db.Exec(`UPDATE guilds SET tower_mission_page=tower_mission_page+1 WHERE id=$1`, pkt.GuildID)
s.server.db.Exec(`UPDATE guild_characters SET tower_mission_1=NULL, tower_mission_2=NULL, tower_mission_3=NULL WHERE guild_id=$1`, pkt.GuildID)
pkt.DonatedRP = uint16(requirement - donated)
}
bf.WriteUint32(uint32(pkt.DonatedRP))
s.server.db.Exec(`UPDATE guilds SET tower_rp=tower_rp+$1 WHERE id=$2`, pkt.DonatedRP, pkt.GuildID)
} else {
bf.WriteUint32(0)
}
doAckSimpleSucceed(s, pkt.AckHandle, bf.Data())
} else {
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
}
}
func handleMsgMhfPresentBox(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfPresentBox)
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
var data []*byteframe.ByteFrame
/*
bf.WriteUint32(0)
bf.WriteInt32(0)
bf.WriteInt32(0)
bf.WriteInt32(0)
bf.WriteInt32(0)
bf.WriteInt32(0)
bf.WriteInt32(0)
bf.WriteInt32(0)
bf.WriteInt32(0)
bf.WriteInt32(0)
bf.WriteInt32(0)
*/
doAckEarthSucceed(s, pkt.AckHandle, data)
}
type GemInfo struct {
Gem uint16
Quantity uint16
}
type GemHistory struct {
Gem uint16
Message uint16
Timestamp time.Time
Sender string
}
func handleMsgMhfGetGemInfo(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfGetGemInfo)
var data []*byteframe.ByteFrame
gemInfo := []GemInfo{}
gemHistory := []GemHistory{}
tempGems := "0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0"
s.server.db.QueryRow(`SELECT gems FROM tower WHERE char_id=$1`, s.charID).Scan(&tempGems)
for i, v := range stringsupport.CSVElems(tempGems) {
gemInfo = append(gemInfo, GemInfo{uint16(((i / 5) * 256) + ((i % 5) + 1)), uint16(v)})
}
switch pkt.Unk0 {
case 1:
for _, info := range gemInfo {
bf := byteframe.NewByteFrame()
bf.WriteUint16(info.Gem)
bf.WriteUint16(info.Quantity)
data = append(data, bf)
}
case 2:
for _, history := range gemHistory {
bf := byteframe.NewByteFrame()
bf.WriteUint16(history.Gem)
bf.WriteUint16(history.Message)
bf.WriteUint32(uint32(history.Timestamp.Unix()))
bf.WriteBytes(stringsupport.PaddedString(history.Sender, 14, true))
data = append(data, bf)
}
}
doAckEarthSucceed(s, pkt.AckHandle, data)
}
func handleMsgMhfPostGemInfo(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfPostGemInfo)
if s.server.erupeConfig.DevModeOptions.QuestDebugTools {
s.logger.Debug(
p.Opcode().String(),
zap.Uint32("Op", pkt.Op),
zap.Uint32("Unk1", pkt.Unk1),
zap.Int32("Gem", pkt.Gem),
zap.Int32("Quantity", pkt.Quantity),
zap.Int32("CID", pkt.CID),
zap.Int32("Message", pkt.Message),
zap.Int32("Unk6", pkt.Unk6),
)
}
gems := "0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0"
s.server.db.QueryRow(`SELECT gems FROM tower WHERE char_id=$1`, s.charID).Scan(&gems)
switch pkt.Op {
case 1: // Add gem
i := int(((pkt.Gem / 256) * 5) + (((pkt.Gem - ((pkt.Gem / 256) * 256)) - 1) % 5))
s.server.db.Exec(`UPDATE tower SET gems=$1 WHERE char_id=$2`, stringsupport.CSVSetIndex(gems, i, stringsupport.CSVGetIndex(gems, i)+int(pkt.Quantity)), s.charID)
case 2: // Transfer gem
// no way im doing this for now
}
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
}
func handleMsgMhfPostGemInfo(s *Session, p mhfpacket.MHFPacket) {}
func handleMsgMhfGetNotice(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfGetNotice)
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
}
func handleMsgMhfPostNotice(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfPostNotice)
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
}

View File

@@ -3,6 +3,7 @@ package channelserver
import (
"fmt"
"net"
"strings"
"sync"
"erupe-ce/common/byteframe"
@@ -22,7 +23,7 @@ type Config struct {
Logger *zap.Logger
DB *sqlx.DB
DiscordBot *discordbot.DiscordBot
ErupeConfig *config.Config
ErupeConfig *_config.Config
Name string
Enable bool
}
@@ -43,10 +44,11 @@ type Server struct {
Port uint16
logger *zap.Logger
db *sqlx.DB
erupeConfig *config.Config
erupeConfig *_config.Config
acceptConns chan net.Conn
deleteConns chan net.Conn
sessions map[net.Conn]*Session
objectIDs map[*Session]uint16
listener net.Listener // Listener that is created when Server.Start is called.
isShuttingDown bool
@@ -75,61 +77,30 @@ type Server struct {
type Raviente struct {
sync.Mutex
register *RavienteRegister
state *RavienteState
support *RavienteSupport
id uint16
register []uint32
state []uint32
support []uint32
}
type RavienteRegister struct {
nextTime uint32
startTime uint32
postTime uint32
killedTime uint32
ravienteType uint32
maxPlayers uint32
carveQuest uint32
register []uint32
}
type RavienteState struct {
stateData []uint32
}
type RavienteSupport struct {
supportData []uint32
}
// Set up the Raviente variables for the server
func NewRaviente() *Raviente {
ravienteRegister := &RavienteRegister{
nextTime: 0,
startTime: 0,
killedTime: 0,
postTime: 0,
ravienteType: 0,
maxPlayers: 0,
carveQuest: 0,
func (s *Server) resetRaviente() {
for _, semaphore := range s.semaphore {
if strings.HasPrefix(semaphore.name, "hs_l0") {
return
}
}
ravienteState := &RavienteState{}
ravienteSupport := &RavienteSupport{}
ravienteRegister.register = []uint32{0, 0, 0, 0, 0}
ravienteState.stateData = []uint32{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}
ravienteSupport.supportData = []uint32{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}
raviente := &Raviente{
register: ravienteRegister,
state: ravienteState,
support: ravienteSupport,
}
return raviente
s.logger.Debug("All Raviente Semaphores empty, resetting")
s.raviente.id = s.raviente.id + 1
s.raviente.register = make([]uint32, 30)
s.raviente.state = make([]uint32, 30)
s.raviente.support = make([]uint32, 30)
}
func (r *Raviente) GetRaviMultiplier(s *Server) float64 {
raviSema := getRaviSemaphore(s)
func (s *Server) GetRaviMultiplier() float64 {
raviSema := s.getRaviSemaphore()
if raviSema != nil {
var minPlayers int
if r.register.maxPlayers > 8 {
if s.raviente.register[9] > 8 {
minPlayers = 24
} else {
minPlayers = 4
@@ -142,6 +113,33 @@ func (r *Raviente) GetRaviMultiplier(s *Server) float64 {
return 0
}
func (s *Server) UpdateRavi(semaID uint32, index uint8, value uint32, update bool) (uint32, uint32) {
var prev uint32
var dest *[]uint32
switch semaID {
case 0x40000:
switch index {
case 17, 28: // Ignore res and poison
break
default:
value = uint32(float64(value) * s.GetRaviMultiplier())
}
dest = &s.raviente.state
case 0x50000:
dest = &s.raviente.support
case 0x60000:
dest = &s.raviente.register
default:
return 0, 0
}
if update {
(*dest)[index] += value
} else {
(*dest)[index] = value
}
return prev, (*dest)[index]
}
// NewServer creates a new Server type.
func NewServer(config *Config) *Server {
s := &Server{
@@ -152,13 +150,19 @@ func NewServer(config *Config) *Server {
acceptConns: make(chan net.Conn),
deleteConns: make(chan net.Conn),
sessions: make(map[net.Conn]*Session),
objectIDs: make(map[*Session]uint16),
stages: make(map[string]*Stage),
userBinaryParts: make(map[userBinaryPartID][]byte),
semaphore: make(map[string]*Semaphore),
semaphoreIndex: 7,
discordBot: config.DiscordBot,
name: config.Name,
raviente: NewRaviente(),
raviente: &Raviente{
id: 1,
register: make([]uint32, 30),
state: make([]uint32, 30),
support: make([]uint32, 30),
},
}
// Mezeporta
@@ -391,17 +395,23 @@ func (s *Server) NextSemaphoreID() uint32 {
for {
exists := false
s.semaphoreIndex = s.semaphoreIndex + 1
if s.semaphoreIndex == 0 {
s.semaphoreIndex = 7 // Skip reserved indexes
if s.semaphoreIndex > 0xFFFF {
s.semaphoreIndex = 1
}
for _, semaphore := range s.semaphore {
if semaphore.id == s.semaphoreIndex {
exists = true
break
}
}
if exists == false {
if !exists {
break
}
}
return s.semaphoreIndex
}
func (s *Server) Season() uint8 {
sid := int64(((s.ID & 0xFF00) - 4096) / 256)
return uint8(((TimeAdjusted().Unix() / 86400) + sid) % 3)
}

View File

@@ -59,6 +59,7 @@ func getLangStrings(s *Server) map[string]string {
strings["commandTeleportSuccess"] = "%d %dにテレポート"
strings["commandPSNError"] = "PSN連携コマンドエラー %s <psn id>"
strings["commandPSNSuccess"] = "PSN「%s」が連携されています"
strings["commandPSNExists"] = "PSNは既存のユーザに接続されています"
strings["commandRaviNoCommand"] = "ラヴィコマンドが指定されていません"
strings["commandRaviStartSuccess"] = "大討伐を開始します"
@@ -70,6 +71,7 @@ func getLangStrings(s *Server) map[string]string {
strings["commandRaviRequest"] = "鎮静支援を要請します"
strings["commandRaviError"] = "ラヴィコマンドが認識されません"
strings["commandRaviNoPlayers"] = "誰も大討伐に参加していません"
strings["commandRaviVersion"] = "This command is disabled outside of MHFZZ"
strings["ravienteBerserk"] = "<大討伐:猛狂期>が開催されました!"
strings["ravienteExtreme"] = "<大討伐:猛狂期【極】>が開催されました!"
@@ -146,6 +148,7 @@ func getLangStrings(s *Server) map[string]string {
strings["commandTeleportSuccess"] = "Teleporting to %d %d"
strings["commandPSNError"] = "Error in command. Format: %s <psn id>"
strings["commandPSNSuccess"] = "Connected PSN ID: %s"
strings["commandPSNExists"] = "PSN ID is connected to another account!"
strings["commandRaviNoCommand"] = "No Raviente command specified!"
strings["commandRaviStartSuccess"] = "The Great Slaying will begin in a moment"
@@ -157,6 +160,7 @@ func getLangStrings(s *Server) map[string]string {
strings["commandRaviRequest"] = "Requesting sedation support!"
strings["commandRaviError"] = "Raviente command not recognised!"
strings["commandRaviNoPlayers"] = "No one has joined the Great Slaying!"
strings["commandRaviVersion"] = "This command is disabled outside of MHFZZ"
strings["ravienteBerserk"] = "<Great Slaying: Berserk> is being held!"
strings["ravienteExtreme"] = "<Great Slaying: Extreme> is being held!"

View File

@@ -7,55 +7,35 @@ import (
"sync"
)
// Stage holds stage-specific information
// Semaphore holds Semaphore-specific information
type Semaphore struct {
sync.RWMutex
// Stage ID string
id_semaphore string
// Semaphore ID string
name string
id uint32
// Map of session -> charID.
// These are clients that are CURRENTLY in the stage
// These are clients that are registered to the Semaphore
clients map[*Session]uint32
// Map of charID -> interface{}, only the key is used, value is always nil.
reservedClientSlots map[uint32]interface{}
// Max Players for Semaphore
maxPlayers uint16
}
// NewStage creates a new stage with intialized values.
// NewSemaphore creates a new Semaphore with intialized values
func NewSemaphore(s *Server, ID string, MaxPlayers uint16) *Semaphore {
sema := &Semaphore{
id_semaphore: ID,
id: s.NextSemaphoreID(),
clients: make(map[*Session]uint32),
reservedClientSlots: make(map[uint32]interface{}),
maxPlayers: MaxPlayers,
name: ID,
id: s.NextSemaphoreID(),
clients: make(map[*Session]uint32),
maxPlayers: MaxPlayers,
}
return sema
}
func (s *Semaphore) BroadcastRavi(pkt mhfpacket.MHFPacket) {
// Broadcast the data.
for session := range s.clients {
// Make the header
bf := byteframe.NewByteFrame()
bf.WriteUint16(uint16(pkt.Opcode()))
// Build the packet onto the byteframe.
pkt.Build(bf, session.clientContext)
// Enqueue in a non-blocking way that drops the packet if the connections send buffer channel is full.
session.QueueSendNonBlocking(bf.Data())
}
}
// BroadcastMHF queues a MHFPacket to be sent to all sessions in the stage.
// BroadcastMHF queues a MHFPacket to be sent to all sessions in the Semaphore
func (s *Semaphore) BroadcastMHF(pkt mhfpacket.MHFPacket, ignoredSession *Session) {
// Broadcast the data.
for session := range s.clients {

View File

@@ -34,6 +34,7 @@ type Session struct {
clientContext *clientctx.ClientContext
lastPacket time.Time
objectIndex uint16
userEnteredStage bool // If the user has entered a stage before
stageID string
stage *Stage
@@ -78,6 +79,7 @@ func NewSession(server *Server, conn net.Conn) *Session {
sessionStart: TimeAdjusted().Unix(),
stageMoveStack: stringstack.New(),
}
s.SetObjectID()
return s
}
@@ -268,3 +270,29 @@ func (s *Session) logMessage(opcode uint16, data []byte, sender string, recipien
fmt.Printf("Data [%d bytes]:\n(Too long!)\n\n", len(data))
}
}
func (s *Session) SetObjectID() {
for i := uint16(1); i < 127; i++ {
exists := false
for _, j := range s.server.objectIDs {
if i == j {
exists = true
break
}
}
if !exists {
s.server.objectIDs[s] = i
return
}
}
s.server.objectIDs[s] = 0
}
func (s *Session) NextObjectID() uint32 {
bf := byteframe.NewByteFrame()
bf.WriteUint16(s.server.objectIDs[s])
s.objectIndex++
bf.WriteUint16(s.objectIndex)
bf.Seek(0, 0)
return bf.ReadUint32()
}

View File

@@ -95,18 +95,3 @@ func (s *Stage) isCharInQuestByID(charID uint32) bool {
func (s *Stage) isQuest() bool {
return len(s.reservedClientSlots) > 0
}
func (s *Stage) NextObjectID() uint32 {
s.objectIndex = s.objectIndex + 1
// Objects beyond 127 do not duplicate correctly
// Indexes 0 and 127 does not update position correctly
if s.objectIndex == 127 {
s.objectIndex = 1
}
bf := byteframe.NewByteFrame()
bf.WriteUint8(0)
bf.WriteUint8(s.objectIndex)
bf.WriteUint16(0)
obj := uint32(bf.Data()[3]) | uint32(bf.Data()[2])<<8 | uint32(bf.Data()[1])<<16 | uint32(bf.Data()[0])<<24
return obj
}

View File

@@ -23,3 +23,7 @@ func TimeWeekStart() time.Time {
func TimeWeekNext() time.Time {
return TimeWeekStart().Add(time.Hour * 24 * 7)
}
func TimeGameAbsolute() uint32 {
return uint32((TimeAdjusted().Unix() - 2160) % 5760)
}

View File

@@ -1,87 +0,0 @@
package timeserver
import (
"time"
)
var DoOnce_midnight = false
var DoOnce_t2 = false
var DoOnce_t = false
var Fix_midnight = time.Time{}
var Fix_t2 = time.Time{}
var Fix_t = time.Time{}
var Pfixtimer time.Duration
var Pnewtime = 0
var yearsFixed = -7
func PFadd_time() time.Duration {
Pnewtime = Pnewtime + 24
Pfixtimer = time.Duration(Pnewtime)
return Pfixtimer
}
func Time_static() time.Time {
if !DoOnce_t {
DoOnce_t = true
// Force to 201x
tFix1 := time.Now()
tFix2 := tFix1.AddDate(yearsFixed, 0, 0)
Fix_t = tFix2.In(time.FixedZone("UTC+1", 1*60*60))
}
return Fix_t
}
func Tstatic_midnight() time.Time {
if !DoOnce_midnight {
DoOnce_midnight = true
// Force to 201x
tFix1 := time.Now()
tFix2 := tFix1.AddDate(yearsFixed, 0, 0)
var tFix = tFix2.In(time.FixedZone("UTC+1", 1*60*60))
yearFix, monthFix, dayFix := tFix2.Date()
Fix_midnight = time.Date(yearFix, monthFix, dayFix, 0, 0, 0, 0, tFix.Location()).Add(time.Hour)
}
return Fix_midnight
}
func Time_midnight() time.Time {
// Force to 201x
t1 := time.Now()
t2 := t1.AddDate(yearsFixed, 0, 0)
var t = t2.In(time.FixedZone("UTC+1", 1*60*60))
year, month, day := t2.Date()
midnight := time.Date(year, month, day, 0, 0, 0, 0, t.Location()).Add(time.Hour)
return midnight
}
func TimeCurrent() time.Time {
// Force to 201x
t1 := time.Now()
t2 := t1.AddDate(yearsFixed, 0, 0)
var t = t2.In(time.FixedZone("UTC+1", 1*60*60))
return t
}
func Time_Current_Week_uint8() uint8 {
beginningOfTheMonth := time.Date(TimeCurrent().Year(), TimeCurrent().Month(), 1, 1, 1, 1, 1, time.UTC)
_, thisWeek := TimeCurrent().ISOWeek()
_, beginningWeek := beginningOfTheMonth.ISOWeek()
return uint8(1 + thisWeek - beginningWeek)
}
func Time_Current_Week_uint32() uint32 {
beginningOfTheMonth := time.Date(TimeCurrent().Year(), TimeCurrent().Month(), 1, 1, 1, 1, 1, time.UTC)
_, thisWeek := TimeCurrent().ISOWeek()
_, beginningWeek := beginningOfTheMonth.ISOWeek()
result := 1 + thisWeek - beginningWeek
return uint32(result)
}
func Detect_Day() bool {
switch time.Now().Weekday() {
case time.Wednesday:
return true
}
return false
}