mirror of
https://github.com/Mezeporta/Erupe.git
synced 2026-03-25 17:12:52 +01:00
fix invalid schema
This commit is contained in:
@@ -1,5 +1,5 @@
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BEGIN;
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BEGIN;
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CREATE TABLE public.distribution
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CREATE TABLE IF NOT EXISTS public.distribution
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(
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(
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id serial NOT NULL PRIMARY KEY,
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id serial NOT NULL PRIMARY KEY,
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character_id int,
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character_id int,
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@@ -17,7 +17,7 @@ CREATE TABLE public.distribution
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data bytea NOT NULL
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data bytea NOT NULL
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);
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);
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CREATE TABLE public.distributions_accepted
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CREATE TABLE IF NOT EXISTS public.distributions_accepted
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(
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(
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distribution_id int,
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distribution_id int,
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character_id int
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character_id int
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@@ -1,6 +1,6 @@
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BEGIN;
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BEGIN;
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ALTER TABLE IF EXISTS public.characters
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ALTER TABLE IF EXISTS public.characters
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ADD COLUMN house bytea;
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ADD COLUMN IF NOT EXISTS house bytea;
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END;
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END;
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@@ -19,9 +19,7 @@ CREATE TABLE IF NOT EXISTS public.normal_shop_items
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);
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);
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ALTER TABLE IF EXISTS public.normal_shop_items
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ALTER TABLE IF EXISTS public.normal_shop_items
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(
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ADD COLUMN IF NOT EXISTS enable_weeks character varying(8);
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ADD COLUMN enable_weeks character varying(8)
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);
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CREATE TABLE IF NOT EXISTS public.shop_item_state
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CREATE TABLE IF NOT EXISTS public.shop_item_state
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(
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(
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@@ -32,8 +30,6 @@ CREATE TABLE IF NOT EXISTS public.shop_item_state
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);
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);
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ALTER TABLE IF EXISTS public.shop_item_state
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ALTER TABLE IF EXISTS public.shop_item_state
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(
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ADD COLUMN IF NOT EXISTS week int;
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ADD COLUMN week int
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);
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END;
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END;
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@@ -1,6 +1,9 @@
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BEGIN;
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BEGIN;
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ALTER TABLE IF EXISTS public.characters
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ALTER TABLE IF EXISTS public.characters
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ADD COLUMN scenariodata bytea;
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ADD COLUMN IF NOT EXISTS scenariodata bytea;
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ALTER TABLE IF EXISTS public.characters
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ADD COLUMN IF NOT EXISTS savefavoritequest bytea;
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END;
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END;
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@@ -6,8 +6,8 @@ import (
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"os"
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"os"
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"path/filepath"
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"path/filepath"
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"erupe-ce/network/mhfpacket"
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"erupe-ce/common/byteframe"
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"erupe-ce/common/byteframe"
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"erupe-ce/network/mhfpacket"
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)
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)
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func handleMsgSysGetFile(s *Session, p mhfpacket.MHFPacket) {
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func handleMsgSysGetFile(s *Session, p mhfpacket.MHFPacket) {
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@@ -44,8 +44,8 @@ func handleMsgSysGetFile(s *Session, p mhfpacket.MHFPacket) {
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func handleMsgMhfLoadFavoriteQuest(s *Session, p mhfpacket.MHFPacket) {
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func handleMsgMhfLoadFavoriteQuest(s *Session, p mhfpacket.MHFPacket) {
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pkt := p.(*mhfpacket.MsgMhfLoadFavoriteQuest)
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pkt := p.(*mhfpacket.MsgMhfLoadFavoriteQuest)
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var data []byte
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var data []byte
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err := s.server.db.QueryRow("SELECT quest_data FROM favourite_quest WHERE char_id = $1",s.charID).Scan(&data)
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err := s.server.db.QueryRow("SELECT savefavoritequest FROM characters WHERE id = $1", s.charID).Scan(&data)
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if err == nil {
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if err == nil {
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doAckBufSucceed(s, pkt.AckHandle, data)
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doAckBufSucceed(s, pkt.AckHandle, data)
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} else {
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} else {
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doAckBufSucceed(s, pkt.AckHandle, []byte{0x01, 0x00, 0x01, 0x00, 0x01, 0x00, 0x01, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00})
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doAckBufSucceed(s, pkt.AckHandle, []byte{0x01, 0x00, 0x01, 0x00, 0x01, 0x00, 0x01, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00})
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@@ -54,8 +54,7 @@ func handleMsgMhfLoadFavoriteQuest(s *Session, p mhfpacket.MHFPacket) {
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func handleMsgMhfSaveFavoriteQuest(s *Session, p mhfpacket.MHFPacket) {
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func handleMsgMhfSaveFavoriteQuest(s *Session, p mhfpacket.MHFPacket) {
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pkt := p.(*mhfpacket.MsgMhfSaveFavoriteQuest)
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pkt := p.(*mhfpacket.MsgMhfSaveFavoriteQuest)
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s.server.db.Exec("INSERT INTO favourite_quest(char_id) VALUES($1)", s.charID)
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s.server.db.Exec("UPDATE characters SET savefavoritequest=$1 WHERE id=$2", pkt.Data, s.charID)
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s.server.db.Exec("UPDATE favourite_quest SET quest_data = $1 WHERE char_id = $2", pkt.Data, s.charID)
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doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00})
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doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00})
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}
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}
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@@ -18,12 +18,12 @@ CREATE TABLE IF NOT EXISTS public.servers
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);
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);
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ALTER TABLE IF EXISTS public.characters
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ALTER TABLE IF EXISTS public.characters
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ADD COLUMN deleted boolean NOT NULL DEFAULT false;
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ADD COLUMN IF NOT EXISTS deleted boolean NOT NULL DEFAULT false;
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ALTER TABLE IF EXISTS public.characters
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ALTER TABLE IF EXISTS public.characters
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ADD COLUMN friends text NOT NULL DEFAULT '';
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ADD COLUMN IF NOT EXISTS friends text NOT NULL DEFAULT '';
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ALTER TABLE IF EXISTS public.users
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ALTER TABLE IF EXISTS public.users
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ADD COLUMN last_character int DEFAULT 0;
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ADD COLUMN IF NOT EXISTS last_character int DEFAULT 0;
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END;
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END;
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