mirror of
https://github.com/Mezeporta/Erupe.git
synced 2025-12-17 01:15:42 +01:00
found stamp multiplier, how to control recieve type and hide from menu
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File diff suppressed because it is too large
Load Diff
@@ -1,64 +0,0 @@
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BEGIN;
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CREATE TABLE IF NOT EXISTS public.campaigns (
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id SERIAL PRIMARY KEY,
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unk0 INTEGER,
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min_hr INTEGER,
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max_hr INTEGER,
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min_sr INTEGER,
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max_sr INTEGER,
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min_gr INTEGER,
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max_gr INTEGER,
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unk1 INTEGER,
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unk2 INTEGER,
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unk3 INTEGER,
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background_id INTEGER,
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hide_npc BOOLEAN,
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start_time TIMESTAMP WITH TIME ZONE,
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end_time TIMESTAMP WITH TIME ZONE,
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period_ended BOOLEAN,
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string0 TEXT,
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string1 TEXT,
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string2 TEXT,
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string3 TEXT,
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link TEXT,
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stamp_amount INTEGER,
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code_prefix TEXT
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);
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CREATE TABLE IF NOT EXISTS public.campaign_categories (
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id SERIAL PRIMARY KEY,
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cat_type INTEGER,
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title TEXT,
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description_text TEXT
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);
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CREATE TABLE IF NOT EXISTS public.campaign_category_links (
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id SERIAL PRIMARY KEY,
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campaign_id INTEGER,
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category_id INTEGER
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);
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CREATE TABLE IF NOT EXISTS public.campaign_entries (
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id SERIAL PRIMARY KEY,
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campaign_id INTEGER,
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hide BOOLEAN,
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item_type INTEGER,
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item_amount INTEGER,
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item_no INTEGER,
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unk1 INTEGER,
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unk2 INTEGER,
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deadline TIMESTAMP WITH TIME ZONE
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);
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CREATE TABLE IF NOT EXISTS public.campaign_state (
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id SERIAL PRIMARY KEY,
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campaign_id INTEGER,
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character_id INTEGER,
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code TEXT
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);
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END;
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59
schemas/patch-schema/23-campaign.sql
Normal file
59
schemas/patch-schema/23-campaign.sql
Normal file
@@ -0,0 +1,59 @@
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BEGIN;
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CREATE TABLE IF NOT EXISTS public.campaigns (
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id SERIAL PRIMARY KEY,
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min_hr INTEGER,
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max_hr INTEGER,
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min_sr INTEGER,
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max_sr INTEGER,
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min_gr INTEGER,
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max_gr INTEGER,
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recieve_type INTEGER,
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stamp_amount INTEGER,
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hide INTEGER,
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background_id INTEGER,
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hide_npc BOOLEAN,
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start_time TIMESTAMP WITH TIME ZONE,
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end_time TIMESTAMP WITH TIME ZONE,
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period_ended BOOLEAN,
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string0 TEXT,
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string1 TEXT,
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string2 TEXT,
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string3 TEXT,
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link TEXT,
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code_prefix TEXT
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);
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CREATE TABLE IF NOT EXISTS public.campaign_categories (
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id SERIAL PRIMARY KEY,
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cat_type INTEGER,
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title TEXT,
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description_text TEXT
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);
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CREATE TABLE IF NOT EXISTS public.campaign_category_links (
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id SERIAL PRIMARY KEY,
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campaign_id INTEGER,
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category_id INTEGER
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);
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CREATE TABLE IF NOT EXISTS public.campaign_entries (
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id SERIAL PRIMARY KEY,
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campaign_id INTEGER,
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hide BOOLEAN,
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item_type INTEGER,
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item_amount INTEGER,
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item_no INTEGER,
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unk1 INTEGER,
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unk2 INTEGER,
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deadline TIMESTAMP WITH TIME ZONE
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);
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CREATE TABLE IF NOT EXISTS public.campaign_state (
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id SERIAL PRIMARY KEY,
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campaign_id INTEGER,
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character_id INTEGER,
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code TEXT
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);
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END;
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@@ -14,18 +14,17 @@ import (
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type CampaignEvent struct {
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ID uint32 `db:"id"`
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Unk0 uint32 `db:"unk0"`
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MinHR int16 `db:"min_hr"`
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MaxHR int16 `db:"max_hr"`
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MinSR int16 `db:"min_sr"`
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MaxSR int16 `db:"max_sr"`
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MinGR int16 `db:"min_gr"`
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MaxGR int16 `db:"max_gr"`
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Unk1 uint16 `db:"unk1"`
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Unk2 uint8 `db:"unk2"`
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Unk3 uint8 `db:"unk3"`
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RecieveType uint16 `db:"recieve_type"` //1 Item/Weapon //2 Event Quest //3 Item/Weapon
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StampAmount uint8 `db:"stamp_amount"`
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Hide uint8 `db:"hide"` //1 hides // 10 and 0 seem to be visible ?? is 10 overhang?
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BackgroundID uint16 `db:"background_id"`
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HideNPC bool `db:"hide_npc"` //TODO: FIX this is actual a uint16 however giving this thew value 1 or above made the NPC glitch / hide
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HideNPC uint16 `db:"hide_npc"` //TODO: giving this the value 1 or above made the NPC glitch / hide
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Start time.Time `db:"start_time"`
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End time.Time `db:"end_time"`
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PeriodEnded bool `db:"period_ended"`
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@@ -34,7 +33,6 @@ type CampaignEvent struct {
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String2 string `db:"string2"`
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String3 string `db:"string3"`
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Link string `db:"link"`
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StampAmount uint8 `db:"stamp_amount"`
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Prefix string `db:"code_prefix"`
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}
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@@ -69,7 +67,7 @@ func handleMsgMhfEnumerateCampaign(s *Session, p mhfpacket.MHFPacket) {
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var campaignLinks []CampaignLink
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err := s.server.db.Select(&events, "SELECT id,unk0,min_hr,max_hr,min_sr,max_sr,min_gr,max_gr,unk1,unk2,unk3,background_id,hide_npc,start_time,end_time,period_ended,string0,string1,string2,string3,link,code_prefix,stamp_amount FROM campaigns")
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err := s.server.db.Select(&events, "SELECT id,min_hr,max_hr,min_sr,max_sr,min_gr,max_gr,recieve_type,stamp_amount,hide,background_id,hide_npc,start_time,end_time,period_ended,string0,string1,string2,string3,link,code_prefix FROM campaigns")
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if err != nil {
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doAckBufFail(s, pkt.AckHandle, make([]byte, 4))
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return
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@@ -92,7 +90,7 @@ func handleMsgMhfEnumerateCampaign(s *Session, p mhfpacket.MHFPacket) {
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}
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for _, event := range events {
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bf.WriteUint32(event.ID)
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bf.WriteUint32(event.Unk0)
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bf.WriteUint32(0) // always 0 in reference
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bf.WriteInt16(event.MinHR)
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bf.WriteInt16(event.MaxHR)
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bf.WriteInt16(event.MinSR)
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@@ -101,11 +99,11 @@ func handleMsgMhfEnumerateCampaign(s *Session, p mhfpacket.MHFPacket) {
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bf.WriteInt16(event.MinGR)
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bf.WriteInt16(event.MaxGR)
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}
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bf.WriteUint16(event.Unk1)
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bf.WriteUint8(event.Unk2)
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bf.WriteUint8(event.Unk3)
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bf.WriteUint16(event.RecieveType)
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bf.WriteUint8(event.StampAmount)
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bf.WriteUint8(event.Hide)
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bf.WriteUint16(event.BackgroundID)
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bf.WriteUint16(uint16(0))
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bf.WriteUint16(event.HideNPC)
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bf.WriteUint32(uint32(event.Start.Unix()))
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bf.WriteUint32(uint32(event.End.Unix()))
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bf.WriteBool(event.PeriodEnded)
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@@ -125,7 +123,7 @@ func handleMsgMhfEnumerateCampaign(s *Session, p mhfpacket.MHFPacket) {
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}
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for _, event := range events {
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bf.WriteUint32(event.ID)
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bf.WriteUint8(event.StampAmount)
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bf.WriteUint8(1) //StampAmount * This Amount = Stamps Shown
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bf.WriteBytes([]byte(event.Prefix))
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}
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@@ -174,8 +172,8 @@ func handleMsgMhfStateCampaign(s *Session, p mhfpacket.MHFPacket) {
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doAckBufFail(s, pkt.AckHandle, make([]byte, 4))
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return
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}
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var unkArray = []uint32{1, 2, 3, 4, 5, 6}
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bf.WriteUint16(uint16(stamps + 1)) // game -1?
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var unkArray = []uint32{1, 2, 3, 4, 5, 6} //Not figured out what this does yet....?
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bf.WriteUint16(uint16(stamps + 1)) // game client seems to -1
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if amount == 1 {
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bf.WriteUint16(1)
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} else if stamps >= amount || period_ended {
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@@ -183,7 +181,6 @@ func handleMsgMhfStateCampaign(s *Session, p mhfpacket.MHFPacket) {
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} else if amount > 1 {
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bf.WriteUint16(3)
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}
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// bf.WriteUint16(state) //state //3 stamp (Overflow?)//2 Event already acomplished //1 Stamp? //0 stamp
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for _, value := range unkArray {
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bf.WriteUint32(value)
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}
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@@ -243,7 +240,7 @@ func handleMsgMhfEnumerateItem(s *Session, p mhfpacket.MHFPacket) {
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bf.WriteBool(item.Hide)
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bf.WriteUint8(item.ItemType)
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bf.WriteUint16(item.Amount)
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bf.WriteUint16(item.ItemNo)
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bf.WriteUint16(item.ItemNo) //HACK:placed quest id in this field to fit with Item No pattern. however it could be another field... possibly the other unks.
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bf.WriteUint16(item.Unk4)
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bf.WriteUint32(item.Unk5)
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bf.WriteUint32(uint32(item.DeadLine.Unix()))
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