feat: add SQLite support, setup wizard enhancements, and live dashboard

Add zero-dependency SQLite mode so users can run Erupe without
PostgreSQL. A transparent db.DB wrapper auto-translates PostgreSQL
SQL ($N placeholders, now(), ::casts, ILIKE, public. prefix,
TRUNCATE) for SQLite at runtime — all 28 repo files use the wrapper
with no per-query changes needed.

Setup wizard gains two new steps: quest file detection with download
link, and gameplay presets (solo/small/community/rebalanced). The API
server gets a /dashboard endpoint with auto-refreshing stats.

CI release workflow now builds and pushes Docker images to GHCR
alongside binary artifacts on tag push.

Key changes:
- common/db: DB/Tx wrapper with 6 SQL translation rules
- server/migrations/sqlite: full SQLite schema (0001-0005)
- config: Database.Driver field ("postgres" or "sqlite")
- main.go: SQLite connection with WAL mode, single writer
- server/setup: quest check + preset selection steps
- server/api: /dashboard with live stats
- .github/workflows: Docker in release, deduplicate docker.yml
This commit is contained in:
Houmgaor
2026-03-05 18:00:30 +01:00
parent 03adb21e99
commit ecfe58ffb4
86 changed files with 2326 additions and 356 deletions

View File

@@ -11,6 +11,7 @@ import (
"time"
"erupe-ce/common/byteframe"
dbutil "erupe-ce/common/db"
cfg "erupe-ce/config"
"erupe-ce/network"
"erupe-ce/network/binpacket"
@@ -142,27 +143,28 @@ func NewServer(config *Config) *Server {
handlerTable: buildHandlerTable(),
}
s.charRepo = NewCharacterRepository(config.DB)
s.guildRepo = NewGuildRepository(config.DB)
s.userRepo = NewUserRepository(config.DB)
s.gachaRepo = NewGachaRepository(config.DB)
s.houseRepo = NewHouseRepository(config.DB)
s.festaRepo = NewFestaRepository(config.DB)
s.towerRepo = NewTowerRepository(config.DB)
s.rengokuRepo = NewRengokuRepository(config.DB)
s.mailRepo = NewMailRepository(config.DB)
s.stampRepo = NewStampRepository(config.DB)
s.distRepo = NewDistributionRepository(config.DB)
s.sessionRepo = NewSessionRepository(config.DB)
s.eventRepo = NewEventRepository(config.DB)
s.achievementRepo = NewAchievementRepository(config.DB)
s.shopRepo = NewShopRepository(config.DB)
s.cafeRepo = NewCafeRepository(config.DB)
s.goocooRepo = NewGoocooRepository(config.DB)
s.divaRepo = NewDivaRepository(config.DB)
s.miscRepo = NewMiscRepository(config.DB)
s.scenarioRepo = NewScenarioRepository(config.DB)
s.mercenaryRepo = NewMercenaryRepository(config.DB)
wdb := dbutil.Wrap(config.DB)
s.charRepo = NewCharacterRepository(wdb)
s.guildRepo = NewGuildRepository(wdb)
s.userRepo = NewUserRepository(wdb)
s.gachaRepo = NewGachaRepository(wdb)
s.houseRepo = NewHouseRepository(wdb)
s.festaRepo = NewFestaRepository(wdb)
s.towerRepo = NewTowerRepository(wdb)
s.rengokuRepo = NewRengokuRepository(wdb)
s.mailRepo = NewMailRepository(wdb)
s.stampRepo = NewStampRepository(wdb)
s.distRepo = NewDistributionRepository(wdb)
s.sessionRepo = NewSessionRepository(wdb)
s.eventRepo = NewEventRepository(wdb)
s.achievementRepo = NewAchievementRepository(wdb)
s.shopRepo = NewShopRepository(wdb)
s.cafeRepo = NewCafeRepository(wdb)
s.goocooRepo = NewGoocooRepository(wdb)
s.divaRepo = NewDivaRepository(wdb)
s.miscRepo = NewMiscRepository(wdb)
s.scenarioRepo = NewScenarioRepository(wdb)
s.mercenaryRepo = NewMercenaryRepository(wdb)
s.mailService = NewMailService(s.mailRepo, s.guildRepo, s.logger)
s.guildService = NewGuildService(s.guildRepo, s.mailService, s.charRepo, s.logger)