feat: add SQLite support, setup wizard enhancements, and live dashboard

Add zero-dependency SQLite mode so users can run Erupe without
PostgreSQL. A transparent db.DB wrapper auto-translates PostgreSQL
SQL ($N placeholders, now(), ::casts, ILIKE, public. prefix,
TRUNCATE) for SQLite at runtime — all 28 repo files use the wrapper
with no per-query changes needed.

Setup wizard gains two new steps: quest file detection with download
link, and gameplay presets (solo/small/community/rebalanced). The API
server gets a /dashboard endpoint with auto-refreshing stats.

CI release workflow now builds and pushes Docker images to GHCR
alongside binary artifacts on tag push.

Key changes:
- common/db: DB/Tx wrapper with 6 SQL translation rules
- server/migrations/sqlite: full SQLite schema (0001-0005)
- config: Database.Driver field ("postgres" or "sqlite")
- main.go: SQLite connection with WAL mode, single writer
- server/setup: quest check + preset selection steps
- server/api: /dashboard with live stats
- .github/workflows: Docker in release, deduplicate docker.yml
This commit is contained in:
Houmgaor
2026-03-05 18:00:30 +01:00
parent 03adb21e99
commit ecfe58ffb4
86 changed files with 2326 additions and 356 deletions

View File

@@ -8,6 +8,7 @@ import (
"testing"
"time"
dbutil "erupe-ce/common/db"
"erupe-ce/server/channelserver/compression/nullcomp"
"erupe-ce/server/migrations"
"github.com/jmoiron/sqlx"
@@ -330,25 +331,26 @@ func CreateTestGachaItem(t *testing.T, db *sqlx.DB, entryID uint32, itemType uin
// Use this in integration tests instead of setting s.server.db directly.
func SetTestDB(s *Server, db *sqlx.DB) {
s.db = db
s.charRepo = NewCharacterRepository(db)
s.guildRepo = NewGuildRepository(db)
s.userRepo = NewUserRepository(db)
s.gachaRepo = NewGachaRepository(db)
s.houseRepo = NewHouseRepository(db)
s.festaRepo = NewFestaRepository(db)
s.towerRepo = NewTowerRepository(db)
s.rengokuRepo = NewRengokuRepository(db)
s.mailRepo = NewMailRepository(db)
s.stampRepo = NewStampRepository(db)
s.distRepo = NewDistributionRepository(db)
s.sessionRepo = NewSessionRepository(db)
s.eventRepo = NewEventRepository(db)
s.achievementRepo = NewAchievementRepository(db)
s.shopRepo = NewShopRepository(db)
s.cafeRepo = NewCafeRepository(db)
s.goocooRepo = NewGoocooRepository(db)
s.divaRepo = NewDivaRepository(db)
s.miscRepo = NewMiscRepository(db)
s.scenarioRepo = NewScenarioRepository(db)
s.mercenaryRepo = NewMercenaryRepository(db)
wdb := dbutil.Wrap(db)
s.charRepo = NewCharacterRepository(wdb)
s.guildRepo = NewGuildRepository(wdb)
s.userRepo = NewUserRepository(wdb)
s.gachaRepo = NewGachaRepository(wdb)
s.houseRepo = NewHouseRepository(wdb)
s.festaRepo = NewFestaRepository(wdb)
s.towerRepo = NewTowerRepository(wdb)
s.rengokuRepo = NewRengokuRepository(wdb)
s.mailRepo = NewMailRepository(wdb)
s.stampRepo = NewStampRepository(wdb)
s.distRepo = NewDistributionRepository(wdb)
s.sessionRepo = NewSessionRepository(wdb)
s.eventRepo = NewEventRepository(wdb)
s.achievementRepo = NewAchievementRepository(wdb)
s.shopRepo = NewShopRepository(wdb)
s.cafeRepo = NewCafeRepository(wdb)
s.goocooRepo = NewGoocooRepository(wdb)
s.divaRepo = NewDivaRepository(wdb)
s.miscRepo = NewMiscRepository(wdb)
s.scenarioRepo = NewScenarioRepository(wdb)
s.mercenaryRepo = NewMercenaryRepository(wdb)
}