Init Conquest

This commit is contained in:
stratic-dev
2024-07-31 18:13:40 +01:00
parent 2d0cce719b
commit ed5489571b
7 changed files with 192 additions and 38 deletions

View File

@@ -60,6 +60,7 @@ func handleMsgMhfGetEarthValue(s *Session, p mhfpacket.MHFPacket) {
}
func cleanupEarthStatus(s *Session) {
s.server.db.Exec(`DELETE FROM events WHERE event_type='earth'`)
s.server.db.Exec(`UPDATE characters SET conquest_data=NULL`)
}
func generateEarthStatusTimestamps(s *Session, start uint32, debug bool) []uint32 {

View File

@@ -2,17 +2,74 @@ package channelserver
import (
"erupe-ce/common/byteframe"
"erupe-ce/common/stringsupport"
"erupe-ce/network/mhfpacket"
)
type BreakSeibatuLevelReward struct {
Item int32
Quantity int32
Level int32
Unk int32
}
func handleMsgMhfGetBreakSeibatuLevelReward(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfGetBreakSeibatuLevelReward)
bf := byteframe.NewByteFrame()
bf.WriteInt32(0)
bf.WriteInt32(0)
bf.WriteInt32(0)
bf.WriteInt32(0)
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
var data []*byteframe.ByteFrame
var weeklySeibatuRankingRewards []BreakSeibatuLevelReward
switch pkt.EarthMonster {
case 116:
weeklySeibatuRankingRewards = []BreakSeibatuLevelReward{
{8, 3, 2, 0},
{8, 3, 2, 0},
{8, 3, 2, 0},
{8, 3, 3, 0},
{8, 3, 3, 0},
{8, 3, 3, 0},
{8, 3, 3, 0}}
case 107:
weeklySeibatuRankingRewards = []BreakSeibatuLevelReward{
{4, 3, 1, 0},
{4, 3, 2, 0},
{4, 3, 3, 0},
{4, 3, 4, 0},
{4, 3, 5, 0}}
case 2:
weeklySeibatuRankingRewards = []BreakSeibatuLevelReward{
{5, 3, 1, 0},
{5, 3, 2, 0},
{5, 3, 3, 0},
{5, 3, 4, 0},
{5, 3, 5, 0}}
case 36:
weeklySeibatuRankingRewards = []BreakSeibatuLevelReward{
{7, 3, 1, 0},
{7, 3, 2, 0},
{7, 3, 3, 0},
{7, 3, 4, 0},
{7, 3, 5, 0}}
default:
weeklySeibatuRankingRewards = []BreakSeibatuLevelReward{
{1, 3, 1, 0},
{1, 3, 2, 0},
{1, 3, 3, 0},
{1, 3, 4, 0},
{1, 3, 5, 0}}
}
for _, seibatuData := range weeklySeibatuRankingRewards {
bf := byteframe.NewByteFrame()
bf.WriteInt32(seibatuData.Item)
bf.WriteInt32(seibatuData.Quantity)
bf.WriteInt32(seibatuData.Level)
bf.WriteInt32(seibatuData.Unk)
data = append(data, bf)
}
doAckEarthSucceed(s, pkt.AckHandle, data)
}
type WeeklySeibatuRankingRewardData struct {
@@ -558,44 +615,128 @@ func handleMsgMhfGetWeeklySeibatuRankingReward(s *Session, p mhfpacket.MHFPacket
doAckEarthSucceed(s, pkt.AckHandle, data)
}
type FixedSeibatuRankingTable struct {
Rank int32
Level int32
Name string
}
func handleMsgMhfGetFixedSeibatuRankingTable(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfGetFixedSeibatuRankingTable)
var fixedSeibatuRankingTable []FixedSeibatuRankingTable
//Interestingly doesn't trigger the pkt on EarthStatus 1 But menu option is there is this Seibatu instead?
switch pkt.EarthMonster {
case 116:
fixedSeibatuRankingTable = []FixedSeibatuRankingTable{
{1, 1, "Hunter 1"},
{2, 1, "Hunter 2"},
{3, 1, "Hunter 3"},
{4, 1, "Hunter 4"},
{5, 1, "Hunter 5"},
{6, 1, "Hunter 6"},
{7, 1, "Hunter 7"},
{8, 1, "Hunter 8"},
{9, 1, "Hunter 9"},
}
case 107:
fixedSeibatuRankingTable = []FixedSeibatuRankingTable{
{1, 2, "Hunter 1"},
{2, 2, "Hunter 2"},
{3, 2, "Hunter 3"},
{4, 2, "Hunter 4"},
{5, 2, "Hunter 5"},
{6, 2, "Hunter 6"},
{7, 2, "Hunter 7"},
{8, 2, "Hunter 8"},
{9, 2, "Hunter 9"},
}
case 2:
fixedSeibatuRankingTable = []FixedSeibatuRankingTable{
{1, 3, "Hunter 1"},
{2, 3, "Hunter 2"},
{3, 3, "Hunter 3"},
{4, 3, "Hunter 4"},
{5, 3, "Hunter 5"},
{6, 3, "Hunter 6"},
{7, 3, "Hunter 7"},
{8, 3, "Hunter 8"},
{9, 3, "Hunter 9"},
}
case 36:
fixedSeibatuRankingTable = []FixedSeibatuRankingTable{
{1, 4, "Hunter 1"},
{2, 4, "Hunter 2"},
{3, 4, "Hunter 3"},
{4, 4, "Hunter 4"},
{5, 4, "Hunter 5"},
{6, 4, "Hunter 6"},
{7, 4, "Hunter 7"},
{8, 4, "Hunter 8"},
{9, 4, "Hunter 9"},
}
default:
fixedSeibatuRankingTable = []FixedSeibatuRankingTable{
{1, 1, "Hunter 1"},
{2, 1, "Hunter 2"},
{3, 1, "Hunter 3"},
{4, 1, "Hunter 4"},
{5, 1, "Hunter 5"},
{6, 1, "Hunter 6"},
{7, 1, "Hunter 7"},
{8, 1, "Hunter 8"},
{9, 1, "Hunter 9"},
}
}
bf := byteframe.NewByteFrame()
bf.WriteInt32(0)
bf.WriteInt32(0)
bf.WriteBytes(make([]byte, 32))
for _, seibatuData := range fixedSeibatuRankingTable {
bf.WriteInt32(seibatuData.Rank)
bf.WriteInt32(seibatuData.Level)
bf.WriteBytes(stringsupport.PaddedString(seibatuData.Name, 32, true))
}
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
}
func handleMsgMhfReadBeatLevel(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfReadBeatLevel)
// This response is fixed and will never change on JP,
// but I've left it dynamic for possible other client differences.
var data []byte
err := s.server.db.QueryRow(`SELECT conquest_data FROM characters WHERE id = $1`, s.charID).Scan(&data)
if err != nil || len(data) == 0 {
data = []byte{0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1}
}
bf := byteframe.NewByteFrameFromBytes(data)
resp := byteframe.NewByteFrame()
for i := 0; i < int(pkt.ValidIDCount); i++ {
resp.WriteUint32(pkt.IDs[i])
resp.WriteUint32(1)
resp.WriteUint32(1)
resp.WriteUint32(1)
resp.WriteUint32(bf.ReadUint32())
resp.WriteUint32(0)
resp.WriteUint32(0)
}
doAckBufSucceed(s, pkt.AckHandle, resp.Data())
}
func handleMsgMhfReadLastWeekBeatRanking(s *Session, p mhfpacket.MHFPacket) {
//Controls the monster headings for the other menus
pkt := p.(*mhfpacket.MsgMhfReadLastWeekBeatRanking)
bf := byteframe.NewByteFrame()
bf.WriteInt32(0)
bf.WriteInt32(0)
bf.WriteInt32(0)
bf.WriteInt32(0)
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
resp := byteframe.NewByteFrame()
resp.WriteUint32(uint32(pkt.EarthMonster))
resp.WriteUint32(0)
resp.WriteUint32(0)
resp.WriteUint32(0)
doAckBufSucceed(s, pkt.AckHandle, resp.Data())
}
func handleMsgMhfUpdateBeatLevel(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfUpdateBeatLevel)
bf := byteframe.NewByteFrame()
for i := 0; i < 4; i++ {
bf.WriteInt32(pkt.Data2[i])
}
s.server.db.Exec(`UPDATE characters SET conquest_data = $1 WHERE id = $2`, bf.Data(), s.charID)
doAckBufSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00})
}