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Implement packets & handlers for loading existing character
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@@ -6,7 +6,12 @@ import (
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)
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// MsgMhfEnumerateGuildMember represents the MSG_MHF_ENUMERATE_GUILD_MEMBER
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type MsgMhfEnumerateGuildMember struct{}
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type MsgMhfEnumerateGuildMember struct {
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AckHandle uint32
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Unk0 uint16 // Hardcoed 00 01 in the binary
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Unk1 uint32
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Unk2 uint32
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}
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// Opcode returns the ID associated with this packet type.
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func (m *MsgMhfEnumerateGuildMember) Opcode() network.PacketID {
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@@ -15,10 +20,14 @@ func (m *MsgMhfEnumerateGuildMember) Opcode() network.PacketID {
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// Parse parses the packet from binary
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func (m *MsgMhfEnumerateGuildMember) Parse(bf *byteframe.ByteFrame) error {
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panic("Not implemented")
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m.AckHandle = bf.ReadUint32()
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m.Unk0 = bf.ReadUint16()
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m.Unk1 = bf.ReadUint32()
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m.Unk2 = bf.ReadUint32()
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return nil
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}
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// Build builds a binary packet from the current data.
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func (m *MsgMhfEnumerateGuildMember) Build(bf *byteframe.ByteFrame) error {
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panic("Not implemented")
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}
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}
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