Implement packets & handlers for loading existing character

This commit is contained in:
Andrew Gutekanst
2020-02-03 15:25:04 -05:00
parent 773429ce15
commit f17d1db9a7
5 changed files with 76 additions and 14 deletions

View File

@@ -6,7 +6,10 @@ import (
)
// MsgMhfInfoGuild represents the MSG_MHF_INFO_GUILD
type MsgMhfInfoGuild struct{}
type MsgMhfInfoGuild struct {
AckHandle uint32
Unk0 uint32 // Probably a guild ID, but unverified.
}
// Opcode returns the ID associated with this packet type.
func (m *MsgMhfInfoGuild) Opcode() network.PacketID {
@@ -15,10 +18,12 @@ func (m *MsgMhfInfoGuild) Opcode() network.PacketID {
// Parse parses the packet from binary
func (m *MsgMhfInfoGuild) Parse(bf *byteframe.ByteFrame) error {
panic("Not implemented")
m.AckHandle = bf.ReadUint32()
m.Unk0 = bf.ReadUint32()
return nil
}
// Build builds a binary packet from the current data.
func (m *MsgMhfInfoGuild) Build(bf *byteframe.ByteFrame) error {
panic("Not implemented")
}
}