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refactor loadQuestFile
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@@ -98,8 +98,8 @@ func handleMsgMhfSaveFavoriteQuest(s *Session, p mhfpacket.MHFPacket) {
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doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00})
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}
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func loadQuestFile(s *Session, questFile string) []byte {
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file, err := os.ReadFile(filepath.Join(s.server.erupeConfig.BinPath, fmt.Sprintf("quests/%s.bin", questFile)))
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func loadQuestFile(s *Session, questId int) []byte {
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file, err := os.ReadFile(filepath.Join(s.server.erupeConfig.BinPath, fmt.Sprintf("quests/%05dd0.bin", questId)))
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if err != nil {
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return nil
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}
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@@ -143,7 +143,7 @@ func makeEventQuest(s *Session, rows *sql.Rows) ([]byte, error) {
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var maxPlayers, questType, mark uint8
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rows.Scan(&id, &maxPlayers, &questType, &questId, &mark)
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data := loadQuestFile(s, fmt.Sprintf("%05dd0", questId))
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data := loadQuestFile(s, questId)
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if data == nil {
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return nil, fmt.Errorf("failed to load quest file")
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}
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