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rename instances of HRP to HR
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@@ -70,14 +70,11 @@ func (s *Session) makeSignResponse(uid uint32) []byte {
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lastPlayed = char.ID
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}
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bf.WriteUint32(char.ID)
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// Exp, HR[x] is split by 0, 1, 30, 50, 99, 299, 998, 999
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if s.server.erupeConfig.DebugOptions.MaxLauncherHR {
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bf.WriteUint16(999)
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} else {
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bf.WriteUint16(char.HRP)
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bf.WriteUint16(char.HR)
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}
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bf.WriteUint16(char.WeaponType) // Weapon, 0-13.
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bf.WriteUint32(char.LastLogin) // Last login date, unix timestamp in seconds.
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bf.WriteBool(char.IsFemale) // Sex, 0=male, 1=female.
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