Initial chat prototype

This commit is contained in:
Andrew Gutekanst
2020-01-19 12:52:57 -05:00
parent e6d7b7b9c2
commit fa608fa555
73 changed files with 1646 additions and 714 deletions

View File

@@ -6,7 +6,11 @@ import (
)
// MsgMhfSaveScenarioData represents the MSG_MHF_SAVE_SCENARIO_DATA
type MsgMhfSaveScenarioData struct{}
type MsgMhfSaveScenarioData struct {
AckHandle uint32
DataSize uint32
RawDataPayload []byte
}
// Opcode returns the ID associated with this packet type.
func (m *MsgMhfSaveScenarioData) Opcode() network.PacketID {
@@ -15,10 +19,13 @@ func (m *MsgMhfSaveScenarioData) Opcode() network.PacketID {
// Parse parses the packet from binary
func (m *MsgMhfSaveScenarioData) Parse(bf *byteframe.ByteFrame) error {
panic("Not implemented")
m.AckHandle = bf.ReadUint32()
m.DataSize = bf.ReadUint32()
m.RawDataPayload = bf.ReadBytes(uint(m.DataSize))
return nil
}
// Build builds a binary packet from the current data.
func (m *MsgMhfSaveScenarioData) Build(bf *byteframe.ByteFrame) error {
panic("Not implemented")
}
}