Wire format for MsgMhfEnterTournamentQuest (0x00D2) derived from
mhfo-hd.dll binary analysis (FUN_114f4280). Five new tables back
the full lifecycle: schedule, cups, sub-events, player registrations,
and run submissions. All six tournament handlers are now DB-driven:
- EnumerateRanking: returns active tournament schedule with cups and
sub-events; computes phase state byte from timestamps
- EnumerateOrder: returns per-event leaderboard ranked by submission
time, with SJIS-encoded character and guild names
- InfoTournament: exposes tournament detail and player registration
state across all three query types
- EntryTournament: registers player and returns entry handle used by
the client in the subsequent EnterTournamentQuest packet
- EnterTournamentQuest: parses the previously-unimplemented packet and
records the run in tournament_results
- AcquireTournament: stubs rewards (item IDs not yet reversed)
Seed data (TournamentDefaults.sql) reproduces tournament #150 cups and
sub-events so a fresh install has a working tournament immediately.
Move ~300 test functions from 21 catch-all files (handlers_core_test.go,
handlers_coverage*_test.go, *_coverage_test.go) into the *_test.go file
matching each handler's source file. This makes tests discoverable by
convention: tests for handlers_guild.go live in handlers_guild_test.go.
New files: handlers_guild_mission_test.go, sys_time_test.go.
No test logic changed — pure file reorganization.
The config package used `package _config` with a leading underscore,
which is unconventional in Go. Rename to `package config` (matching the
directory name) and use `cfg` as the standard import alias across all
93 importing files.
Replace the mutable global `_config.ErupeConfig` with dependency
injection across 79 files. Config is now threaded through existing
paths: `ClientContext.RealClientMode` for packet encoding, `s.server.
erupeConfig` for channel handlers, and explicit parameters for utility
functions. This removes hidden coupling, enables test parallelism
without global save/restore, and prevents low-level packages from
reaching up to the config layer.
Key changes:
- Enrich ClientContext with RealClientMode for packet files
- Add mode parameter to CryptConn, mhfitem, mhfcourse functions
- Convert handlers_commands init() to lazy sync.Once initialization
- Delete global var, init(), and helper functions from config.go
- Update all tests to pass config explicitly
When a quest or scenario file was missing, handleMsgSysGetFile sent nil
data via doAckBufSucceed, which crashed the game client. Now sends
doAckBufFail so the client can handle the missing file gracefully.
Closes#109