Move ~300 test functions from 21 catch-all files (handlers_core_test.go,
handlers_coverage*_test.go, *_coverage_test.go) into the *_test.go file
matching each handler's source file. This makes tests discoverable by
convention: tests for handlers_guild.go live in handlers_guild_test.go.
New files: handlers_guild_mission_test.go, sys_time_test.go.
No test logic changed — pure file reorganization.
Move EnsureExists + GetAllScores + compute loop from handler into
AchievementService.GetAll, and validation + ensure + increment into
AchievementService.Increment. Handlers now delegate to the service
layer for business logic while retaining protocol response building.
GetAchData stays as a pure function in handlers_achievement.go per plan.
Leverage the new repository interfaces to test handler logic without
a database. Adds shared mock implementations (achievement, mail,
character, goocoo, guild) and 32 new handler tests covering
achievement, mail, cafe/boost, and goocoo handlers.
Port test files from v9.2.x-stable branch to increase channelserver
coverage from 13.8% to 25.6% (556 tests passing).
Adapted all files to main's struct definitions: config import alias,
Airou/CatDefinition rename, packet field mismatches, Raviente struct
differences, and maxPlayers defaults. Removed tests referencing
production code not yet on main (Player, FestivalColour, etc.).
Excluded handlers_register_test.go (Raviente completely redesigned).