Add zero-dependency SQLite mode so users can run Erupe without
PostgreSQL. A transparent db.DB wrapper auto-translates PostgreSQL
SQL ($N placeholders, now(), ::casts, ILIKE, public. prefix,
TRUNCATE) for SQLite at runtime — all 28 repo files use the wrapper
with no per-query changes needed.
Setup wizard gains two new steps: quest file detection with download
link, and gameplay presets (solo/small/community/rebalanced). The API
server gets a /dashboard endpoint with auto-refreshing stats.
CI release workflow now builds and pushes Docker images to GHCR
alongside binary artifacts on tag push.
Key changes:
- common/db: DB/Tx wrapper with 6 SQL translation rules
- server/migrations/sqlite: full SQLite schema (0001-0005)
- config: Database.Driver field ("postgres" or "sqlite")
- main.go: SQLite connection with WAL mode, single writer
- server/setup: quest check + preset selection steps
- server/api: /dashboard with live stats
- .github/workflows: Docker in release, deduplicate docker.yml
The migrations and channelserver packages both DROP and recreate the
public schema on the shared erupe_test database. With parallel package
execution, they destroy each other's schema mid-migration. Adding -p 1
serializes package execution while preserving t.Parallel() within each
package.
Add 148 integration tests exercising actual SQL against PostgreSQL for
all previously untested repository files. Includes 6 new fixture helpers
in testhelpers_db.go and CI PostgreSQL service configuration.
Discovered and documented existing RecordPurchase SQL bug (ambiguous
column reference in ON CONFLICT clause).
Only the database password is truly mandatory to get started, but
config.example.json was 267 lines with 90+ options. Newcomers faced a
wall of settings with no indication of what matters.
Add registerDefaults() with all sane defaults via Viper so a minimal
config (just DB credentials) produces a fully working server. Gameplay
multipliers default to 1.0 instead of Go's zero value 0.0, which
previously zeroed out all quest rewards for minimal configs. Uses
dot-notation defaults for GameplayOptions/DebugOptions so users can
override individual fields without losing other defaults.
- Shrink config.example.json from 267 to 10 lines
- Rename full original to config.reference.json as documentation
- Simplify wizard buildDefaultConfig() from ~220 to ~12 lines
- Fix latent bug: SaveDumps default used wrong key DevModeOptions
- Add tests: minimal config, backward compat, single-field override
- Update release workflow, README, CONTRIBUTING, docker/README
Replace 4 independent schema management code paths (Docker shell
script, setup wizard pg_restore, test helpers, manual psql) with a
single migration runner embedded in the server binary.
The new server/migrations/ package uses Go embed to bundle all SQL
schemas. On startup, Migrate() creates a schema_version tracking
table, detects existing databases (auto-marks baseline as applied),
and runs pending migrations in transactions.
Key changes:
- Consolidated init.sql + 9.2-update + 33 patches into 0001_init.sql
- Setup wizard simplified to single "Apply schema" checkbox
- Test helpers use migrations.Migrate() instead of pg_restore
- Docker no longer needs schema volume mounts or init script
- Seed data (shops, events, gacha) embedded and applied via API
- Future migrations just add 0002_*.sql files — no manual steps
Codecov requires an account and token to function. Replace it with
a self-contained `go tool cover` step that fails the build if total
coverage drops below 50% (currently ~58%). This catches test
regressions without external service dependencies.
Users without a Go toolchain can now download pre-built binaries
directly from GitHub Releases (closes#161). The workflow triggers
on v* tags, builds Linux and Windows amd64 archives, and attaches
them along with SCHEMA.sql to an auto-generated release.
Also fixes the README badge URL (go-improved.yml → go.yml).
The guild daily RP rollover TODO in handlers_guild_ops.go was stale —
the feature was already implemented via lazy rollover in
handlers_guild.go. Several other items in technical-debt.md were also
resolved in prior commits (typos, db guard investigation). Updated
the doc to reflect current state and bumped codecov-action to v5.
- Add lint to build job's needs so lint failures prevent artifacts
- Combine race detector + coverage into a single test run
- Pin golangci-lint to v2.1.6 to avoid surprise breakage
- Rename workflow from go-improved.yml to go.yml
golangci-lint v2 removed the --out-format CLI flag, causing the lint
job to fail. The golangci-lint-action v7 already uses problem matchers
to surface issues natively in GitHub Actions.
Re-enable the golangci-lint job in CI (disabled Oct 2025), update to
Go 1.25 and golangci-lint-action v7. Fix errcheck, gosimple S1009,
staticcheck SA4031 and SA2001 errors across 54 files. Remaining ~39
lint errors will be addressed in follow-up commits.
Multi-stage Dockerfile for smaller runtime image, CD workflow triggers
on main branch pushes and version tags, docker-compose defaults to the
prebuilt GHCR image.