Commit Graph

7 Commits

Author SHA1 Message Date
Houmgaor
458d8c9397 refactor(channelserver): add numeric column helpers and extract protocol constants
Add readCharacterInt/adjustCharacterInt helpers for single-column
integer operations on the characters table. Eliminates fmt.Sprintf
SQL construction in handlers_misc.go and replaces inline queries
across cafe, kouryou, and mercenary handlers.

Second round of protocol constant extraction: adds constants_time.go
(secsPerDay, secsPerWeek), constants_raviente.go (register IDs,
semaphore constants), and named constants across 14 handler files
replacing raw hex/numeric literals. Updates anti-patterns doc to
mark #4 (magic numbers) as substantially fixed.
2026-02-20 21:18:40 +01:00
Houmgaor
d456bd23e0 fix(channelserver): handle ignored DB errors and cache userID on session
Silently ignored DB errors in handlers could cause data loss (frontier
point transactions completing without DB writes), reward duplication
(stamp exchange granting items on failed UPDATE), and crashes (tower
mission page=0 causing index-out-of-bounds). House access state
defaulting to 0 on DB failure also bypassed all access controls.

HIGH risk fixes:
- frontier point buy/sell now fails with ACK on DB error
- stamp exchange/stampcard abort on failed UPDATE
- guild meal INSERT returns fail ACK instead of orphaned ID 0
- mercenary/airou creation aborts on failed sequence nextval

MEDIUM risk fixes:
- tower mission page clamped to >= 1 preventing array underflow
- tower RP donation returns early on failed guild state read
- house state defaults to 2 (password-protected) on DB failure
- playtime read failure logged instead of silently resetting RP

Also cache userID on Session at login time, eliminating ~25 redundant
subqueries of the form WHERE u.id=(SELECT c.user_id FROM characters
c WHERE c.id=$1) across shop, gacha, command, and distitem handlers.
2026-02-20 21:06:16 +01:00
Houmgaor
d5c44b5557 docs: mark binary I/O and copy-paste anti-patterns as resolved
Binary I/O (#5): all 12 remaining encoding/binary calls are
legitimate (zero-alloc spot-reads, random-access into game blobs).
Copy-paste handlers (#8): loadCharacterData/saveCharacterData helpers
now cover standard blob patterns.

Also upgrades saveCharacterData to send doAckSimpleFail on oversize
payloads and DB errors, and migrates handleMsgMhfSaveScenarioData
to the improved helper.
2026-02-20 20:55:06 +01:00
Houmgaor
d32e77efba refactor: replace panic calls with structured error handling
Replace ~25 panic() calls in non-fatal code paths with proper
s.logger.Error + return patterns. Panics in handler code crashed
goroutines (caught by defer/recover but still disruptive) instead
of failing gracefully.

Key changes:
- SJISToUTF8 now returns (string, error); all 30+ callers updated
- Handler DB/IO panics replaced with log + return/ack fail
- Unhandled switch-case panics replaced with logger.Error
- Sign server Accept() panic replaced with log + continue
- Dead unreachable panic in guild_model.go removed
- deltacomp patch error logs and returns partial data

Panics intentionally kept: ByteFrame sentinel, unimplemented
packet stubs, os.Exit in main.go.
2026-02-20 19:11:41 +01:00
Houmgaor
5f3c843082 refactor(config): eliminate ErupeConfig global variable
Replace the mutable global `_config.ErupeConfig` with dependency
injection across 79 files. Config is now threaded through existing
paths: `ClientContext.RealClientMode` for packet encoding, `s.server.
erupeConfig` for channel handlers, and explicit parameters for utility
functions. This removes hidden coupling, enables test parallelism
without global save/restore, and prevents low-level packages from
reaching up to the config layer.

Key changes:
- Enrich ClientContext with RealClientMode for packet files
- Add mode parameter to CryptConn, mhfitem, mhfcourse functions
- Convert handlers_commands init() to lazy sync.Once initialization
- Delete global var, init(), and helper functions from config.go
- Update all tests to pass config explicitly
2026-02-20 17:07:42 +01:00
Houmgaor
0d07a1f698 refactor(mhfpacket): rename 15 Unk fields with identified meanings
Replace unknown field names with descriptive names based on handler
logic analysis, switch dispatch patterns, DB query context, and
inline comments:

- ObjectHandleID, IsQuest, ItemIDCount, MaxCount, TokenLength,
  FormatVersion, LogoutType (high confidence from comments/constants)
- QueryType, DataType, MissionIndex, CheckOnly, RequestType,
  ExchangeType, TournamentID (confirmed by handler switch/if usage)

Also fix MsgSysLogout.Build calling ReadUint8 instead of WriteUint8.
2026-02-18 21:48:08 +01:00
Houmgaor
cc7883b8a1 refactor(channelserver): split handlers.go into sub-files
Extract from the 1638-line catch-all handlers.go into focused files:
- handlers_helpers.go: shared doAck* helpers and updateRights
- handlers_session.go: login/logout, save, system protocol handlers
- handlers_items.go: items, prices, stamps, stampcard
- handlers.go: remaining misc handlers (goocoo, earth, seibattle, etc.)
2026-02-18 17:59:15 +01:00