Move all direct DB access from handlers_rengoku.go (11 calls) and
handlers_mail.go (10 calls) into dedicated repository types, continuing
the established extraction pattern.
RengokuRepository provides UpsertScore and GetRanking, replacing a
3-call check/insert/update sequence and an 8-case switch of nearly
identical queries respectively.
MailRepository provides SendMail, SendMailTx, GetListForCharacter,
GetByID, MarkRead, MarkDeleted, SetLocked, and MarkItemReceived.
The old Mail.Send(), Mail.MarkRead(), GetMailListForCharacter, and
GetMailByID free functions are removed. Guild handlers that sent mail
via Mail.Send(s, ...) now call mailRepo directly.
Per anti-patterns.md item #9, guild-related SQL was scattered across
~15 handler files with no repository abstraction. Following the same
pattern established by CharacterRepository, this centralizes all
guilds, guild_characters, and guild_applications table access into a
single GuildRepository (~30 methods).
guild_model.go and handlers_guild_member.go are trimmed to types and
pure business logic only. All handler files (guild_*, festa, mail,
house, mercenary, rengoku) now call s.server.guildRepo methods
instead of direct DB queries or methods on domain objects.
Enable multiple Erupe instances to share a single PostgreSQL database
without destroying each other's state, fix existing data races in
cross-channel access, and lay groundwork for future distributed
channel server deployments.
Phase 1 — DB safety:
- Scope DELETE FROM servers/sign_sessions to this instance's server IDs
- Fix ci++ bug where failed channel start shifted subsequent IDs
Phase 2 — Fix data races in cross-channel access:
- Lock sessions map in FindSessionByCharID and DisconnectUser
- Lock stagesLock in handleMsgSysLockGlobalSema
- Snapshot sessions/stages under lock in TransitMessage types 1-4
- Lock channel when finding mail notification targets
Phase 3 — ChannelRegistry interface:
- Define ChannelRegistry interface with 7 cross-channel operations
- Implement LocalChannelRegistry with proper locking
- Add SessionSnapshot/StageSnapshot immutable copy types
- Delegate WorldcastMHF, FindSessionByCharID, DisconnectUser to Registry
- Migrate LockGlobalSema and guild mail handlers to use Registry
- Add comprehensive tests including concurrent access
Phase 4 — Per-channel enable/disable:
- Add Enabled *bool to EntranceChannelInfo (nil defaults to true)
- Skip disabled channels in startup loop, preserving ID stability
- Add IsEnabled() helper with backward-compatible default
- Update config.example.json with Enabled field