Commit Graph

8 Commits

Author SHA1 Message Date
Houmgaor
8b2667f7a0 fix(handlers): harden gacha_items and boost time limit ACK paths
Both bugs surfaced when running protbot against a live Erupe instance.

LoadColumnWithDefault now treats an empty bytea ('\x', len 0) the same
as NULL. The postgres driver returns a non-nil empty slice for empty
bytea, so the prior `data == nil` check let a zero-byte slice reach
handleMsgMhfReceiveGachaItem, which forwarded it to the client as a
malformed gacha_items response. The MHF client interprets a zero-byte
count field as a protocol error and crashes the gacha menu, matching
the #175 symptom class. The handler also gains a defensive fallback
for len(data) == 0 in case another caller hits the same edge.

handleMsgMhfGetBoostTimeLimit was sending two ACKs for a single
request: doAckBufSucceed with the real payload, then an unconditional
doAckSimpleSucceed on the same ack handle. The second ACK was dead on
arrival (the handle was already consumed) but is a latent protocol
bug. Drop it and update the regression test that was asserting the
buggy 2-packet behavior.
2026-04-06 18:04:10 +02:00
Houmgaor
476882e1fb test(mercenary): cover SaveMercenary rastaID=0 guard (#163)
Verify that SaveMercenary with rastaID=0 preserves both an existing
numeric rasta_id and a NULL rasta_id, preventing the silent data
corruption that broke game state saving.
2026-03-18 10:48:52 +01:00
Houmgaor
ba7ec122f8 revert: remove SQLite support
An MMO server without multiplayer defeats the purpose. PostgreSQL
is the right choice and Docker Compose already solves the setup
pain. This reverts the common/db wrapper, SQLite schema, config
Driver field, modernc.org/sqlite dependency, and all repo type
changes while keeping the dashboard, wizard, and CI improvements
from the previous commit.
2026-03-05 23:05:55 +01:00
Houmgaor
ecfe58ffb4 feat: add SQLite support, setup wizard enhancements, and live dashboard
Add zero-dependency SQLite mode so users can run Erupe without
PostgreSQL. A transparent db.DB wrapper auto-translates PostgreSQL
SQL ($N placeholders, now(), ::casts, ILIKE, public. prefix,
TRUNCATE) for SQLite at runtime — all 28 repo files use the wrapper
with no per-query changes needed.

Setup wizard gains two new steps: quest file detection with download
link, and gameplay presets (solo/small/community/rebalanced). The API
server gets a /dashboard endpoint with auto-refreshing stats.

CI release workflow now builds and pushes Docker images to GHCR
alongside binary artifacts on tag push.

Key changes:
- common/db: DB/Tx wrapper with 6 SQL translation rules
- server/migrations/sqlite: full SQLite schema (0001-0005)
- config: Database.Driver field ("postgres" or "sqlite")
- main.go: SQLite connection with WAL mode, single writer
- server/setup: quest check + preset selection steps
- server/api: /dashboard with live stats
- .github/workflows: Docker in release, deduplicate docker.yml
2026-03-05 18:00:30 +01:00
Houmgaor
f2f5696a22 test(channelserver): add store tests for new repository methods
Cover the three repository methods added in the previous commit:
- CharacterRepo.LoadSaveData: normal, new-character, and not-found cases
- EventRepo.GetEventQuests: empty, multi-row, ordering, tx commit/rollback
- UserRepo.BanUser: permanent, temporary, and both upsert directions
2026-02-21 14:21:32 +01:00
Houmgaor
eb66de8ef9 fix(channelserver): correct 3 test bugs causing 10 deterministic failures
- Use users.frontier_points instead of characters.frontier_points
  (column moved in 9.2 schema migration) across savedata and session
  lifecycle tests
- Use BYTEA column (otomoairou) instead of INTEGER column
  (kouryou_point) in repo_character Load/SaveColumn tests
- Build blocked CSV from actual auto-incremented character IDs instead
  of hardcoded IDs in ListMember integration test
- Fix nil charRepo panic in CompleteSaveLoadCycle by using SetTestDB()
2026-02-20 23:55:02 +01:00
Houmgaor
d642cbef24 refactor(channelserver): migrate remaining character queries to CharacterRepository
Add 18 new typed methods to CharacterRepository (ReadTime, SaveTime,
SaveInt, SaveBool, SaveString, ReadBool, ReadString, LoadColumnWithDefault,
SetDeleted, UpdateDailyCafe, ResetDailyQuests, ReadEtcPoints, ResetCafeTime,
UpdateGuildPostChecked, ReadGuildPostChecked, SaveMercenary, UpdateGCPAndPact,
FindByRastaID) and migrate ~56 inline SQL queries across 13 handler files.

Pure refactor — zero behavior change. Each handler produces identical SQL
with identical parameters. Cross-table JOINs and bulk CharacterSaveData
operations are intentionally left out of scope.
2026-02-20 21:57:24 +01:00
Houmgaor
197e44d04c refactor(channelserver): extract CharacterRepository for characters table access
Centralizes all characters table SQL behind a CharacterRepository struct
in repo_character.go. The 4 existing helpers (loadCharacterData,
saveCharacterData, readCharacterInt, adjustCharacterInt) now delegate to
the repository, keeping identical signatures so all ~70 callsites remain
unchanged. Direct queries in handlers_session.go, sys_channel_server.go
(DisconnectUser), and handlers_mail.go are also migrated.

Pure refactor with zero behavior change — first step toward eliminating
the ~130 scattered character queries identified in anti-patterns #9.
2026-02-20 21:38:21 +01:00