Commit Graph

5 Commits

Author SHA1 Message Date
Houmgaor
6143902f39 test(channelserver): add tests for logoutPlayer, saveAllCharacterData, and transit message
Cover the two most complex untested handlers in handlers_session.go:

- logoutPlayer (8 tests): basic logout, character save path, cafe course
  RP accrual, stage cleanup, host disconnect with MsgSysStageDestruct,
  error resilience for ReadInt/LoadSaveData failures, concurrent logout
- saveAllCharacterData (4 tests): nil save data, load error propagation,
  RP capping logic, playtime accumulation
- handleMsgMhfTransitMessage (6 tests): search by charID (found/not
  found), search by name, search by lobby (IP+port+stageID), party
  finder with stage prefix and rank filtering, localhost IP rewrite
2026-03-01 18:41:59 +01:00
Houmgaor
d0837e779c refactor(channelserver): consolidate tests into matching source test files
Move ~300 test functions from 21 catch-all files (handlers_core_test.go,
handlers_coverage*_test.go, *_coverage_test.go) into the *_test.go file
matching each handler's source file. This makes tests discoverable by
convention: tests for handlers_guild.go live in handlers_guild_test.go.

New files: handlers_guild_mission_test.go, sys_time_test.go.
No test logic changed — pure file reorganization.
2026-02-26 23:41:44 +01:00
Houmgaor
41a103af9d refactor(test): consolidate two GuildRepo mocks into one
mockGuildRepoForMail and mockGuildRepoOps each implemented different
subsets of the 68-method GuildRepo interface. Adding any new method
required updating both mocks. Merged into a single mockGuildRepo with
configurable struct fields for error injection and no-op defaults for
the rest.
2026-02-24 14:13:20 +01:00
Houmgaor
53b5bb3b96 refactor(channelserver): remove Channels fallbacks, use Registry as sole cross-channel API
main.go always sets both Channels and Registry together, making the
Channels fallback paths dead code. This removes:

- Server.Channels field from the Server struct
- 3 if/else fallback blocks in handlers_session.go (replaced with
  Registry.FindChannelForStage, SearchSessions, SearchStages)
- 1 if/else fallback block in handlers_guild_ops.go (replaced with
  Registry.NotifyMailToCharID)
- 3 method fallbacks in sys_channel_server.go (WorldcastMHF,
  FindSessionByCharID, DisconnectUser now delegate directly)

Updates anti-patterns.md #6 to "accepted design" — Session struct is
appropriate for this game server's handler pattern, and cross-channel
coupling is now fully routed through the ChannelRegistry interface.
2026-02-22 16:16:44 +01:00
Houmgaor
cd630a7a58 test(channelserver): add handler tests for session, gacha, shop, and plate
Cover critical paths that previously had no test coverage:
- Session: login success/error paths, ping, logkey, record log,
  global sema lock/unlock, rights reload, announce
- Gacha: point queries, coin deduction, item receive with overflow
  and freeze, normal/stepup/box gacha play, stepup status lifecycle,
  weighted random selection
- Shop: enumeration across all shop types, exchange purchases,
  fpoint-to-item and item-to-fpoint exchange, fpoint exchange list
  with Z2 vs ZZ encoding
- Plate: load/save for platedata, platebox, platemyset with
  oversized payload rejection, diff path, and cache invalidation

Add mockSessionRepo, mockGachaRepo, mockShopRepo, and
mockUserRepoGacha to support the new test scenarios. Add
loadColumnErr field to mockCharacterRepo for diff-path error
testing.
2026-02-22 16:05:25 +01:00