Add SJISToUTF8Lossy() that wraps SJISToUTF8() and logs decode errors at
slog.Debug level. Replace all 31 call sites across 17 files that previously
discarded the error with `_, _ =`. This makes garbled text from malformed
SJIS client data debuggable without adding noise at default log levels.
The config package used `package _config` with a leading underscore,
which is unconventional in Go. Rename to `package config` (matching the
directory name) and use `cfg` as the standard import alias across all
93 importing files.
handleMsgSysOperateRegister returned without sending an ACK when the
payload was empty, causing the client to softlock waiting for a response.
Send doAckBufSucceed with nil data on the early-return path to match
the success-path ACK type.
Also update tests to expect error returns instead of panics from
unimplemented Build/Parse stubs (matching prior panic→error refactor),
and mark resolved anti-patterns in docs.
ByteFrame previously panicked on out-of-bounds reads, which crashed
the server when parsing malformed client packets. Now sets a sticky
error (checked via Err()) and returns zero values, matching the
encoding/binary scanner pattern. The session recv loop checks Err()
after parsing to reject malformed packets gracefully.
Also replaces remaining panic("Not implemented") stubs in network
packet Build/Parse methods with proper error returns.
Replace the mutable global `_config.ErupeConfig` with dependency
injection across 79 files. Config is now threaded through existing
paths: `ClientContext.RealClientMode` for packet encoding, `s.server.
erupeConfig` for channel handlers, and explicit parameters for utility
functions. This removes hidden coupling, enables test parallelism
without global save/restore, and prevents low-level packages from
reaching up to the config layer.
Key changes:
- Enrich ClientContext with RealClientMode for packet files
- Add mode parameter to CryptConn, mhfitem, mhfcourse functions
- Convert handlers_commands init() to lazy sync.Once initialization
- Delete global var, init(), and helper functions from config.go
- Update all tests to pass config explicitly
Wii U decompilation of all 6 callers of snj_stage_create confirms
the field distinguishes new stage creation (1) from entering an
existing stage (2): lobby/myhouse/quest pass 1, guild room and
move operations pass 2.
Verified via Wii U decompilation of putUpdate_house: the field is set
to 0 when no password is provided, and 1 when a password string is
present. The previous comment "Always 0x01" was inaccurate.
Add package-level documentation (doc.go) to all 22 first-party
packages and godoc comments to ~150 previously undocumented
exported symbols across common/, network/, and server/.
Fix unchecked error returns on bf.Seek(), db.Exec(), QueryRow().Scan(),
pkt.Build(), logger.Sync(), and binary.Write() calls. The linter now
passes with 0 errors, build compiles, and all tests pass with -race.
Re-enable the golangci-lint job in CI (disabled Oct 2025), update to
Go 1.25 and golangci-lint-action v7. Fix errcheck, gosimple S1009,
staticcheck SA4031 and SA2001 errors across 54 files. Remaining ~39
lint errors will be addressed in follow-up commits.
Import 18 network packet test files and 5 server infrastructure test
files, adapted for main branch APIs: fix config import alias (_config),
remove non-existent DevMode field, use global handlerTable instead of
per-server handlers map, and correct validateToken mock expectations
to include both token and tokenID arguments.
Adds go-sqlmock dependency for database mocking in signserver tests.